summaryrefslogtreecommitdiff
path: root/thirdparty/etc2comp
diff options
context:
space:
mode:
authorFerenc Arn <tagcup@yahoo.com>2017-04-26 10:49:08 -0500
committerFerenc Arn <tagcup@yahoo.com>2017-05-31 18:59:00 -0500
commit6a9c990da72a737fa95d9e97d53f835706aea7c3 (patch)
tree0f5c1d36279bef5d0d5c84fc1d3fb24256b65ba8 /thirdparty/etc2comp
parentbd26fa7bf2bf02f9ef17ad4ef3a93ffed3ffcf56 (diff)
Add ETC1/ETC2 compression support though etc2comp.
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457.
Diffstat (limited to 'thirdparty/etc2comp')
-rw-r--r--thirdparty/etc2comp/AUTHORS7
-rw-r--r--thirdparty/etc2comp/Etc.cpp128
-rw-r--r--thirdparty/etc2comp/Etc.h71
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4.cpp425
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4.h172
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding.cpp261
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding.h148
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4EncodingBits.h315
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp1281
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h186
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp429
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_R11.h122
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp447
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.h86
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp1730
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.h96
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp1819
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.h129
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp474
-rw-r--r--thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.h121
-rw-r--r--thirdparty/etc2comp/EtcColor.h64
-rw-r--r--thirdparty/etc2comp/EtcColorFloatRGBA.h321
-rw-r--r--thirdparty/etc2comp/EtcConfig.h67
-rw-r--r--thirdparty/etc2comp/EtcDifferentialTrys.cpp173
-rw-r--r--thirdparty/etc2comp/EtcDifferentialTrys.h97
-rw-r--r--thirdparty/etc2comp/EtcErrorMetric.h54
-rw-r--r--thirdparty/etc2comp/EtcFile.cpp390
-rw-r--r--thirdparty/etc2comp/EtcFile.h136
-rw-r--r--thirdparty/etc2comp/EtcFileHeader.cpp185
-rw-r--r--thirdparty/etc2comp/EtcFileHeader.h146
-rw-r--r--thirdparty/etc2comp/EtcFilter.cpp401
-rw-r--r--thirdparty/etc2comp/EtcFilter.h244
-rw-r--r--thirdparty/etc2comp/EtcImage.cpp685
-rw-r--r--thirdparty/etc2comp/EtcImage.h249
-rw-r--r--thirdparty/etc2comp/EtcIndividualTrys.cpp85
-rw-r--r--thirdparty/etc2comp/EtcIndividualTrys.h95
-rw-r--r--thirdparty/etc2comp/EtcMath.cpp64
-rw-r--r--thirdparty/etc2comp/EtcMath.h40
-rw-r--r--thirdparty/etc2comp/EtcSortedBlockList.cpp228
-rw-r--r--thirdparty/etc2comp/EtcSortedBlockList.h124
-rw-r--r--thirdparty/etc2comp/LICENSE202
-rw-r--r--thirdparty/etc2comp/README.md197
42 files changed, 12694 insertions, 0 deletions
diff --git a/thirdparty/etc2comp/AUTHORS b/thirdparty/etc2comp/AUTHORS
new file mode 100644
index 0000000000..32daca27fe
--- /dev/null
+++ b/thirdparty/etc2comp/AUTHORS
@@ -0,0 +1,7 @@
+# This is the list of Etc2Comp authors for copyright purposes.
+#
+# This does not necessarily list everyone who has contributed code, since in
+# some cases, their employer may be the copyright holder. To see the full list
+# of contributors, see the revision history in source control.
+Google Inc.
+Blue Shift Inc.
diff --git a/thirdparty/etc2comp/Etc.cpp b/thirdparty/etc2comp/Etc.cpp
new file mode 100644
index 0000000000..a5ee706048
--- /dev/null
+++ b/thirdparty/etc2comp/Etc.cpp
@@ -0,0 +1,128 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "EtcConfig.h"
+#include "Etc.h"
+#include "EtcFilter.h"
+
+#include <string.h>
+
+namespace Etc
+{
+ // ----------------------------------------------------------------------------------------------------
+ // C-style inteface to the encoder
+ //
+ void Encode(float *a_pafSourceRGBA,
+ unsigned int a_uiSourceWidth,
+ unsigned int a_uiSourceHeight,
+ Image::Format a_format,
+ ErrorMetric a_eErrMetric,
+ float a_fEffort,
+ unsigned int a_uiJobs,
+ unsigned int a_uiMaxJobs,
+ unsigned char **a_ppaucEncodingBits,
+ unsigned int *a_puiEncodingBitsBytes,
+ unsigned int *a_puiExtendedWidth,
+ unsigned int *a_puiExtendedHeight,
+ int *a_piEncodingTime_ms, bool a_bVerboseOutput)
+ {
+
+ Image image(a_pafSourceRGBA, a_uiSourceWidth,
+ a_uiSourceHeight,
+ a_eErrMetric);
+ image.m_bVerboseOutput = a_bVerboseOutput;
+ image.Encode(a_format, a_eErrMetric, a_fEffort, a_uiJobs, a_uiMaxJobs);
+
+ *a_ppaucEncodingBits = image.GetEncodingBits();
+ *a_puiEncodingBitsBytes = image.GetEncodingBitsBytes();
+ *a_puiExtendedWidth = image.GetExtendedWidth();
+ *a_puiExtendedHeight = image.GetExtendedHeight();
+ *a_piEncodingTime_ms = image.GetEncodingTimeMs();
+ }
+
+ void EncodeMipmaps(float *a_pafSourceRGBA,
+ unsigned int a_uiSourceWidth,
+ unsigned int a_uiSourceHeight,
+ Image::Format a_format,
+ ErrorMetric a_eErrMetric,
+ float a_fEffort,
+ unsigned int a_uiJobs,
+ unsigned int a_uiMaxJobs,
+ unsigned int a_uiMaxMipmaps,
+ unsigned int a_uiMipFilterFlags,
+ RawImage* a_pMipmapImages,
+ int *a_piEncodingTime_ms,
+ bool a_bVerboseOutput)
+ {
+ auto mipWidth = a_uiSourceWidth;
+ auto mipHeight = a_uiSourceHeight;
+ int totalEncodingTime = 0;
+ for(unsigned int mip = 0; mip < a_uiMaxMipmaps && mipWidth >= 1 && mipHeight >= 1; mip++)
+ {
+ float* pImageData = nullptr;
+ float* pMipImage = nullptr;
+
+ if(mip == 0)
+ {
+ pImageData = a_pafSourceRGBA;
+ }
+ else
+ {
+ pMipImage = new float[mipWidth*mipHeight*4];
+ if(FilterTwoPass(a_pafSourceRGBA, a_uiSourceWidth, a_uiSourceHeight, pMipImage, mipWidth, mipHeight, a_uiMipFilterFlags, Etc::FilterLanczos3) )
+ {
+ pImageData = pMipImage;
+ }
+ }
+
+ if ( pImageData )
+ {
+
+ Image image(pImageData, mipWidth, mipHeight, a_eErrMetric);
+
+ image.m_bVerboseOutput = a_bVerboseOutput;
+ image.Encode(a_format, a_eErrMetric, a_fEffort, a_uiJobs, a_uiMaxJobs);
+
+ a_pMipmapImages[mip].paucEncodingBits = std::shared_ptr<unsigned char>(image.GetEncodingBits(), [](unsigned char *p) { delete[] p; });
+ a_pMipmapImages[mip].uiEncodingBitsBytes = image.GetEncodingBitsBytes();
+ a_pMipmapImages[mip].uiExtendedWidth = image.GetExtendedWidth();
+ a_pMipmapImages[mip].uiExtendedHeight = image.GetExtendedHeight();
+
+ totalEncodingTime += image.GetEncodingTimeMs();
+ }
+
+ if(pMipImage)
+ {
+ delete[] pMipImage;
+ }
+
+ if (!pImageData)
+ {
+ break;
+ }
+
+ mipWidth >>= 1;
+ mipHeight >>= 1;
+ }
+
+ *a_piEncodingTime_ms = totalEncodingTime;
+ }
+
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+}
diff --git a/thirdparty/etc2comp/Etc.h b/thirdparty/etc2comp/Etc.h
new file mode 100644
index 0000000000..439388d649
--- /dev/null
+++ b/thirdparty/etc2comp/Etc.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcConfig.h"
+#include "EtcImage.h"
+#include "EtcColor.h"
+#include "EtcErrorMetric.h"
+#include <memory>
+
+#define ETCCOMP_MIN_EFFORT_LEVEL (0.0f)
+#define ETCCOMP_DEFAULT_EFFORT_LEVEL (40.0f)
+#define ETCCOMP_MAX_EFFORT_LEVEL (100.0f)
+
+namespace Etc
+{
+ class Block4x4EncodingBits;
+
+ struct RawImage
+ {
+ int uiExtendedWidth;
+ int uiExtendedHeight;
+ unsigned int uiEncodingBitsBytes;
+ std::shared_ptr<unsigned char> paucEncodingBits;
+ };
+
+
+
+ // C-style inteface to the encoder
+ void Encode(float *a_pafSourceRGBA,
+ unsigned int a_uiSourceWidth,
+ unsigned int a_uiSourceHeight,
+ Image::Format a_format,
+ ErrorMetric a_eErrMetric,
+ float a_fEffort,
+ unsigned int a_uiJobs,
+ unsigned int a_uimaxJobs,
+ unsigned char **a_ppaucEncodingBits,
+ unsigned int *a_puiEncodingBitsBytes,
+ unsigned int *a_puiExtendedWidth,
+ unsigned int *a_puiExtendedHeight,
+ int *a_piEncodingTime_ms, bool a_bVerboseOutput = false);
+
+ void EncodeMipmaps(float *a_pafSourceRGBA,
+ unsigned int a_uiSourceWidth,
+ unsigned int a_uiSourceHeight,
+ Image::Format a_format,
+ ErrorMetric a_eErrMetric,
+ float a_fEffort,
+ unsigned int a_uiJobs,
+ unsigned int a_uiMaxJobs,
+ unsigned int a_uiMaxMipmaps,
+ unsigned int a_uiMipFilterFlags,
+ RawImage* a_pMipmaps,
+ int *a_piEncodingTime_ms, bool a_bVerboseOutput = false);
+
+}
diff --git a/thirdparty/etc2comp/EtcBlock4x4.cpp b/thirdparty/etc2comp/EtcBlock4x4.cpp
new file mode 100644
index 0000000000..3082fe60db
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4.cpp
@@ -0,0 +1,425 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcBlock4x4.cpp
+
+Implements the state associated with each 4x4 block of pixels in an image
+
+Source images that are not a multiple of 4x4 are extended to fill the Block4x4 using pixels with an
+alpha of NAN
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcBlock4x4.h"
+
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcColor.h"
+#include "EtcImage.h"
+#include "EtcColorFloatRGBA.h"
+#include "EtcBlock4x4Encoding_RGB8.h"
+#include "EtcBlock4x4Encoding_RGBA8.h"
+#include "EtcBlock4x4Encoding_RGB8A1.h"
+#include "EtcBlock4x4Encoding_R11.h"
+#include "EtcBlock4x4Encoding_RG11.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+namespace Etc
+{
+ // ETC pixels are scanned vertically.
+ // this mapping is for when someone wants to scan the ETC pixels horizontally
+ const unsigned int Block4x4::s_auiPixelOrderHScan[PIXELS] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Block4x4::Block4x4(void)
+ {
+ m_pimageSource = nullptr;
+ m_uiSourceH = 0;
+ m_uiSourceV = 0;
+
+ m_sourcealphamix = SourceAlphaMix::UNKNOWN;
+ m_boolBorderPixels = false;
+ m_boolPunchThroughPixels = false;
+
+ m_pencoding = nullptr;
+
+ m_errormetric = ErrorMetric::NUMERIC;
+
+ }
+ Block4x4::~Block4x4()
+ {
+ m_pimageSource = nullptr;
+ if (m_pencoding)
+ {
+ delete m_pencoding;
+ m_pencoding = nullptr;
+ }
+ }
+ // ----------------------------------------------------------------------------------------------------
+ // initialization prior to encoding from a source image
+ // [a_uiSourceH,a_uiSourceV] is the location of the block in a_pimageSource
+ // a_paucEncodingBits is the place to store the final encoding
+ // a_errormetric is used for finding the best encoding
+ //
+ void Block4x4::InitFromSource(Image *a_pimageSource,
+ unsigned int a_uiSourceH, unsigned int a_uiSourceV,
+ unsigned char *a_paucEncodingBits,
+ ErrorMetric a_errormetric)
+ {
+
+ Block4x4();
+
+ m_pimageSource = a_pimageSource;
+ m_uiSourceH = a_uiSourceH;
+ m_uiSourceV = a_uiSourceV;
+ m_errormetric = a_errormetric;
+
+ SetSourcePixels();
+
+ // set block encoder function
+ switch (m_pimageSource->GetFormat())
+ {
+ case Image::Format::ETC1:
+ m_pencoding = new Block4x4Encoding_ETC1;
+ break;
+
+ case Image::Format::RGB8:
+ case Image::Format::SRGB8:
+ m_pencoding = new Block4x4Encoding_RGB8;
+ break;
+
+ case Image::Format::RGBA8:
+ case Image::Format::SRGBA8:
+ if (a_errormetric == RGBX)
+ {
+ m_pencoding = new Block4x4Encoding_RGBA8;
+ }
+ else
+ {
+ switch (m_sourcealphamix)
+ {
+ case SourceAlphaMix::OPAQUE:
+ m_pencoding = new Block4x4Encoding_RGBA8_Opaque;
+ break;
+
+ case SourceAlphaMix::TRANSPARENT:
+ m_pencoding = new Block4x4Encoding_RGBA8_Transparent;
+ break;
+
+ case SourceAlphaMix::TRANSLUCENT:
+ m_pencoding = new Block4x4Encoding_RGBA8;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+ break;
+ }
+ break;
+
+ case Image::Format::RGB8A1:
+ case Image::Format::SRGB8A1:
+ switch (m_sourcealphamix)
+ {
+ case SourceAlphaMix::OPAQUE:
+ m_pencoding = new Block4x4Encoding_RGB8A1_Opaque;
+ break;
+
+ case SourceAlphaMix::TRANSPARENT:
+ m_pencoding = new Block4x4Encoding_RGB8A1_Transparent;
+ break;
+
+ case SourceAlphaMix::TRANSLUCENT:
+ if (m_boolPunchThroughPixels)
+ {
+ m_pencoding = new Block4x4Encoding_RGB8A1;
+ }
+ else
+ {
+ m_pencoding = new Block4x4Encoding_RGB8A1_Opaque;
+ }
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+ break;
+
+ case Image::Format::R11:
+ case Image::Format::SIGNED_R11:
+ m_pencoding = new Block4x4Encoding_R11;
+ break;
+ case Image::Format::RG11:
+ case Image::Format::SIGNED_RG11:
+ m_pencoding = new Block4x4Encoding_RG11;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ m_pencoding->InitFromSource(this, m_afrgbaSource,
+ a_paucEncodingBits, a_errormetric);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization of encoding state from a prior encoding using encoding bits
+ // [a_uiSourceH,a_uiSourceV] is the location of the block in a_pimageSource
+ // a_paucEncodingBits is the place to read the prior encoding
+ // a_imageformat is used to determine how to interpret a_paucEncodingBits
+ // a_errormetric was used for the prior encoding
+ //
+ void Block4x4::InitFromEtcEncodingBits(Image::Format a_imageformat,
+ unsigned int a_uiSourceH, unsigned int a_uiSourceV,
+ unsigned char *a_paucEncodingBits,
+ Image *a_pimageSource,
+ ErrorMetric a_errormetric)
+ {
+ Block4x4();
+
+ m_pimageSource = a_pimageSource;
+ m_uiSourceH = a_uiSourceH;
+ m_uiSourceV = a_uiSourceV;
+ m_errormetric = a_errormetric;
+
+ SetSourcePixels();
+
+ // set block encoder function
+ switch (a_imageformat)
+ {
+ case Image::Format::ETC1:
+ m_pencoding = new Block4x4Encoding_ETC1;
+ break;
+
+ case Image::Format::RGB8:
+ case Image::Format::SRGB8:
+ m_pencoding = new Block4x4Encoding_RGB8;
+ break;
+
+ case Image::Format::RGBA8:
+ case Image::Format::SRGBA8:
+ m_pencoding = new Block4x4Encoding_RGBA8;
+ break;
+
+ case Image::Format::RGB8A1:
+ case Image::Format::SRGB8A1:
+ m_pencoding = new Block4x4Encoding_RGB8A1;
+ break;
+
+ case Image::Format::R11:
+ case Image::Format::SIGNED_R11:
+ m_pencoding = new Block4x4Encoding_R11;
+ break;
+ case Image::Format::RG11:
+ case Image::Format::SIGNED_RG11:
+ m_pencoding = new Block4x4Encoding_RG11;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ m_pencoding->InitFromEncodingBits(this, a_paucEncodingBits, m_afrgbaSource,
+ m_pimageSource->GetErrorMetric());
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set source pixels from m_pimageSource
+ // set m_alphamix
+ //
+ void Block4x4::SetSourcePixels(void)
+ {
+
+ Image::Format imageformat = m_pimageSource->GetFormat();
+
+ // alpha census
+ unsigned int uiTransparentSourcePixels = 0;
+ unsigned int uiOpaqueSourcePixels = 0;
+
+ // copy source to consecutive memory locations
+ // convert from image horizontal scan to block vertical scan
+ unsigned int uiPixel = 0;
+ for (unsigned int uiBlockPixelH = 0; uiBlockPixelH < Block4x4::COLUMNS; uiBlockPixelH++)
+ {
+ unsigned int uiSourcePixelH = m_uiSourceH + uiBlockPixelH;
+
+ for (unsigned int uiBlockPixelV = 0; uiBlockPixelV < Block4x4::ROWS; uiBlockPixelV++)
+ {
+ unsigned int uiSourcePixelV = m_uiSourceV + uiBlockPixelV;
+
+ ColorFloatRGBA *pfrgbaSource = m_pimageSource->GetSourcePixel(uiSourcePixelH, uiSourcePixelV);
+
+ // if pixel extends beyond source image because of block padding
+ if (pfrgbaSource == nullptr)
+ {
+ m_afrgbaSource[uiPixel] = ColorFloatRGBA(0.0f, 0.0f, 0.0f, NAN); // denotes border pixel
+ m_boolBorderPixels = true;
+ uiTransparentSourcePixels++;
+ }
+ else
+ {
+ //get teh current pixel data, and store some of the attributes
+ //before capping values to fit the encoder type
+
+ m_afrgbaSource[uiPixel] = (*pfrgbaSource).ClampRGBA();
+
+ if (m_afrgbaSource[uiPixel].fA == 1.0f || m_errormetric == RGBX)
+ {
+ m_pimageSource->m_iNumOpaquePixels++;
+ }
+ else if (m_afrgbaSource[uiPixel].fA == 0.0f)
+ {
+ m_pimageSource->m_iNumTransparentPixels++;
+ }
+ else if(m_afrgbaSource[uiPixel].fA > 0.0f && m_afrgbaSource[uiPixel].fA < 1.0f)
+ {
+ m_pimageSource->m_iNumTranslucentPixels++;
+ }
+ else
+ {
+ m_pimageSource->m_numOutOfRangeValues.fA++;
+ }
+
+ if (m_afrgbaSource[uiPixel].fR != 0.0f)
+ {
+ m_pimageSource->m_numColorValues.fR++;
+ //make sure we are getting a float between 0-1
+ if (m_afrgbaSource[uiPixel].fR - 1.0f > 0.0f)
+ {
+ m_pimageSource->m_numOutOfRangeValues.fR++;
+ }
+ }
+
+ if (m_afrgbaSource[uiPixel].fG != 0.0f)
+ {
+ m_pimageSource->m_numColorValues.fG++;
+ if (m_afrgbaSource[uiPixel].fG - 1.0f > 0.0f)
+ {
+ m_pimageSource->m_numOutOfRangeValues.fG++;
+ }
+ }
+ if (m_afrgbaSource[uiPixel].fB != 0.0f)
+ {
+ m_pimageSource->m_numColorValues.fB++;
+ if (m_afrgbaSource[uiPixel].fB - 1.0f > 0.0f)
+ {
+ m_pimageSource->m_numOutOfRangeValues.fB++;
+ }
+ }
+ // for formats with no alpha, set source alpha to 1
+ if (imageformat == Image::Format::ETC1 ||
+ imageformat == Image::Format::RGB8 ||
+ imageformat == Image::Format::SRGB8)
+ {
+ m_afrgbaSource[uiPixel].fA = 1.0f;
+ }
+
+ if (imageformat == Image::Format::R11 ||
+ imageformat == Image::Format::SIGNED_R11)
+ {
+ m_afrgbaSource[uiPixel].fA = 1.0f;
+ m_afrgbaSource[uiPixel].fG = 0.0f;
+ m_afrgbaSource[uiPixel].fB = 0.0f;
+ }
+
+ if (imageformat == Image::Format::RG11 ||
+ imageformat == Image::Format::SIGNED_RG11)
+ {
+ m_afrgbaSource[uiPixel].fA = 1.0f;
+ m_afrgbaSource[uiPixel].fB = 0.0f;
+ }
+
+
+ // for RGB8A1, set source alpha to 0.0 or 1.0
+ // set punch through flag
+ if (imageformat == Image::Format::RGB8A1 ||
+ imageformat == Image::Format::SRGB8A1)
+ {
+ if (m_afrgbaSource[uiPixel].fA >= 0.5f)
+ {
+ m_afrgbaSource[uiPixel].fA = 1.0f;
+ }
+ else
+ {
+ m_afrgbaSource[uiPixel].fA = 0.0f;
+ m_boolPunchThroughPixels = true;
+ }
+ }
+
+ if (m_afrgbaSource[uiPixel].fA == 1.0f || m_errormetric == RGBX)
+ {
+ uiOpaqueSourcePixels++;
+ }
+ else if (m_afrgbaSource[uiPixel].fA == 0.0f)
+ {
+ uiTransparentSourcePixels++;
+ }
+
+ }
+
+ uiPixel += 1;
+ }
+ }
+
+ if (uiOpaqueSourcePixels == PIXELS)
+ {
+ m_sourcealphamix = SourceAlphaMix::OPAQUE;
+ }
+ else if (uiTransparentSourcePixels == PIXELS)
+ {
+ m_sourcealphamix = SourceAlphaMix::TRANSPARENT;
+ }
+ else
+ {
+ m_sourcealphamix = SourceAlphaMix::TRANSLUCENT;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // return a name for the encoding mode
+ //
+ const char * Block4x4::GetEncodingModeName(void)
+ {
+
+ switch (m_pencoding->GetMode())
+ {
+ case Block4x4Encoding::MODE_ETC1:
+ return "ETC1";
+ case Block4x4Encoding::MODE_T:
+ return "T";
+ case Block4x4Encoding::MODE_H:
+ return "H";
+ case Block4x4Encoding::MODE_PLANAR:
+ return "PLANAR";
+ default:
+ return "???";
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+}
diff --git a/thirdparty/etc2comp/EtcBlock4x4.h b/thirdparty/etc2comp/EtcBlock4x4.h
new file mode 100644
index 0000000000..0fd30c598d
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4.h
@@ -0,0 +1,172 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcColor.h"
+#include "EtcColorFloatRGBA.h"
+#include "EtcErrorMetric.h"
+#include "EtcImage.h"
+#include "EtcBlock4x4Encoding.h"
+
+namespace Etc
+{
+ class Block4x4EncodingBits;
+
+ class Block4x4
+ {
+ public:
+
+ static const unsigned int ROWS = 4;
+ static const unsigned int COLUMNS = 4;
+ static const unsigned int PIXELS = ROWS * COLUMNS;
+
+ // the alpha mix for a 4x4 block of pixels
+ enum class SourceAlphaMix
+ {
+ UNKNOWN,
+ //
+ OPAQUE, // all 1.0
+ TRANSPARENT, // all 0.0 or NAN
+ TRANSLUCENT // not all opaque or transparent
+ };
+
+ typedef void (Block4x4::*EncoderFunctionPtr)(void);
+
+ Block4x4(void);
+ ~Block4x4();
+ void InitFromSource(Image *a_pimageSource,
+ unsigned int a_uiSourceH,
+ unsigned int a_uiSourceV,
+ unsigned char *a_paucEncodingBits,
+ ErrorMetric a_errormetric);
+
+ void InitFromEtcEncodingBits(Image::Format a_imageformat,
+ unsigned int a_uiSourceH,
+ unsigned int a_uiSourceV,
+ unsigned char *a_paucEncodingBits,
+ Image *a_pimageSource,
+ ErrorMetric a_errormetric);
+
+ // return true if final iteration was performed
+ inline void PerformEncodingIteration(float a_fEffort)
+ {
+ m_pencoding->PerformIteration(a_fEffort);
+ }
+
+ inline void SetEncodingBitsFromEncoding(void)
+ {
+ m_pencoding->SetEncodingBits();
+ }
+
+ inline unsigned int GetSourceH(void)
+ {
+ return m_uiSourceH;
+ }
+
+ inline unsigned int GetSourceV(void)
+ {
+ return m_uiSourceV;
+ }
+
+ inline float GetError(void)
+ {
+ return m_pencoding->GetError();
+ }
+
+ static const unsigned int s_auiPixelOrderHScan[PIXELS];
+
+ inline ColorFloatRGBA * GetDecodedColors(void)
+ {
+ return m_pencoding->GetDecodedColors();
+ }
+
+ inline float * GetDecodedAlphas(void)
+ {
+ return m_pencoding->GetDecodedAlphas();
+ }
+
+ inline Block4x4Encoding::Mode GetEncodingMode(void)
+ {
+ return m_pencoding->GetMode();
+ }
+
+ inline bool GetFlip(void)
+ {
+ return m_pencoding->GetFlip();
+ }
+
+ inline bool IsDifferential(void)
+ {
+ return m_pencoding->IsDifferential();
+ }
+
+ inline ColorFloatRGBA * GetSource()
+ {
+ return m_afrgbaSource;
+ }
+
+ inline ErrorMetric GetErrorMetric()
+ {
+ return m_errormetric;
+ }
+
+ const char * GetEncodingModeName(void);
+
+ inline Block4x4Encoding * GetEncoding(void)
+ {
+ return m_pencoding;
+ }
+
+ inline SourceAlphaMix GetSourceAlphaMix(void)
+ {
+ return m_sourcealphamix;
+ }
+
+ inline Image * GetImageSource(void)
+ {
+ return m_pimageSource;
+ }
+
+ inline bool HasBorderPixels(void)
+ {
+ return m_boolBorderPixels;
+ }
+
+ inline bool HasPunchThroughPixels(void)
+ {
+ return m_boolPunchThroughPixels;
+ }
+
+ private:
+
+ void SetSourcePixels(void);
+
+ Image *m_pimageSource;
+ unsigned int m_uiSourceH;
+ unsigned int m_uiSourceV;
+ ErrorMetric m_errormetric;
+ ColorFloatRGBA m_afrgbaSource[PIXELS]; // vertical scan
+
+ SourceAlphaMix m_sourcealphamix;
+ bool m_boolBorderPixels; // marked as rgba(NAN, NAN, NAN, NAN)
+ bool m_boolPunchThroughPixels; // RGB8A1 or SRGB8A1 with any pixels with alpha < 0.5
+
+ Block4x4Encoding *m_pencoding;
+
+ };
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding.cpp
new file mode 100644
index 0000000000..7a9e68c4cf
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding.cpp
@@ -0,0 +1,261 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcBlock4x4Encoding.cpp
+
+Block4x4Encoding is the abstract base class for the different encoders. Each encoder targets a
+particular file format (e.g. ETC1, RGB8, RGBA8, R11)
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcBlock4x4Encoding.h"
+
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcBlock4x4.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+namespace Etc
+{
+ // ----------------------------------------------------------------------------------------------------
+ //
+ const float Block4x4Encoding::LUMA_WEIGHT = 3.0f;
+ const float Block4x4Encoding::CHROMA_BLUE_WEIGHT = 0.5f;
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Block4x4Encoding::Block4x4Encoding(void)
+ {
+
+ m_pblockParent = nullptr;
+
+ m_pafrgbaSource = nullptr;
+
+ m_boolBorderPixels = false;
+
+ m_fError = -1.0f;
+
+ m_mode = MODE_UNKNOWN;
+
+ m_uiEncodingIterations = 0;
+ m_boolDone = false;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(-1.0f, -1.0f, -1.0f, -1.0f);
+ m_afDecodedAlphas[uiPixel] = -1.0f;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialize the generic encoding for a 4x4 block
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // init the decoded pixels to -1 to mark them as undefined
+ // init the error to -1 to mark it as undefined
+ //
+ void Block4x4Encoding::Init(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric)
+ {
+
+ m_pblockParent = a_pblockParent;
+
+ m_pafrgbaSource = a_pafrgbaSource;
+
+ m_boolBorderPixels = m_pblockParent->HasBorderPixels();
+
+ m_fError = -1.0f;
+
+ m_uiEncodingIterations = 0;
+
+ m_errormetric = a_errormetric;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(-1.0f, -1.0f, -1.0f, -1.0f);
+ m_afDecodedAlphas[uiPixel] = -1.0f;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // calculate the error for the block by summing the pixel errors
+ //
+ void Block4x4Encoding::CalcBlockError(void)
+ {
+ m_fError = 0.0f;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_fError += CalcPixelError(m_afrgbaDecodedColors[uiPixel], m_afDecodedAlphas[uiPixel],
+ m_pafrgbaSource[uiPixel]);
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // calculate the error between the source pixel and the decoded pixel
+ // the error amount is base on the error metric
+ //
+ float Block4x4Encoding::CalcPixelError(ColorFloatRGBA a_frgbaDecodedColor, float a_fDecodedAlpha,
+ ColorFloatRGBA a_frgbaSourcePixel)
+ {
+
+ // if a border pixel
+ if (isnan(a_frgbaSourcePixel.fA))
+ {
+ return 0.0f;
+ }
+
+ if (m_errormetric == ErrorMetric::RGBA)
+ {
+ assert(a_fDecodedAlpha >= 0.0f);
+
+ float fDRed = (a_fDecodedAlpha * a_frgbaDecodedColor.fR) -
+ (a_frgbaSourcePixel.fA * a_frgbaSourcePixel.fR);
+ float fDGreen = (a_fDecodedAlpha * a_frgbaDecodedColor.fG) -
+ (a_frgbaSourcePixel.fA * a_frgbaSourcePixel.fG);
+ float fDBlue = (a_fDecodedAlpha * a_frgbaDecodedColor.fB) -
+ (a_frgbaSourcePixel.fA * a_frgbaSourcePixel.fB);
+
+ float fDAlpha = a_fDecodedAlpha - a_frgbaSourcePixel.fA;
+
+ return fDRed*fDRed + fDGreen*fDGreen + fDBlue*fDBlue + fDAlpha*fDAlpha;
+ }
+ else if (m_errormetric == ErrorMetric::RGBX)
+ {
+ assert(a_fDecodedAlpha >= 0.0f);
+
+ float fDRed = a_frgbaDecodedColor.fR - a_frgbaSourcePixel.fR;
+ float fDGreen = a_frgbaDecodedColor.fG - a_frgbaSourcePixel.fG;
+ float fDBlue = a_frgbaDecodedColor.fB - a_frgbaSourcePixel.fB;
+ float fDAlpha = a_fDecodedAlpha - a_frgbaSourcePixel.fA;
+
+ return fDRed*fDRed + fDGreen*fDGreen + fDBlue*fDBlue + fDAlpha*fDAlpha;
+ }
+ else if (m_errormetric == ErrorMetric::REC709)
+ {
+ assert(a_fDecodedAlpha >= 0.0f);
+
+ float fLuma1 = a_frgbaSourcePixel.fR*0.2126f + a_frgbaSourcePixel.fG*0.7152f + a_frgbaSourcePixel.fB*0.0722f;
+ float fChromaR1 = 0.5f * ((a_frgbaSourcePixel.fR - fLuma1) * (1.0f / (1.0f - 0.2126f)));
+ float fChromaB1 = 0.5f * ((a_frgbaSourcePixel.fB - fLuma1) * (1.0f / (1.0f - 0.0722f)));
+
+ float fLuma2 = a_frgbaDecodedColor.fR*0.2126f +
+ a_frgbaDecodedColor.fG*0.7152f +
+ a_frgbaDecodedColor.fB*0.0722f;
+ float fChromaR2 = 0.5f * ((a_frgbaDecodedColor.fR - fLuma2) * (1.0f / (1.0f - 0.2126f)));
+ float fChromaB2 = 0.5f * ((a_frgbaDecodedColor.fB - fLuma2) * (1.0f / (1.0f - 0.0722f)));
+
+ float fDeltaL = a_frgbaSourcePixel.fA * fLuma1 - a_fDecodedAlpha * fLuma2;
+ float fDeltaCr = a_frgbaSourcePixel.fA * fChromaR1 - a_fDecodedAlpha * fChromaR2;
+ float fDeltaCb = a_frgbaSourcePixel.fA * fChromaB1 - a_fDecodedAlpha * fChromaB2;
+
+ float fDAlpha = a_fDecodedAlpha - a_frgbaSourcePixel.fA;
+
+ // Favor Luma accuracy over Chroma, and Red over Blue
+ return LUMA_WEIGHT*fDeltaL*fDeltaL +
+ fDeltaCr*fDeltaCr +
+ CHROMA_BLUE_WEIGHT*fDeltaCb*fDeltaCb +
+ fDAlpha*fDAlpha;
+ #if 0
+ float fDRed = a_frgbaDecodedPixel.fR - a_frgbaSourcePixel.fR;
+ float fDGreen = a_frgbaDecodedPixel.fG - a_frgbaSourcePixel.fG;
+ float fDBlue = a_frgbaDecodedPixel.fB - a_frgbaSourcePixel.fB;
+ return 2.0f * 3.0f * fDeltaL * fDeltaL + fDRed*fDRed + fDGreen*fDGreen + fDBlue*fDBlue;
+#endif
+ }
+ else if (m_errormetric == ErrorMetric::NORMALXYZ)
+ {
+ float fDecodedX = 2.0f * a_frgbaDecodedColor.fR - 1.0f;
+ float fDecodedY = 2.0f * a_frgbaDecodedColor.fG - 1.0f;
+ float fDecodedZ = 2.0f * a_frgbaDecodedColor.fB - 1.0f;
+
+ float fDecodedLength = sqrtf(fDecodedX*fDecodedX + fDecodedY*fDecodedY + fDecodedZ*fDecodedZ);
+
+ if (fDecodedLength < 0.5f)
+ {
+ return 1.0f;
+ }
+ else if (fDecodedLength == 0.0f)
+ {
+ fDecodedX = 1.0f;
+ fDecodedY = 0.0f;
+ fDecodedZ = 0.0f;
+ }
+ else
+ {
+ fDecodedX /= fDecodedLength;
+ fDecodedY /= fDecodedLength;
+ fDecodedZ /= fDecodedLength;
+ }
+
+ float fSourceX = 2.0f * a_frgbaSourcePixel.fR - 1.0f;
+ float fSourceY = 2.0f * a_frgbaSourcePixel.fG - 1.0f;
+ float fSourceZ = 2.0f * a_frgbaSourcePixel.fB - 1.0f;
+
+ float fSourceLength = sqrtf(fSourceX*fSourceX + fSourceY*fSourceY + fSourceZ*fSourceZ);
+
+ if (fSourceLength == 0.0f)
+ {
+ fSourceX = 1.0f;
+ fSourceY = 0.0f;
+ fSourceZ = 0.0f;
+ }
+ else
+ {
+ fSourceX /= fSourceLength;
+ fSourceY /= fSourceLength;
+ fSourceZ /= fSourceLength;
+ }
+
+ float fDotProduct = fSourceX*fDecodedX + fSourceY*fDecodedY + fSourceZ*fDecodedZ;
+ float fNormalizedDotProduct = 1.0f - 0.5f * (fDotProduct + 1.0f);
+ float fDotProductError = fNormalizedDotProduct * fNormalizedDotProduct;
+
+ float fLength2 = fDecodedX*fDecodedX + fDecodedY*fDecodedY + fDecodedZ*fDecodedZ;
+ float fLength2Error = fabsf(1.0f - fLength2);
+
+ float fDeltaW = a_frgbaDecodedColor.fA - a_frgbaSourcePixel.fA;
+ float fErrorW = fDeltaW * fDeltaW;
+
+ return fDotProductError + fLength2Error + fErrorW;
+ }
+ else // ErrorMetric::NUMERIC
+ {
+ assert(a_fDecodedAlpha >= 0.0f);
+
+ float fDX = a_frgbaDecodedColor.fR - a_frgbaSourcePixel.fR;
+ float fDY = a_frgbaDecodedColor.fG - a_frgbaSourcePixel.fG;
+ float fDZ = a_frgbaDecodedColor.fB - a_frgbaSourcePixel.fB;
+ float fDW = a_frgbaDecodedColor.fA - a_frgbaSourcePixel.fA;
+
+ return fDX*fDX + fDY*fDY + fDZ*fDZ + fDW*fDW;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
+
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding.h b/thirdparty/etc2comp/EtcBlock4x4Encoding.h
new file mode 100644
index 0000000000..c14c3b8616
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding.h
@@ -0,0 +1,148 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcColorFloatRGBA.h"
+
+#include "EtcErrorMetric.h"
+
+#include <assert.h>
+#include <float.h>
+
+namespace Etc
+{
+ class Block4x4;
+
+ // abstract base class for specific encodings
+ class Block4x4Encoding
+ {
+ public:
+
+ static const unsigned int ROWS = 4;
+ static const unsigned int COLUMNS = 4;
+ static const unsigned int PIXELS = ROWS * COLUMNS;
+ static const float LUMA_WEIGHT;
+ static const float CHROMA_BLUE_WEIGHT;
+
+ typedef enum
+ {
+ MODE_UNKNOWN,
+ //
+ MODE_ETC1,
+ MODE_T,
+ MODE_H,
+ MODE_PLANAR,
+ MODE_R11,
+ MODE_RG11,
+ //
+ MODES
+ } Mode;
+
+ Block4x4Encoding(void);
+ //virtual ~Block4x4Encoding(void) =0;
+ virtual ~Block4x4Encoding(void) {}
+ virtual void InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric) = 0;
+
+ virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ ErrorMetric a_errormetric) = 0;
+
+ // perform an iteration of the encoding
+ // the first iteration must generate a complete, valid (if poor) encoding
+ virtual void PerformIteration(float a_fEffort) = 0;
+
+ void CalcBlockError(void);
+
+ inline float GetError(void)
+ {
+ assert(m_fError >= 0.0f);
+
+ return m_fError;
+ }
+
+ inline ColorFloatRGBA * GetDecodedColors(void)
+ {
+ return m_afrgbaDecodedColors;
+ }
+
+ inline float * GetDecodedAlphas(void)
+ {
+ return m_afDecodedAlphas;
+ }
+
+ virtual void SetEncodingBits(void) = 0;
+
+ virtual bool GetFlip(void) = 0;
+
+ virtual bool IsDifferential(void) = 0;
+
+ virtual bool HasSeverelyBentDifferentialColors(void) const = 0;
+
+ inline Mode GetMode(void)
+ {
+ return m_mode;
+ }
+
+ inline bool IsDone(void)
+ {
+ return m_boolDone;
+ }
+
+ inline void SetDoneIfPerfect()
+ {
+ if (GetError() == 0.0f)
+ {
+ m_boolDone = true;
+ }
+ }
+
+ float CalcPixelError(ColorFloatRGBA a_frgbaDecodedColor, float a_fDecodedAlpha,
+ ColorFloatRGBA a_frgbaSourcePixel);
+
+ protected:
+
+ void Init(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ ErrorMetric a_errormetric);
+
+ Block4x4 *m_pblockParent;
+ ColorFloatRGBA *m_pafrgbaSource;
+
+ bool m_boolBorderPixels; // if block has any border pixels
+
+ ColorFloatRGBA m_afrgbaDecodedColors[PIXELS]; // decoded RGB components, ignore Alpha
+ float m_afDecodedAlphas[PIXELS]; // decoded alpha component
+ float m_fError; // error for RGBA relative to m_pafrgbaSource
+
+ // intermediate encoding
+ Mode m_mode;
+
+ unsigned int m_uiEncodingIterations;
+ bool m_boolDone; // all iterations have been done
+ ErrorMetric m_errormetric;
+
+ private:
+
+ };
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcBlock4x4EncodingBits.h b/thirdparty/etc2comp/EtcBlock4x4EncodingBits.h
new file mode 100644
index 0000000000..4065700379
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4EncodingBits.h
@@ -0,0 +1,315 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <assert.h>
+
+namespace Etc
+{
+
+ // ################################################################################
+ // Block4x4EncodingBits
+ // Base class for Block4x4EncodingBits_XXXX
+ // ################################################################################
+
+ class Block4x4EncodingBits
+ {
+ public:
+
+ enum class Format
+ {
+ UNKNOWN,
+ //
+ RGB8,
+ RGBA8,
+ R11,
+ RG11,
+ RGB8A1,
+ //
+ FORMATS
+ };
+
+ static unsigned int GetBytesPerBlock(Format a_format)
+ {
+ switch (a_format)
+ {
+ case Format::RGB8:
+ case Format::R11:
+ case Format::RGB8A1:
+ return 8;
+ break;
+
+ case Format::RGBA8:
+ case Format::RG11:
+ return 16;
+ break;
+
+ default:
+ return 0;
+ break;
+ }
+
+ }
+
+ };
+
+ // ################################################################################
+ // Block4x4EncodingBits_RGB8
+ // Encoding bits for the RGB portion of ETC1, RGB8, RGB8A1 and RGBA8
+ // ################################################################################
+
+ class Block4x4EncodingBits_RGB8
+ {
+ public:
+
+ static const unsigned int BYTES_PER_BLOCK = 8;
+
+ inline Block4x4EncodingBits_RGB8(void)
+ {
+ assert(sizeof(Block4x4EncodingBits_RGB8) == BYTES_PER_BLOCK);
+
+ for (unsigned int uiByte = 0; uiByte < BYTES_PER_BLOCK; uiByte++)
+ {
+ auc[uiByte] = 0;
+ }
+
+ }
+
+ typedef struct
+ {
+ unsigned red2 : 4;
+ unsigned red1 : 4;
+ //
+ unsigned green2 : 4;
+ unsigned green1 : 4;
+ //
+ unsigned blue2 : 4;
+ unsigned blue1 : 4;
+ //
+ unsigned flip : 1;
+ unsigned diff : 1;
+ unsigned cw2 : 3;
+ unsigned cw1 : 3;
+ //
+ unsigned int selectors;
+ } Individual;
+
+ typedef struct
+ {
+ signed dred2 : 3;
+ unsigned red1 : 5;
+ //
+ signed dgreen2 : 3;
+ unsigned green1 : 5;
+ //
+ signed dblue2 : 3;
+ unsigned blue1 : 5;
+ //
+ unsigned flip : 1;
+ unsigned diff : 1;
+ unsigned cw2 : 3;
+ unsigned cw1 : 3;
+ //
+ unsigned int selectors;
+ } Differential;
+
+ typedef struct
+ {
+ unsigned red1b : 2;
+ unsigned detect2 : 1;
+ unsigned red1a : 2;
+ unsigned detect1 : 3;
+ //
+ unsigned blue1 : 4;
+ unsigned green1 : 4;
+ //
+ unsigned green2 : 4;
+ unsigned red2 : 4;
+ //
+ unsigned db : 1;
+ unsigned diff : 1;
+ unsigned da : 2;
+ unsigned blue2 : 4;
+ //
+ unsigned int selectors;
+ } T;
+
+ typedef struct
+ {
+ unsigned green1a : 3;
+ unsigned red1 : 4;
+ unsigned detect1 : 1;
+ //
+ unsigned blue1b : 2;
+ unsigned detect3 : 1;
+ unsigned blue1a : 1;
+ unsigned green1b : 1;
+ unsigned detect2 : 3;
+ //
+ unsigned green2a : 3;
+ unsigned red2 : 4;
+ unsigned blue1c : 1;
+ //
+ unsigned db : 1;
+ unsigned diff : 1;
+ unsigned da : 1;
+ unsigned blue2 : 4;
+ unsigned green2b : 1;
+ //
+ unsigned int selectors;
+ } H;
+
+ typedef struct
+ {
+ unsigned originGreen1 : 1;
+ unsigned originRed : 6;
+ unsigned detect1 : 1;
+ //
+ unsigned originBlue1 : 1;
+ unsigned originGreen2 : 6;
+ unsigned detect2 : 1;
+ //
+ unsigned originBlue3 : 2;
+ unsigned detect4 : 1;
+ unsigned originBlue2 : 2;
+ unsigned detect3 : 3;
+ //
+ unsigned horizRed2 : 1;
+ unsigned diff : 1;
+ unsigned horizRed1 : 5;
+ unsigned originBlue4 : 1;
+ //
+ unsigned horizBlue1: 1;
+ unsigned horizGreen : 7;
+ //
+ unsigned vertRed1 : 3;
+ unsigned horizBlue2 : 5;
+ //
+ unsigned vertGreen1 : 5;
+ unsigned vertRed2 : 3;
+ //
+ unsigned vertBlue : 6;
+ unsigned vertGreen2 : 2;
+ } Planar;
+
+ union
+ {
+ unsigned char auc[BYTES_PER_BLOCK];
+ unsigned long int ul;
+ Individual individual;
+ Differential differential;
+ T t;
+ H h;
+ Planar planar;
+ };
+
+ };
+
+ // ################################################################################
+ // Block4x4EncodingBits_A8
+ // Encoding bits for the A portion of RGBA8
+ // ################################################################################
+
+ class Block4x4EncodingBits_A8
+ {
+ public:
+
+ static const unsigned int BYTES_PER_BLOCK = 8;
+ static const unsigned int SELECTOR_BYTES = 6;
+
+ typedef struct
+ {
+ unsigned base : 8;
+ unsigned table : 4;
+ unsigned multiplier : 4;
+ unsigned selectors0 : 8;
+ unsigned selectors1 : 8;
+ unsigned selectors2 : 8;
+ unsigned selectors3 : 8;
+ unsigned selectors4 : 8;
+ unsigned selectors5 : 8;
+ } Data;
+
+ Data data;
+
+ };
+
+ // ################################################################################
+ // Block4x4EncodingBits_R11
+ // Encoding bits for the R portion of R11
+ // ################################################################################
+
+ class Block4x4EncodingBits_R11
+ {
+ public:
+
+ static const unsigned int BYTES_PER_BLOCK = 8;
+ static const unsigned int SELECTOR_BYTES = 6;
+
+ typedef struct
+ {
+ unsigned base : 8;
+ unsigned table : 4;
+ unsigned multiplier : 4;
+ unsigned selectors0 : 8;
+ unsigned selectors1 : 8;
+ unsigned selectors2 : 8;
+ unsigned selectors3 : 8;
+ unsigned selectors4 : 8;
+ unsigned selectors5 : 8;
+ } Data;
+
+ Data data;
+
+ };
+
+ class Block4x4EncodingBits_RG11
+ {
+ public:
+
+ static const unsigned int BYTES_PER_BLOCK = 16;
+ static const unsigned int SELECTOR_BYTES = 12;
+
+ typedef struct
+ {
+ //Red portion
+ unsigned baseR : 8;
+ unsigned tableIndexR : 4;
+ unsigned multiplierR : 4;
+ unsigned selectorsR0 : 8;
+ unsigned selectorsR1 : 8;
+ unsigned selectorsR2 : 8;
+ unsigned selectorsR3 : 8;
+ unsigned selectorsR4 : 8;
+ unsigned selectorsR5 : 8;
+ //Green portion
+ unsigned baseG : 8;
+ unsigned tableIndexG : 4;
+ unsigned multiplierG : 4;
+ unsigned selectorsG0 : 8;
+ unsigned selectorsG1 : 8;
+ unsigned selectorsG2 : 8;
+ unsigned selectorsG3 : 8;
+ unsigned selectorsG4 : 8;
+ unsigned selectorsG5 : 8;
+ } Data;
+
+ Data data;
+
+ };
+
+}
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp
new file mode 100644
index 0000000000..a27f74c0d5
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp
@@ -0,0 +1,1281 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcBlock4x4Encoding_ETC1.cpp
+
+Block4x4Encoding_ETC1 is the encoder to use when targetting file format ETC1. This encoder is also
+used for the ETC1 subset of file format RGB8, RGBA8 and RGB8A1
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcBlock4x4Encoding_ETC1.h"
+
+#include "EtcBlock4x4.h"
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcDifferentialTrys.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <float.h>
+#include <limits>
+
+namespace Etc
+{
+
+ // pixel processing order if the flip bit = 0 (horizontal split)
+ const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderFlip0[PIXELS] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
+
+ // pixel processing order if the flip bit = 1 (vertical split)
+ const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderFlip1[PIXELS] = { 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15 };
+
+ // pixel processing order for horizontal scan (ETC normally does a vertical scan)
+ const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderHScan[PIXELS] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
+
+ // pixel indices for different block halves
+ const unsigned int Block4x4Encoding_ETC1::s_auiLeftPixelMapping[8] = { 0, 1, 2, 3, 4, 5, 6, 7 };
+ const unsigned int Block4x4Encoding_ETC1::s_auiRightPixelMapping[8] = { 8, 9, 10, 11, 12, 13, 14, 15 };
+ const unsigned int Block4x4Encoding_ETC1::s_auiTopPixelMapping[8] = { 0, 1, 4, 5, 8, 9, 12, 13 };
+ const unsigned int Block4x4Encoding_ETC1::s_auiBottomPixelMapping[8] = { 2, 3, 6, 7, 10, 11, 14, 15 };
+
+ // CW ranges that the ETC1 decoders use
+ // CW is basically a contrast for the different selector bits, since these values are offsets to the base color
+ // the first axis in the array is indexed by the CW in the encoding bits
+ // the second axis in the array is indexed by the selector bits
+ float Block4x4Encoding_ETC1::s_aafCwTable[CW_RANGES][SELECTORS] =
+ {
+ { 2.0f / 255.0f, 8.0f / 255.0f, -2.0f / 255.0f, -8.0f / 255.0f },
+ { 5.0f / 255.0f, 17.0f / 255.0f, -5.0f / 255.0f, -17.0f / 255.0f },
+ { 9.0f / 255.0f, 29.0f / 255.0f, -9.0f / 255.0f, -29.0f / 255.0f },
+ { 13.0f / 255.0f, 42.0f / 255.0f, -13.0f / 255.0f, -42.0f / 255.0f },
+ { 18.0f / 255.0f, 60.0f / 255.0f, -18.0f / 255.0f, -60.0f / 255.0f },
+ { 24.0f / 255.0f, 80.0f / 255.0f, -24.0f / 255.0f, -80.0f / 255.0f },
+ { 33.0f / 255.0f, 106.0f / 255.0f, -33.0f / 255.0f, -106.0f / 255.0f },
+ { 47.0f / 255.0f, 183.0f / 255.0f, -47.0f / 255.0f, -183.0f / 255.0f }
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Block4x4Encoding_ETC1::Block4x4Encoding_ETC1(void)
+ {
+ m_mode = MODE_ETC1;
+ m_boolDiff = false;
+ m_boolFlip = false;
+ m_frgbaColor1 = ColorFloatRGBA();
+ m_frgbaColor2 = ColorFloatRGBA();
+ m_uiCW1 = 0;
+ m_uiCW2 = 0;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = 0;
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+
+ m_boolMostLikelyFlip = false;
+
+ m_fError = -1.0f;
+
+ m_fError1 = -1.0f;
+ m_fError2 = -1.0f;
+ m_boolSeverelyBentDifferentialColors = false;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+
+ }
+
+ Block4x4Encoding_ETC1::~Block4x4Encoding_ETC1(void) {}
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization prior to encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits
+ //
+ void Block4x4Encoding_ETC1::InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric)
+ {
+
+ Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric);
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+
+ m_fError = -1.0f;
+
+ m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)(a_paucEncodingBits);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits of a previous encoding
+ //
+ void Block4x4Encoding_ETC1::InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric)
+ {
+
+ Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric);
+ m_fError = -1.0f;
+
+ m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits;
+
+ m_mode = MODE_ETC1;
+ m_boolDiff = m_pencodingbitsRGB8->individual.diff;
+ m_boolFlip = m_pencodingbitsRGB8->individual.flip;
+ if (m_boolDiff)
+ {
+ int iR2 = (int)(m_pencodingbitsRGB8->differential.red1 + m_pencodingbitsRGB8->differential.dred2);
+ if (iR2 < 0)
+ {
+ iR2 = 0;
+ }
+ else if (iR2 > 31)
+ {
+ iR2 = 31;
+ }
+
+ int iG2 = (int)(m_pencodingbitsRGB8->differential.green1 + m_pencodingbitsRGB8->differential.dgreen2);
+ if (iG2 < 0)
+ {
+ iG2 = 0;
+ }
+ else if (iG2 > 31)
+ {
+ iG2 = 31;
+ }
+
+ int iB2 = (int)(m_pencodingbitsRGB8->differential.blue1 + m_pencodingbitsRGB8->differential.dblue2);
+ if (iB2 < 0)
+ {
+ iB2 = 0;
+ }
+ else if (iB2 > 31)
+ {
+ iB2 = 31;
+ }
+
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5(m_pencodingbitsRGB8->differential.red1, m_pencodingbitsRGB8->differential.green1, m_pencodingbitsRGB8->differential.blue1);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iR2, (unsigned char)iG2, (unsigned char)iB2);
+
+ }
+ else
+ {
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(m_pencodingbitsRGB8->individual.red1, m_pencodingbitsRGB8->individual.green1, m_pencodingbitsRGB8->individual.blue1);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(m_pencodingbitsRGB8->individual.red2, m_pencodingbitsRGB8->individual.green2, m_pencodingbitsRGB8->individual.blue2);
+ }
+
+ m_uiCW1 = m_pencodingbitsRGB8->individual.cw1;
+ m_uiCW2 = m_pencodingbitsRGB8->individual.cw2;
+
+ InitFromEncodingBits_Selectors();
+
+ Decode();
+
+ CalcBlockError();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // init the selectors from a prior encoding
+ //
+ void Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors(void)
+ {
+
+ unsigned char *paucSelectors = (unsigned char *)&m_pencodingbitsRGB8->individual.selectors;
+
+ for (unsigned int iPixel = 0; iPixel < PIXELS; iPixel++)
+ {
+ unsigned int uiByteMSB = (unsigned int)(1 - (iPixel / 8));
+ unsigned int uiByteLSB = (unsigned int)(3 - (iPixel / 8));
+ unsigned int uiShift = (unsigned int)(iPixel & 7);
+
+ unsigned int uiSelectorMSB = (unsigned int)((paucSelectors[uiByteMSB] >> uiShift) & 1);
+ unsigned int uiSelectorLSB = (unsigned int)((paucSelectors[uiByteLSB] >> uiShift) & 1);
+
+ m_auiSelectors[iPixel] = (uiSelectorMSB << 1) + uiSelectorLSB;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ void Block4x4Encoding_ETC1::PerformIteration(float a_fEffort)
+ {
+ assert(!m_boolDone);
+
+ switch (m_uiEncodingIterations)
+ {
+ case 0:
+ PerformFirstIteration();
+ break;
+
+ case 1:
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, 0);
+ break;
+
+ case 2:
+ TryIndividual(m_boolMostLikelyFlip, 1);
+ if (a_fEffort <= 49.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 3:
+ TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0);
+ if (a_fEffort <= 59.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 4:
+ TryIndividual(!m_boolMostLikelyFlip, 1);
+ if (a_fEffort <= 69.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 5:
+ TryDegenerates1();
+ if (a_fEffort <= 79.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 6:
+ TryDegenerates2();
+ if (a_fEffort <= 89.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 7:
+ TryDegenerates3();
+ if (a_fEffort <= 99.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 8:
+ TryDegenerates4();
+ m_boolDone = true;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ m_uiEncodingIterations++;
+ SetDoneIfPerfect();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find best initial encoding to ensure block has a valid encoding
+ //
+ void Block4x4Encoding_ETC1::PerformFirstIteration(void)
+ {
+ CalculateMostLikelyFlip();
+
+ m_fError = FLT_MAX;
+
+ TryDifferential(m_boolMostLikelyFlip, 0, 0, 0);
+ SetDoneIfPerfect();
+ if (m_boolDone)
+ {
+ return;
+ }
+
+ TryIndividual(m_boolMostLikelyFlip, 0);
+ SetDoneIfPerfect();
+ if (m_boolDone)
+ {
+ return;
+ }
+ TryDifferential(!m_boolMostLikelyFlip, 0, 0, 0);
+ SetDoneIfPerfect();
+ if (m_boolDone)
+ {
+ return;
+ }
+ TryIndividual(!m_boolMostLikelyFlip, 0);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // algorithm:
+ // create a source average color for the Left, Right, Top and Bottom halves using the 8 pixels in each half
+ // note: the "gray line" is the line of equal delta RGB that goes thru the average color
+ // for each half:
+ // see how close each of the 8 pixels are to the "gray line" that goes thru the source average color
+ // create an error value that is the sum of the distances from the gray line
+ // h_error is the sum of Left and Right errors
+ // v_error is the sum of Top and Bottom errors
+ //
+ void Block4x4Encoding_ETC1::CalculateMostLikelyFlip(void)
+ {
+ static const bool DEBUG_PRINT = false;
+
+ CalculateSourceAverages();
+
+ float fLeftGrayErrorSum = 0.0f;
+ float fRightGrayErrorSum = 0.0f;
+ float fTopGrayErrorSum = 0.0f;
+ float fBottomGrayErrorSum = 0.0f;
+
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ ColorFloatRGBA *pfrgbaLeft = &m_pafrgbaSource[uiPixel];
+ ColorFloatRGBA *pfrgbaRight = &m_pafrgbaSource[uiPixel + 8];
+ ColorFloatRGBA *pfrgbaTop = &m_pafrgbaSource[s_auiTopPixelMapping[uiPixel]];
+ ColorFloatRGBA *pfrgbaBottom = &m_pafrgbaSource[s_auiBottomPixelMapping[uiPixel]];
+
+ float fLeftGrayError = CalcGrayDistance2(*pfrgbaLeft, m_frgbaSourceAverageLeft);
+ float fRightGrayError = CalcGrayDistance2(*pfrgbaRight, m_frgbaSourceAverageRight);
+ float fTopGrayError = CalcGrayDistance2(*pfrgbaTop, m_frgbaSourceAverageTop);
+ float fBottomGrayError = CalcGrayDistance2(*pfrgbaBottom, m_frgbaSourceAverageBottom);
+
+ fLeftGrayErrorSum += fLeftGrayError;
+ fRightGrayErrorSum += fRightGrayError;
+ fTopGrayErrorSum += fTopGrayError;
+ fBottomGrayErrorSum += fBottomGrayError;
+ }
+
+ if (DEBUG_PRINT)
+ {
+ printf("\n%.2f %.2f\n", fLeftGrayErrorSum + fRightGrayErrorSum, fTopGrayErrorSum + fBottomGrayErrorSum);
+ }
+
+ m_boolMostLikelyFlip = (fTopGrayErrorSum + fBottomGrayErrorSum) < (fLeftGrayErrorSum + fRightGrayErrorSum);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // calculate source pixel averages for each 2x2 quadrant in a 4x4 block
+ // these are used to determine the averages for each of the 4 different halves (left, right, top, bottom)
+ // ignore pixels that have alpha == NAN (these are border pixels outside of the source image)
+ // weight the averages based on a pixel's alpha
+ //
+ void Block4x4Encoding_ETC1::CalculateSourceAverages(void)
+ {
+ static const bool DEBUG_PRINT = false;
+
+ bool boolRGBX = m_pblockParent->GetImageSource()->GetErrorMetric() == ErrorMetric::RGBX;
+
+ if (m_pblockParent->GetSourceAlphaMix() == Block4x4::SourceAlphaMix::OPAQUE || boolRGBX)
+ {
+ ColorFloatRGBA frgbaSumUL = m_pafrgbaSource[0] + m_pafrgbaSource[1] + m_pafrgbaSource[4] + m_pafrgbaSource[5];
+ ColorFloatRGBA frgbaSumLL = m_pafrgbaSource[2] + m_pafrgbaSource[3] + m_pafrgbaSource[6] + m_pafrgbaSource[7];
+ ColorFloatRGBA frgbaSumUR = m_pafrgbaSource[8] + m_pafrgbaSource[9] + m_pafrgbaSource[12] + m_pafrgbaSource[13];
+ ColorFloatRGBA frgbaSumLR = m_pafrgbaSource[10] + m_pafrgbaSource[11] + m_pafrgbaSource[14] + m_pafrgbaSource[15];
+
+ m_frgbaSourceAverageLeft = (frgbaSumUL + frgbaSumLL) * 0.125f;
+ m_frgbaSourceAverageRight = (frgbaSumUR + frgbaSumLR) * 0.125f;
+ m_frgbaSourceAverageTop = (frgbaSumUL + frgbaSumUR) * 0.125f;
+ m_frgbaSourceAverageBottom = (frgbaSumLL + frgbaSumLR) * 0.125f;
+ }
+ else
+ {
+ float afSourceAlpha[PIXELS];
+
+ // treat alpha NAN as 0.0f
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ afSourceAlpha[uiPixel] = isnan(m_pafrgbaSource[uiPixel].fA) ?
+ 0.0f :
+ m_pafrgbaSource[uiPixel].fA;
+ }
+
+ ColorFloatRGBA afrgbaAlphaWeightedSource[PIXELS];
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ afrgbaAlphaWeightedSource[uiPixel] = m_pafrgbaSource[uiPixel] * afSourceAlpha[uiPixel];
+ }
+
+ ColorFloatRGBA frgbaSumUL = afrgbaAlphaWeightedSource[0] +
+ afrgbaAlphaWeightedSource[1] +
+ afrgbaAlphaWeightedSource[4] +
+ afrgbaAlphaWeightedSource[5];
+
+ ColorFloatRGBA frgbaSumLL = afrgbaAlphaWeightedSource[2] +
+ afrgbaAlphaWeightedSource[3] +
+ afrgbaAlphaWeightedSource[6] +
+ afrgbaAlphaWeightedSource[7];
+
+ ColorFloatRGBA frgbaSumUR = afrgbaAlphaWeightedSource[8] +
+ afrgbaAlphaWeightedSource[9] +
+ afrgbaAlphaWeightedSource[12] +
+ afrgbaAlphaWeightedSource[13];
+
+ ColorFloatRGBA frgbaSumLR = afrgbaAlphaWeightedSource[10] +
+ afrgbaAlphaWeightedSource[11] +
+ afrgbaAlphaWeightedSource[14] +
+ afrgbaAlphaWeightedSource[15];
+
+ float fWeightSumUL = afSourceAlpha[0] +
+ afSourceAlpha[1] +
+ afSourceAlpha[4] +
+ afSourceAlpha[5];
+
+ float fWeightSumLL = afSourceAlpha[2] +
+ afSourceAlpha[3] +
+ afSourceAlpha[6] +
+ afSourceAlpha[7];
+
+ float fWeightSumUR = afSourceAlpha[8] +
+ afSourceAlpha[9] +
+ afSourceAlpha[12] +
+ afSourceAlpha[13];
+
+ float fWeightSumLR = afSourceAlpha[10] +
+ afSourceAlpha[11] +
+ afSourceAlpha[14] +
+ afSourceAlpha[15];
+
+ ColorFloatRGBA frgbaSumLeft = frgbaSumUL + frgbaSumLL;
+ ColorFloatRGBA frgbaSumRight = frgbaSumUR + frgbaSumLR;
+ ColorFloatRGBA frgbaSumTop = frgbaSumUL + frgbaSumUR;
+ ColorFloatRGBA frgbaSumBottom = frgbaSumLL + frgbaSumLR;
+
+ float fWeightSumLeft = fWeightSumUL + fWeightSumLL;
+ float fWeightSumRight = fWeightSumUR + fWeightSumLR;
+ float fWeightSumTop = fWeightSumUL + fWeightSumUR;
+ float fWeightSumBottom = fWeightSumLL + fWeightSumLR;
+
+ // check to see if there is at least 1 pixel with non-zero alpha
+ // completely transparent block should not make it to this code
+ assert((fWeightSumLeft + fWeightSumRight) > 0.0f);
+ assert((fWeightSumTop + fWeightSumBottom) > 0.0f);
+
+ if (fWeightSumLeft > 0.0f)
+ {
+ m_frgbaSourceAverageLeft = frgbaSumLeft * (1.0f/fWeightSumLeft);
+ }
+ if (fWeightSumRight > 0.0f)
+ {
+ m_frgbaSourceAverageRight = frgbaSumRight * (1.0f/fWeightSumRight);
+ }
+ if (fWeightSumTop > 0.0f)
+ {
+ m_frgbaSourceAverageTop = frgbaSumTop * (1.0f/fWeightSumTop);
+ }
+ if (fWeightSumBottom > 0.0f)
+ {
+ m_frgbaSourceAverageBottom = frgbaSumBottom * (1.0f/fWeightSumBottom);
+ }
+
+ if (fWeightSumLeft == 0.0f)
+ {
+ assert(fWeightSumRight > 0.0f);
+ m_frgbaSourceAverageLeft = m_frgbaSourceAverageRight;
+ }
+ if (fWeightSumRight == 0.0f)
+ {
+ assert(fWeightSumLeft > 0.0f);
+ m_frgbaSourceAverageRight = m_frgbaSourceAverageLeft;
+ }
+ if (fWeightSumTop == 0.0f)
+ {
+ assert(fWeightSumBottom > 0.0f);
+ m_frgbaSourceAverageTop = m_frgbaSourceAverageBottom;
+ }
+ if (fWeightSumBottom == 0.0f)
+ {
+ assert(fWeightSumTop > 0.0f);
+ m_frgbaSourceAverageBottom = m_frgbaSourceAverageTop;
+ }
+ }
+
+
+
+ if (DEBUG_PRINT)
+ {
+ printf("\ntarget: [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f]\n",
+ m_frgbaSourceAverageLeft.fR, m_frgbaSourceAverageLeft.fG, m_frgbaSourceAverageLeft.fB,
+ m_frgbaSourceAverageRight.fR, m_frgbaSourceAverageRight.fG, m_frgbaSourceAverageRight.fB,
+ m_frgbaSourceAverageTop.fR, m_frgbaSourceAverageTop.fG, m_frgbaSourceAverageTop.fB,
+ m_frgbaSourceAverageBottom.fR, m_frgbaSourceAverageBottom.fG, m_frgbaSourceAverageBottom.fB);
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try an ETC1 differential mode encoding
+ // use a_boolFlip to set the encoding F bit
+ // use a_uiRadius to alter basecolor components in the range[-a_uiRadius:a_uiRadius]
+ // use a_iGrayOffset1 and a_iGrayOffset2 to offset the basecolor to search for degenerate encodings
+ // replace the encoding if the encoding error is less than previous encoding
+ //
+ void Block4x4Encoding_ETC1::TryDifferential(bool a_boolFlip, unsigned int a_uiRadius,
+ int a_iGrayOffset1, int a_iGrayOffset2)
+ {
+
+ ColorFloatRGBA frgbaColor1;
+ ColorFloatRGBA frgbaColor2;
+
+ const unsigned int *pauiPixelMapping1;
+ const unsigned int *pauiPixelMapping2;
+
+ if (a_boolFlip)
+ {
+ frgbaColor1 = m_frgbaSourceAverageTop;
+ frgbaColor2 = m_frgbaSourceAverageBottom;
+
+ pauiPixelMapping1 = s_auiTopPixelMapping;
+ pauiPixelMapping2 = s_auiBottomPixelMapping;
+ }
+ else
+ {
+ frgbaColor1 = m_frgbaSourceAverageLeft;
+ frgbaColor2 = m_frgbaSourceAverageRight;
+
+ pauiPixelMapping1 = s_auiLeftPixelMapping;
+ pauiPixelMapping2 = s_auiRightPixelMapping;
+ }
+
+ DifferentialTrys trys(frgbaColor1, frgbaColor2, pauiPixelMapping1, pauiPixelMapping2,
+ a_uiRadius, a_iGrayOffset1, a_iGrayOffset2);
+
+ Block4x4Encoding_ETC1 encodingTry = *this;
+ encodingTry.m_boolFlip = a_boolFlip;
+
+ encodingTry.TryDifferentialHalf(&trys.m_half1);
+ encodingTry.TryDifferentialHalf(&trys.m_half2);
+
+ // find best halves that are within differential range
+ DifferentialTrys::Try *ptryBest1 = nullptr;
+ DifferentialTrys::Try *ptryBest2 = nullptr;
+ encodingTry.m_fError = FLT_MAX;
+
+ // see if the best of each half are in differential range
+ int iDRed = trys.m_half2.m_ptryBest->m_iRed - trys.m_half1.m_ptryBest->m_iRed;
+ int iDGreen = trys.m_half2.m_ptryBest->m_iGreen - trys.m_half1.m_ptryBest->m_iGreen;
+ int iDBlue = trys.m_half2.m_ptryBest->m_iBlue - trys.m_half1.m_ptryBest->m_iBlue;
+ if (iDRed >= -4 && iDRed <= 3 && iDGreen >= -4 && iDGreen <= 3 && iDBlue >= -4 && iDBlue <= 3)
+ {
+ ptryBest1 = trys.m_half1.m_ptryBest;
+ ptryBest2 = trys.m_half2.m_ptryBest;
+ encodingTry.m_fError = trys.m_half1.m_ptryBest->m_fError + trys.m_half2.m_ptryBest->m_fError;
+ }
+ else
+ {
+ // else, find the next best halves that are in differential range
+ for (DifferentialTrys::Try *ptry1 = &trys.m_half1.m_atry[0];
+ ptry1 < &trys.m_half1.m_atry[trys.m_half1.m_uiTrys];
+ ptry1++)
+ {
+ for (DifferentialTrys::Try *ptry2 = &trys.m_half2.m_atry[0];
+ ptry2 < &trys.m_half2.m_atry[trys.m_half2.m_uiTrys];
+ ptry2++)
+ {
+ iDRed = ptry2->m_iRed - ptry1->m_iRed;
+ bool boolValidRedDelta = iDRed <= 3 && iDRed >= -4;
+ iDGreen = ptry2->m_iGreen - ptry1->m_iGreen;
+ bool boolValidGreenDelta = iDGreen <= 3 && iDGreen >= -4;
+ iDBlue = ptry2->m_iBlue - ptry1->m_iBlue;
+ bool boolValidBlueDelta = iDBlue <= 3 && iDBlue >= -4;
+
+ if (boolValidRedDelta && boolValidGreenDelta && boolValidBlueDelta)
+ {
+ float fError = ptry1->m_fError + ptry2->m_fError;
+
+ if (fError < encodingTry.m_fError)
+ {
+ encodingTry.m_fError = fError;
+
+ ptryBest1 = ptry1;
+ ptryBest2 = ptry2;
+ }
+ }
+
+ }
+ }
+ assert(encodingTry.m_fError < FLT_MAX);
+ assert(ptryBest1 != nullptr);
+ assert(ptryBest2 != nullptr);
+ }
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = MODE_ETC1;
+ m_boolDiff = true;
+ m_boolFlip = encodingTry.m_boolFlip;
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest1->m_iRed, (unsigned char)ptryBest1->m_iGreen, (unsigned char)ptryBest1->m_iBlue);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest2->m_iRed, (unsigned char)ptryBest2->m_iGreen, (unsigned char)ptryBest2->m_iBlue);
+ m_uiCW1 = ptryBest1->m_uiCW;
+ m_uiCW2 = ptryBest2->m_uiCW;
+
+ for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS / 2; uiPixelOrder++)
+ {
+ unsigned int uiPixel1 = pauiPixelMapping1[uiPixelOrder];
+ unsigned int uiPixel2 = pauiPixelMapping2[uiPixelOrder];
+
+ unsigned int uiSelector1 = ptryBest1->m_auiSelectors[uiPixelOrder];
+ unsigned int uiSelector2 = ptryBest2->m_auiSelectors[uiPixelOrder];
+
+ m_auiSelectors[uiPixel1] = uiSelector1;
+ m_auiSelectors[uiPixel2] = ptryBest2->m_auiSelectors[uiPixelOrder];
+
+ float fDeltaRGB1 = s_aafCwTable[m_uiCW1][uiSelector1];
+ float fDeltaRGB2 = s_aafCwTable[m_uiCW2][uiSelector2];
+
+ m_afrgbaDecodedColors[uiPixel1] = (m_frgbaColor1 + fDeltaRGB1).ClampRGB();
+ m_afrgbaDecodedColors[uiPixel2] = (m_frgbaColor2 + fDeltaRGB2).ClampRGB();
+ }
+
+ m_fError1 = ptryBest1->m_fError;
+ m_fError2 = ptryBest2->m_fError;
+ m_boolSeverelyBentDifferentialColors = trys.m_boolSeverelyBentColors;
+ m_fError = m_fError1 + m_fError2;
+
+ // sanity check
+ {
+ int iRed1 = m_frgbaColor1.IntRed(31.0f);
+ int iGreen1 = m_frgbaColor1.IntGreen(31.0f);
+ int iBlue1 = m_frgbaColor1.IntBlue(31.0f);
+
+ int iRed2 = m_frgbaColor2.IntRed(31.0f);
+ int iGreen2 = m_frgbaColor2.IntGreen(31.0f);
+ int iBlue2 = m_frgbaColor2.IntBlue(31.0f);
+
+ iDRed = iRed2 - iRed1;
+ iDGreen = iGreen2 - iGreen1;
+ iDBlue = iBlue2 - iBlue1;
+
+ assert(iDRed >= -4 && iDRed < 4);
+ assert(iDGreen >= -4 && iDGreen < 4);
+ assert(iDBlue >= -4 && iDBlue < 4);
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try an ETC1 differential mode encoding for a half of a 4x4 block
+ // vary the basecolor components using a radius
+ //
+ void Block4x4Encoding_ETC1::TryDifferentialHalf(DifferentialTrys::Half *a_phalf)
+ {
+
+ a_phalf->m_ptryBest = nullptr;
+ float fBestTryError = FLT_MAX;
+
+ a_phalf->m_uiTrys = 0;
+ for (int iRed = a_phalf->m_iRed - (int)a_phalf->m_uiRadius;
+ iRed <= a_phalf->m_iRed + (int)a_phalf->m_uiRadius;
+ iRed++)
+ {
+ assert(iRed >= 0 && iRed <= 31);
+
+ for (int iGreen = a_phalf->m_iGreen - (int)a_phalf->m_uiRadius;
+ iGreen <= a_phalf->m_iGreen + (int)a_phalf->m_uiRadius;
+ iGreen++)
+ {
+ assert(iGreen >= 0 && iGreen <= 31);
+
+ for (int iBlue = a_phalf->m_iBlue - (int)a_phalf->m_uiRadius;
+ iBlue <= a_phalf->m_iBlue + (int)a_phalf->m_uiRadius;
+ iBlue++)
+ {
+ assert(iBlue >= 0 && iBlue <= 31);
+
+ DifferentialTrys::Try *ptry = &a_phalf->m_atry[a_phalf->m_uiTrys];
+ assert(ptry < &a_phalf->m_atry[DifferentialTrys::Half::MAX_TRYS]);
+
+ ptry->m_iRed = iRed;
+ ptry->m_iGreen = iGreen;
+ ptry->m_iBlue = iBlue;
+ ptry->m_fError = FLT_MAX;
+ ColorFloatRGBA frgbaColor = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iRed, (unsigned char)iGreen, (unsigned char)iBlue);
+
+ // try each CW
+ for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++)
+ {
+ unsigned int auiPixelSelectors[PIXELS / 2];
+ ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2];
+ float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
+ FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
+
+ // pre-compute decoded pixels for each selector
+ ColorFloatRGBA afrgbaSelectors[SELECTORS];
+ assert(SELECTORS == 4);
+ afrgbaSelectors[0] = (frgbaColor + s_aafCwTable[uiCW][0]).ClampRGB();
+ afrgbaSelectors[1] = (frgbaColor + s_aafCwTable[uiCW][1]).ClampRGB();
+ afrgbaSelectors[2] = (frgbaColor + s_aafCwTable[uiCW][2]).ClampRGB();
+ afrgbaSelectors[3] = (frgbaColor + s_aafCwTable[uiCW][3]).ClampRGB();
+
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[a_phalf->m_pauiPixelMapping[uiPixel]];
+ ColorFloatRGBA frgbaDecodedPixel;
+
+ for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
+ {
+ frgbaDecodedPixel = afrgbaSelectors[uiSelector];
+
+ float fPixelError;
+
+ fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[a_phalf->m_pauiPixelMapping[uiPixel]],
+ *pfrgbaSourcePixel);
+
+ if (fPixelError < afPixelErrors[uiPixel])
+ {
+ auiPixelSelectors[uiPixel] = uiSelector;
+ afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel;
+ afPixelErrors[uiPixel] = fPixelError;
+ }
+
+ }
+ }
+
+ // add up all pixel errors
+ float fCWError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ fCWError += afPixelErrors[uiPixel];
+ }
+
+ // if best CW so far
+ if (fCWError < ptry->m_fError)
+ {
+ ptry->m_uiCW = uiCW;
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ ptry->m_auiSelectors[uiPixel] = auiPixelSelectors[uiPixel];
+ }
+ ptry->m_fError = fCWError;
+ }
+
+ }
+
+ if (ptry->m_fError < fBestTryError)
+ {
+ a_phalf->m_ptryBest = ptry;
+ fBestTryError = ptry->m_fError;
+ }
+
+ assert(ptry->m_fError < FLT_MAX);
+
+ a_phalf->m_uiTrys++;
+ }
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try an ETC1 individual mode encoding
+ // use a_boolFlip to set the encoding F bit
+ // use a_uiRadius to alter basecolor components in the range[-a_uiRadius:a_uiRadius]
+ // replace the encoding if the encoding error is less than previous encoding
+ //
+ void Block4x4Encoding_ETC1::TryIndividual(bool a_boolFlip, unsigned int a_uiRadius)
+ {
+
+ ColorFloatRGBA frgbaColor1;
+ ColorFloatRGBA frgbaColor2;
+
+ const unsigned int *pauiPixelMapping1;
+ const unsigned int *pauiPixelMapping2;
+
+ if (a_boolFlip)
+ {
+ frgbaColor1 = m_frgbaSourceAverageTop;
+ frgbaColor2 = m_frgbaSourceAverageBottom;
+
+ pauiPixelMapping1 = s_auiTopPixelMapping;
+ pauiPixelMapping2 = s_auiBottomPixelMapping;
+ }
+ else
+ {
+ frgbaColor1 = m_frgbaSourceAverageLeft;
+ frgbaColor2 = m_frgbaSourceAverageRight;
+
+ pauiPixelMapping1 = s_auiLeftPixelMapping;
+ pauiPixelMapping2 = s_auiRightPixelMapping;
+ }
+
+ IndividualTrys trys(frgbaColor1, frgbaColor2, pauiPixelMapping1, pauiPixelMapping2, a_uiRadius);
+
+ Block4x4Encoding_ETC1 encodingTry = *this;
+ encodingTry.m_boolFlip = a_boolFlip;
+
+ encodingTry.TryIndividualHalf(&trys.m_half1);
+ encodingTry.TryIndividualHalf(&trys.m_half2);
+
+ // use the best of each half
+ IndividualTrys::Try *ptryBest1 = trys.m_half1.m_ptryBest;
+ IndividualTrys::Try *ptryBest2 = trys.m_half2.m_ptryBest;
+ encodingTry.m_fError = trys.m_half1.m_ptryBest->m_fError + trys.m_half2.m_ptryBest->m_fError;
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = MODE_ETC1;
+ m_boolDiff = false;
+ m_boolFlip = encodingTry.m_boolFlip;
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)ptryBest1->m_iRed, (unsigned char)ptryBest1->m_iGreen, (unsigned char)ptryBest1->m_iBlue);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)ptryBest2->m_iRed, (unsigned char)ptryBest2->m_iGreen, (unsigned char)ptryBest2->m_iBlue);
+ m_uiCW1 = ptryBest1->m_uiCW;
+ m_uiCW2 = ptryBest2->m_uiCW;
+
+ for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS / 2; uiPixelOrder++)
+ {
+ unsigned int uiPixel1 = pauiPixelMapping1[uiPixelOrder];
+ unsigned int uiPixel2 = pauiPixelMapping2[uiPixelOrder];
+
+ unsigned int uiSelector1 = ptryBest1->m_auiSelectors[uiPixelOrder];
+ unsigned int uiSelector2 = ptryBest2->m_auiSelectors[uiPixelOrder];
+
+ m_auiSelectors[uiPixel1] = uiSelector1;
+ m_auiSelectors[uiPixel2] = ptryBest2->m_auiSelectors[uiPixelOrder];
+
+ float fDeltaRGB1 = s_aafCwTable[m_uiCW1][uiSelector1];
+ float fDeltaRGB2 = s_aafCwTable[m_uiCW2][uiSelector2];
+
+ m_afrgbaDecodedColors[uiPixel1] = (m_frgbaColor1 + fDeltaRGB1).ClampRGB();
+ m_afrgbaDecodedColors[uiPixel2] = (m_frgbaColor2 + fDeltaRGB2).ClampRGB();
+ }
+
+ m_fError1 = ptryBest1->m_fError;
+ m_fError2 = ptryBest2->m_fError;
+ m_fError = m_fError1 + m_fError2;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try an ETC1 differential mode encoding for a half of a 4x4 block
+ // vary the basecolor components using a radius
+ //
+ void Block4x4Encoding_ETC1::TryIndividualHalf(IndividualTrys::Half *a_phalf)
+ {
+
+ a_phalf->m_ptryBest = nullptr;
+ float fBestTryError = FLT_MAX;
+
+ a_phalf->m_uiTrys = 0;
+ for (int iRed = a_phalf->m_iRed - (int)a_phalf->m_uiRadius;
+ iRed <= a_phalf->m_iRed + (int)a_phalf->m_uiRadius;
+ iRed++)
+ {
+ assert(iRed >= 0 && iRed <= 15);
+
+ for (int iGreen = a_phalf->m_iGreen - (int)a_phalf->m_uiRadius;
+ iGreen <= a_phalf->m_iGreen + (int)a_phalf->m_uiRadius;
+ iGreen++)
+ {
+ assert(iGreen >= 0 && iGreen <= 15);
+
+ for (int iBlue = a_phalf->m_iBlue - (int)a_phalf->m_uiRadius;
+ iBlue <= a_phalf->m_iBlue + (int)a_phalf->m_uiRadius;
+ iBlue++)
+ {
+ assert(iBlue >= 0 && iBlue <= 15);
+
+ IndividualTrys::Try *ptry = &a_phalf->m_atry[a_phalf->m_uiTrys];
+ assert(ptry < &a_phalf->m_atry[IndividualTrys::Half::MAX_TRYS]);
+
+ ptry->m_iRed = iRed;
+ ptry->m_iGreen = iGreen;
+ ptry->m_iBlue = iBlue;
+ ptry->m_fError = FLT_MAX;
+ ColorFloatRGBA frgbaColor = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed, (unsigned char)iGreen, (unsigned char)iBlue);
+
+ // try each CW
+ for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++)
+ {
+ unsigned int auiPixelSelectors[PIXELS / 2];
+ ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2];
+ float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
+ FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
+
+ // pre-compute decoded pixels for each selector
+ ColorFloatRGBA afrgbaSelectors[SELECTORS];
+ assert(SELECTORS == 4);
+ afrgbaSelectors[0] = (frgbaColor + s_aafCwTable[uiCW][0]).ClampRGB();
+ afrgbaSelectors[1] = (frgbaColor + s_aafCwTable[uiCW][1]).ClampRGB();
+ afrgbaSelectors[2] = (frgbaColor + s_aafCwTable[uiCW][2]).ClampRGB();
+ afrgbaSelectors[3] = (frgbaColor + s_aafCwTable[uiCW][3]).ClampRGB();
+
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[a_phalf->m_pauiPixelMapping[uiPixel]];
+ ColorFloatRGBA frgbaDecodedPixel;
+
+ for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
+ {
+ frgbaDecodedPixel = afrgbaSelectors[uiSelector];
+
+ float fPixelError;
+
+ fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[a_phalf->m_pauiPixelMapping[uiPixel]],
+ *pfrgbaSourcePixel);
+
+ if (fPixelError < afPixelErrors[uiPixel])
+ {
+ auiPixelSelectors[uiPixel] = uiSelector;
+ afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel;
+ afPixelErrors[uiPixel] = fPixelError;
+ }
+
+ }
+ }
+
+ // add up all pixel errors
+ float fCWError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ fCWError += afPixelErrors[uiPixel];
+ }
+
+ // if best CW so far
+ if (fCWError < ptry->m_fError)
+ {
+ ptry->m_uiCW = uiCW;
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ ptry->m_auiSelectors[uiPixel] = auiPixelSelectors[uiPixel];
+ }
+ ptry->m_fError = fCWError;
+ }
+
+ }
+
+ if (ptry->m_fError < fBestTryError)
+ {
+ a_phalf->m_ptryBest = ptry;
+ fBestTryError = ptry->m_fError;
+ }
+
+ assert(ptry->m_fError < FLT_MAX);
+
+ a_phalf->m_uiTrys++;
+ }
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try version 1 of the degenerate search
+ // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
+ // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
+ // be successfull
+ //
+ void Block4x4Encoding_ETC1::TryDegenerates1(void)
+ {
+
+ TryDifferential(m_boolMostLikelyFlip, 1, -2, 0);
+ TryDifferential(m_boolMostLikelyFlip, 1, 2, 0);
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, 2);
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, -2);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try version 2 of the degenerate search
+ // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
+ // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
+ // be successfull
+ //
+ void Block4x4Encoding_ETC1::TryDegenerates2(void)
+ {
+
+ TryDifferential(!m_boolMostLikelyFlip, 1, -2, 0);
+ TryDifferential(!m_boolMostLikelyFlip, 1, 2, 0);
+ TryDifferential(!m_boolMostLikelyFlip, 1, 0, 2);
+ TryDifferential(!m_boolMostLikelyFlip, 1, 0, -2);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try version 3 of the degenerate search
+ // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
+ // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
+ // be successfull
+ //
+ void Block4x4Encoding_ETC1::TryDegenerates3(void)
+ {
+
+ TryDifferential(m_boolMostLikelyFlip, 1, -2, -2);
+ TryDifferential(m_boolMostLikelyFlip, 1, -2, 2);
+ TryDifferential(m_boolMostLikelyFlip, 1, 2, -2);
+ TryDifferential(m_boolMostLikelyFlip, 1, 2, 2);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try version 4 of the degenerate search
+ // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
+ // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
+ // be successfull
+ //
+ void Block4x4Encoding_ETC1::TryDegenerates4(void)
+ {
+
+ TryDifferential(m_boolMostLikelyFlip, 1, -4, 0);
+ TryDifferential(m_boolMostLikelyFlip, 1, 4, 0);
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, 4);
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, -4);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find the best selector for each pixel based on a particular basecolor and CW that have been previously set
+ // calculate the selectors for each half of the block separately
+ // set the block error as the sum of each half's error
+ //
+ void Block4x4Encoding_ETC1::CalculateSelectors()
+ {
+ if (m_boolFlip)
+ {
+ CalculateHalfOfTheSelectors(0, s_auiTopPixelMapping);
+ CalculateHalfOfTheSelectors(1, s_auiBottomPixelMapping);
+ }
+ else
+ {
+ CalculateHalfOfTheSelectors(0, s_auiLeftPixelMapping);
+ CalculateHalfOfTheSelectors(1, s_auiRightPixelMapping);
+ }
+
+ m_fError = m_fError1 + m_fError2;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // choose best selectors for half of the block
+ // calculate the error for half of the block
+ //
+ void Block4x4Encoding_ETC1::CalculateHalfOfTheSelectors(unsigned int a_uiHalf,
+ const unsigned int *pauiPixelMapping)
+ {
+ static const bool DEBUG_PRINT = false;
+
+ ColorFloatRGBA *pfrgbaColor = a_uiHalf ? &m_frgbaColor2 : &m_frgbaColor1;
+ unsigned int *puiCW = a_uiHalf ? &m_uiCW2 : &m_uiCW1;
+
+ float *pfHalfError = a_uiHalf ? &m_fError2 : &m_fError1;
+ *pfHalfError = FLT_MAX;
+
+ // try each CW
+ for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++)
+ {
+ if (DEBUG_PRINT)
+ {
+ printf("\ncw=%u\n", uiCW);
+ }
+
+ unsigned int auiPixelSelectors[PIXELS / 2];
+ ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2];
+ float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
+
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ if (DEBUG_PRINT)
+ {
+ printf("\tsource [%.2f,%.2f,%.2f]\n", m_pafrgbaSource[pauiPixelMapping[uiPixel]].fR,
+ m_pafrgbaSource[pauiPixelMapping[uiPixel]].fG, m_pafrgbaSource[pauiPixelMapping[uiPixel]].fB);
+ }
+
+ ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[pauiPixelMapping[uiPixel]];
+ ColorFloatRGBA frgbaDecodedPixel;
+
+ for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
+ {
+ float fDeltaRGB = s_aafCwTable[uiCW][uiSelector];
+
+ frgbaDecodedPixel = (*pfrgbaColor + fDeltaRGB).ClampRGB();
+
+ float fPixelError;
+
+ fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[pauiPixelMapping[uiPixel]],
+ *pfrgbaSourcePixel);
+
+ if (DEBUG_PRINT)
+ {
+ printf("\tpixel %u, index %u [%.2f,%.2f,%.2f], error %.2f", uiPixel, uiSelector,
+ frgbaDecodedPixel.fR,
+ frgbaDecodedPixel.fG,
+ frgbaDecodedPixel.fB,
+ fPixelError);
+ }
+
+ if (fPixelError < afPixelErrors[uiPixel])
+ {
+ if (DEBUG_PRINT)
+ {
+ printf(" *");
+ }
+
+ auiPixelSelectors[uiPixel] = uiSelector;
+ afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel;
+ afPixelErrors[uiPixel] = fPixelError;
+ }
+
+ if (DEBUG_PRINT)
+ {
+ printf("\n");
+ }
+ }
+ }
+
+ // add up all pixel errors
+ float fCWError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ fCWError += afPixelErrors[uiPixel];
+ }
+ if (DEBUG_PRINT)
+ {
+ printf("\terror %.2f\n", fCWError);
+ }
+
+ // if best CW so far
+ if (fCWError < *pfHalfError)
+ {
+ *pfHalfError = fCWError;
+ *puiCW = uiCW;
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ m_auiSelectors[pauiPixelMapping[uiPixel]] = auiPixelSelectors[uiPixel];
+ m_afrgbaDecodedColors[pauiPixelMapping[uiPixel]] = afrgbaDecodedPixels[uiPixel];
+ }
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state
+ //
+ void Block4x4Encoding_ETC1::SetEncodingBits(void)
+ {
+ assert(m_mode == MODE_ETC1);
+
+ if (m_boolDiff)
+ {
+ int iRed1 = m_frgbaColor1.IntRed(31.0f);
+ int iGreen1 = m_frgbaColor1.IntGreen(31.0f);
+ int iBlue1 = m_frgbaColor1.IntBlue(31.0f);
+
+ int iRed2 = m_frgbaColor2.IntRed(31.0f);
+ int iGreen2 = m_frgbaColor2.IntGreen(31.0f);
+ int iBlue2 = m_frgbaColor2.IntBlue(31.0f);
+
+ int iDRed2 = iRed2 - iRed1;
+ int iDGreen2 = iGreen2 - iGreen1;
+ int iDBlue2 = iBlue2 - iBlue1;
+
+ assert(iDRed2 >= -4 && iDRed2 < 4);
+ assert(iDGreen2 >= -4 && iDGreen2 < 4);
+ assert(iDBlue2 >= -4 && iDBlue2 < 4);
+
+ m_pencodingbitsRGB8->differential.red1 = (unsigned int)iRed1;
+ m_pencodingbitsRGB8->differential.green1 = (unsigned int)iGreen1;
+ m_pencodingbitsRGB8->differential.blue1 = (unsigned int)iBlue1;
+
+ m_pencodingbitsRGB8->differential.dred2 = iDRed2;
+ m_pencodingbitsRGB8->differential.dgreen2 = iDGreen2;
+ m_pencodingbitsRGB8->differential.dblue2 = iDBlue2;
+ }
+ else
+ {
+ m_pencodingbitsRGB8->individual.red1 = (unsigned int)m_frgbaColor1.IntRed(15.0f);
+ m_pencodingbitsRGB8->individual.green1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f);
+ m_pencodingbitsRGB8->individual.blue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f);
+
+ m_pencodingbitsRGB8->individual.red2 = (unsigned int)m_frgbaColor2.IntRed(15.0f);
+ m_pencodingbitsRGB8->individual.green2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f);
+ m_pencodingbitsRGB8->individual.blue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f);
+ }
+
+ m_pencodingbitsRGB8->individual.cw1 = m_uiCW1;
+ m_pencodingbitsRGB8->individual.cw2 = m_uiCW2;
+
+ SetEncodingBits_Selectors();
+
+ m_pencodingbitsRGB8->individual.diff = (unsigned int)m_boolDiff;
+ m_pencodingbitsRGB8->individual.flip = (unsigned int)m_boolFlip;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the selectors in the encoding bits
+ //
+ void Block4x4Encoding_ETC1::SetEncodingBits_Selectors(void)
+ {
+
+ m_pencodingbitsRGB8->individual.selectors = 0;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiSelector = m_auiSelectors[uiPixel];
+
+ // set index msb
+ m_pencodingbitsRGB8->individual.selectors |= (uiSelector >> 1) << (uiPixel ^ 8);
+
+ // set index lsb
+ m_pencodingbitsRGB8->individual.selectors |= (uiSelector & 1) << ((16 + uiPixel) ^ 8);
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the decoded colors and decoded alpha based on the encoding state
+ //
+ void Block4x4Encoding_ETC1::Decode(void)
+ {
+
+ const unsigned int *pauiPixelOrder = m_boolFlip ? s_auiPixelOrderFlip1 : s_auiPixelOrderFlip0;
+
+ for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS; uiPixelOrder++)
+ {
+ ColorFloatRGBA *pfrgbaCenter = uiPixelOrder < 8 ? &m_frgbaColor1 : &m_frgbaColor2;
+ unsigned int uiCW = uiPixelOrder < 8 ? m_uiCW1 : m_uiCW2;
+
+ unsigned int uiPixel = pauiPixelOrder[uiPixelOrder];
+
+ float fDelta = s_aafCwTable[uiCW][m_auiSelectors[uiPixel]];
+ m_afrgbaDecodedColors[uiPixel] = (*pfrgbaCenter + fDelta).ClampRGB();
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h
new file mode 100644
index 0000000000..c0dc84d5d5
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h
@@ -0,0 +1,186 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcBlock4x4Encoding.h"
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcDifferentialTrys.h"
+#include "EtcIndividualTrys.h"
+
+namespace Etc
+{
+
+ // base class for Block4x4Encoding_RGB8
+ class Block4x4Encoding_ETC1 : public Block4x4Encoding
+ {
+ public:
+
+ Block4x4Encoding_ETC1(void);
+ virtual ~Block4x4Encoding_ETC1(void);
+
+ virtual void InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ unsigned char *a_paucEncodingBits,
+ ErrorMetric a_errormetric);
+
+ virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ ErrorMetric a_errormetric);
+
+ virtual void PerformIteration(float a_fEffort);
+
+ inline virtual bool GetFlip(void)
+ {
+ return m_boolFlip;
+ }
+
+ inline virtual bool IsDifferential(void)
+ {
+ return m_boolDiff;
+ }
+
+ virtual void SetEncodingBits(void);
+
+ void Decode(void);
+
+ inline ColorFloatRGBA GetColor1(void) const
+ {
+ return m_frgbaColor1;
+ }
+
+ inline ColorFloatRGBA GetColor2(void) const
+ {
+ return m_frgbaColor2;
+ }
+
+ inline const unsigned int * GetSelectors(void) const
+ {
+ return m_auiSelectors;
+ }
+
+ inline unsigned int GetCW1(void) const
+ {
+ return m_uiCW1;
+ }
+
+ inline unsigned int GetCW2(void) const
+ {
+ return m_uiCW2;
+ }
+
+ inline bool HasSeverelyBentDifferentialColors(void) const
+ {
+ return m_boolSeverelyBentDifferentialColors;
+ }
+
+ protected:
+
+ static const unsigned int s_auiPixelOrderFlip0[PIXELS];
+ static const unsigned int s_auiPixelOrderFlip1[PIXELS];
+ static const unsigned int s_auiPixelOrderHScan[PIXELS];
+
+ static const unsigned int s_auiLeftPixelMapping[8];
+ static const unsigned int s_auiRightPixelMapping[8];
+ static const unsigned int s_auiTopPixelMapping[8];
+ static const unsigned int s_auiBottomPixelMapping[8];
+
+ static const unsigned int SELECTOR_BITS = 2;
+ static const unsigned int SELECTORS = 1 << SELECTOR_BITS;
+
+ static const unsigned int CW_BITS = 3;
+ static const unsigned int CW_RANGES = 1 << CW_BITS;
+
+ static float s_aafCwTable[CW_RANGES][SELECTORS];
+ static unsigned char s_aucDifferentialCwRange[256];
+
+ static const int MAX_DIFFERENTIAL = 3;
+ static const int MIN_DIFFERENTIAL = -4;
+
+ void InitFromEncodingBits_Selectors(void);
+
+ void PerformFirstIteration(void);
+ void CalculateMostLikelyFlip(void);
+
+ void TryDifferential(bool a_boolFlip, unsigned int a_uiRadius,
+ int a_iGrayOffset1, int a_iGrayOffset2);
+ void TryDifferentialHalf(DifferentialTrys::Half *a_phalf);
+
+ void TryIndividual(bool a_boolFlip, unsigned int a_uiRadius);
+ void TryIndividualHalf(IndividualTrys::Half *a_phalf);
+
+ void TryDegenerates1(void);
+ void TryDegenerates2(void);
+ void TryDegenerates3(void);
+ void TryDegenerates4(void);
+
+ void CalculateSelectors();
+ void CalculateHalfOfTheSelectors(unsigned int a_uiHalf,
+ const unsigned int *pauiPixelMapping);
+
+ // calculate the distance2 of r_frgbaPixel from r_frgbaTarget's gray line
+ inline float CalcGrayDistance2(ColorFloatRGBA &r_frgbaPixel,
+ ColorFloatRGBA &r_frgbaTarget)
+ {
+ float fDeltaGray = ((r_frgbaPixel.fR - r_frgbaTarget.fR) +
+ (r_frgbaPixel.fG - r_frgbaTarget.fG) +
+ (r_frgbaPixel.fB - r_frgbaTarget.fB)) / 3.0f;
+
+ ColorFloatRGBA frgbaPointOnGrayLine = (r_frgbaTarget + fDeltaGray).ClampRGB();
+
+ float fDR = r_frgbaPixel.fR - frgbaPointOnGrayLine.fR;
+ float fDG = r_frgbaPixel.fG - frgbaPointOnGrayLine.fG;
+ float fDB = r_frgbaPixel.fB - frgbaPointOnGrayLine.fB;
+
+ return (fDR*fDR) + (fDG*fDG) + (fDB*fDB);
+ }
+
+ void SetEncodingBits_Selectors(void);
+
+ // intermediate encoding
+ bool m_boolDiff;
+ bool m_boolFlip;
+ ColorFloatRGBA m_frgbaColor1;
+ ColorFloatRGBA m_frgbaColor2;
+ unsigned int m_uiCW1;
+ unsigned int m_uiCW2;
+ unsigned int m_auiSelectors[PIXELS];
+
+ // state shared between iterations
+ ColorFloatRGBA m_frgbaSourceAverageLeft;
+ ColorFloatRGBA m_frgbaSourceAverageRight;
+ ColorFloatRGBA m_frgbaSourceAverageTop;
+ ColorFloatRGBA m_frgbaSourceAverageBottom;
+ bool m_boolMostLikelyFlip;
+
+ // stats
+ float m_fError1; // error for Etc1 half 1
+ float m_fError2; // error for Etc1 half 2
+ bool m_boolSeverelyBentDifferentialColors; // only valid if m_boolDiff;
+
+ // final encoding
+ Block4x4EncodingBits_RGB8 *m_pencodingbitsRGB8; // or RGB8 portion of Block4x4EncodingBits_RGB8A8
+
+ private:
+
+ void CalculateSourceAverages(void);
+
+ };
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp
new file mode 100644
index 0000000000..4c012fbbf1
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp
@@ -0,0 +1,429 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcBlock4x4Encoding_R11.cpp
+
+Block4x4Encoding_R11 is the encoder to use when targetting file format R11 and SR11 (signed R11).
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcBlock4x4Encoding_R11.h"
+
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcBlock4x4.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <float.h>
+#include <limits>
+
+namespace Etc
+{
+
+ // modifier values to use for R11, SR11, RG11 and SRG11
+ float Block4x4Encoding_R11::s_aafModifierTable[MODIFIER_TABLE_ENTRYS][SELECTORS]
+ {
+ { -3.0f / 255.0f, -6.0f / 255.0f, -9.0f / 255.0f, -15.0f / 255.0f, 2.0f / 255.0f, 5.0f / 255.0f, 8.0f / 255.0f, 14.0f / 255.0f },
+ { -3.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, -13.0f / 255.0f, 2.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f, 12.0f / 255.0f },
+ { -2.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -13.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 12.0f / 255.0f },
+ { -2.0f / 255.0f, -4.0f / 255.0f, -6.0f / 255.0f, -13.0f / 255.0f, 1.0f / 255.0f, 3.0f / 255.0f, 5.0f / 255.0f, 12.0f / 255.0f },
+
+ { -3.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -12.0f / 255.0f, 2.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 11.0f / 255.0f },
+ { -3.0f / 255.0f, -7.0f / 255.0f, -9.0f / 255.0f, -11.0f / 255.0f, 2.0f / 255.0f, 6.0f / 255.0f, 8.0f / 255.0f, 10.0f / 255.0f },
+ { -4.0f / 255.0f, -7.0f / 255.0f, -8.0f / 255.0f, -11.0f / 255.0f, 3.0f / 255.0f, 6.0f / 255.0f, 7.0f / 255.0f, 10.0f / 255.0f },
+ { -3.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -11.0f / 255.0f, 2.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 10.0f / 255.0f },
+
+ { -2.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f },
+ { -2.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f },
+ { -2.0f / 255.0f, -4.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 3.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f },
+ { -2.0f / 255.0f, -5.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f },
+
+ { -3.0f / 255.0f, -4.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, 2.0f / 255.0f, 3.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f },
+ { -1.0f / 255.0f, -2.0f / 255.0f, -3.0f / 255.0f, -10.0f / 255.0f, 0.0f / 255.0f, 1.0f / 255.0f, 2.0f / 255.0f, 9.0f / 255.0f },
+ { -4.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -9.0f / 255.0f, 3.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 8.0f / 255.0f },
+ { -3.0f / 255.0f, -5.0f / 255.0f, -7.0f / 255.0f, -9.0f / 255.0f, 2.0f / 255.0f, 4.0f / 255.0f, 6.0f / 255.0f, 8.0f / 255.0f }
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Block4x4Encoding_R11::Block4x4Encoding_R11(void)
+ {
+
+ m_pencodingbitsR11 = nullptr;
+
+ }
+
+ Block4x4Encoding_R11::~Block4x4Encoding_R11(void) {}
+ // ----------------------------------------------------------------------------------------------------
+ // initialization prior to encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits
+ //
+ void Block4x4Encoding_R11::InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric)
+ {
+ Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric);
+
+ m_pencodingbitsR11 = (Block4x4EncodingBits_R11 *)a_paucEncodingBits;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits of a previous encoding
+ //
+ void Block4x4Encoding_R11::InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric)
+ {
+ m_pencodingbitsR11 = (Block4x4EncodingBits_R11 *)a_paucEncodingBits;
+
+ // init RGB portion
+ Block4x4Encoding_RGB8::InitFromEncodingBits(a_pblockParent,
+ (unsigned char *)m_pencodingbitsR11,
+ a_pafrgbaSource,
+ a_errormetric);
+
+ // init R11 portion
+ {
+ m_mode = MODE_R11;
+ if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_R11 || a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ m_fRedBase = (float)(signed char)m_pencodingbitsR11->data.base;
+ }
+ else
+ {
+ m_fRedBase = (float)(unsigned char)m_pencodingbitsR11->data.base;
+ }
+ m_fRedMultiplier = (float)m_pencodingbitsR11->data.multiplier;
+ m_uiRedModifierTableIndex = m_pencodingbitsR11->data.table;
+
+ unsigned long long int ulliSelectorBits = 0;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors0 << 40;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors1 << 32;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors2 << 24;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors3 << 16;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors4 << 8;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors5;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiShift = 45 - (3 * uiPixel);
+ m_auiRedSelectors[uiPixel] = (ulliSelectorBits >> uiShift) & (SELECTORS - 1);
+ }
+
+ // decode the red channel
+ // calc red error
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ float fDecodedPixelData = 0.0f;
+ if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::R11 || a_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11)
+ {
+ fDecodedPixelData = DecodePixelRed(m_fRedBase, m_fRedMultiplier,
+ m_uiRedModifierTableIndex,
+ m_auiRedSelectors[uiPixel]);
+ }
+ else if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_R11 || a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ fDecodedPixelData = DecodePixelRed(m_fRedBase + 128, m_fRedMultiplier,
+ m_uiRedModifierTableIndex,
+ m_auiRedSelectors[uiPixel]);
+ }
+ else
+ {
+ assert(0);
+ }
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(fDecodedPixelData, 0.0f, 0.0f, 1.0f);
+ }
+ CalcBlockError();
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ void Block4x4Encoding_R11::PerformIteration(float a_fEffort)
+ {
+ assert(!m_boolDone);
+ m_mode = MODE_R11;
+
+ switch (m_uiEncodingIterations)
+ {
+ case 0:
+ m_fError = FLT_MAX;
+ m_fRedBlockError = FLT_MAX; // artificially high value
+ CalculateR11(8, 0.0f, 0.0f);
+ m_fError = m_fRedBlockError;
+ break;
+
+ case 1:
+ CalculateR11(8, 2.0f, 1.0f);
+ m_fError = m_fRedBlockError;
+ if (a_fEffort <= 24.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 2:
+ CalculateR11(8, 12.0f, 1.0f);
+ m_fError = m_fRedBlockError;
+ if (a_fEffort <= 49.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 3:
+ CalculateR11(7, 6.0f, 1.0f);
+ m_fError = m_fRedBlockError;
+ break;
+
+ case 4:
+ CalculateR11(6, 3.0f, 1.0f);
+ m_fError = m_fRedBlockError;
+ break;
+
+ case 5:
+ CalculateR11(5, 1.0f, 0.0f);
+ m_fError = m_fRedBlockError;
+ m_boolDone = true;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ m_uiEncodingIterations++;
+ SetDoneIfPerfect();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find the best combination of base color, multiplier and selectors
+ //
+ // a_uiSelectorsUsed limits the number of selector combinations to try
+ // a_fBaseRadius limits the range of base colors to try
+ // a_fMultiplierRadius limits the range of multipliers to try
+ //
+ void Block4x4Encoding_R11::CalculateR11(unsigned int a_uiSelectorsUsed,
+ float a_fBaseRadius, float a_fMultiplierRadius)
+ {
+ // maps from virtual (monotonic) selector to ETC selector
+ static const unsigned int auiVirtualSelectorMap[8] = {3, 2, 1, 0, 4, 5, 6, 7};
+
+ // find min/max red
+ float fMinRed = 1.0f;
+ float fMaxRed = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ // ignore border pixels
+ float fAlpha = m_pafrgbaSource[uiPixel].fA;
+ if (isnan(fAlpha))
+ {
+ continue;
+ }
+
+ float fRed = m_pafrgbaSource[uiPixel].fR;
+
+ if (fRed < fMinRed)
+ {
+ fMinRed = fRed;
+ }
+ if (fRed > fMaxRed)
+ {
+ fMaxRed = fRed;
+ }
+ }
+ assert(fMinRed <= fMaxRed);
+
+ float fRedRange = (fMaxRed - fMinRed);
+
+ // try each modifier table entry
+ for (unsigned int uiTableEntry = 0; uiTableEntry < MODIFIER_TABLE_ENTRYS; uiTableEntry++)
+ {
+ for (unsigned int uiMinVirtualSelector = 0;
+ uiMinVirtualSelector <= (8- a_uiSelectorsUsed);
+ uiMinVirtualSelector++)
+ {
+ unsigned int uiMaxVirtualSelector = uiMinVirtualSelector + a_uiSelectorsUsed - 1;
+
+ unsigned int uiMinSelector = auiVirtualSelectorMap[uiMinVirtualSelector];
+ unsigned int uiMaxSelector = auiVirtualSelectorMap[uiMaxVirtualSelector];
+
+ float fTableEntryCenter = -s_aafModifierTable[uiTableEntry][uiMinSelector];
+
+ float fTableEntryRange = s_aafModifierTable[uiTableEntry][uiMaxSelector] -
+ s_aafModifierTable[uiTableEntry][uiMinSelector];
+
+ float fCenterRatio = fTableEntryCenter / fTableEntryRange;
+
+ float fCenter = fMinRed + fCenterRatio*fRedRange;
+ fCenter = roundf(255.0f * fCenter) / 255.0f;
+
+ float fMinBase = fCenter - (a_fBaseRadius / 255.0f);
+ if (fMinBase < 0.0f)
+ {
+ fMinBase = 0.0f;
+ }
+
+ float fMaxBase = fCenter + (a_fBaseRadius / 255.0f);
+ if (fMaxBase > 1.0f)
+ {
+ fMaxBase = 1.0f;
+ }
+
+ for (float fBase = fMinBase; fBase <= fMaxBase; fBase += (0.999999f / 255.0f))
+ {
+ float fRangeMultiplier = roundf(fRedRange / fTableEntryRange);
+
+ float fMinMultiplier = fRangeMultiplier - a_fMultiplierRadius;
+ if (fMinMultiplier < 1.0f)
+ {
+ fMinMultiplier = 0.0f;
+ }
+ else if (fMinMultiplier > 15.0f)
+ {
+ fMinMultiplier = 15.0f;
+ }
+
+ float fMaxMultiplier = fRangeMultiplier + a_fMultiplierRadius;
+ if (fMaxMultiplier < 1.0f)
+ {
+ fMaxMultiplier = 1.0f;
+ }
+ else if (fMaxMultiplier > 15.0f)
+ {
+ fMaxMultiplier = 15.0f;
+ }
+
+ for (float fMultiplier = fMinMultiplier; fMultiplier <= fMaxMultiplier; fMultiplier += 1.0f)
+ {
+ // find best selector for each pixel
+ unsigned int auiBestSelectors[PIXELS];
+ float afBestRedError[PIXELS];
+ float afBestPixelRed[PIXELS];
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ float fBestPixelRedError = FLT_MAX;
+
+ for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
+ {
+ float fPixelRed = DecodePixelRed(fBase * 255.0f, fMultiplier, uiTableEntry, uiSelector);
+
+ ColorFloatRGBA frgba(fPixelRed, m_pafrgbaSource[uiPixel].fG,0.0f,1.0f);
+
+ float fPixelRedError = CalcPixelError(frgba, 1.0f, m_pafrgbaSource[uiPixel]);
+
+ if (fPixelRedError < fBestPixelRedError)
+ {
+ fBestPixelRedError = fPixelRedError;
+ auiBestSelectors[uiPixel] = uiSelector;
+ afBestRedError[uiPixel] = fBestPixelRedError;
+ afBestPixelRed[uiPixel] = fPixelRed;
+ }
+ }
+ }
+ float fBlockError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ fBlockError += afBestRedError[uiPixel];
+ }
+ if (fBlockError < m_fRedBlockError)
+ {
+ m_fRedBlockError = fBlockError;
+
+ if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::R11 || m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11)
+ {
+ m_fRedBase = 255.0f * fBase;
+ }
+ else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_R11 || m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ m_fRedBase = (fBase * 255) - 128;
+ }
+ else
+ {
+ assert(0);
+ }
+ m_fRedMultiplier = fMultiplier;
+ m_uiRedModifierTableIndex = uiTableEntry;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiRedSelectors[uiPixel] = auiBestSelectors[uiPixel];
+ float fBestPixelRed = afBestPixelRed[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(fBestPixelRed, 0.0f, 0.0f, 1.0f);
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+ }
+ }
+ }
+
+ }
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state
+ //
+ void Block4x4Encoding_R11::SetEncodingBits(void)
+ {
+ if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::R11 || m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11)
+ {
+ m_pencodingbitsR11->data.base = (unsigned char)roundf(m_fRedBase);
+ }
+ else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_R11 || m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ m_pencodingbitsR11->data.base = (signed char)roundf(m_fRedBase);
+ }
+ else
+ {
+ assert(0);
+ }
+ m_pencodingbitsR11->data.table = m_uiRedModifierTableIndex;
+ m_pencodingbitsR11->data.multiplier = (unsigned char)roundf(m_fRedMultiplier);
+
+ unsigned long long int ulliSelectorBits = 0;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiShift = 45 - (3 * uiPixel);
+ ulliSelectorBits |= ((unsigned long long int)m_auiRedSelectors[uiPixel]) << uiShift;
+ }
+
+ m_pencodingbitsR11->data.selectors0 = ulliSelectorBits >> 40;
+ m_pencodingbitsR11->data.selectors1 = ulliSelectorBits >> 32;
+ m_pencodingbitsR11->data.selectors2 = ulliSelectorBits >> 24;
+ m_pencodingbitsR11->data.selectors3 = ulliSelectorBits >> 16;
+ m_pencodingbitsR11->data.selectors4 = ulliSelectorBits >> 8;
+ m_pencodingbitsR11->data.selectors5 = ulliSelectorBits;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+}
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.h
new file mode 100644
index 0000000000..b40c1e0036
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.h
@@ -0,0 +1,122 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcBlock4x4Encoding_RGB8.h"
+
+namespace Etc
+{
+ class Block4x4EncodingBits_R11;
+
+ // ################################################################################
+ // Block4x4Encoding_R11
+ // ################################################################################
+
+ class Block4x4Encoding_R11 : public Block4x4Encoding_RGB8
+ {
+ public:
+
+ Block4x4Encoding_R11(void);
+ virtual ~Block4x4Encoding_R11(void);
+
+ virtual void InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric);
+
+ virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric);
+
+ virtual void PerformIteration(float a_fEffort);
+
+ virtual void SetEncodingBits(void);
+
+ inline float GetRedBase(void) const
+ {
+ return m_fRedBase;
+ }
+
+ inline float GetRedMultiplier(void) const
+ {
+ return m_fRedMultiplier;
+ }
+
+ inline int GetRedTableIndex(void) const
+ {
+ return m_uiRedModifierTableIndex;
+ }
+
+ inline const unsigned int * GetRedSelectors(void) const
+ {
+ return m_auiRedSelectors;
+ }
+
+ protected:
+
+ static const unsigned int MODIFIER_TABLE_ENTRYS = 16;
+ static const unsigned int SELECTOR_BITS = 3;
+ static const unsigned int SELECTORS = 1 << SELECTOR_BITS;
+
+ static float s_aafModifierTable[MODIFIER_TABLE_ENTRYS][SELECTORS];
+
+ void CalculateR11(unsigned int a_uiSelectorsUsed,
+ float a_fBaseRadius, float a_fMultiplierRadius);
+
+
+
+
+ inline float DecodePixelRed(float a_fBase, float a_fMultiplier,
+ unsigned int a_uiTableIndex, unsigned int a_uiSelector)
+ {
+ float fMultiplier = a_fMultiplier;
+ if (fMultiplier <= 0.0f)
+ {
+ fMultiplier = 1.0f / 8.0f;
+ }
+
+ float fPixelRed = a_fBase * 8 + 4 +
+ 8 * fMultiplier*s_aafModifierTable[a_uiTableIndex][a_uiSelector]*255;
+ fPixelRed /= 2047.0f;
+
+ if (fPixelRed < 0.0f)
+ {
+ fPixelRed = 0.0f;
+ }
+ else if (fPixelRed > 1.0f)
+ {
+ fPixelRed = 1.0f;
+ }
+
+ return fPixelRed;
+ }
+
+ Block4x4EncodingBits_R11 *m_pencodingbitsR11;
+
+ float m_fRedBase;
+ float m_fRedMultiplier;
+ float m_fRedBlockError;
+ unsigned int m_uiRedModifierTableIndex;
+ unsigned int m_auiRedSelectors[PIXELS];
+
+
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp
new file mode 100644
index 0000000000..417835db51
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp
@@ -0,0 +1,447 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcBlock4x4Encoding_RG11.cpp
+
+Block4x4Encoding_RG11 is the encoder to use when targetting file format RG11 and SRG11 (signed RG11).
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcBlock4x4Encoding_RG11.h"
+
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcBlock4x4.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <float.h>
+#include <limits>
+
+namespace Etc
+{
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Block4x4Encoding_RG11::Block4x4Encoding_RG11(void)
+ {
+ m_pencodingbitsRG11 = nullptr;
+ }
+
+ Block4x4Encoding_RG11::~Block4x4Encoding_RG11(void) {}
+ // ----------------------------------------------------------------------------------------------------
+ // initialization prior to encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits
+ //
+ void Block4x4Encoding_RG11::InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric)
+ {
+ Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric);
+
+ m_pencodingbitsRG11 = (Block4x4EncodingBits_RG11 *)a_paucEncodingBits;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits of a previous encoding
+ //
+ void Block4x4Encoding_RG11::InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric)
+ {
+
+ m_pencodingbitsRG11 = (Block4x4EncodingBits_RG11 *)a_paucEncodingBits;
+
+ // init RGB portion
+ Block4x4Encoding_RGB8::InitFromEncodingBits(a_pblockParent,
+ (unsigned char *)m_pencodingbitsRG11,
+ a_pafrgbaSource,
+ a_errormetric);
+ m_fError = 0.0f;
+
+ {
+ m_mode = MODE_RG11;
+ if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ m_fRedBase = (float)(signed char)m_pencodingbitsRG11->data.baseR;
+ m_fGrnBase = (float)(signed char)m_pencodingbitsRG11->data.baseG;
+ }
+ else
+ {
+ m_fRedBase = (float)(unsigned char)m_pencodingbitsRG11->data.baseR;
+ m_fGrnBase = (float)(unsigned char)m_pencodingbitsRG11->data.baseG;
+ }
+ m_fRedMultiplier = (float)m_pencodingbitsRG11->data.multiplierR;
+ m_fGrnMultiplier = (float)m_pencodingbitsRG11->data.multiplierG;
+ m_uiRedModifierTableIndex = m_pencodingbitsRG11->data.tableIndexR;
+ m_uiGrnModifierTableIndex = m_pencodingbitsRG11->data.tableIndexG;
+
+ unsigned long long int ulliSelectorBitsR = 0;
+ ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR0 << 40;
+ ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR1 << 32;
+ ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR2 << 24;
+ ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR3 << 16;
+ ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR4 << 8;
+ ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR5;
+
+ unsigned long long int ulliSelectorBitsG = 0;
+ ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG0 << 40;
+ ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG1 << 32;
+ ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG2 << 24;
+ ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG3 << 16;
+ ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG4 << 8;
+ ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG5;
+
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiShift = 45 - (3 * uiPixel);
+ m_auiRedSelectors[uiPixel] = (ulliSelectorBitsR >> uiShift) & (SELECTORS - 1);
+ m_auiGrnSelectors[uiPixel] = (ulliSelectorBitsG >> uiShift) & (SELECTORS - 1);
+ }
+
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ float fRedDecodedData = 0.0f;
+ float fGrnDecodedData = 0.0f;
+ if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11)
+ {
+ fRedDecodedData = DecodePixelRed(m_fRedBase, m_fRedMultiplier, m_uiRedModifierTableIndex, m_auiRedSelectors[uiPixel]);
+ fGrnDecodedData = DecodePixelRed(m_fGrnBase, m_fGrnMultiplier, m_uiGrnModifierTableIndex, m_auiGrnSelectors[uiPixel]);
+ }
+ else if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ fRedDecodedData = DecodePixelRed(m_fRedBase + 128, m_fRedMultiplier, m_uiRedModifierTableIndex, m_auiRedSelectors[uiPixel]);
+ fGrnDecodedData = DecodePixelRed(m_fGrnBase + 128, m_fGrnMultiplier, m_uiGrnModifierTableIndex, m_auiGrnSelectors[uiPixel]);
+ }
+ else
+ {
+ assert(0);
+ }
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(fRedDecodedData, fGrnDecodedData, 0.0f, 1.0f);
+ }
+
+ }
+
+ CalcBlockError();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ void Block4x4Encoding_RG11::PerformIteration(float a_fEffort)
+ {
+ assert(!m_boolDone);
+
+ switch (m_uiEncodingIterations)
+ {
+ case 0:
+ m_fError = FLT_MAX;
+ m_fGrnBlockError = FLT_MAX; // artificially high value
+ m_fRedBlockError = FLT_MAX;
+ CalculateR11(8, 0.0f, 0.0f);
+ CalculateG11(8, 0.0f, 0.0f);
+ m_fError = (m_fGrnBlockError + m_fRedBlockError);
+ break;
+
+ case 1:
+ CalculateR11(8, 2.0f, 1.0f);
+ CalculateG11(8, 2.0f, 1.0f);
+ m_fError = (m_fGrnBlockError + m_fRedBlockError);
+ if (a_fEffort <= 24.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 2:
+ CalculateR11(8, 12.0f, 1.0f);
+ CalculateG11(8, 12.0f, 1.0f);
+ m_fError = (m_fGrnBlockError + m_fRedBlockError);
+ if (a_fEffort <= 49.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 3:
+ CalculateR11(7, 6.0f, 1.0f);
+ CalculateG11(7, 6.0f, 1.0f);
+ m_fError = (m_fGrnBlockError + m_fRedBlockError);
+ break;
+
+ case 4:
+ CalculateR11(6, 3.0f, 1.0f);
+ CalculateG11(6, 3.0f, 1.0f);
+ m_fError = (m_fGrnBlockError + m_fRedBlockError);
+ break;
+
+ case 5:
+ CalculateR11(5, 1.0f, 0.0f);
+ CalculateG11(5, 1.0f, 0.0f);
+ m_fError = (m_fGrnBlockError + m_fRedBlockError);
+ m_boolDone = true;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ m_uiEncodingIterations++;
+ SetDoneIfPerfect();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find the best combination of base color, multiplier and selectors
+ //
+ // a_uiSelectorsUsed limits the number of selector combinations to try
+ // a_fBaseRadius limits the range of base colors to try
+ // a_fMultiplierRadius limits the range of multipliers to try
+ //
+ void Block4x4Encoding_RG11::CalculateG11(unsigned int a_uiSelectorsUsed,
+ float a_fBaseRadius, float a_fMultiplierRadius)
+ {
+ // maps from virtual (monotonic) selector to etc selector
+ static const unsigned int auiVirtualSelectorMap[8] = { 3, 2, 1, 0, 4, 5, 6, 7 };
+
+ // find min/max Grn
+ float fMinGrn = 1.0f;
+ float fMaxGrn = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ // ignore border pixels
+ float fAlpha = m_pafrgbaSource[uiPixel].fA;
+ if (isnan(fAlpha))
+ {
+ continue;
+ }
+
+ float fGrn = m_pafrgbaSource[uiPixel].fG;
+
+ if (fGrn < fMinGrn)
+ {
+ fMinGrn = fGrn;
+ }
+ if (fGrn > fMaxGrn)
+ {
+ fMaxGrn = fGrn;
+ }
+ }
+ assert(fMinGrn <= fMaxGrn);
+
+ float fGrnRange = (fMaxGrn - fMinGrn);
+
+ // try each modifier table entry
+ for (unsigned int uiTableEntry = 0; uiTableEntry < MODIFIER_TABLE_ENTRYS; uiTableEntry++)
+ {
+ for (unsigned int uiMinVirtualSelector = 0;
+ uiMinVirtualSelector <= (8 - a_uiSelectorsUsed);
+ uiMinVirtualSelector++)
+ {
+ unsigned int uiMaxVirtualSelector = uiMinVirtualSelector + a_uiSelectorsUsed - 1;
+
+ unsigned int uiMinSelector = auiVirtualSelectorMap[uiMinVirtualSelector];
+ unsigned int uiMaxSelector = auiVirtualSelectorMap[uiMaxVirtualSelector];
+
+ float fTableEntryCenter = -s_aafModifierTable[uiTableEntry][uiMinSelector];
+
+ float fTableEntryRange = s_aafModifierTable[uiTableEntry][uiMaxSelector] -
+ s_aafModifierTable[uiTableEntry][uiMinSelector];
+
+ float fCenterRatio = fTableEntryCenter / fTableEntryRange;
+
+ float fCenter = fMinGrn + fCenterRatio*fGrnRange;
+ fCenter = roundf(255.0f * fCenter) / 255.0f;
+
+ float fMinBase = fCenter - (a_fBaseRadius / 255.0f);
+ if (fMinBase < 0.0f)
+ {
+ fMinBase = 0.0f;
+ }
+
+ float fMaxBase = fCenter + (a_fBaseRadius / 255.0f);
+ if (fMaxBase > 1.0f)
+ {
+ fMaxBase = 1.0f;
+ }
+
+ for (float fBase = fMinBase; fBase <= fMaxBase; fBase += (0.999999f / 255.0f))
+ {
+ float fRangeMultiplier = roundf(fGrnRange / fTableEntryRange);
+
+ float fMinMultiplier = fRangeMultiplier - a_fMultiplierRadius;
+ if (fMinMultiplier < 1.0f)
+ {
+ fMinMultiplier = 0.0f;
+ }
+ else if (fMinMultiplier > 15.0f)
+ {
+ fMinMultiplier = 15.0f;
+ }
+
+ float fMaxMultiplier = fRangeMultiplier + a_fMultiplierRadius;
+ if (fMaxMultiplier < 1.0f)
+ {
+ fMaxMultiplier = 1.0f;
+ }
+ else if (fMaxMultiplier > 15.0f)
+ {
+ fMaxMultiplier = 15.0f;
+ }
+
+ for (float fMultiplier = fMinMultiplier; fMultiplier <= fMaxMultiplier; fMultiplier += 1.0f)
+ {
+ // find best selector for each pixel
+ unsigned int auiBestSelectors[PIXELS];
+ float afBestGrnError[PIXELS];
+ float afBestPixelGrn[PIXELS];
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ float fBestPixelGrnError = FLT_MAX;
+
+ for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
+ {
+ //DecodePixelRed is not red channel specific
+ float fPixelGrn = DecodePixelRed(fBase * 255.0f, fMultiplier, uiTableEntry, uiSelector);
+
+ ColorFloatRGBA frgba(m_pafrgbaSource[uiPixel].fR, fPixelGrn, 0.0f, 1.0f);
+
+ float fPixelGrnError = CalcPixelError(frgba, 1.0f, m_pafrgbaSource[uiPixel]);
+
+ if (fPixelGrnError < fBestPixelGrnError)
+ {
+ fBestPixelGrnError = fPixelGrnError;
+ auiBestSelectors[uiPixel] = uiSelector;
+ afBestGrnError[uiPixel] = fBestPixelGrnError;
+ afBestPixelGrn[uiPixel] = fPixelGrn;
+ }
+ }
+ }
+ float fBlockError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ fBlockError += afBestGrnError[uiPixel];
+ }
+
+ if (fBlockError < m_fGrnBlockError)
+ {
+ m_fGrnBlockError = fBlockError;
+
+ if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11)
+ {
+ m_fGrnBase = 255.0f * fBase;
+ }
+ else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ m_fGrnBase = (fBase * 255) - 128;
+ }
+ else
+ {
+ assert(0);
+ }
+ m_fGrnMultiplier = fMultiplier;
+ m_uiGrnModifierTableIndex = uiTableEntry;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiGrnSelectors[uiPixel] = auiBestSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel].fG = afBestPixelGrn[uiPixel];
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+ }
+ }
+ }
+
+ }
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state
+ //
+ void Block4x4Encoding_RG11::SetEncodingBits(void)
+ {
+ unsigned long long int ulliSelectorBitsR = 0;
+ unsigned long long int ulliSelectorBitsG = 0;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiShift = 45 - (3 * uiPixel);
+ ulliSelectorBitsR |= ((unsigned long long int)m_auiRedSelectors[uiPixel]) << uiShift;
+ ulliSelectorBitsG |= ((unsigned long long int)m_auiGrnSelectors[uiPixel]) << uiShift;
+ }
+ if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11)
+ {
+ m_pencodingbitsRG11->data.baseR = (unsigned char)roundf(m_fRedBase);
+ }
+ else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ m_pencodingbitsRG11->data.baseR = (signed char)roundf(m_fRedBase);
+ }
+ else
+ {
+ assert(0);
+ }
+ m_pencodingbitsRG11->data.tableIndexR = m_uiRedModifierTableIndex;
+ m_pencodingbitsRG11->data.multiplierR = (unsigned char)roundf(m_fRedMultiplier);
+
+ m_pencodingbitsRG11->data.selectorsR0 = ulliSelectorBitsR >> 40;
+ m_pencodingbitsRG11->data.selectorsR1 = ulliSelectorBitsR >> 32;
+ m_pencodingbitsRG11->data.selectorsR2 = ulliSelectorBitsR >> 24;
+ m_pencodingbitsRG11->data.selectorsR3 = ulliSelectorBitsR >> 16;
+ m_pencodingbitsRG11->data.selectorsR4 = ulliSelectorBitsR >> 8;
+ m_pencodingbitsRG11->data.selectorsR5 = ulliSelectorBitsR;
+
+ if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11)
+ {
+ m_pencodingbitsRG11->data.baseG = (unsigned char)roundf(m_fGrnBase);
+ }
+ else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11)
+ {
+ m_pencodingbitsRG11->data.baseG = (signed char)roundf(m_fGrnBase);
+ }
+ else
+ {
+ assert(0);
+ }
+ m_pencodingbitsRG11->data.tableIndexG = m_uiGrnModifierTableIndex;
+ m_pencodingbitsRG11->data.multiplierG = (unsigned char)roundf(m_fGrnMultiplier);
+
+ m_pencodingbitsRG11->data.selectorsG0 = ulliSelectorBitsG >> 40;
+ m_pencodingbitsRG11->data.selectorsG1 = ulliSelectorBitsG >> 32;
+ m_pencodingbitsRG11->data.selectorsG2 = ulliSelectorBitsG >> 24;
+ m_pencodingbitsRG11->data.selectorsG3 = ulliSelectorBitsG >> 16;
+ m_pencodingbitsRG11->data.selectorsG4 = ulliSelectorBitsG >> 8;
+ m_pencodingbitsRG11->data.selectorsG5 = ulliSelectorBitsG;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+}
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.h
new file mode 100644
index 0000000000..d4993b8c5f
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcBlock4x4Encoding_RGB8.h"
+#include "EtcBlock4x4Encoding_R11.h"
+
+namespace Etc
+{
+ class Block4x4EncodingBits_RG11;
+
+ // ################################################################################
+ // Block4x4Encoding_RG11
+ // ################################################################################
+
+ class Block4x4Encoding_RG11 : public Block4x4Encoding_R11
+ {
+ float m_fGrnBase;
+ float m_fGrnMultiplier;
+ float m_fGrnBlockError;
+ unsigned int m_auiGrnSelectors[PIXELS];
+ unsigned int m_uiGrnModifierTableIndex;
+ public:
+
+ Block4x4Encoding_RG11(void);
+ virtual ~Block4x4Encoding_RG11(void);
+
+ virtual void InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric);
+
+ virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ ErrorMetric a_errormetric);
+
+ virtual void PerformIteration(float a_fEffort);
+
+ virtual void SetEncodingBits(void);
+
+ Block4x4EncodingBits_RG11 *m_pencodingbitsRG11;
+
+ void CalculateG11(unsigned int a_uiSelectorsUsed, float a_fBaseRadius, float a_fMultiplierRadius);
+
+ inline float GetGrnBase(void) const
+ {
+ return m_fGrnBase;
+ }
+
+ inline float GetGrnMultiplier(void) const
+ {
+ return m_fGrnMultiplier;
+ }
+
+ inline int GetGrnTableIndex(void) const
+ {
+ return m_uiGrnModifierTableIndex;
+ }
+
+ inline const unsigned int * GetGrnSelectors(void) const
+ {
+ return m_auiGrnSelectors;
+ }
+
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp
new file mode 100644
index 0000000000..5656556db9
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp
@@ -0,0 +1,1730 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcBlock4x4Encoding_RGB8.cpp
+
+Block4x4Encoding_RGB8 is the encoder to use for the ETC2 extensions when targetting file format RGB8.
+This encoder is also used for the ETC2 subset of file format RGBA8.
+
+Block4x4Encoding_ETC1 encodes the ETC1 subset of RGB8.
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcBlock4x4Encoding_RGB8.h"
+
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcBlock4x4.h"
+#include "EtcMath.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <float.h>
+#include <limits>
+
+namespace Etc
+{
+ float Block4x4Encoding_RGB8::s_afTHDistanceTable[TH_DISTANCES] =
+ {
+ 3.0f / 255.0f,
+ 6.0f / 255.0f,
+ 11.0f / 255.0f,
+ 16.0f / 255.0f,
+ 23.0f / 255.0f,
+ 32.0f / 255.0f,
+ 41.0f / 255.0f,
+ 64.0f / 255.0f
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Block4x4Encoding_RGB8::Block4x4Encoding_RGB8(void)
+ {
+
+ m_pencodingbitsRGB8 = nullptr;
+
+ }
+
+ Block4x4Encoding_RGB8::~Block4x4Encoding_RGB8(void) {}
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits of a previous encoding
+ //
+ void Block4x4Encoding_RGB8::InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric)
+ {
+
+ // handle ETC1 modes
+ Block4x4Encoding_ETC1::InitFromEncodingBits(a_pblockParent,
+ a_paucEncodingBits, a_pafrgbaSource,a_errormetric);
+
+ m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits;
+
+ // detect if there is a T, H or Planar mode present
+ if (m_pencodingbitsRGB8->differential.diff)
+ {
+ int iRed1 = (int)m_pencodingbitsRGB8->differential.red1;
+ int iDRed2 = m_pencodingbitsRGB8->differential.dred2;
+ int iRed2 = iRed1 + iDRed2;
+
+ int iGreen1 = (int)m_pencodingbitsRGB8->differential.green1;
+ int iDGreen2 = m_pencodingbitsRGB8->differential.dgreen2;
+ int iGreen2 = iGreen1 + iDGreen2;
+
+ int iBlue1 = (int)m_pencodingbitsRGB8->differential.blue1;
+ int iDBlue2 = m_pencodingbitsRGB8->differential.dblue2;
+ int iBlue2 = iBlue1 + iDBlue2;
+
+ if (iRed2 < 0 || iRed2 > 31)
+ {
+ InitFromEncodingBits_T();
+ }
+ else if (iGreen2 < 0 || iGreen2 > 31)
+ {
+ InitFromEncodingBits_H();
+ }
+ else if (iBlue2 < 0 || iBlue2 > 31)
+ {
+ InitFromEncodingBits_Planar();
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding if T mode is detected
+ //
+ void Block4x4Encoding_RGB8::InitFromEncodingBits_T(void)
+ {
+
+ m_mode = MODE_T;
+
+ unsigned char ucRed1 = (unsigned char)((m_pencodingbitsRGB8->t.red1a << 2) +
+ m_pencodingbitsRGB8->t.red1b);
+ unsigned char ucGreen1 = m_pencodingbitsRGB8->t.green1;
+ unsigned char ucBlue1 = m_pencodingbitsRGB8->t.blue1;
+
+ unsigned char ucRed2 = m_pencodingbitsRGB8->t.red2;
+ unsigned char ucGreen2 = m_pencodingbitsRGB8->t.green2;
+ unsigned char ucBlue2 = m_pencodingbitsRGB8->t.blue2;
+
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(ucRed1, ucGreen1, ucBlue1);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(ucRed2, ucGreen2, ucBlue2);
+
+ m_uiCW1 = (m_pencodingbitsRGB8->t.da << 1) + m_pencodingbitsRGB8->t.db;
+
+ Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors();
+
+ DecodePixels_T();
+
+ CalcBlockError();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding if H mode is detected
+ //
+ void Block4x4Encoding_RGB8::InitFromEncodingBits_H(void)
+ {
+
+ m_mode = MODE_H;
+
+ unsigned char ucRed1 = m_pencodingbitsRGB8->h.red1;
+ unsigned char ucGreen1 = (unsigned char)((m_pencodingbitsRGB8->h.green1a << 1) +
+ m_pencodingbitsRGB8->h.green1b);
+ unsigned char ucBlue1 = (unsigned char)((m_pencodingbitsRGB8->h.blue1a << 3) +
+ (m_pencodingbitsRGB8->h.blue1b << 1) +
+ m_pencodingbitsRGB8->h.blue1c);
+
+ unsigned char ucRed2 = m_pencodingbitsRGB8->h.red2;
+ unsigned char ucGreen2 = (unsigned char)((m_pencodingbitsRGB8->h.green2a << 1) +
+ m_pencodingbitsRGB8->h.green2b);
+ unsigned char ucBlue2 = m_pencodingbitsRGB8->h.blue2;
+
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(ucRed1, ucGreen1, ucBlue1);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(ucRed2, ucGreen2, ucBlue2);
+
+ // used to determine the LSB of the CW
+ unsigned int uiRGB1 = (unsigned int)(((int)ucRed1 << 16) + ((int)ucGreen1 << 8) + (int)ucBlue1);
+ unsigned int uiRGB2 = (unsigned int)(((int)ucRed2 << 16) + ((int)ucGreen2 << 8) + (int)ucBlue2);
+
+ m_uiCW1 = (m_pencodingbitsRGB8->h.da << 2) + (m_pencodingbitsRGB8->h.db << 1);
+ if (uiRGB1 >= uiRGB2)
+ {
+ m_uiCW1++;
+ }
+
+ Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors();
+
+ DecodePixels_H();
+
+ CalcBlockError();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding if Planar mode is detected
+ //
+ void Block4x4Encoding_RGB8::InitFromEncodingBits_Planar(void)
+ {
+
+ m_mode = MODE_PLANAR;
+
+ unsigned char ucOriginRed = m_pencodingbitsRGB8->planar.originRed;
+ unsigned char ucOriginGreen = (unsigned char)((m_pencodingbitsRGB8->planar.originGreen1 << 6) +
+ m_pencodingbitsRGB8->planar.originGreen2);
+ unsigned char ucOriginBlue = (unsigned char)((m_pencodingbitsRGB8->planar.originBlue1 << 5) +
+ (m_pencodingbitsRGB8->planar.originBlue2 << 3) +
+ (m_pencodingbitsRGB8->planar.originBlue3 << 1) +
+ m_pencodingbitsRGB8->planar.originBlue4);
+
+ unsigned char ucHorizRed = (unsigned char)((m_pencodingbitsRGB8->planar.horizRed1 << 1) +
+ m_pencodingbitsRGB8->planar.horizRed2);
+ unsigned char ucHorizGreen = m_pencodingbitsRGB8->planar.horizGreen;
+ unsigned char ucHorizBlue = (unsigned char)((m_pencodingbitsRGB8->planar.horizBlue1 << 5) +
+ m_pencodingbitsRGB8->planar.horizBlue2);
+
+ unsigned char ucVertRed = (unsigned char)((m_pencodingbitsRGB8->planar.vertRed1 << 3) +
+ m_pencodingbitsRGB8->planar.vertRed2);
+ unsigned char ucVertGreen = (unsigned char)((m_pencodingbitsRGB8->planar.vertGreen1 << 2) +
+ m_pencodingbitsRGB8->planar.vertGreen2);
+ unsigned char ucVertBlue = m_pencodingbitsRGB8->planar.vertBlue;
+
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromR6G7B6(ucOriginRed, ucOriginGreen, ucOriginBlue);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromR6G7B6(ucHorizRed, ucHorizGreen, ucHorizBlue);
+ m_frgbaColor3 = ColorFloatRGBA::ConvertFromR6G7B6(ucVertRed, ucVertGreen, ucVertBlue);
+
+ DecodePixels_Planar();
+
+ CalcBlockError();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ void Block4x4Encoding_RGB8::PerformIteration(float a_fEffort)
+ {
+ assert(!m_boolDone);
+
+ switch (m_uiEncodingIterations)
+ {
+ case 0:
+ Block4x4Encoding_ETC1::PerformFirstIteration();
+ if (m_boolDone)
+ {
+ break;
+ }
+ TryPlanar(0);
+ SetDoneIfPerfect();
+ if (m_boolDone)
+ {
+ break;
+ }
+ TryTAndH(0);
+ break;
+
+ case 1:
+ Block4x4Encoding_ETC1::TryDifferential(m_boolMostLikelyFlip, 1, 0, 0);
+ break;
+
+ case 2:
+ Block4x4Encoding_ETC1::TryIndividual(m_boolMostLikelyFlip, 1);
+ break;
+
+ case 3:
+ Block4x4Encoding_ETC1::TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0);
+ break;
+
+ case 4:
+ Block4x4Encoding_ETC1::TryIndividual(!m_boolMostLikelyFlip, 1);
+ break;
+
+ case 5:
+ TryPlanar(1);
+ if (a_fEffort <= 49.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 6:
+ TryTAndH(1);
+ if (a_fEffort <= 59.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 7:
+ Block4x4Encoding_ETC1::TryDegenerates1();
+ if (a_fEffort <= 69.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 8:
+ Block4x4Encoding_ETC1::TryDegenerates2();
+ if (a_fEffort <= 79.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 9:
+ Block4x4Encoding_ETC1::TryDegenerates3();
+ if (a_fEffort <= 89.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 10:
+ Block4x4Encoding_ETC1::TryDegenerates4();
+ m_boolDone = true;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ m_uiEncodingIterations++;
+
+ SetDoneIfPerfect();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try encoding in Planar mode
+ // save this encoding if it improves the error
+ //
+ void Block4x4Encoding_RGB8::TryPlanar(unsigned int a_uiRadius)
+ {
+ Block4x4Encoding_RGB8 encodingTry = *this;
+
+ // init "try"
+ {
+ encodingTry.m_mode = MODE_PLANAR;
+ encodingTry.m_boolDiff = true;
+ encodingTry.m_boolFlip = false;
+ }
+
+ encodingTry.CalculatePlanarCornerColors();
+
+ encodingTry.DecodePixels_Planar();
+
+ encodingTry.CalcBlockError();
+
+ if (a_uiRadius > 0)
+ {
+ encodingTry.TwiddlePlanar();
+ }
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = MODE_PLANAR;
+ m_boolDiff = true;
+ m_boolFlip = false;
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_frgbaColor3 = encodingTry.m_frgbaColor3;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try encoding in T mode or H mode
+ // save this encoding if it improves the error
+ //
+ void Block4x4Encoding_RGB8::TryTAndH(unsigned int a_uiRadius)
+ {
+
+ CalculateBaseColorsForTAndH();
+
+ TryT(a_uiRadius);
+
+ TryH(a_uiRadius);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // calculate original values for base colors
+ // store them in m_frgbaOriginalColor1 and m_frgbaOriginalColor2
+ //
+ void Block4x4Encoding_RGB8::CalculateBaseColorsForTAndH(void)
+ {
+
+ bool boolRGBX = m_pblockParent->GetImageSource()->GetErrorMetric() == ErrorMetric::RGBX;
+
+ ColorFloatRGBA frgbaBlockAverage = (m_frgbaSourceAverageLeft + m_frgbaSourceAverageRight) * 0.5f;
+
+ // find pixel farthest from average gray line
+ unsigned int uiFarthestPixel = 0;
+ float fFarthestGrayDistance2 = 0.0f;
+ unsigned int uiTransparentPixels = 0;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ // don't count transparent
+ if (m_pafrgbaSource[uiPixel].fA == 0.0f && !boolRGBX)
+ {
+ uiTransparentPixels++;
+ }
+ else
+ {
+ float fGrayDistance2 = CalcGrayDistance2(m_pafrgbaSource[uiPixel], frgbaBlockAverage);
+
+ if (fGrayDistance2 > fFarthestGrayDistance2)
+ {
+ uiFarthestPixel = uiPixel;
+ fFarthestGrayDistance2 = fGrayDistance2;
+ }
+ }
+ }
+ // a transparent block should not reach this method
+ assert(uiTransparentPixels < PIXELS);
+
+ // set the original base colors to:
+ // half way to the farthest pixel and
+ // the mirror color on the other side of the average
+ ColorFloatRGBA frgbaOffset = (m_pafrgbaSource[uiFarthestPixel] - frgbaBlockAverage) * 0.5f;
+ m_frgbaOriginalColor1_TAndH = (frgbaBlockAverage + frgbaOffset).QuantizeR4G4B4();
+ m_frgbaOriginalColor2_TAndH = (frgbaBlockAverage - frgbaOffset).ClampRGB().QuantizeR4G4B4(); // the "other side" might be out of range
+
+ // move base colors to find best fit
+ for (unsigned int uiIteration = 0; uiIteration < 10; uiIteration++)
+ {
+ // find the center of pixels closest to each color
+ float fPixelsCloserToColor1 = 0.0f;
+ ColorFloatRGBA frgbSumPixelsCloserToColor1;
+ float fPixelsCloserToColor2 = 0.0f;
+ ColorFloatRGBA frgbSumPixelsCloserToColor2;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ // don't count transparent pixels
+ if (m_pafrgbaSource[uiPixel].fA == 0.0f)
+ {
+ continue;
+ }
+
+ float fGrayDistance2ToColor1 = CalcGrayDistance2(m_pafrgbaSource[uiPixel], m_frgbaOriginalColor1_TAndH);
+ float fGrayDistance2ToColor2 = CalcGrayDistance2(m_pafrgbaSource[uiPixel], m_frgbaOriginalColor2_TAndH);
+
+ ColorFloatRGBA frgbaAlphaWeightedSource = m_pafrgbaSource[uiPixel] * m_pafrgbaSource[uiPixel].fA;
+
+ if (fGrayDistance2ToColor1 <= fGrayDistance2ToColor2)
+ {
+ fPixelsCloserToColor1 += m_pafrgbaSource[uiPixel].fA;
+ frgbSumPixelsCloserToColor1 = frgbSumPixelsCloserToColor1 + frgbaAlphaWeightedSource;
+ }
+ else
+ {
+ fPixelsCloserToColor2 += m_pafrgbaSource[uiPixel].fA;
+ frgbSumPixelsCloserToColor2 = frgbSumPixelsCloserToColor2 + frgbaAlphaWeightedSource;
+ }
+ }
+ if (fPixelsCloserToColor1 == 0.0f || fPixelsCloserToColor2 == 0.0f)
+ {
+ break;
+ }
+
+ ColorFloatRGBA frgbAvgColor1Pixels = (frgbSumPixelsCloserToColor1 * (1.0f / fPixelsCloserToColor1)).QuantizeR4G4B4();
+ ColorFloatRGBA frgbAvgColor2Pixels = (frgbSumPixelsCloserToColor2 * (1.0f / fPixelsCloserToColor2)).QuantizeR4G4B4();
+
+ if (frgbAvgColor1Pixels.fR == m_frgbaOriginalColor1_TAndH.fR &&
+ frgbAvgColor1Pixels.fG == m_frgbaOriginalColor1_TAndH.fG &&
+ frgbAvgColor1Pixels.fB == m_frgbaOriginalColor1_TAndH.fB &&
+ frgbAvgColor2Pixels.fR == m_frgbaOriginalColor2_TAndH.fR &&
+ frgbAvgColor2Pixels.fG == m_frgbaOriginalColor2_TAndH.fG &&
+ frgbAvgColor2Pixels.fB == m_frgbaOriginalColor2_TAndH.fB)
+ {
+ break;
+ }
+
+ m_frgbaOriginalColor1_TAndH = frgbAvgColor1Pixels;
+ m_frgbaOriginalColor2_TAndH = frgbAvgColor2Pixels;
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try encoding in T mode
+ // save this encoding if it improves the error
+ //
+ // since pixels that use base color1 don't use the distance table, color1 and color2 can be twiddled independently
+ // better encoding can be found if TWIDDLE_RADIUS is set to 2, but it will be much slower
+ //
+ void Block4x4Encoding_RGB8::TryT(unsigned int a_uiRadius)
+ {
+ Block4x4Encoding_RGB8 encodingTry = *this;
+
+ // init "try"
+ {
+ encodingTry.m_mode = MODE_T;
+ encodingTry.m_boolDiff = true;
+ encodingTry.m_boolFlip = false;
+ encodingTry.m_fError = FLT_MAX;
+ }
+
+ int iColor1Red = m_frgbaOriginalColor1_TAndH.IntRed(15.0f);
+ int iColor1Green = m_frgbaOriginalColor1_TAndH.IntGreen(15.0f);
+ int iColor1Blue = m_frgbaOriginalColor1_TAndH.IntBlue(15.0f);
+
+ int iMinRed1 = iColor1Red - (int)a_uiRadius;
+ if (iMinRed1 < 0)
+ {
+ iMinRed1 = 0;
+ }
+ int iMaxRed1 = iColor1Red + (int)a_uiRadius;
+ if (iMaxRed1 > 15)
+ {
+ iMinRed1 = 15;
+ }
+
+ int iMinGreen1 = iColor1Green - (int)a_uiRadius;
+ if (iMinGreen1 < 0)
+ {
+ iMinGreen1 = 0;
+ }
+ int iMaxGreen1 = iColor1Green + (int)a_uiRadius;
+ if (iMaxGreen1 > 15)
+ {
+ iMinGreen1 = 15;
+ }
+
+ int iMinBlue1 = iColor1Blue - (int)a_uiRadius;
+ if (iMinBlue1 < 0)
+ {
+ iMinBlue1 = 0;
+ }
+ int iMaxBlue1 = iColor1Blue + (int)a_uiRadius;
+ if (iMaxBlue1 > 15)
+ {
+ iMinBlue1 = 15;
+ }
+
+ int iColor2Red = m_frgbaOriginalColor2_TAndH.IntRed(15.0f);
+ int iColor2Green = m_frgbaOriginalColor2_TAndH.IntGreen(15.0f);
+ int iColor2Blue = m_frgbaOriginalColor2_TAndH.IntBlue(15.0f);
+
+ int iMinRed2 = iColor2Red - (int)a_uiRadius;
+ if (iMinRed2 < 0)
+ {
+ iMinRed2 = 0;
+ }
+ int iMaxRed2 = iColor2Red + (int)a_uiRadius;
+ if (iMaxRed2 > 15)
+ {
+ iMinRed2 = 15;
+ }
+
+ int iMinGreen2 = iColor2Green - (int)a_uiRadius;
+ if (iMinGreen2 < 0)
+ {
+ iMinGreen2 = 0;
+ }
+ int iMaxGreen2 = iColor2Green + (int)a_uiRadius;
+ if (iMaxGreen2 > 15)
+ {
+ iMinGreen2 = 15;
+ }
+
+ int iMinBlue2 = iColor2Blue - (int)a_uiRadius;
+ if (iMinBlue2 < 0)
+ {
+ iMinBlue2 = 0;
+ }
+ int iMaxBlue2 = iColor2Blue + (int)a_uiRadius;
+ if (iMaxBlue2 > 15)
+ {
+ iMinBlue2 = 15;
+ }
+
+ for (unsigned int uiDistance = 0; uiDistance < TH_DISTANCES; uiDistance++)
+ {
+ encodingTry.m_uiCW1 = uiDistance;
+
+ // twiddle m_frgbaOriginalColor2_TAndH
+ // twiddle color2 first, since it affects 3 selectors, while color1 only affects one selector
+ //
+ for (int iRed2 = iMinRed2; iRed2 <= iMaxRed2; iRed2++)
+ {
+ for (int iGreen2 = iMinGreen2; iGreen2 <= iMaxGreen2; iGreen2++)
+ {
+ for (int iBlue2 = iMinBlue2; iBlue2 <= iMaxBlue2; iBlue2++)
+ {
+ for (unsigned int uiBaseColorSwaps = 0; uiBaseColorSwaps < 2; uiBaseColorSwaps++)
+ {
+ if (uiBaseColorSwaps == 0)
+ {
+ encodingTry.m_frgbaColor1 = m_frgbaOriginalColor1_TAndH;
+ encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2);
+ }
+ else
+ {
+ encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2);
+ encodingTry.m_frgbaColor2 = m_frgbaOriginalColor1_TAndH;
+ }
+
+ encodingTry.TryT_BestSelectorCombination();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = encodingTry.m_mode;
+ m_boolDiff = encodingTry.m_boolDiff;
+ m_boolFlip = encodingTry.m_boolFlip;
+
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_uiCW1 = encodingTry.m_uiCW1;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+ }
+ }
+ }
+ }
+
+ // twiddle m_frgbaOriginalColor1_TAndH
+ for (int iRed1 = iMinRed1; iRed1 <= iMaxRed1; iRed1++)
+ {
+ for (int iGreen1 = iMinGreen1; iGreen1 <= iMaxGreen1; iGreen1++)
+ {
+ for (int iBlue1 = iMinBlue1; iBlue1 <= iMaxBlue1; iBlue1++)
+ {
+ for (unsigned int uiBaseColorSwaps = 0; uiBaseColorSwaps < 2; uiBaseColorSwaps++)
+ {
+ if (uiBaseColorSwaps == 0)
+ {
+ encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1);
+ encodingTry.m_frgbaColor2 = m_frgbaOriginalColor2_TAndH;
+ }
+ else
+ {
+ encodingTry.m_frgbaColor1 = m_frgbaOriginalColor2_TAndH;
+ encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1);
+ }
+
+ encodingTry.TryT_BestSelectorCombination();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = encodingTry.m_mode;
+ m_boolDiff = encodingTry.m_boolDiff;
+ m_boolFlip = encodingTry.m_boolFlip;
+
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_uiCW1 = encodingTry.m_uiCW1;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+ }
+ }
+ }
+ }
+
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find best selector combination for TryT
+ // called on an encodingTry
+ //
+ void Block4x4Encoding_RGB8::TryT_BestSelectorCombination(void)
+ {
+
+ float fDistance = s_afTHDistanceTable[m_uiCW1];
+
+ unsigned int auiBestPixelSelectors[PIXELS];
+ float afBestPixelErrors[PIXELS] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
+ FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
+ ColorFloatRGBA afrgbaBestDecodedPixels[PIXELS];
+ ColorFloatRGBA afrgbaDecodedPixel[SELECTORS];
+
+ assert(SELECTORS == 4);
+ afrgbaDecodedPixel[0] = m_frgbaColor1;
+ afrgbaDecodedPixel[1] = (m_frgbaColor2 + fDistance).ClampRGB();
+ afrgbaDecodedPixel[2] = m_frgbaColor2;
+ afrgbaDecodedPixel[3] = (m_frgbaColor2 - fDistance).ClampRGB();
+
+ // try each selector
+ for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
+ {
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+
+ float fPixelError = CalcPixelError(afrgbaDecodedPixel[uiSelector], m_afDecodedAlphas[uiPixel],
+ m_pafrgbaSource[uiPixel]);
+
+ if (fPixelError < afBestPixelErrors[uiPixel])
+ {
+ afBestPixelErrors[uiPixel] = fPixelError;
+ auiBestPixelSelectors[uiPixel] = uiSelector;
+ afrgbaBestDecodedPixels[uiPixel] = afrgbaDecodedPixel[uiSelector];
+ }
+ }
+ }
+
+
+ // add up all of the pixel errors
+ float fBlockError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ fBlockError += afBestPixelErrors[uiPixel];
+ }
+
+ if (fBlockError < m_fError)
+ {
+ m_fError = fBlockError;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = auiBestPixelSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = afrgbaBestDecodedPixels[uiPixel];
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try encoding in T mode
+ // save this encoding if it improves the error
+ //
+ // since all pixels use the distance table, color1 and color2 can NOT be twiddled independently
+ // TWIDDLE_RADIUS of 2 is WAY too slow
+ //
+ void Block4x4Encoding_RGB8::TryH(unsigned int a_uiRadius)
+ {
+ Block4x4Encoding_RGB8 encodingTry = *this;
+
+ // init "try"
+ {
+ encodingTry.m_mode = MODE_H;
+ encodingTry.m_boolDiff = true;
+ encodingTry.m_boolFlip = false;
+ encodingTry.m_fError = FLT_MAX;
+ }
+
+ int iColor1Red = m_frgbaOriginalColor1_TAndH.IntRed(15.0f);
+ int iColor1Green = m_frgbaOriginalColor1_TAndH.IntGreen(15.0f);
+ int iColor1Blue = m_frgbaOriginalColor1_TAndH.IntBlue(15.0f);
+
+ int iMinRed1 = iColor1Red - (int)a_uiRadius;
+ if (iMinRed1 < 0)
+ {
+ iMinRed1 = 0;
+ }
+ int iMaxRed1 = iColor1Red + (int)a_uiRadius;
+ if (iMaxRed1 > 15)
+ {
+ iMinRed1 = 15;
+ }
+
+ int iMinGreen1 = iColor1Green - (int)a_uiRadius;
+ if (iMinGreen1 < 0)
+ {
+ iMinGreen1 = 0;
+ }
+ int iMaxGreen1 = iColor1Green + (int)a_uiRadius;
+ if (iMaxGreen1 > 15)
+ {
+ iMinGreen1 = 15;
+ }
+
+ int iMinBlue1 = iColor1Blue - (int)a_uiRadius;
+ if (iMinBlue1 < 0)
+ {
+ iMinBlue1 = 0;
+ }
+ int iMaxBlue1 = iColor1Blue + (int)a_uiRadius;
+ if (iMaxBlue1 > 15)
+ {
+ iMinBlue1 = 15;
+ }
+
+ int iColor2Red = m_frgbaOriginalColor2_TAndH.IntRed(15.0f);
+ int iColor2Green = m_frgbaOriginalColor2_TAndH.IntGreen(15.0f);
+ int iColor2Blue = m_frgbaOriginalColor2_TAndH.IntBlue(15.0f);
+
+ int iMinRed2 = iColor2Red - (int)a_uiRadius;
+ if (iMinRed2 < 0)
+ {
+ iMinRed2 = 0;
+ }
+ int iMaxRed2 = iColor2Red + (int)a_uiRadius;
+ if (iMaxRed2 > 15)
+ {
+ iMinRed2 = 15;
+ }
+
+ int iMinGreen2 = iColor2Green - (int)a_uiRadius;
+ if (iMinGreen2 < 0)
+ {
+ iMinGreen2 = 0;
+ }
+ int iMaxGreen2 = iColor2Green + (int)a_uiRadius;
+ if (iMaxGreen2 > 15)
+ {
+ iMinGreen2 = 15;
+ }
+
+ int iMinBlue2 = iColor2Blue - (int)a_uiRadius;
+ if (iMinBlue2 < 0)
+ {
+ iMinBlue2 = 0;
+ }
+ int iMaxBlue2 = iColor2Blue + (int)a_uiRadius;
+ if (iMaxBlue2 > 15)
+ {
+ iMinBlue2 = 15;
+ }
+
+ for (unsigned int uiDistance = 0; uiDistance < TH_DISTANCES; uiDistance++)
+ {
+ encodingTry.m_uiCW1 = uiDistance;
+
+ // twiddle m_frgbaOriginalColor1_TAndH
+ for (int iRed1 = iMinRed1; iRed1 <= iMaxRed1; iRed1++)
+ {
+ for (int iGreen1 = iMinGreen1; iGreen1 <= iMaxGreen1; iGreen1++)
+ {
+ for (int iBlue1 = iMinBlue1; iBlue1 <= iMaxBlue1; iBlue1++)
+ {
+ encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1);
+ encodingTry.m_frgbaColor2 = m_frgbaOriginalColor2_TAndH;
+
+ // if color1 == color2, H encoding issues can pop up, so abort
+ if (iRed1 == iColor2Red && iGreen1 == iColor2Green && iBlue1 == iColor2Blue)
+ {
+ continue;
+ }
+
+ encodingTry.TryH_BestSelectorCombination();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = encodingTry.m_mode;
+ m_boolDiff = encodingTry.m_boolDiff;
+ m_boolFlip = encodingTry.m_boolFlip;
+
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_uiCW1 = encodingTry.m_uiCW1;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+ }
+ }
+ }
+
+ // twiddle m_frgbaOriginalColor2_TAndH
+ for (int iRed2 = iMinRed2; iRed2 <= iMaxRed2; iRed2++)
+ {
+ for (int iGreen2 = iMinGreen2; iGreen2 <= iMaxGreen2; iGreen2++)
+ {
+ for (int iBlue2 = iMinBlue2; iBlue2 <= iMaxBlue2; iBlue2++)
+ {
+ encodingTry.m_frgbaColor1 = m_frgbaOriginalColor1_TAndH;
+ encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2);
+
+ // if color1 == color2, H encoding issues can pop up, so abort
+ if (iRed2 == iColor1Red && iGreen2 == iColor1Green && iBlue2 == iColor1Blue)
+ {
+ continue;
+ }
+
+ encodingTry.TryH_BestSelectorCombination();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = encodingTry.m_mode;
+ m_boolDiff = encodingTry.m_boolDiff;
+ m_boolFlip = encodingTry.m_boolFlip;
+
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_uiCW1 = encodingTry.m_uiCW1;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+ }
+ }
+ }
+
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find best selector combination for TryH
+ // called on an encodingTry
+ //
+ void Block4x4Encoding_RGB8::TryH_BestSelectorCombination(void)
+ {
+
+ float fDistance = s_afTHDistanceTable[m_uiCW1];
+
+ unsigned int auiBestPixelSelectors[PIXELS];
+ float afBestPixelErrors[PIXELS] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
+ FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
+ ColorFloatRGBA afrgbaBestDecodedPixels[PIXELS];
+ ColorFloatRGBA afrgbaDecodedPixel[SELECTORS];
+
+ assert(SELECTORS == 4);
+ afrgbaDecodedPixel[0] = (m_frgbaColor1 + fDistance).ClampRGB();
+ afrgbaDecodedPixel[1] = (m_frgbaColor1 - fDistance).ClampRGB();
+ afrgbaDecodedPixel[2] = (m_frgbaColor2 + fDistance).ClampRGB();
+ afrgbaDecodedPixel[3] = (m_frgbaColor2 - fDistance).ClampRGB();
+
+ // try each selector
+ for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
+ {
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+
+ float fPixelError = CalcPixelError(afrgbaDecodedPixel[uiSelector], m_afDecodedAlphas[uiPixel],
+ m_pafrgbaSource[uiPixel]);
+
+ if (fPixelError < afBestPixelErrors[uiPixel])
+ {
+ afBestPixelErrors[uiPixel] = fPixelError;
+ auiBestPixelSelectors[uiPixel] = uiSelector;
+ afrgbaBestDecodedPixels[uiPixel] = afrgbaDecodedPixel[uiSelector];
+ }
+ }
+ }
+
+
+ // add up all of the pixel errors
+ float fBlockError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ fBlockError += afBestPixelErrors[uiPixel];
+ }
+
+ if (fBlockError < m_fError)
+ {
+ m_fError = fBlockError;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = auiBestPixelSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = afrgbaBestDecodedPixels[uiPixel];
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // use linear regression to find the best fit for colors along the edges of the 4x4 block
+ //
+ void Block4x4Encoding_RGB8::CalculatePlanarCornerColors(void)
+ {
+ ColorFloatRGBA afrgbaRegression[MAX_PLANAR_REGRESSION_SIZE];
+ ColorFloatRGBA frgbaSlope;
+ ColorFloatRGBA frgbaOffset;
+
+ // top edge
+ afrgbaRegression[0] = m_pafrgbaSource[0];
+ afrgbaRegression[1] = m_pafrgbaSource[4];
+ afrgbaRegression[2] = m_pafrgbaSource[8];
+ afrgbaRegression[3] = m_pafrgbaSource[12];
+ ColorRegression(afrgbaRegression, 4, &frgbaSlope, &frgbaOffset);
+ m_frgbaColor1 = frgbaOffset;
+ m_frgbaColor2 = (frgbaSlope * 4.0f) + frgbaOffset;
+
+ // left edge
+ afrgbaRegression[0] = m_pafrgbaSource[0];
+ afrgbaRegression[1] = m_pafrgbaSource[1];
+ afrgbaRegression[2] = m_pafrgbaSource[2];
+ afrgbaRegression[3] = m_pafrgbaSource[3];
+ ColorRegression(afrgbaRegression, 4, &frgbaSlope, &frgbaOffset);
+ m_frgbaColor1 = (m_frgbaColor1 + frgbaOffset) * 0.5f; // average with top edge
+ m_frgbaColor3 = (frgbaSlope * 4.0f) + frgbaOffset;
+
+ // right edge
+ afrgbaRegression[0] = m_pafrgbaSource[12];
+ afrgbaRegression[1] = m_pafrgbaSource[13];
+ afrgbaRegression[2] = m_pafrgbaSource[14];
+ afrgbaRegression[3] = m_pafrgbaSource[15];
+ ColorRegression(afrgbaRegression, 4, &frgbaSlope, &frgbaOffset);
+ m_frgbaColor2 = (m_frgbaColor2 + frgbaOffset) * 0.5f; // average with top edge
+
+ // bottom edge
+ afrgbaRegression[0] = m_pafrgbaSource[3];
+ afrgbaRegression[1] = m_pafrgbaSource[7];
+ afrgbaRegression[2] = m_pafrgbaSource[11];
+ afrgbaRegression[3] = m_pafrgbaSource[15];
+ ColorRegression(afrgbaRegression, 4, &frgbaSlope, &frgbaOffset);
+ m_frgbaColor3 = (m_frgbaColor3 + frgbaOffset) * 0.5f; // average with left edge
+
+ // quantize corner colors to 6/7/6
+ m_frgbaColor1 = m_frgbaColor1.QuantizeR6G7B6();
+ m_frgbaColor2 = m_frgbaColor2.QuantizeR6G7B6();
+ m_frgbaColor3 = m_frgbaColor3.QuantizeR6G7B6();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try different corner colors by slightly changing R, G and B independently
+ //
+ // R, G and B decoding and errors are independent, so R, G and B twiddles can be independent
+ //
+ // return true if improvement
+ //
+ bool Block4x4Encoding_RGB8::TwiddlePlanar(void)
+ {
+ bool boolImprovement = false;
+
+ while (TwiddlePlanarR())
+ {
+ boolImprovement = true;
+ }
+
+ while (TwiddlePlanarG())
+ {
+ boolImprovement = true;
+ }
+
+ while (TwiddlePlanarB())
+ {
+ boolImprovement = true;
+ }
+
+ return boolImprovement;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try different corner colors by slightly changing R
+ //
+ bool Block4x4Encoding_RGB8::TwiddlePlanarR()
+ {
+ bool boolImprovement = false;
+
+ Block4x4Encoding_RGB8 encodingTry = *this;
+
+ // init "try"
+ {
+ encodingTry.m_mode = MODE_PLANAR;
+ encodingTry.m_boolDiff = true;
+ encodingTry.m_boolFlip = false;
+ }
+
+ int iOriginRed = encodingTry.m_frgbaColor1.IntRed(63.0f);
+ int iHorizRed = encodingTry.m_frgbaColor2.IntRed(63.0f);
+ int iVertRed = encodingTry.m_frgbaColor3.IntRed(63.0f);
+
+ for (int iTryOriginRed = iOriginRed - 1; iTryOriginRed <= iOriginRed + 1; iTryOriginRed++)
+ {
+ // check for out of range
+ if (iTryOriginRed < 0 || iTryOriginRed > 63)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor1.fR = ((iTryOriginRed << 2) + (iTryOriginRed >> 4)) / 255.0f;
+
+ for (int iTryHorizRed = iHorizRed - 1; iTryHorizRed <= iHorizRed + 1; iTryHorizRed++)
+ {
+ // check for out of range
+ if (iTryHorizRed < 0 || iTryHorizRed > 63)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor2.fR = ((iTryHorizRed << 2) + (iTryHorizRed >> 4)) / 255.0f;
+
+ for (int iTryVertRed = iVertRed - 1; iTryVertRed <= iVertRed + 1; iTryVertRed++)
+ {
+ // check for out of range
+ if (iTryVertRed < 0 || iTryVertRed > 63)
+ {
+ continue;
+ }
+
+ // don't bother with null twiddle
+ if (iTryOriginRed == iOriginRed && iTryHorizRed == iHorizRed && iTryVertRed == iVertRed)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor3.fR = ((iTryVertRed << 2) + (iTryVertRed >> 4)) / 255.0f;
+
+ encodingTry.DecodePixels_Planar();
+
+ encodingTry.CalcBlockError();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = MODE_PLANAR;
+ m_boolDiff = true;
+ m_boolFlip = false;
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_frgbaColor3 = encodingTry.m_frgbaColor3;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+
+ boolImprovement = true;
+ }
+ }
+ }
+ }
+
+ return boolImprovement;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try different corner colors by slightly changing G
+ //
+ bool Block4x4Encoding_RGB8::TwiddlePlanarG()
+ {
+ bool boolImprovement = false;
+
+ Block4x4Encoding_RGB8 encodingTry = *this;
+
+ // init "try"
+ {
+ encodingTry.m_mode = MODE_PLANAR;
+ encodingTry.m_boolDiff = true;
+ encodingTry.m_boolFlip = false;
+ }
+
+ int iOriginGreen = encodingTry.m_frgbaColor1.IntGreen(127.0f);
+ int iHorizGreen = encodingTry.m_frgbaColor2.IntGreen(127.0f);
+ int iVertGreen = encodingTry.m_frgbaColor3.IntGreen(127.0f);
+
+ for (int iTryOriginGreen = iOriginGreen - 1; iTryOriginGreen <= iOriginGreen + 1; iTryOriginGreen++)
+ {
+ // check for out of range
+ if (iTryOriginGreen < 0 || iTryOriginGreen > 127)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor1.fG = ((iTryOriginGreen << 1) + (iTryOriginGreen >> 6)) / 255.0f;
+
+ for (int iTryHorizGreen = iHorizGreen - 1; iTryHorizGreen <= iHorizGreen + 1; iTryHorizGreen++)
+ {
+ // check for out of range
+ if (iTryHorizGreen < 0 || iTryHorizGreen > 127)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor2.fG = ((iTryHorizGreen << 1) + (iTryHorizGreen >> 6)) / 255.0f;
+
+ for (int iTryVertGreen = iVertGreen - 1; iTryVertGreen <= iVertGreen + 1; iTryVertGreen++)
+ {
+ // check for out of range
+ if (iTryVertGreen < 0 || iTryVertGreen > 127)
+ {
+ continue;
+ }
+
+ // don't bother with null twiddle
+ if (iTryOriginGreen == iOriginGreen &&
+ iTryHorizGreen == iHorizGreen &&
+ iTryVertGreen == iVertGreen)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor3.fG = ((iTryVertGreen << 1) + (iTryVertGreen >> 6)) / 255.0f;
+
+ encodingTry.DecodePixels_Planar();
+
+ encodingTry.CalcBlockError();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = MODE_PLANAR;
+ m_boolDiff = true;
+ m_boolFlip = false;
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_frgbaColor3 = encodingTry.m_frgbaColor3;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+
+ boolImprovement = true;
+ }
+ }
+ }
+ }
+
+ return boolImprovement;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try different corner colors by slightly changing B
+ //
+ bool Block4x4Encoding_RGB8::TwiddlePlanarB()
+ {
+ bool boolImprovement = false;
+
+ Block4x4Encoding_RGB8 encodingTry = *this;
+
+ // init "try"
+ {
+ encodingTry.m_mode = MODE_PLANAR;
+ encodingTry.m_boolDiff = true;
+ encodingTry.m_boolFlip = false;
+ }
+
+ int iOriginBlue = encodingTry.m_frgbaColor1.IntBlue(63.0f);
+ int iHorizBlue = encodingTry.m_frgbaColor2.IntBlue(63.0f);
+ int iVertBlue = encodingTry.m_frgbaColor3.IntBlue(63.0f);
+
+ for (int iTryOriginBlue = iOriginBlue - 1; iTryOriginBlue <= iOriginBlue + 1; iTryOriginBlue++)
+ {
+ // check for out of range
+ if (iTryOriginBlue < 0 || iTryOriginBlue > 63)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor1.fB = ((iTryOriginBlue << 2) + (iTryOriginBlue >> 4)) / 255.0f;
+
+ for (int iTryHorizBlue = iHorizBlue - 1; iTryHorizBlue <= iHorizBlue + 1; iTryHorizBlue++)
+ {
+ // check for out of range
+ if (iTryHorizBlue < 0 || iTryHorizBlue > 63)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor2.fB = ((iTryHorizBlue << 2) + (iTryHorizBlue >> 4)) / 255.0f;
+
+ for (int iTryVertBlue = iVertBlue - 1; iTryVertBlue <= iVertBlue + 1; iTryVertBlue++)
+ {
+ // check for out of range
+ if (iTryVertBlue < 0 || iTryVertBlue > 63)
+ {
+ continue;
+ }
+
+ // don't bother with null twiddle
+ if (iTryOriginBlue == iOriginBlue && iTryHorizBlue == iHorizBlue && iTryVertBlue == iVertBlue)
+ {
+ continue;
+ }
+
+ encodingTry.m_frgbaColor3.fB = ((iTryVertBlue << 2) + (iTryVertBlue >> 4)) / 255.0f;
+
+ encodingTry.DecodePixels_Planar();
+
+ encodingTry.CalcBlockError();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = MODE_PLANAR;
+ m_boolDiff = true;
+ m_boolFlip = false;
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_frgbaColor3 = encodingTry.m_frgbaColor3;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+
+ boolImprovement = true;
+ }
+ }
+ }
+ }
+
+ return boolImprovement;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state
+ //
+ void Block4x4Encoding_RGB8::SetEncodingBits(void)
+ {
+
+ switch (m_mode)
+ {
+ case MODE_ETC1:
+ Block4x4Encoding_ETC1::SetEncodingBits();
+ break;
+
+ case MODE_T:
+ SetEncodingBits_T();
+ break;
+
+ case MODE_H:
+ SetEncodingBits_H();
+ break;
+
+ case MODE_PLANAR:
+ SetEncodingBits_Planar();
+ break;
+
+ default:
+ assert(false);
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state for T mode
+ //
+ void Block4x4Encoding_RGB8::SetEncodingBits_T(void)
+ {
+ static const bool SANITY_CHECK = true;
+
+ assert(m_mode == MODE_T);
+ assert(m_boolDiff == true);
+
+ unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(15.0f);
+ unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f);
+ unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f);
+
+ unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(15.0f);
+ unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f);
+ unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f);
+
+ m_pencodingbitsRGB8->t.red1a = uiRed1 >> 2;
+ m_pencodingbitsRGB8->t.red1b = uiRed1;
+ m_pencodingbitsRGB8->t.green1 = uiGreen1;
+ m_pencodingbitsRGB8->t.blue1 = uiBlue1;
+
+ m_pencodingbitsRGB8->t.red2 = uiRed2;
+ m_pencodingbitsRGB8->t.green2 = uiGreen2;
+ m_pencodingbitsRGB8->t.blue2 = uiBlue2;
+
+ m_pencodingbitsRGB8->t.da = m_uiCW1 >> 1;
+ m_pencodingbitsRGB8->t.db = m_uiCW1;
+
+ m_pencodingbitsRGB8->t.diff = 1;
+
+ Block4x4Encoding_ETC1::SetEncodingBits_Selectors();
+
+ // create an invalid R differential to trigger T mode
+ m_pencodingbitsRGB8->t.detect1 = 0;
+ m_pencodingbitsRGB8->t.detect2 = 0;
+ int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+ if (iRed2 >= 4)
+ {
+ m_pencodingbitsRGB8->t.detect1 = 7;
+ m_pencodingbitsRGB8->t.detect2 = 0;
+ }
+ else
+ {
+ m_pencodingbitsRGB8->t.detect1 = 0;
+ m_pencodingbitsRGB8->t.detect2 = 1;
+ }
+
+ if (SANITY_CHECK)
+ {
+ iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+
+ // make sure red overflows
+ assert(iRed2 < 0 || iRed2 > 31);
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state for H mode
+ //
+ // colors and selectors may need to swap in order to generate lsb of distance index
+ //
+ void Block4x4Encoding_RGB8::SetEncodingBits_H(void)
+ {
+ static const bool SANITY_CHECK = true;
+
+ assert(m_mode == MODE_H);
+ assert(m_boolDiff == true);
+
+ unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(15.0f);
+ unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f);
+ unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f);
+
+ unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(15.0f);
+ unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f);
+ unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f);
+
+ unsigned int uiColor1 = (uiRed1 << 16) + (uiGreen1 << 8) + uiBlue1;
+ unsigned int uiColor2 = (uiRed2 << 16) + (uiGreen2 << 8) + uiBlue2;
+
+ bool boolOddDistance = m_uiCW1 & 1;
+ bool boolSwapColors = (uiColor1 < uiColor2) ^ !boolOddDistance;
+
+ if (boolSwapColors)
+ {
+ m_pencodingbitsRGB8->h.red1 = uiRed2;
+ m_pencodingbitsRGB8->h.green1a = uiGreen2 >> 1;
+ m_pencodingbitsRGB8->h.green1b = uiGreen2;
+ m_pencodingbitsRGB8->h.blue1a = uiBlue2 >> 3;
+ m_pencodingbitsRGB8->h.blue1b = uiBlue2 >> 1;
+ m_pencodingbitsRGB8->h.blue1c = uiBlue2;
+
+ m_pencodingbitsRGB8->h.red2 = uiRed1;
+ m_pencodingbitsRGB8->h.green2a = uiGreen1 >> 1;
+ m_pencodingbitsRGB8->h.green2b = uiGreen1;
+ m_pencodingbitsRGB8->h.blue2 = uiBlue1;
+
+ m_pencodingbitsRGB8->h.da = m_uiCW1 >> 2;
+ m_pencodingbitsRGB8->h.db = m_uiCW1 >> 1;
+ }
+ else
+ {
+ m_pencodingbitsRGB8->h.red1 = uiRed1;
+ m_pencodingbitsRGB8->h.green1a = uiGreen1 >> 1;
+ m_pencodingbitsRGB8->h.green1b = uiGreen1;
+ m_pencodingbitsRGB8->h.blue1a = uiBlue1 >> 3;
+ m_pencodingbitsRGB8->h.blue1b = uiBlue1 >> 1;
+ m_pencodingbitsRGB8->h.blue1c = uiBlue1;
+
+ m_pencodingbitsRGB8->h.red2 = uiRed2;
+ m_pencodingbitsRGB8->h.green2a = uiGreen2 >> 1;
+ m_pencodingbitsRGB8->h.green2b = uiGreen2;
+ m_pencodingbitsRGB8->h.blue2 = uiBlue2;
+
+ m_pencodingbitsRGB8->h.da = m_uiCW1 >> 2;
+ m_pencodingbitsRGB8->h.db = m_uiCW1 >> 1;
+ }
+
+ m_pencodingbitsRGB8->h.diff = 1;
+
+ Block4x4Encoding_ETC1::SetEncodingBits_Selectors();
+
+ if (boolSwapColors)
+ {
+ m_pencodingbitsRGB8->h.selectors ^= 0x0000FFFF;
+ }
+
+ // create an invalid R differential to trigger T mode
+ m_pencodingbitsRGB8->h.detect1 = 0;
+ m_pencodingbitsRGB8->h.detect2 = 0;
+ m_pencodingbitsRGB8->h.detect3 = 0;
+ int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+ int iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2;
+ if (iRed2 < 0 || iRed2 > 31)
+ {
+ m_pencodingbitsRGB8->h.detect1 = 1;
+ }
+ if (iGreen2 >= 4)
+ {
+ m_pencodingbitsRGB8->h.detect2 = 7;
+ m_pencodingbitsRGB8->h.detect3 = 0;
+ }
+ else
+ {
+ m_pencodingbitsRGB8->h.detect2 = 0;
+ m_pencodingbitsRGB8->h.detect3 = 1;
+ }
+
+ if (SANITY_CHECK)
+ {
+ iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+ iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2;
+
+ // make sure red doesn't overflow and green does
+ assert(iRed2 >= 0 && iRed2 <= 31);
+ assert(iGreen2 < 0 || iGreen2 > 31);
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state for Planar mode
+ //
+ void Block4x4Encoding_RGB8::SetEncodingBits_Planar(void)
+ {
+ static const bool SANITY_CHECK = true;
+
+ assert(m_mode == MODE_PLANAR);
+ assert(m_boolDiff == true);
+
+ unsigned int uiOriginRed = (unsigned int)m_frgbaColor1.IntRed(63.0f);
+ unsigned int uiOriginGreen = (unsigned int)m_frgbaColor1.IntGreen(127.0f);
+ unsigned int uiOriginBlue = (unsigned int)m_frgbaColor1.IntBlue(63.0f);
+
+ unsigned int uiHorizRed = (unsigned int)m_frgbaColor2.IntRed(63.0f);
+ unsigned int uiHorizGreen = (unsigned int)m_frgbaColor2.IntGreen(127.0f);
+ unsigned int uiHorizBlue = (unsigned int)m_frgbaColor2.IntBlue(63.0f);
+
+ unsigned int uiVertRed = (unsigned int)m_frgbaColor3.IntRed(63.0f);
+ unsigned int uiVertGreen = (unsigned int)m_frgbaColor3.IntGreen(127.0f);
+ unsigned int uiVertBlue = (unsigned int)m_frgbaColor3.IntBlue(63.0f);
+
+ m_pencodingbitsRGB8->planar.originRed = uiOriginRed;
+ m_pencodingbitsRGB8->planar.originGreen1 = uiOriginGreen >> 6;
+ m_pencodingbitsRGB8->planar.originGreen2 = uiOriginGreen;
+ m_pencodingbitsRGB8->planar.originBlue1 = uiOriginBlue >> 5;
+ m_pencodingbitsRGB8->planar.originBlue2 = uiOriginBlue >> 3;
+ m_pencodingbitsRGB8->planar.originBlue3 = uiOriginBlue >> 1;
+ m_pencodingbitsRGB8->planar.originBlue4 = uiOriginBlue;
+
+ m_pencodingbitsRGB8->planar.horizRed1 = uiHorizRed >> 1;
+ m_pencodingbitsRGB8->planar.horizRed2 = uiHorizRed;
+ m_pencodingbitsRGB8->planar.horizGreen = uiHorizGreen;
+ m_pencodingbitsRGB8->planar.horizBlue1 = uiHorizBlue >> 5;
+ m_pencodingbitsRGB8->planar.horizBlue2 = uiHorizBlue;
+
+ m_pencodingbitsRGB8->planar.vertRed1 = uiVertRed >> 3;
+ m_pencodingbitsRGB8->planar.vertRed2 = uiVertRed;
+ m_pencodingbitsRGB8->planar.vertGreen1 = uiVertGreen >> 2;
+ m_pencodingbitsRGB8->planar.vertGreen2 = uiVertGreen;
+ m_pencodingbitsRGB8->planar.vertBlue = uiVertBlue;
+
+ m_pencodingbitsRGB8->planar.diff = 1;
+
+ // create valid RG differentials and an invalid B differential to trigger planar mode
+ m_pencodingbitsRGB8->planar.detect1 = 0;
+ m_pencodingbitsRGB8->planar.detect2 = 0;
+ m_pencodingbitsRGB8->planar.detect3 = 0;
+ m_pencodingbitsRGB8->planar.detect4 = 0;
+ int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+ int iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2;
+ int iBlue2 = (int)m_pencodingbitsRGB8->differential.blue1 + (int)m_pencodingbitsRGB8->differential.dblue2;
+ if (iRed2 < 0 || iRed2 > 31)
+ {
+ m_pencodingbitsRGB8->planar.detect1 = 1;
+ }
+ if (iGreen2 < 0 || iGreen2 > 31)
+ {
+ m_pencodingbitsRGB8->planar.detect2 = 1;
+ }
+ if (iBlue2 >= 4)
+ {
+ m_pencodingbitsRGB8->planar.detect3 = 7;
+ m_pencodingbitsRGB8->planar.detect4 = 0;
+ }
+ else
+ {
+ m_pencodingbitsRGB8->planar.detect3 = 0;
+ m_pencodingbitsRGB8->planar.detect4 = 1;
+ }
+
+ if (SANITY_CHECK)
+ {
+ iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+ iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2;
+ iBlue2 = (int)m_pencodingbitsRGB8->differential.blue1 + (int)m_pencodingbitsRGB8->differential.dblue2;
+
+ // make sure red and green don't overflow and blue does
+ assert(iRed2 >= 0 && iRed2 <= 31);
+ assert(iGreen2 >= 0 && iGreen2 <= 31);
+ assert(iBlue2 < 0 || iBlue2 > 31);
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the decoded colors and decoded alpha based on the encoding state for T mode
+ //
+ void Block4x4Encoding_RGB8::DecodePixels_T(void)
+ {
+
+ float fDistance = s_afTHDistanceTable[m_uiCW1];
+ ColorFloatRGBA frgbaDistance(fDistance, fDistance, fDistance, 0.0f);
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ switch (m_auiSelectors[uiPixel])
+ {
+ case 0:
+ m_afrgbaDecodedColors[uiPixel] = m_frgbaColor1;
+ break;
+
+ case 1:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 + frgbaDistance).ClampRGB();
+ break;
+
+ case 2:
+ m_afrgbaDecodedColors[uiPixel] = m_frgbaColor2;
+ break;
+
+ case 3:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 - frgbaDistance).ClampRGB();
+ break;
+ }
+
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the decoded colors and decoded alpha based on the encoding state for H mode
+ //
+ void Block4x4Encoding_RGB8::DecodePixels_H(void)
+ {
+
+ float fDistance = s_afTHDistanceTable[m_uiCW1];
+ ColorFloatRGBA frgbaDistance(fDistance, fDistance, fDistance, 0.0f);
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ switch (m_auiSelectors[uiPixel])
+ {
+ case 0:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor1 + frgbaDistance).ClampRGB();
+ break;
+
+ case 1:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor1 - frgbaDistance).ClampRGB();
+ break;
+
+ case 2:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 + frgbaDistance).ClampRGB();
+ break;
+
+ case 3:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 - frgbaDistance).ClampRGB();
+ break;
+ }
+
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the decoded colors and decoded alpha based on the encoding state for Planar mode
+ //
+ void Block4x4Encoding_RGB8::DecodePixels_Planar(void)
+ {
+
+ int iRO = (int)roundf(m_frgbaColor1.fR * 255.0f);
+ int iGO = (int)roundf(m_frgbaColor1.fG * 255.0f);
+ int iBO = (int)roundf(m_frgbaColor1.fB * 255.0f);
+
+ int iRH = (int)roundf(m_frgbaColor2.fR * 255.0f);
+ int iGH = (int)roundf(m_frgbaColor2.fG * 255.0f);
+ int iBH = (int)roundf(m_frgbaColor2.fB * 255.0f);
+
+ int iRV = (int)roundf(m_frgbaColor3.fR * 255.0f);
+ int iGV = (int)roundf(m_frgbaColor3.fG * 255.0f);
+ int iBV = (int)roundf(m_frgbaColor3.fB * 255.0f);
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ int iX = (int)(uiPixel >> 2);
+ int iY = (int)(uiPixel & 3);
+
+ int iR = (iX*(iRH - iRO) + iY*(iRV - iRO) + 4*iRO + 2) >> 2;
+ int iG = (iX*(iGH - iGO) + iY*(iGV - iGO) + 4*iGO + 2) >> 2;
+ int iB = (iX*(iBH - iBO) + iY*(iBV - iBO) + 4*iBO + 2) >> 2;
+
+ ColorFloatRGBA frgba;
+ frgba.fR = (float)iR / 255.0f;
+ frgba.fG = (float)iG / 255.0f;
+ frgba.fB = (float)iB / 255.0f;
+ frgba.fA = 1.0f;
+
+ m_afrgbaDecodedColors[uiPixel] = frgba.ClampRGB();
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a linear regression for the a_uiPixels in a_pafrgbaPixels[]
+ //
+ // output the closest color line using a_pfrgbaSlope and a_pfrgbaOffset
+ //
+ void Block4x4Encoding_RGB8::ColorRegression(ColorFloatRGBA *a_pafrgbaPixels, unsigned int a_uiPixels,
+ ColorFloatRGBA *a_pfrgbaSlope, ColorFloatRGBA *a_pfrgbaOffset)
+ {
+ typedef struct
+ {
+ float f[4];
+ } Float4;
+
+ Float4 *paf4Pixels = (Float4 *)(a_pafrgbaPixels);
+ Float4 *pf4Slope = (Float4 *)(a_pfrgbaSlope);
+ Float4 *pf4Offset = (Float4 *)(a_pfrgbaOffset);
+
+ float afX[MAX_PLANAR_REGRESSION_SIZE];
+ float afY[MAX_PLANAR_REGRESSION_SIZE];
+
+ // handle r, g and b separately. don't bother with a
+ for (unsigned int uiComponent = 0; uiComponent < 3; uiComponent++)
+ {
+ for (unsigned int uiPixel = 0; uiPixel < a_uiPixels; uiPixel++)
+ {
+ afX[uiPixel] = (float)uiPixel;
+ afY[uiPixel] = paf4Pixels[uiPixel].f[uiComponent];
+
+ }
+ Etc::Regression(afX, afY, a_uiPixels,
+ &(pf4Slope->f[uiComponent]), &(pf4Offset->f[uiComponent]));
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+}
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.h
new file mode 100644
index 0000000000..03754d5e3b
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.h
@@ -0,0 +1,96 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcBlock4x4Encoding_ETC1.h"
+
+namespace Etc
+{
+
+ class Block4x4Encoding_RGB8 : public Block4x4Encoding_ETC1
+ {
+ public:
+
+ Block4x4Encoding_RGB8(void);
+ virtual ~Block4x4Encoding_RGB8(void);
+
+ virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ ErrorMetric a_errormetric);
+
+ virtual void PerformIteration(float a_fEffort);
+
+ virtual void SetEncodingBits(void);
+
+ inline ColorFloatRGBA GetColor3(void) const
+ {
+ return m_frgbaColor3;
+ }
+
+ protected:
+
+ static const unsigned int PLANAR_CORNER_COLORS = 3;
+ static const unsigned int MAX_PLANAR_REGRESSION_SIZE = 4;
+ static const unsigned int TH_DISTANCES = 8;
+
+ static float s_afTHDistanceTable[TH_DISTANCES];
+
+ void TryPlanar(unsigned int a_uiRadius);
+ void TryTAndH(unsigned int a_uiRadius);
+
+ void InitFromEncodingBits_Planar(void);
+
+ ColorFloatRGBA m_frgbaColor3; // used for planar
+
+ void SetEncodingBits_T(void);
+ void SetEncodingBits_H(void);
+ void SetEncodingBits_Planar(void);
+
+ // state shared between iterations
+ ColorFloatRGBA m_frgbaOriginalColor1_TAndH;
+ ColorFloatRGBA m_frgbaOriginalColor2_TAndH;
+
+ void CalculateBaseColorsForTAndH(void);
+ void TryT(unsigned int a_uiRadius);
+ void TryT_BestSelectorCombination(void);
+ void TryH(unsigned int a_uiRadius);
+ void TryH_BestSelectorCombination(void);
+
+ private:
+
+ void InitFromEncodingBits_T(void);
+ void InitFromEncodingBits_H(void);
+
+ void CalculatePlanarCornerColors(void);
+
+ void ColorRegression(ColorFloatRGBA *a_pafrgbaPixels, unsigned int a_uiPixels,
+ ColorFloatRGBA *a_pfrgbaSlope, ColorFloatRGBA *a_pfrgbaOffset);
+
+ bool TwiddlePlanar(void);
+ bool TwiddlePlanarR();
+ bool TwiddlePlanarG();
+ bool TwiddlePlanarB();
+
+ void DecodePixels_T(void);
+ void DecodePixels_H(void);
+ void DecodePixels_Planar(void);
+
+ };
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp
new file mode 100644
index 0000000000..ba2b42fb05
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp
@@ -0,0 +1,1819 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcBlock4x4Encoding_RGB8A1.cpp contains:
+ Block4x4Encoding_RGB8A1
+ Block4x4Encoding_RGB8A1_Opaque
+ Block4x4Encoding_RGB8A1_Transparent
+
+These encoders are used when targetting file format RGB8A1.
+
+Block4x4Encoding_RGB8A1_Opaque is used when all pixels in the 4x4 block are opaque
+Block4x4Encoding_RGB8A1_Transparent is used when all pixels in the 4x4 block are transparent
+Block4x4Encoding_RGB8A1 is used when there is a mixture of alphas in the 4x4 block
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcBlock4x4Encoding_RGB8A1.h"
+
+#include "EtcBlock4x4.h"
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcBlock4x4Encoding_RGB8.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+namespace Etc
+{
+
+ // ####################################################################################################
+ // Block4x4Encoding_RGB8A1
+ // ####################################################################################################
+
+ float Block4x4Encoding_RGB8A1::s_aafCwOpaqueUnsetTable[CW_RANGES][SELECTORS] =
+ {
+ { 0.0f / 255.0f, 8.0f / 255.0f, 0.0f / 255.0f, -8.0f / 255.0f },
+ { 0.0f / 255.0f, 17.0f / 255.0f, 0.0f / 255.0f, -17.0f / 255.0f },
+ { 0.0f / 255.0f, 29.0f / 255.0f, 0.0f / 255.0f, -29.0f / 255.0f },
+ { 0.0f / 255.0f, 42.0f / 255.0f, 0.0f / 255.0f, -42.0f / 255.0f },
+ { 0.0f / 255.0f, 60.0f / 255.0f, 0.0f / 255.0f, -60.0f / 255.0f },
+ { 0.0f / 255.0f, 80.0f / 255.0f, 0.0f / 255.0f, -80.0f / 255.0f },
+ { 0.0f / 255.0f, 106.0f / 255.0f, 0.0f / 255.0f, -106.0f / 255.0f },
+ { 0.0f / 255.0f, 183.0f / 255.0f, 0.0f / 255.0f, -183.0f / 255.0f }
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Block4x4Encoding_RGB8A1::Block4x4Encoding_RGB8A1(void)
+ {
+ m_pencodingbitsRGB8 = nullptr;
+ m_boolOpaque = false;
+ m_boolTransparent = false;
+ m_boolPunchThroughPixels = true;
+
+ }
+ Block4x4Encoding_RGB8A1::~Block4x4Encoding_RGB8A1(void) {}
+ // ----------------------------------------------------------------------------------------------------
+ // initialization prior to encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits
+ //
+ void Block4x4Encoding_RGB8A1::InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ unsigned char *a_paucEncodingBits,
+ ErrorMetric a_errormetric)
+ {
+
+ Block4x4Encoding_RGB8::InitFromSource(a_pblockParent,
+ a_pafrgbaSource,
+ a_paucEncodingBits,
+ a_errormetric);
+
+ m_boolOpaque = a_pblockParent->GetSourceAlphaMix() == Block4x4::SourceAlphaMix::OPAQUE;
+ m_boolTransparent = a_pblockParent->GetSourceAlphaMix() == Block4x4::SourceAlphaMix::TRANSPARENT;
+ m_boolPunchThroughPixels = a_pblockParent->HasPunchThroughPixels();
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ if (m_pafrgbaSource[uiPixel].fA >= 0.5f)
+ {
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+ else
+ {
+ m_afDecodedAlphas[uiPixel] = 0.0f;
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits of a previous encoding
+ //
+ void Block4x4Encoding_RGB8A1::InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric)
+ {
+
+
+ InitFromEncodingBits_ETC1(a_pblockParent,
+ a_paucEncodingBits,
+ a_pafrgbaSource,
+ a_errormetric);
+
+ m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits;
+
+ // detect if there is a T, H or Planar mode present
+ int iRed1 = m_pencodingbitsRGB8->differential.red1;
+ int iDRed2 = m_pencodingbitsRGB8->differential.dred2;
+ int iRed2 = iRed1 + iDRed2;
+
+ int iGreen1 = m_pencodingbitsRGB8->differential.green1;
+ int iDGreen2 = m_pencodingbitsRGB8->differential.dgreen2;
+ int iGreen2 = iGreen1 + iDGreen2;
+
+ int iBlue1 = m_pencodingbitsRGB8->differential.blue1;
+ int iDBlue2 = m_pencodingbitsRGB8->differential.dblue2;
+ int iBlue2 = iBlue1 + iDBlue2;
+
+ if (iRed2 < 0 || iRed2 > 31)
+ {
+ InitFromEncodingBits_T();
+ }
+ else if (iGreen2 < 0 || iGreen2 > 31)
+ {
+ InitFromEncodingBits_H();
+ }
+ else if (iBlue2 < 0 || iBlue2 > 31)
+ {
+ Block4x4Encoding_RGB8::InitFromEncodingBits_Planar();
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding assuming the encoding is an ETC1 mode.
+ // if it isn't an ETC1 mode, this will be overwritten later
+ //
+ void Block4x4Encoding_RGB8A1::InitFromEncodingBits_ETC1(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric)
+ {
+ Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,
+ a_errormetric);
+
+ m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits;
+
+ m_mode = MODE_ETC1;
+ m_boolDiff = true;
+ m_boolFlip = m_pencodingbitsRGB8->differential.flip;
+ m_boolOpaque = m_pencodingbitsRGB8->differential.diff;
+
+ int iR2 = m_pencodingbitsRGB8->differential.red1 + m_pencodingbitsRGB8->differential.dred2;
+ if (iR2 < 0)
+ {
+ iR2 = 0;
+ }
+ else if (iR2 > 31)
+ {
+ iR2 = 31;
+ }
+
+ int iG2 = m_pencodingbitsRGB8->differential.green1 + m_pencodingbitsRGB8->differential.dgreen2;
+ if (iG2 < 0)
+ {
+ iG2 = 0;
+ }
+ else if (iG2 > 31)
+ {
+ iG2 = 31;
+ }
+
+ int iB2 = m_pencodingbitsRGB8->differential.blue1 + m_pencodingbitsRGB8->differential.dblue2;
+ if (iB2 < 0)
+ {
+ iB2 = 0;
+ }
+ else if (iB2 > 31)
+ {
+ iB2 = 31;
+ }
+
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5(m_pencodingbitsRGB8->differential.red1, m_pencodingbitsRGB8->differential.green1, m_pencodingbitsRGB8->differential.blue1);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iR2, (unsigned char)iG2, (unsigned char)iB2);
+
+ m_uiCW1 = m_pencodingbitsRGB8->differential.cw1;
+ m_uiCW2 = m_pencodingbitsRGB8->differential.cw2;
+
+ Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors();
+
+ Decode_ETC1();
+
+ CalcBlockError();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding if T mode is detected
+ //
+ void Block4x4Encoding_RGB8A1::InitFromEncodingBits_T(void)
+ {
+ m_mode = MODE_T;
+
+ unsigned char ucRed1 = (unsigned char)((m_pencodingbitsRGB8->t.red1a << 2) +
+ m_pencodingbitsRGB8->t.red1b);
+ unsigned char ucGreen1 = m_pencodingbitsRGB8->t.green1;
+ unsigned char ucBlue1 = m_pencodingbitsRGB8->t.blue1;
+
+ unsigned char ucRed2 = m_pencodingbitsRGB8->t.red2;
+ unsigned char ucGreen2 = m_pencodingbitsRGB8->t.green2;
+ unsigned char ucBlue2 = m_pencodingbitsRGB8->t.blue2;
+
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(ucRed1, ucGreen1, ucBlue1);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(ucRed2, ucGreen2, ucBlue2);
+
+ m_uiCW1 = (m_pencodingbitsRGB8->t.da << 1) + m_pencodingbitsRGB8->t.db;
+
+ Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors();
+
+ DecodePixels_T();
+
+ CalcBlockError();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding if H mode is detected
+ //
+ void Block4x4Encoding_RGB8A1::InitFromEncodingBits_H(void)
+ {
+ m_mode = MODE_H;
+
+ unsigned char ucRed1 = m_pencodingbitsRGB8->h.red1;
+ unsigned char ucGreen1 = (unsigned char)((m_pencodingbitsRGB8->h.green1a << 1) +
+ m_pencodingbitsRGB8->h.green1b);
+ unsigned char ucBlue1 = (unsigned char)((m_pencodingbitsRGB8->h.blue1a << 3) +
+ (m_pencodingbitsRGB8->h.blue1b << 1) +
+ m_pencodingbitsRGB8->h.blue1c);
+
+ unsigned char ucRed2 = m_pencodingbitsRGB8->h.red2;
+ unsigned char ucGreen2 = (unsigned char)((m_pencodingbitsRGB8->h.green2a << 1) +
+ m_pencodingbitsRGB8->h.green2b);
+ unsigned char ucBlue2 = m_pencodingbitsRGB8->h.blue2;
+
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(ucRed1, ucGreen1, ucBlue1);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(ucRed2, ucGreen2, ucBlue2);
+
+ // used to determine the LSB of the CW
+ unsigned int uiRGB1 = (unsigned int)(((int)ucRed1 << 16) + ((int)ucGreen1 << 8) + (int)ucBlue1);
+ unsigned int uiRGB2 = (unsigned int)(((int)ucRed2 << 16) + ((int)ucGreen2 << 8) + (int)ucBlue2);
+
+ m_uiCW1 = (m_pencodingbitsRGB8->h.da << 2) + (m_pencodingbitsRGB8->h.db << 1);
+ if (uiRGB1 >= uiRGB2)
+ {
+ m_uiCW1++;
+ }
+
+ Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors();
+
+ DecodePixels_H();
+
+ CalcBlockError();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // for ETC1 modes, set the decoded colors and decoded alpha based on the encoding state
+ //
+ void Block4x4Encoding_RGB8A1::Decode_ETC1(void)
+ {
+
+ const unsigned int *pauiPixelOrder = m_boolFlip ? s_auiPixelOrderFlip1 : s_auiPixelOrderFlip0;
+
+ for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS; uiPixelOrder++)
+ {
+ ColorFloatRGBA *pfrgbaCenter = uiPixelOrder < 8 ? &m_frgbaColor1 : &m_frgbaColor2;
+ unsigned int uiCW = uiPixelOrder < 8 ? m_uiCW1 : m_uiCW2;
+
+ unsigned int uiPixel = pauiPixelOrder[uiPixelOrder];
+
+ float fDelta;
+ if (m_boolOpaque)
+ fDelta = Block4x4Encoding_ETC1::s_aafCwTable[uiCW][m_auiSelectors[uiPixel]];
+ else
+ fDelta = s_aafCwOpaqueUnsetTable[uiCW][m_auiSelectors[uiPixel]];
+
+ if (m_boolOpaque == false && m_auiSelectors[uiPixel] == TRANSPARENT_SELECTOR)
+ {
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA();
+ m_afDecodedAlphas[uiPixel] = 0.0f;
+ }
+ else
+ {
+ m_afrgbaDecodedColors[uiPixel] = (*pfrgbaCenter + fDelta).ClampRGB();
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // for T mode, set the decoded colors and decoded alpha based on the encoding state
+ //
+ void Block4x4Encoding_RGB8A1::DecodePixels_T(void)
+ {
+
+ float fDistance = s_afTHDistanceTable[m_uiCW1];
+ ColorFloatRGBA frgbaDistance(fDistance, fDistance, fDistance, 0.0f);
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ switch (m_auiSelectors[uiPixel])
+ {
+ case 0:
+ m_afrgbaDecodedColors[uiPixel] = m_frgbaColor1;
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ break;
+
+ case 1:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 + frgbaDistance).ClampRGB();
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ break;
+
+ case 2:
+ if (m_boolOpaque == false)
+ {
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA();
+ m_afDecodedAlphas[uiPixel] = 0.0f;
+ }
+ else
+ {
+ m_afrgbaDecodedColors[uiPixel] = m_frgbaColor2;
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+ break;
+
+ case 3:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 - frgbaDistance).ClampRGB();
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ break;
+ }
+
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // for H mode, set the decoded colors and decoded alpha based on the encoding state
+ //
+ void Block4x4Encoding_RGB8A1::DecodePixels_H(void)
+ {
+
+ float fDistance = s_afTHDistanceTable[m_uiCW1];
+ ColorFloatRGBA frgbaDistance(fDistance, fDistance, fDistance, 0.0f);
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ switch (m_auiSelectors[uiPixel])
+ {
+ case 0:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor1 + frgbaDistance).ClampRGB();
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ break;
+
+ case 1:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor1 - frgbaDistance).ClampRGB();
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ break;
+
+ case 2:
+ if (m_boolOpaque == false)
+ {
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA();
+ m_afDecodedAlphas[uiPixel] = 0.0f;
+ }
+ else
+ {
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 + frgbaDistance).ClampRGB();
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+ break;
+
+ case 3:
+ m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 - frgbaDistance).ClampRGB();
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ break;
+ }
+
+ }
+
+ }
+
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ // RGB8A1 can't use individual mode
+ // RGB8A1 with transparent pixels can't use planar mode
+ //
+ void Block4x4Encoding_RGB8A1::PerformIteration(float a_fEffort)
+ {
+ assert(!m_boolOpaque);
+ assert(!m_boolTransparent);
+ assert(!m_boolDone);
+
+ switch (m_uiEncodingIterations)
+ {
+ case 0:
+ PerformFirstIteration();
+ break;
+
+ case 1:
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, 0);
+ break;
+
+ case 2:
+ TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0);
+ if (a_fEffort <= 39.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 3:
+ Block4x4Encoding_RGB8::CalculateBaseColorsForTAndH();
+ TryT(1);
+ TryH(1);
+ if (a_fEffort <= 49.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 4:
+ TryDegenerates1();
+ if (a_fEffort <= 59.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 5:
+ TryDegenerates2();
+ if (a_fEffort <= 69.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 6:
+ TryDegenerates3();
+ if (a_fEffort <= 79.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 7:
+ TryDegenerates4();
+ m_boolDone = true;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ m_uiEncodingIterations++;
+
+ SetDoneIfPerfect();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find best initial encoding to ensure block has a valid encoding
+ //
+ void Block4x4Encoding_RGB8A1::PerformFirstIteration(void)
+ {
+ Block4x4Encoding_ETC1::CalculateMostLikelyFlip();
+
+ m_fError = FLT_MAX;
+
+ TryDifferential(m_boolMostLikelyFlip, 0, 0, 0);
+ SetDoneIfPerfect();
+ if (m_boolDone)
+ {
+ return;
+ }
+ TryDifferential(!m_boolMostLikelyFlip, 0, 0, 0);
+ SetDoneIfPerfect();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // mostly copied from ETC1
+ // differences:
+ // Block4x4Encoding_RGB8A1 encodingTry = *this;
+ //
+ void Block4x4Encoding_RGB8A1::TryDifferential(bool a_boolFlip, unsigned int a_uiRadius,
+ int a_iGrayOffset1, int a_iGrayOffset2)
+ {
+
+ ColorFloatRGBA frgbaColor1;
+ ColorFloatRGBA frgbaColor2;
+
+ const unsigned int *pauiPixelMapping1;
+ const unsigned int *pauiPixelMapping2;
+
+ if (a_boolFlip)
+ {
+ frgbaColor1 = m_frgbaSourceAverageTop;
+ frgbaColor2 = m_frgbaSourceAverageBottom;
+
+ pauiPixelMapping1 = s_auiTopPixelMapping;
+ pauiPixelMapping2 = s_auiBottomPixelMapping;
+ }
+ else
+ {
+ frgbaColor1 = m_frgbaSourceAverageLeft;
+ frgbaColor2 = m_frgbaSourceAverageRight;
+
+ pauiPixelMapping1 = s_auiLeftPixelMapping;
+ pauiPixelMapping2 = s_auiRightPixelMapping;
+ }
+
+ DifferentialTrys trys(frgbaColor1, frgbaColor2, pauiPixelMapping1, pauiPixelMapping2,
+ a_uiRadius, a_iGrayOffset1, a_iGrayOffset2);
+
+ Block4x4Encoding_RGB8A1 encodingTry = *this;
+ encodingTry.m_boolFlip = a_boolFlip;
+
+ encodingTry.TryDifferentialHalf(&trys.m_half1);
+ encodingTry.TryDifferentialHalf(&trys.m_half2);
+
+ // find best halves that are within differential range
+ DifferentialTrys::Try *ptryBest1 = nullptr;
+ DifferentialTrys::Try *ptryBest2 = nullptr;
+ encodingTry.m_fError = FLT_MAX;
+
+ // see if the best of each half are in differential range
+ int iDRed = trys.m_half2.m_ptryBest->m_iRed - trys.m_half1.m_ptryBest->m_iRed;
+ int iDGreen = trys.m_half2.m_ptryBest->m_iGreen - trys.m_half1.m_ptryBest->m_iGreen;
+ int iDBlue = trys.m_half2.m_ptryBest->m_iBlue - trys.m_half1.m_ptryBest->m_iBlue;
+ if (iDRed >= -4 && iDRed <= 3 && iDGreen >= -4 && iDGreen <= 3 && iDBlue >= -4 && iDBlue <= 3)
+ {
+ ptryBest1 = trys.m_half1.m_ptryBest;
+ ptryBest2 = trys.m_half2.m_ptryBest;
+ encodingTry.m_fError = trys.m_half1.m_ptryBest->m_fError + trys.m_half2.m_ptryBest->m_fError;
+ }
+ else
+ {
+ // else, find the next best halves that are in differential range
+ for (DifferentialTrys::Try *ptry1 = &trys.m_half1.m_atry[0];
+ ptry1 < &trys.m_half1.m_atry[trys.m_half1.m_uiTrys];
+ ptry1++)
+ {
+ for (DifferentialTrys::Try *ptry2 = &trys.m_half2.m_atry[0];
+ ptry2 < &trys.m_half2.m_atry[trys.m_half2.m_uiTrys];
+ ptry2++)
+ {
+ iDRed = ptry2->m_iRed - ptry1->m_iRed;
+ bool boolValidRedDelta = iDRed <= 3 && iDRed >= -4;
+ iDGreen = ptry2->m_iGreen - ptry1->m_iGreen;
+ bool boolValidGreenDelta = iDGreen <= 3 && iDGreen >= -4;
+ iDBlue = ptry2->m_iBlue - ptry1->m_iBlue;
+ bool boolValidBlueDelta = iDBlue <= 3 && iDBlue >= -4;
+
+ if (boolValidRedDelta && boolValidGreenDelta && boolValidBlueDelta)
+ {
+ float fError = ptry1->m_fError + ptry2->m_fError;
+
+ if (fError < encodingTry.m_fError)
+ {
+ encodingTry.m_fError = fError;
+
+ ptryBest1 = ptry1;
+ ptryBest2 = ptry2;
+ }
+ }
+
+ }
+ }
+ assert(encodingTry.m_fError < FLT_MAX);
+ assert(ptryBest1 != nullptr);
+ assert(ptryBest2 != nullptr);
+ }
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = MODE_ETC1;
+ m_boolDiff = true;
+ m_boolFlip = encodingTry.m_boolFlip;
+ m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest1->m_iRed, (unsigned char)ptryBest1->m_iGreen, (unsigned char)ptryBest1->m_iBlue);
+ m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest2->m_iRed, (unsigned char)ptryBest2->m_iGreen, (unsigned char)ptryBest2->m_iBlue);
+ m_uiCW1 = ptryBest1->m_uiCW;
+ m_uiCW2 = ptryBest2->m_uiCW;
+
+ m_fError = 0.0f;
+ for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS / 2; uiPixelOrder++)
+ {
+ unsigned int uiPixel1 = pauiPixelMapping1[uiPixelOrder];
+ unsigned int uiPixel2 = pauiPixelMapping2[uiPixelOrder];
+
+ unsigned int uiSelector1 = ptryBest1->m_auiSelectors[uiPixelOrder];
+ unsigned int uiSelector2 = ptryBest2->m_auiSelectors[uiPixelOrder];
+
+ m_auiSelectors[uiPixel1] = uiSelector1;
+ m_auiSelectors[uiPixel2] = ptryBest2->m_auiSelectors[uiPixelOrder];
+
+ if (uiSelector1 == TRANSPARENT_SELECTOR)
+ {
+ m_afrgbaDecodedColors[uiPixel1] = ColorFloatRGBA();
+ m_afDecodedAlphas[uiPixel1] = 0.0f;
+ }
+ else
+ {
+ float fDeltaRGB1 = s_aafCwOpaqueUnsetTable[m_uiCW1][uiSelector1];
+ m_afrgbaDecodedColors[uiPixel1] = (m_frgbaColor1 + fDeltaRGB1).ClampRGB();
+ m_afDecodedAlphas[uiPixel1] = 1.0f;
+ }
+
+ if (uiSelector2 == TRANSPARENT_SELECTOR)
+ {
+ m_afrgbaDecodedColors[uiPixel2] = ColorFloatRGBA();
+ m_afDecodedAlphas[uiPixel2] = 0.0f;
+ }
+ else
+ {
+ float fDeltaRGB2 = s_aafCwOpaqueUnsetTable[m_uiCW2][uiSelector2];
+ m_afrgbaDecodedColors[uiPixel2] = (m_frgbaColor2 + fDeltaRGB2).ClampRGB();
+ m_afDecodedAlphas[uiPixel2] = 1.0f;
+ }
+
+ float fDeltaA1 = m_afDecodedAlphas[uiPixel1] - m_pafrgbaSource[uiPixel1].fA;
+ m_fError += fDeltaA1 * fDeltaA1;
+ float fDeltaA2 = m_afDecodedAlphas[uiPixel2] - m_pafrgbaSource[uiPixel2].fA;
+ m_fError += fDeltaA2 * fDeltaA2;
+ }
+
+ m_fError1 = ptryBest1->m_fError;
+ m_fError2 = ptryBest2->m_fError;
+ m_boolSeverelyBentDifferentialColors = trys.m_boolSeverelyBentColors;
+ m_fError = m_fError1 + m_fError2;
+
+ // sanity check
+ {
+ int iRed1 = m_frgbaColor1.IntRed(31.0f);
+ int iGreen1 = m_frgbaColor1.IntGreen(31.0f);
+ int iBlue1 = m_frgbaColor1.IntBlue(31.0f);
+
+ int iRed2 = m_frgbaColor2.IntRed(31.0f);
+ int iGreen2 = m_frgbaColor2.IntGreen(31.0f);
+ int iBlue2 = m_frgbaColor2.IntBlue(31.0f);
+
+ iDRed = iRed2 - iRed1;
+ iDGreen = iGreen2 - iGreen1;
+ iDBlue = iBlue2 - iBlue1;
+
+ assert(iDRed >= -4 && iDRed < 4);
+ assert(iDGreen >= -4 && iDGreen < 4);
+ assert(iDBlue >= -4 && iDBlue < 4);
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // mostly copied from ETC1
+ // differences:
+ // uses s_aafCwOpaqueUnsetTable
+ // color for selector set to 0,0,0,0
+ //
+ void Block4x4Encoding_RGB8A1::TryDifferentialHalf(DifferentialTrys::Half *a_phalf)
+ {
+
+ a_phalf->m_ptryBest = nullptr;
+ float fBestTryError = FLT_MAX;
+
+ a_phalf->m_uiTrys = 0;
+ for (int iRed = a_phalf->m_iRed - (int)a_phalf->m_uiRadius;
+ iRed <= a_phalf->m_iRed + (int)a_phalf->m_uiRadius;
+ iRed++)
+ {
+ assert(iRed >= 0 && iRed <= 31);
+
+ for (int iGreen = a_phalf->m_iGreen - (int)a_phalf->m_uiRadius;
+ iGreen <= a_phalf->m_iGreen + (int)a_phalf->m_uiRadius;
+ iGreen++)
+ {
+ assert(iGreen >= 0 && iGreen <= 31);
+
+ for (int iBlue = a_phalf->m_iBlue - (int)a_phalf->m_uiRadius;
+ iBlue <= a_phalf->m_iBlue + (int)a_phalf->m_uiRadius;
+ iBlue++)
+ {
+ assert(iBlue >= 0 && iBlue <= 31);
+
+ DifferentialTrys::Try *ptry = &a_phalf->m_atry[a_phalf->m_uiTrys];
+ assert(ptry < &a_phalf->m_atry[DifferentialTrys::Half::MAX_TRYS]);
+
+ ptry->m_iRed = iRed;
+ ptry->m_iGreen = iGreen;
+ ptry->m_iBlue = iBlue;
+ ptry->m_fError = FLT_MAX;
+ ColorFloatRGBA frgbaColor = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iRed, (unsigned char)iGreen, (unsigned char)iBlue);
+
+ // try each CW
+ for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++)
+ {
+ unsigned int auiPixelSelectors[PIXELS / 2];
+ ColorFloatRGBA afrgbaDecodedColors[PIXELS / 2];
+ float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
+ FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
+
+ // pre-compute decoded pixels for each selector
+ ColorFloatRGBA afrgbaSelectors[SELECTORS];
+ assert(SELECTORS == 4);
+ afrgbaSelectors[0] = (frgbaColor + s_aafCwOpaqueUnsetTable[uiCW][0]).ClampRGB();
+ afrgbaSelectors[1] = (frgbaColor + s_aafCwOpaqueUnsetTable[uiCW][1]).ClampRGB();
+ afrgbaSelectors[2] = ColorFloatRGBA();
+ afrgbaSelectors[3] = (frgbaColor + s_aafCwOpaqueUnsetTable[uiCW][3]).ClampRGB();
+
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[a_phalf->m_pauiPixelMapping[uiPixel]];
+ ColorFloatRGBA frgbaDecodedPixel;
+
+ for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
+ {
+ if (pfrgbaSourcePixel->fA < 0.5f)
+ {
+ uiSelector = TRANSPARENT_SELECTOR;
+ }
+ else if (uiSelector == TRANSPARENT_SELECTOR)
+ {
+ continue;
+ }
+
+ frgbaDecodedPixel = afrgbaSelectors[uiSelector];
+
+ float fPixelError;
+
+ fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[a_phalf->m_pauiPixelMapping[uiPixel]],
+ *pfrgbaSourcePixel);
+
+ if (fPixelError < afPixelErrors[uiPixel])
+ {
+ auiPixelSelectors[uiPixel] = uiSelector;
+ afrgbaDecodedColors[uiPixel] = frgbaDecodedPixel;
+ afPixelErrors[uiPixel] = fPixelError;
+ }
+
+ if (uiSelector == TRANSPARENT_SELECTOR)
+ {
+ break;
+ }
+ }
+ }
+
+ // add up all pixel errors
+ float fCWError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ fCWError += afPixelErrors[uiPixel];
+ }
+
+ // if best CW so far
+ if (fCWError < ptry->m_fError)
+ {
+ ptry->m_uiCW = uiCW;
+ for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
+ {
+ ptry->m_auiSelectors[uiPixel] = auiPixelSelectors[uiPixel];
+ }
+ ptry->m_fError = fCWError;
+ }
+
+ }
+
+ if (ptry->m_fError < fBestTryError)
+ {
+ a_phalf->m_ptryBest = ptry;
+ fBestTryError = ptry->m_fError;
+ }
+
+ assert(ptry->m_fError < FLT_MAX);
+
+ a_phalf->m_uiTrys++;
+ }
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try encoding in T mode
+ // save this encoding if it improves the error
+ //
+ // since pixels that use base color1 don't use the distance table, color1 and color2 can be twiddled independently
+ // better encoding can be found if TWIDDLE_RADIUS is set to 2, but it will be much slower
+ //
+ void Block4x4Encoding_RGB8A1::TryT(unsigned int a_uiRadius)
+ {
+ Block4x4Encoding_RGB8A1 encodingTry = *this;
+
+ // init "try"
+ {
+ encodingTry.m_mode = MODE_T;
+ encodingTry.m_boolDiff = true;
+ encodingTry.m_boolFlip = false;
+ encodingTry.m_fError = FLT_MAX;
+ }
+
+ int iColor1Red = m_frgbaOriginalColor1_TAndH.IntRed(15.0f);
+ int iColor1Green = m_frgbaOriginalColor1_TAndH.IntGreen(15.0f);
+ int iColor1Blue = m_frgbaOriginalColor1_TAndH.IntBlue(15.0f);
+
+ int iMinRed1 = iColor1Red - (int)a_uiRadius;
+ if (iMinRed1 < 0)
+ {
+ iMinRed1 = 0;
+ }
+ int iMaxRed1 = iColor1Red + (int)a_uiRadius;
+ if (iMaxRed1 > 15)
+ {
+ iMinRed1 = 15;
+ }
+
+ int iMinGreen1 = iColor1Green - (int)a_uiRadius;
+ if (iMinGreen1 < 0)
+ {
+ iMinGreen1 = 0;
+ }
+ int iMaxGreen1 = iColor1Green + (int)a_uiRadius;
+ if (iMaxGreen1 > 15)
+ {
+ iMinGreen1 = 15;
+ }
+
+ int iMinBlue1 = iColor1Blue - (int)a_uiRadius;
+ if (iMinBlue1 < 0)
+ {
+ iMinBlue1 = 0;
+ }
+ int iMaxBlue1 = iColor1Blue + (int)a_uiRadius;
+ if (iMaxBlue1 > 15)
+ {
+ iMinBlue1 = 15;
+ }
+
+ int iColor2Red = m_frgbaOriginalColor2_TAndH.IntRed(15.0f);
+ int iColor2Green = m_frgbaOriginalColor2_TAndH.IntGreen(15.0f);
+ int iColor2Blue = m_frgbaOriginalColor2_TAndH.IntBlue(15.0f);
+
+ int iMinRed2 = iColor2Red - (int)a_uiRadius;
+ if (iMinRed2 < 0)
+ {
+ iMinRed2 = 0;
+ }
+ int iMaxRed2 = iColor2Red + (int)a_uiRadius;
+ if (iMaxRed2 > 15)
+ {
+ iMinRed2 = 15;
+ }
+
+ int iMinGreen2 = iColor2Green - (int)a_uiRadius;
+ if (iMinGreen2 < 0)
+ {
+ iMinGreen2 = 0;
+ }
+ int iMaxGreen2 = iColor2Green + (int)a_uiRadius;
+ if (iMaxGreen2 > 15)
+ {
+ iMinGreen2 = 15;
+ }
+
+ int iMinBlue2 = iColor2Blue - (int)a_uiRadius;
+ if (iMinBlue2 < 0)
+ {
+ iMinBlue2 = 0;
+ }
+ int iMaxBlue2 = iColor2Blue + (int)a_uiRadius;
+ if (iMaxBlue2 > 15)
+ {
+ iMinBlue2 = 15;
+ }
+
+ for (unsigned int uiDistance = 0; uiDistance < TH_DISTANCES; uiDistance++)
+ {
+ encodingTry.m_uiCW1 = uiDistance;
+
+ // twiddle m_frgbaOriginalColor2_TAndH
+ // twiddle color2 first, since it affects 3 selectors, while color1 only affects one selector
+ //
+ for (int iRed2 = iMinRed2; iRed2 <= iMaxRed2; iRed2++)
+ {
+ for (int iGreen2 = iMinGreen2; iGreen2 <= iMaxGreen2; iGreen2++)
+ {
+ for (int iBlue2 = iMinBlue2; iBlue2 <= iMaxBlue2; iBlue2++)
+ {
+ for (unsigned int uiBaseColorSwaps = 0; uiBaseColorSwaps < 2; uiBaseColorSwaps++)
+ {
+ if (uiBaseColorSwaps == 0)
+ {
+ encodingTry.m_frgbaColor1 = m_frgbaOriginalColor1_TAndH;
+ encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2);
+ }
+ else
+ {
+ encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2);
+ encodingTry.m_frgbaColor2 = m_frgbaOriginalColor1_TAndH;
+ }
+
+ encodingTry.TryT_BestSelectorCombination();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = encodingTry.m_mode;
+ m_boolDiff = encodingTry.m_boolDiff;
+ m_boolFlip = encodingTry.m_boolFlip;
+
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_uiCW1 = encodingTry.m_uiCW1;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+ }
+ }
+ }
+ }
+
+ // twiddle m_frgbaOriginalColor1_TAndH
+ for (int iRed1 = iMinRed1; iRed1 <= iMaxRed1; iRed1++)
+ {
+ for (int iGreen1 = iMinGreen1; iGreen1 <= iMaxGreen1; iGreen1++)
+ {
+ for (int iBlue1 = iMinBlue1; iBlue1 <= iMaxBlue1; iBlue1++)
+ {
+ for (unsigned int uiBaseColorSwaps = 0; uiBaseColorSwaps < 2; uiBaseColorSwaps++)
+ {
+ if (uiBaseColorSwaps == 0)
+ {
+ encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1);
+ encodingTry.m_frgbaColor2 = m_frgbaOriginalColor2_TAndH;
+ }
+ else
+ {
+ encodingTry.m_frgbaColor1 = m_frgbaOriginalColor2_TAndH;
+ encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1);
+ }
+
+ encodingTry.TryT_BestSelectorCombination();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = encodingTry.m_mode;
+ m_boolDiff = encodingTry.m_boolDiff;
+ m_boolFlip = encodingTry.m_boolFlip;
+
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_uiCW1 = encodingTry.m_uiCW1;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+ }
+ }
+ }
+ }
+
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find best selector combination for TryT
+ // called on an encodingTry
+ //
+ void Block4x4Encoding_RGB8A1::TryT_BestSelectorCombination(void)
+ {
+
+ float fDistance = s_afTHDistanceTable[m_uiCW1];
+
+ unsigned int auiBestPixelSelectors[PIXELS];
+ float afBestPixelErrors[PIXELS] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
+ FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
+ ColorFloatRGBA afrgbaBestDecodedPixels[PIXELS];
+ ColorFloatRGBA afrgbaDecodedPixel[SELECTORS];
+
+ assert(SELECTORS == 4);
+ afrgbaDecodedPixel[0] = m_frgbaColor1;
+ afrgbaDecodedPixel[1] = (m_frgbaColor2 + fDistance).ClampRGB();
+ afrgbaDecodedPixel[2] = ColorFloatRGBA();
+ afrgbaDecodedPixel[3] = (m_frgbaColor2 - fDistance).ClampRGB();
+
+ // try each selector
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiMinSelector = 0;
+ unsigned int uiMaxSelector = SELECTORS - 1;
+
+ if (m_pafrgbaSource[uiPixel].fA < 0.5f)
+ {
+ uiMinSelector = 2;
+ uiMaxSelector = 2;
+ }
+
+ for (unsigned int uiSelector = uiMinSelector; uiSelector <= uiMaxSelector; uiSelector++)
+ {
+ float fPixelError = CalcPixelError(afrgbaDecodedPixel[uiSelector], m_afDecodedAlphas[uiPixel],
+ m_pafrgbaSource[uiPixel]);
+
+ if (fPixelError < afBestPixelErrors[uiPixel])
+ {
+ afBestPixelErrors[uiPixel] = fPixelError;
+ auiBestPixelSelectors[uiPixel] = uiSelector;
+ afrgbaBestDecodedPixels[uiPixel] = afrgbaDecodedPixel[uiSelector];
+ }
+ }
+ }
+
+
+ // add up all of the pixel errors
+ float fBlockError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ fBlockError += afBestPixelErrors[uiPixel];
+ }
+
+ if (fBlockError < m_fError)
+ {
+ m_fError = fBlockError;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = auiBestPixelSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = afrgbaBestDecodedPixels[uiPixel];
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try encoding in H mode
+ // save this encoding if it improves the error
+ //
+ // since all pixels use the distance table, color1 and color2 can NOT be twiddled independently
+ // TWIDDLE_RADIUS of 2 is WAY too slow
+ //
+ void Block4x4Encoding_RGB8A1::TryH(unsigned int a_uiRadius)
+ {
+ Block4x4Encoding_RGB8A1 encodingTry = *this;
+
+ // init "try"
+ {
+ encodingTry.m_mode = MODE_H;
+ encodingTry.m_boolDiff = true;
+ encodingTry.m_boolFlip = false;
+ encodingTry.m_fError = FLT_MAX;
+ }
+
+ int iColor1Red = m_frgbaOriginalColor1_TAndH.IntRed(15.0f);
+ int iColor1Green = m_frgbaOriginalColor1_TAndH.IntGreen(15.0f);
+ int iColor1Blue = m_frgbaOriginalColor1_TAndH.IntBlue(15.0f);
+
+ int iMinRed1 = iColor1Red - (int)a_uiRadius;
+ if (iMinRed1 < 0)
+ {
+ iMinRed1 = 0;
+ }
+ int iMaxRed1 = iColor1Red + (int)a_uiRadius;
+ if (iMaxRed1 > 15)
+ {
+ iMinRed1 = 15;
+ }
+
+ int iMinGreen1 = iColor1Green - (int)a_uiRadius;
+ if (iMinGreen1 < 0)
+ {
+ iMinGreen1 = 0;
+ }
+ int iMaxGreen1 = iColor1Green + (int)a_uiRadius;
+ if (iMaxGreen1 > 15)
+ {
+ iMinGreen1 = 15;
+ }
+
+ int iMinBlue1 = iColor1Blue - (int)a_uiRadius;
+ if (iMinBlue1 < 0)
+ {
+ iMinBlue1 = 0;
+ }
+ int iMaxBlue1 = iColor1Blue + (int)a_uiRadius;
+ if (iMaxBlue1 > 15)
+ {
+ iMinBlue1 = 15;
+ }
+
+ int iColor2Red = m_frgbaOriginalColor2_TAndH.IntRed(15.0f);
+ int iColor2Green = m_frgbaOriginalColor2_TAndH.IntGreen(15.0f);
+ int iColor2Blue = m_frgbaOriginalColor2_TAndH.IntBlue(15.0f);
+
+ int iMinRed2 = iColor2Red - (int)a_uiRadius;
+ if (iMinRed2 < 0)
+ {
+ iMinRed2 = 0;
+ }
+ int iMaxRed2 = iColor2Red + (int)a_uiRadius;
+ if (iMaxRed2 > 15)
+ {
+ iMinRed2 = 15;
+ }
+
+ int iMinGreen2 = iColor2Green - (int)a_uiRadius;
+ if (iMinGreen2 < 0)
+ {
+ iMinGreen2 = 0;
+ }
+ int iMaxGreen2 = iColor2Green + (int)a_uiRadius;
+ if (iMaxGreen2 > 15)
+ {
+ iMinGreen2 = 15;
+ }
+
+ int iMinBlue2 = iColor2Blue - (int)a_uiRadius;
+ if (iMinBlue2 < 0)
+ {
+ iMinBlue2 = 0;
+ }
+ int iMaxBlue2 = iColor2Blue + (int)a_uiRadius;
+ if (iMaxBlue2 > 15)
+ {
+ iMinBlue2 = 15;
+ }
+
+ for (unsigned int uiDistance = 0; uiDistance < TH_DISTANCES; uiDistance++)
+ {
+ encodingTry.m_uiCW1 = uiDistance;
+
+ // twiddle m_frgbaOriginalColor1_TAndH
+ for (int iRed1 = iMinRed1; iRed1 <= iMaxRed1; iRed1++)
+ {
+ for (int iGreen1 = iMinGreen1; iGreen1 <= iMaxGreen1; iGreen1++)
+ {
+ for (int iBlue1 = iMinBlue1; iBlue1 <= iMaxBlue1; iBlue1++)
+ {
+ encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1);
+ encodingTry.m_frgbaColor2 = m_frgbaOriginalColor2_TAndH;
+
+ // if color1 == color2, H encoding issues can pop up, so abort
+ if (iRed1 == iColor2Red && iGreen1 == iColor2Green && iBlue1 == iColor2Blue)
+ {
+ continue;
+ }
+
+ encodingTry.TryH_BestSelectorCombination();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = encodingTry.m_mode;
+ m_boolDiff = encodingTry.m_boolDiff;
+ m_boolFlip = encodingTry.m_boolFlip;
+
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_uiCW1 = encodingTry.m_uiCW1;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+ }
+ }
+ }
+
+ // twiddle m_frgbaOriginalColor2_TAndH
+ for (int iRed2 = iMinRed2; iRed2 <= iMaxRed2; iRed2++)
+ {
+ for (int iGreen2 = iMinGreen2; iGreen2 <= iMaxGreen2; iGreen2++)
+ {
+ for (int iBlue2 = iMinBlue2; iBlue2 <= iMaxBlue2; iBlue2++)
+ {
+ encodingTry.m_frgbaColor1 = m_frgbaOriginalColor1_TAndH;
+ encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2);
+
+ // if color1 == color2, H encoding issues can pop up, so abort
+ if (iRed2 == iColor1Red && iGreen2 == iColor1Green && iBlue2 == iColor1Blue)
+ {
+ continue;
+ }
+
+ encodingTry.TryH_BestSelectorCombination();
+
+ if (encodingTry.m_fError < m_fError)
+ {
+ m_mode = encodingTry.m_mode;
+ m_boolDiff = encodingTry.m_boolDiff;
+ m_boolFlip = encodingTry.m_boolFlip;
+
+ m_frgbaColor1 = encodingTry.m_frgbaColor1;
+ m_frgbaColor2 = encodingTry.m_frgbaColor2;
+ m_uiCW1 = encodingTry.m_uiCW1;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel];
+ }
+
+ m_fError = encodingTry.m_fError;
+ }
+ }
+ }
+ }
+
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find best selector combination for TryH
+ // called on an encodingTry
+ //
+ void Block4x4Encoding_RGB8A1::TryH_BestSelectorCombination(void)
+ {
+
+ // abort if colors and CW will pose an encoding problem
+ {
+ unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(255.0f);
+ unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(255.0f);
+ unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(255.0f);
+ unsigned int uiColorValue1 = (uiRed1 << 16) + (uiGreen1 << 8) + uiBlue1;
+
+ unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(255.0f);
+ unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(255.0f);
+ unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(255.0f);
+ unsigned int uiColorValue2 = (uiRed2 << 16) + (uiGreen2 << 8) + uiBlue2;
+
+ unsigned int uiCWLsb = m_uiCW1 & 1;
+
+ if ((uiColorValue1 >= (uiColorValue2 & uiCWLsb)) == 0 ||
+ (uiColorValue1 < (uiColorValue2 & uiCWLsb)) == 1)
+ {
+ return;
+ }
+ }
+
+ float fDistance = s_afTHDistanceTable[m_uiCW1];
+
+ unsigned int auiBestPixelSelectors[PIXELS];
+ float afBestPixelErrors[PIXELS] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
+ FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
+ ColorFloatRGBA afrgbaBestDecodedPixels[PIXELS];
+ ColorFloatRGBA afrgbaDecodedPixel[SELECTORS];
+
+ assert(SELECTORS == 4);
+ afrgbaDecodedPixel[0] = (m_frgbaColor1 + fDistance).ClampRGB();
+ afrgbaDecodedPixel[1] = (m_frgbaColor1 - fDistance).ClampRGB();
+ afrgbaDecodedPixel[2] = ColorFloatRGBA();;
+ afrgbaDecodedPixel[3] = (m_frgbaColor2 - fDistance).ClampRGB();
+
+
+ // try each selector
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiMinSelector = 0;
+ unsigned int uiMaxSelector = SELECTORS - 1;
+
+ if (m_pafrgbaSource[uiPixel].fA < 0.5f)
+ {
+ uiMinSelector = 2;
+ uiMaxSelector = 2;
+ }
+
+ for (unsigned int uiSelector = uiMinSelector; uiSelector <= uiMaxSelector; uiSelector++)
+ {
+ float fPixelError = CalcPixelError(afrgbaDecodedPixel[uiSelector], m_afDecodedAlphas[uiPixel],
+ m_pafrgbaSource[uiPixel]);
+
+ if (fPixelError < afBestPixelErrors[uiPixel])
+ {
+ afBestPixelErrors[uiPixel] = fPixelError;
+ auiBestPixelSelectors[uiPixel] = uiSelector;
+ afrgbaBestDecodedPixels[uiPixel] = afrgbaDecodedPixel[uiSelector];
+ }
+ }
+ }
+
+
+ // add up all of the pixel errors
+ float fBlockError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ fBlockError += afBestPixelErrors[uiPixel];
+ }
+
+ if (fBlockError < m_fError)
+ {
+ m_fError = fBlockError;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = auiBestPixelSelectors[uiPixel];
+ m_afrgbaDecodedColors[uiPixel] = afrgbaBestDecodedPixels[uiPixel];
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try version 1 of the degenerate search
+ // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
+ // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
+ // be successfull
+ //
+ void Block4x4Encoding_RGB8A1::TryDegenerates1(void)
+ {
+
+ TryDifferential(m_boolMostLikelyFlip, 1, -2, 0);
+ TryDifferential(m_boolMostLikelyFlip, 1, 2, 0);
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, 2);
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, -2);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try version 2 of the degenerate search
+ // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
+ // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
+ // be successfull
+ //
+ void Block4x4Encoding_RGB8A1::TryDegenerates2(void)
+ {
+
+ TryDifferential(!m_boolMostLikelyFlip, 1, -2, 0);
+ TryDifferential(!m_boolMostLikelyFlip, 1, 2, 0);
+ TryDifferential(!m_boolMostLikelyFlip, 1, 0, 2);
+ TryDifferential(!m_boolMostLikelyFlip, 1, 0, -2);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try version 3 of the degenerate search
+ // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
+ // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
+ // be successfull
+ //
+ void Block4x4Encoding_RGB8A1::TryDegenerates3(void)
+ {
+
+ TryDifferential(m_boolMostLikelyFlip, 1, -2, -2);
+ TryDifferential(m_boolMostLikelyFlip, 1, -2, 2);
+ TryDifferential(m_boolMostLikelyFlip, 1, 2, -2);
+ TryDifferential(m_boolMostLikelyFlip, 1, 2, 2);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // try version 4 of the degenerate search
+ // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
+ // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
+ // be successfull
+ //
+ void Block4x4Encoding_RGB8A1::TryDegenerates4(void)
+ {
+
+ TryDifferential(m_boolMostLikelyFlip, 1, -4, 0);
+ TryDifferential(m_boolMostLikelyFlip, 1, 4, 0);
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, 4);
+ TryDifferential(m_boolMostLikelyFlip, 1, 0, -4);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state
+ //
+ void Block4x4Encoding_RGB8A1::SetEncodingBits(void)
+ {
+ switch (m_mode)
+ {
+ case MODE_ETC1:
+ SetEncodingBits_ETC1();
+ break;
+
+ case MODE_T:
+ SetEncodingBits_T();
+ break;
+
+ case MODE_H:
+ SetEncodingBits_H();
+ break;
+
+ case MODE_PLANAR:
+ Block4x4Encoding_RGB8::SetEncodingBits_Planar();
+ break;
+
+ default:
+ assert(false);
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state if ETC1 mode
+ //
+ void Block4x4Encoding_RGB8A1::SetEncodingBits_ETC1(void)
+ {
+
+ // there is no individual mode in RGB8A1
+ assert(m_boolDiff);
+
+ int iRed1 = m_frgbaColor1.IntRed(31.0f);
+ int iGreen1 = m_frgbaColor1.IntGreen(31.0f);
+ int iBlue1 = m_frgbaColor1.IntBlue(31.0f);
+
+ int iRed2 = m_frgbaColor2.IntRed(31.0f);
+ int iGreen2 = m_frgbaColor2.IntGreen(31.0f);
+ int iBlue2 = m_frgbaColor2.IntBlue(31.0f);
+
+ int iDRed2 = iRed2 - iRed1;
+ int iDGreen2 = iGreen2 - iGreen1;
+ int iDBlue2 = iBlue2 - iBlue1;
+
+ assert(iDRed2 >= -4 && iDRed2 < 4);
+ assert(iDGreen2 >= -4 && iDGreen2 < 4);
+ assert(iDBlue2 >= -4 && iDBlue2 < 4);
+
+ m_pencodingbitsRGB8->differential.red1 = iRed1;
+ m_pencodingbitsRGB8->differential.green1 = iGreen1;
+ m_pencodingbitsRGB8->differential.blue1 = iBlue1;
+
+ m_pencodingbitsRGB8->differential.dred2 = iDRed2;
+ m_pencodingbitsRGB8->differential.dgreen2 = iDGreen2;
+ m_pencodingbitsRGB8->differential.dblue2 = iDBlue2;
+
+ m_pencodingbitsRGB8->individual.cw1 = m_uiCW1;
+ m_pencodingbitsRGB8->individual.cw2 = m_uiCW2;
+
+ SetEncodingBits_Selectors();
+
+ // in RGB8A1 encoding bits, opaque replaces differential
+ m_pencodingbitsRGB8->differential.diff = !m_boolPunchThroughPixels;
+
+ m_pencodingbitsRGB8->individual.flip = m_boolFlip;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state if T mode
+ //
+ void Block4x4Encoding_RGB8A1::SetEncodingBits_T(void)
+ {
+ static const bool SANITY_CHECK = true;
+
+ assert(m_mode == MODE_T);
+ assert(m_boolDiff == true);
+
+ unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(15.0f);
+ unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f);
+ unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f);
+
+ unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(15.0f);
+ unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f);
+ unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f);
+
+ m_pencodingbitsRGB8->t.red1a = uiRed1 >> 2;
+ m_pencodingbitsRGB8->t.red1b = uiRed1;
+ m_pencodingbitsRGB8->t.green1 = uiGreen1;
+ m_pencodingbitsRGB8->t.blue1 = uiBlue1;
+
+ m_pencodingbitsRGB8->t.red2 = uiRed2;
+ m_pencodingbitsRGB8->t.green2 = uiGreen2;
+ m_pencodingbitsRGB8->t.blue2 = uiBlue2;
+
+ m_pencodingbitsRGB8->t.da = m_uiCW1 >> 1;
+ m_pencodingbitsRGB8->t.db = m_uiCW1;
+
+ // in RGB8A1 encoding bits, opaque replaces differential
+ m_pencodingbitsRGB8->differential.diff = !m_boolPunchThroughPixels;
+
+ Block4x4Encoding_ETC1::SetEncodingBits_Selectors();
+
+ // create an invalid R differential to trigger T mode
+ m_pencodingbitsRGB8->t.detect1 = 0;
+ m_pencodingbitsRGB8->t.detect2 = 0;
+ int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+ if (iRed2 >= 4)
+ {
+ m_pencodingbitsRGB8->t.detect1 = 7;
+ m_pencodingbitsRGB8->t.detect2 = 0;
+ }
+ else
+ {
+ m_pencodingbitsRGB8->t.detect1 = 0;
+ m_pencodingbitsRGB8->t.detect2 = 1;
+ }
+
+ if (SANITY_CHECK)
+ {
+ iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+
+ // make sure red overflows
+ assert(iRed2 < 0 || iRed2 > 31);
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state if H mode
+ //
+ // colors and selectors may need to swap in order to generate lsb of distance index
+ //
+ void Block4x4Encoding_RGB8A1::SetEncodingBits_H(void)
+ {
+ static const bool SANITY_CHECK = true;
+
+ assert(m_mode == MODE_H);
+ assert(m_boolDiff == true);
+
+ unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(15.0f);
+ unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f);
+ unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f);
+
+ unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(15.0f);
+ unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f);
+ unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f);
+
+ unsigned int uiColor1 = (uiRed1 << 16) + (uiGreen1 << 8) + uiBlue1;
+ unsigned int uiColor2 = (uiRed2 << 16) + (uiGreen2 << 8) + uiBlue2;
+
+ bool boolOddDistance = m_uiCW1 & 1;
+ bool boolSwapColors = (uiColor1 < uiColor2) ^ !boolOddDistance;
+
+ if (boolSwapColors)
+ {
+ m_pencodingbitsRGB8->h.red1 = uiRed2;
+ m_pencodingbitsRGB8->h.green1a = uiGreen2 >> 1;
+ m_pencodingbitsRGB8->h.green1b = uiGreen2;
+ m_pencodingbitsRGB8->h.blue1a = uiBlue2 >> 3;
+ m_pencodingbitsRGB8->h.blue1b = uiBlue2 >> 1;
+ m_pencodingbitsRGB8->h.blue1c = uiBlue2;
+
+ m_pencodingbitsRGB8->h.red2 = uiRed1;
+ m_pencodingbitsRGB8->h.green2a = uiGreen1 >> 1;
+ m_pencodingbitsRGB8->h.green2b = uiGreen1;
+ m_pencodingbitsRGB8->h.blue2 = uiBlue1;
+
+ m_pencodingbitsRGB8->h.da = m_uiCW1 >> 2;
+ m_pencodingbitsRGB8->h.db = m_uiCW1 >> 1;
+ }
+ else
+ {
+ m_pencodingbitsRGB8->h.red1 = uiRed1;
+ m_pencodingbitsRGB8->h.green1a = uiGreen1 >> 1;
+ m_pencodingbitsRGB8->h.green1b = uiGreen1;
+ m_pencodingbitsRGB8->h.blue1a = uiBlue1 >> 3;
+ m_pencodingbitsRGB8->h.blue1b = uiBlue1 >> 1;
+ m_pencodingbitsRGB8->h.blue1c = uiBlue1;
+
+ m_pencodingbitsRGB8->h.red2 = uiRed2;
+ m_pencodingbitsRGB8->h.green2a = uiGreen2 >> 1;
+ m_pencodingbitsRGB8->h.green2b = uiGreen2;
+ m_pencodingbitsRGB8->h.blue2 = uiBlue2;
+
+ m_pencodingbitsRGB8->h.da = m_uiCW1 >> 2;
+ m_pencodingbitsRGB8->h.db = m_uiCW1 >> 1;
+ }
+
+ // in RGB8A1 encoding bits, opaque replaces differential
+ m_pencodingbitsRGB8->differential.diff = !m_boolPunchThroughPixels;
+
+ Block4x4Encoding_ETC1::SetEncodingBits_Selectors();
+
+ if (boolSwapColors)
+ {
+ m_pencodingbitsRGB8->h.selectors ^= 0x0000FFFF;
+ }
+
+ // create an invalid R differential to trigger T mode
+ m_pencodingbitsRGB8->h.detect1 = 0;
+ m_pencodingbitsRGB8->h.detect2 = 0;
+ m_pencodingbitsRGB8->h.detect3 = 0;
+ int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+ int iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2;
+ if (iRed2 < 0 || iRed2 > 31)
+ {
+ m_pencodingbitsRGB8->h.detect1 = 1;
+ }
+ if (iGreen2 >= 4)
+ {
+ m_pencodingbitsRGB8->h.detect2 = 7;
+ m_pencodingbitsRGB8->h.detect3 = 0;
+ }
+ else
+ {
+ m_pencodingbitsRGB8->h.detect2 = 0;
+ m_pencodingbitsRGB8->h.detect3 = 1;
+ }
+
+ if (SANITY_CHECK)
+ {
+ iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2;
+ iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2;
+
+ // make sure red doesn't overflow and green does
+ assert(iRed2 >= 0 && iRed2 <= 31);
+ assert(iGreen2 < 0 || iGreen2 > 31);
+ }
+
+ }
+
+ // ####################################################################################################
+ // Block4x4Encoding_RGB8A1_Opaque
+ // ####################################################################################################
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ void Block4x4Encoding_RGB8A1_Opaque::PerformIteration(float a_fEffort)
+ {
+ assert(!m_boolPunchThroughPixels);
+ assert(!m_boolTransparent);
+ assert(!m_boolDone);
+
+ switch (m_uiEncodingIterations)
+ {
+ case 0:
+ PerformFirstIteration();
+ break;
+
+ case 1:
+ Block4x4Encoding_ETC1::TryDifferential(m_boolMostLikelyFlip, 1, 0, 0);
+ break;
+
+ case 2:
+ Block4x4Encoding_ETC1::TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0);
+ break;
+
+ case 3:
+ Block4x4Encoding_RGB8::TryPlanar(1);
+ break;
+
+ case 4:
+ Block4x4Encoding_RGB8::TryTAndH(1);
+ if (a_fEffort <= 49.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 5:
+ Block4x4Encoding_ETC1::TryDegenerates1();
+ if (a_fEffort <= 59.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 6:
+ Block4x4Encoding_ETC1::TryDegenerates2();
+ if (a_fEffort <= 69.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 7:
+ Block4x4Encoding_ETC1::TryDegenerates3();
+ if (a_fEffort <= 79.5f)
+ {
+ m_boolDone = true;
+ }
+ break;
+
+ case 8:
+ Block4x4Encoding_ETC1::TryDegenerates4();
+ m_boolDone = true;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ m_uiEncodingIterations++;
+ SetDoneIfPerfect();
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find best initial encoding to ensure block has a valid encoding
+ //
+ void Block4x4Encoding_RGB8A1_Opaque::PerformFirstIteration(void)
+ {
+
+ // set decoded alphas
+ // calculate alpha error
+ m_fError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+
+ float fDeltaA = 1.0f - m_pafrgbaSource[uiPixel].fA;
+ m_fError += fDeltaA * fDeltaA;
+ }
+
+ CalculateMostLikelyFlip();
+
+ m_fError = FLT_MAX;
+
+ Block4x4Encoding_ETC1::TryDifferential(m_boolMostLikelyFlip, 0, 0, 0);
+ SetDoneIfPerfect();
+ if (m_boolDone)
+ {
+ return;
+ }
+ Block4x4Encoding_ETC1::TryDifferential(!m_boolMostLikelyFlip, 0, 0, 0);
+ SetDoneIfPerfect();
+ if (m_boolDone)
+ {
+ return;
+ }
+ Block4x4Encoding_RGB8::TryPlanar(0);
+ SetDoneIfPerfect();
+ if (m_boolDone)
+ {
+ return;
+ }
+ Block4x4Encoding_RGB8::TryTAndH(0);
+ SetDoneIfPerfect();
+ }
+
+ // ####################################################################################################
+ // Block4x4Encoding_RGB8A1_Transparent
+ // ####################################################################################################
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ void Block4x4Encoding_RGB8A1_Transparent::PerformIteration(float )
+ {
+ assert(!m_boolOpaque);
+ assert(m_boolTransparent);
+ assert(!m_boolDone);
+ assert(m_uiEncodingIterations == 0);
+
+ m_mode = MODE_ETC1;
+ m_boolDiff = true;
+ m_boolFlip = false;
+
+ m_uiCW1 = 0;
+ m_uiCW2 = 0;
+
+ m_frgbaColor1 = ColorFloatRGBA();
+ m_frgbaColor2 = ColorFloatRGBA();
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiSelectors[uiPixel] = TRANSPARENT_SELECTOR;
+
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA();
+ m_afDecodedAlphas[uiPixel] = 0.0f;
+ }
+
+ CalcBlockError();
+
+ m_boolDone = true;
+ m_uiEncodingIterations++;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+}
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.h
new file mode 100644
index 0000000000..ff26e462f8
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.h
@@ -0,0 +1,129 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcBlock4x4Encoding_RGB8.h"
+#include "EtcErrorMetric.h"
+#include "EtcBlock4x4EncodingBits.h"
+
+namespace Etc
+{
+
+ // ################################################################################
+ // Block4x4Encoding_RGB8A1
+ // RGB8A1 if not completely opaque or transparent
+ // ################################################################################
+
+ class Block4x4Encoding_RGB8A1 : public Block4x4Encoding_RGB8
+ {
+ public:
+
+ static const unsigned int TRANSPARENT_SELECTOR = 2;
+
+ Block4x4Encoding_RGB8A1(void);
+ virtual ~Block4x4Encoding_RGB8A1(void);
+
+ virtual void InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ unsigned char *a_paucEncodingBits,
+ ErrorMetric a_errormetric);
+
+ virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric);
+
+ virtual void PerformIteration(float a_fEffort);
+
+ virtual void SetEncodingBits(void);
+
+ void InitFromEncodingBits_ETC1(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric);
+
+ void InitFromEncodingBits_T(void);
+ void InitFromEncodingBits_H(void);
+
+ void PerformFirstIteration(void);
+
+ void Decode_ETC1(void);
+ void DecodePixels_T(void);
+ void DecodePixels_H(void);
+ void SetEncodingBits_ETC1(void);
+ void SetEncodingBits_T(void);
+ void SetEncodingBits_H(void);
+
+ protected:
+
+ bool m_boolOpaque; // all source pixels have alpha >= 0.5
+ bool m_boolTransparent; // all source pixels have alpha < 0.5
+ bool m_boolPunchThroughPixels; // some source pixels have alpha < 0.5
+
+ static float s_aafCwOpaqueUnsetTable[CW_RANGES][SELECTORS];
+
+ private:
+
+ void TryDifferential(bool a_boolFlip, unsigned int a_uiRadius,
+ int a_iGrayOffset1, int a_iGrayOffset2);
+ void TryDifferentialHalf(DifferentialTrys::Half *a_phalf);
+
+ void TryT(unsigned int a_uiRadius);
+ void TryT_BestSelectorCombination(void);
+ void TryH(unsigned int a_uiRadius);
+ void TryH_BestSelectorCombination(void);
+
+ void TryDegenerates1(void);
+ void TryDegenerates2(void);
+ void TryDegenerates3(void);
+ void TryDegenerates4(void);
+
+ };
+
+ // ################################################################################
+ // Block4x4Encoding_RGB8A1_Opaque
+ // RGB8A1 if all pixels have alpha==1
+ // ################################################################################
+
+ class Block4x4Encoding_RGB8A1_Opaque : public Block4x4Encoding_RGB8A1
+ {
+ public:
+
+ virtual void PerformIteration(float a_fEffort);
+
+ void PerformFirstIteration(void);
+
+ private:
+
+ };
+
+ // ################################################################################
+ // Block4x4Encoding_RGB8A1_Transparent
+ // RGB8A1 if all pixels have alpha==0
+ // ################################################################################
+
+ class Block4x4Encoding_RGB8A1_Transparent : public Block4x4Encoding_RGB8A1
+ {
+ public:
+
+ virtual void PerformIteration(float a_fEffort);
+
+ private:
+
+ };
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp
new file mode 100644
index 0000000000..600c7ab405
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp
@@ -0,0 +1,474 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcBlock4x4Encoding_RGBA8.cpp contains:
+ Block4x4Encoding_RGBA8
+ Block4x4Encoding_RGBA8_Opaque
+ Block4x4Encoding_RGBA8_Transparent
+
+These encoders are used when targetting file format RGBA8.
+
+Block4x4Encoding_RGBA8_Opaque is used when all pixels in the 4x4 block are opaque
+Block4x4Encoding_RGBA8_Transparent is used when all pixels in the 4x4 block are transparent
+Block4x4Encoding_RGBA8 is used when there is a mixture of alphas in the 4x4 block
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcBlock4x4Encoding_RGBA8.h"
+
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcBlock4x4.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <float.h>
+#include <limits>
+
+namespace Etc
+{
+
+ // ####################################################################################################
+ // Block4x4Encoding_RGBA8
+ // ####################################################################################################
+
+ float Block4x4Encoding_RGBA8::s_aafModifierTable[MODIFIER_TABLE_ENTRYS][ALPHA_SELECTORS]
+ {
+ { -3.0f / 255.0f, -6.0f / 255.0f, -9.0f / 255.0f, -15.0f / 255.0f, 2.0f / 255.0f, 5.0f / 255.0f, 8.0f / 255.0f, 14.0f / 255.0f },
+ { -3.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, -13.0f / 255.0f, 2.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f, 12.0f / 255.0f },
+ { -2.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -13.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 12.0f / 255.0f },
+ { -2.0f / 255.0f, -4.0f / 255.0f, -6.0f / 255.0f, -13.0f / 255.0f, 1.0f / 255.0f, 3.0f / 255.0f, 5.0f / 255.0f, 12.0f / 255.0f },
+
+ { -3.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -12.0f / 255.0f, 2.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 11.0f / 255.0f },
+ { -3.0f / 255.0f, -7.0f / 255.0f, -9.0f / 255.0f, -11.0f / 255.0f, 2.0f / 255.0f, 6.0f / 255.0f, 8.0f / 255.0f, 10.0f / 255.0f },
+ { -4.0f / 255.0f, -7.0f / 255.0f, -8.0f / 255.0f, -11.0f / 255.0f, 3.0f / 255.0f, 6.0f / 255.0f, 7.0f / 255.0f, 10.0f / 255.0f },
+ { -3.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -11.0f / 255.0f, 2.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 10.0f / 255.0f },
+
+ { -2.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f },
+ { -2.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f },
+ { -2.0f / 255.0f, -4.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 3.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f },
+ { -2.0f / 255.0f, -5.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f },
+
+ { -3.0f / 255.0f, -4.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, 2.0f / 255.0f, 3.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f },
+ { -1.0f / 255.0f, -2.0f / 255.0f, -3.0f / 255.0f, -10.0f / 255.0f, 0.0f / 255.0f, 1.0f / 255.0f, 2.0f / 255.0f, 9.0f / 255.0f },
+ { -4.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -9.0f / 255.0f, 3.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 8.0f / 255.0f },
+ { -3.0f / 255.0f, -5.0f / 255.0f, -7.0f / 255.0f, -9.0f / 255.0f, 2.0f / 255.0f, 4.0f / 255.0f, 6.0f / 255.0f, 8.0f / 255.0f }
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Block4x4Encoding_RGBA8::Block4x4Encoding_RGBA8(void)
+ {
+
+ m_pencodingbitsA8 = nullptr;
+
+ }
+ Block4x4Encoding_RGBA8::~Block4x4Encoding_RGBA8(void) {}
+ // ----------------------------------------------------------------------------------------------------
+ // initialization prior to encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits
+ //
+ void Block4x4Encoding_RGBA8::InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric)
+ {
+ Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric);
+
+ m_pencodingbitsA8 = (Block4x4EncodingBits_A8 *)a_paucEncodingBits;
+ m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)(a_paucEncodingBits + sizeof(Block4x4EncodingBits_A8));
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // initialization from the encoding bits of a previous encoding
+ // a_pblockParent points to the block associated with this encoding
+ // a_errormetric is used to choose the best encoding
+ // a_pafrgbaSource points to a 4x4 block subset of the source image
+ // a_paucEncodingBits points to the final encoding bits of a previous encoding
+ //
+ void Block4x4Encoding_RGBA8::InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric)
+ {
+
+ m_pencodingbitsA8 = (Block4x4EncodingBits_A8 *)a_paucEncodingBits;
+ m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)(a_paucEncodingBits + sizeof(Block4x4EncodingBits_A8));
+
+ // init RGB portion
+ Block4x4Encoding_RGB8::InitFromEncodingBits(a_pblockParent,
+ (unsigned char *) m_pencodingbitsRGB8,
+ a_pafrgbaSource,
+ a_errormetric);
+
+ // init A8 portion
+ // has to be done after InitFromEncodingBits()
+ {
+ m_fBase = m_pencodingbitsA8->data.base / 255.0f;
+ m_fMultiplier = (float)m_pencodingbitsA8->data.multiplier;
+ m_uiModifierTableIndex = m_pencodingbitsA8->data.table;
+
+ unsigned long long int ulliSelectorBits = 0;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors0 << 40;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors1 << 32;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors2 << 24;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors3 << 16;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors4 << 8;
+ ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors5;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiShift = 45 - (3 * uiPixel);
+ m_auiAlphaSelectors[uiPixel] = (ulliSelectorBits >> uiShift) & (ALPHA_SELECTORS - 1);
+ }
+
+ // decode the alphas
+ // calc alpha error
+ m_fError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afDecodedAlphas[uiPixel] = DecodePixelAlpha(m_fBase, m_fMultiplier,
+ m_uiModifierTableIndex,
+ m_auiAlphaSelectors[uiPixel]);
+
+ float fDeltaAlpha = m_afDecodedAlphas[uiPixel] - m_pafrgbaSource[uiPixel].fA;
+ m_fError += fDeltaAlpha * fDeltaAlpha;
+ }
+ }
+
+ // redo error calc to include alpha
+ CalcBlockError();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ // similar to Block4x4Encoding_RGB8_Base::Encode_RGB8(), but with alpha added
+ //
+ void Block4x4Encoding_RGBA8::PerformIteration(float a_fEffort)
+ {
+ assert(!m_boolDone);
+
+ if (m_uiEncodingIterations == 0)
+ {
+ if (a_fEffort < 24.9f)
+ {
+ CalculateA8(0.0f);
+ }
+ else if (a_fEffort < 49.9f)
+ {
+ CalculateA8(1.0f);
+ }
+ else
+ {
+ CalculateA8(2.0f);
+ }
+ }
+
+ Block4x4Encoding_RGB8::PerformIteration(a_fEffort);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // find the best combination of base alpga, multiplier and selectors
+ //
+ // a_fRadius limits the range of base alpha to try
+ //
+ void Block4x4Encoding_RGBA8::CalculateA8(float a_fRadius)
+ {
+
+ // find min/max alpha
+ float fMinAlpha = 1.0f;
+ float fMaxAlpha = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ float fAlpha = m_pafrgbaSource[uiPixel].fA;
+
+ // ignore border pixels
+ if (isnan(fAlpha))
+ {
+ continue;
+ }
+
+ if (fAlpha < fMinAlpha)
+ {
+ fMinAlpha = fAlpha;
+ }
+ if (fAlpha > fMaxAlpha)
+ {
+ fMaxAlpha = fAlpha;
+ }
+ }
+ assert(fMinAlpha <= fMaxAlpha);
+
+ float fAlphaRange = fMaxAlpha - fMinAlpha;
+
+ // try each modifier table entry
+ m_fError = FLT_MAX; // artificially high value
+ for (unsigned int uiTableEntry = 0; uiTableEntry < MODIFIER_TABLE_ENTRYS; uiTableEntry++)
+ {
+ static const unsigned int MIN_VALUE_SELECTOR = 3;
+ static const unsigned int MAX_VALUE_SELECTOR = 7;
+
+ float fTableEntryCenter = -s_aafModifierTable[uiTableEntry][MIN_VALUE_SELECTOR];
+
+ float fTableEntryRange = s_aafModifierTable[uiTableEntry][MAX_VALUE_SELECTOR] -
+ s_aafModifierTable[uiTableEntry][MIN_VALUE_SELECTOR];
+
+ float fCenterRatio = fTableEntryCenter / fTableEntryRange;
+
+ float fCenter = fMinAlpha + fCenterRatio*fAlphaRange;
+ fCenter = roundf(255.0f * fCenter) / 255.0f;
+
+ float fMinBase = fCenter - (a_fRadius / 255.0f);
+ if (fMinBase < 0.0f)
+ {
+ fMinBase = 0.0f;
+ }
+
+ float fMaxBase = fCenter + (a_fRadius / 255.0f);
+ if (fMaxBase > 1.0f)
+ {
+ fMaxBase = 1.0f;
+ }
+
+ for (float fBase = fMinBase; fBase <= fMaxBase; fBase += (0.999999f / 255.0f))
+ {
+
+ float fRangeMultiplier = roundf(fAlphaRange / fTableEntryRange);
+
+ float fMinMultiplier = fRangeMultiplier - a_fRadius;
+ if (fMinMultiplier < 1.0f)
+ {
+ fMinMultiplier = 1.0f;
+ }
+ else if (fMinMultiplier > 15.0f)
+ {
+ fMinMultiplier = 15.0f;
+ }
+
+ float fMaxMultiplier = fRangeMultiplier + a_fRadius;
+ if (fMaxMultiplier < 1.0f)
+ {
+ fMaxMultiplier = 1.0f;
+ }
+ else if (fMaxMultiplier > 15.0f)
+ {
+ fMaxMultiplier = 15.0f;
+ }
+
+ for (float fMultiplier = fMinMultiplier; fMultiplier <= fMaxMultiplier; fMultiplier += 1.0f)
+ {
+ // find best selector for each pixel
+ unsigned int auiBestSelectors[PIXELS];
+ float afBestAlphaError[PIXELS];
+ float afBestDecodedAlphas[PIXELS];
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ float fBestPixelAlphaError = FLT_MAX;
+ for (unsigned int uiSelector = 0; uiSelector < ALPHA_SELECTORS; uiSelector++)
+ {
+ float fDecodedAlpha = DecodePixelAlpha(fBase, fMultiplier, uiTableEntry, uiSelector);
+
+ // border pixels (NAN) should have zero error
+ float fPixelDeltaAlpha = isnan(m_pafrgbaSource[uiPixel].fA) ?
+ 0.0f :
+ fDecodedAlpha - m_pafrgbaSource[uiPixel].fA;
+
+ float fPixelAlphaError = fPixelDeltaAlpha * fPixelDeltaAlpha;
+
+ if (fPixelAlphaError < fBestPixelAlphaError)
+ {
+ fBestPixelAlphaError = fPixelAlphaError;
+ auiBestSelectors[uiPixel] = uiSelector;
+ afBestAlphaError[uiPixel] = fBestPixelAlphaError;
+ afBestDecodedAlphas[uiPixel] = fDecodedAlpha;
+ }
+ }
+ }
+
+ float fBlockError = 0.0f;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ fBlockError += afBestAlphaError[uiPixel];
+ }
+
+ if (fBlockError < m_fError)
+ {
+ m_fError = fBlockError;
+
+ m_fBase = fBase;
+ m_fMultiplier = fMultiplier;
+ m_uiModifierTableIndex = uiTableEntry;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_auiAlphaSelectors[uiPixel] = auiBestSelectors[uiPixel];
+ m_afDecodedAlphas[uiPixel] = afBestDecodedAlphas[uiPixel];
+ }
+ }
+ }
+ }
+
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state
+ //
+ void Block4x4Encoding_RGBA8::SetEncodingBits(void)
+ {
+
+ // set the RGB8 portion
+ Block4x4Encoding_RGB8::SetEncodingBits();
+
+ // set the A8 portion
+ {
+ m_pencodingbitsA8->data.base = (unsigned char)roundf(255.0f * m_fBase);
+ m_pencodingbitsA8->data.table = m_uiModifierTableIndex;
+ m_pencodingbitsA8->data.multiplier = (unsigned char)roundf(m_fMultiplier);
+
+ unsigned long long int ulliSelectorBits = 0;
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ unsigned int uiShift = 45 - (3 * uiPixel);
+ ulliSelectorBits |= ((unsigned long long int)m_auiAlphaSelectors[uiPixel]) << uiShift;
+ }
+
+ m_pencodingbitsA8->data.selectors0 = ulliSelectorBits >> 40;
+ m_pencodingbitsA8->data.selectors1 = ulliSelectorBits >> 32;
+ m_pencodingbitsA8->data.selectors2 = ulliSelectorBits >> 24;
+ m_pencodingbitsA8->data.selectors3 = ulliSelectorBits >> 16;
+ m_pencodingbitsA8->data.selectors4 = ulliSelectorBits >> 8;
+ m_pencodingbitsA8->data.selectors5 = ulliSelectorBits;
+ }
+
+ }
+
+ // ####################################################################################################
+ // Block4x4Encoding_RGBA8_Opaque
+ // ####################################################################################################
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ void Block4x4Encoding_RGBA8_Opaque::PerformIteration(float a_fEffort)
+ {
+ assert(!m_boolDone);
+
+ if (m_uiEncodingIterations == 0)
+ {
+ m_fError = 0.0f;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afDecodedAlphas[uiPixel] = 1.0f;
+ }
+ }
+
+ Block4x4Encoding_RGB8::PerformIteration(a_fEffort);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state
+ //
+ void Block4x4Encoding_RGBA8_Opaque::SetEncodingBits(void)
+ {
+
+ // set the RGB8 portion
+ Block4x4Encoding_RGB8::SetEncodingBits();
+
+ // set the A8 portion
+ m_pencodingbitsA8->data.base = 255;
+ m_pencodingbitsA8->data.table = 15;
+ m_pencodingbitsA8->data.multiplier = 15;
+ m_pencodingbitsA8->data.selectors0 = 0xFF;
+ m_pencodingbitsA8->data.selectors1 = 0xFF;
+ m_pencodingbitsA8->data.selectors2 = 0xFF;
+ m_pencodingbitsA8->data.selectors3 = 0xFF;
+ m_pencodingbitsA8->data.selectors4 = 0xFF;
+ m_pencodingbitsA8->data.selectors5 = 0xFF;
+
+ }
+
+ // ####################################################################################################
+ // Block4x4Encoding_RGBA8_Transparent
+ // ####################################################################################################
+
+ // ----------------------------------------------------------------------------------------------------
+ // perform a single encoding iteration
+ // replace the encoding if a better encoding was found
+ // subsequent iterations generally take longer for each iteration
+ // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
+ //
+ void Block4x4Encoding_RGBA8_Transparent::PerformIteration(float )
+ {
+ assert(!m_boolDone);
+ assert(m_uiEncodingIterations == 0);
+
+ m_mode = MODE_ETC1;
+ m_boolDiff = true;
+ m_boolFlip = false;
+
+ for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
+ {
+ m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA();
+ m_afDecodedAlphas[uiPixel] = 0.0f;
+ }
+
+ m_fError = 0.0f;
+
+ m_boolDone = true;
+ m_uiEncodingIterations++;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits based on encoding state
+ //
+ void Block4x4Encoding_RGBA8_Transparent::SetEncodingBits(void)
+ {
+
+ Block4x4Encoding_RGB8::SetEncodingBits();
+
+ // set the A8 portion
+ m_pencodingbitsA8->data.base = 0;
+ m_pencodingbitsA8->data.table = 0;
+ m_pencodingbitsA8->data.multiplier = 1;
+ m_pencodingbitsA8->data.selectors0 = 0;
+ m_pencodingbitsA8->data.selectors1 = 0;
+ m_pencodingbitsA8->data.selectors2 = 0;
+ m_pencodingbitsA8->data.selectors3 = 0;
+ m_pencodingbitsA8->data.selectors4 = 0;
+ m_pencodingbitsA8->data.selectors5 = 0;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+}
diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.h
new file mode 100644
index 0000000000..5765d36b90
--- /dev/null
+++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.h
@@ -0,0 +1,121 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcBlock4x4Encoding_RGB8.h"
+
+namespace Etc
+{
+ class Block4x4EncodingBits_A8;
+
+ // ################################################################################
+ // Block4x4Encoding_RGBA8
+ // RGBA8 if not completely opaque or transparent
+ // ################################################################################
+
+ class Block4x4Encoding_RGBA8 : public Block4x4Encoding_RGB8
+ {
+ public:
+
+ Block4x4Encoding_RGBA8(void);
+ virtual ~Block4x4Encoding_RGBA8(void);
+
+ virtual void InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+ unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric);
+
+ virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+ ErrorMetric a_errormetric);
+
+ virtual void PerformIteration(float a_fEffort);
+
+ virtual void SetEncodingBits(void);
+
+ protected:
+
+ static const unsigned int MODIFIER_TABLE_ENTRYS = 16;
+ static const unsigned int ALPHA_SELECTOR_BITS = 3;
+ static const unsigned int ALPHA_SELECTORS = 1 << ALPHA_SELECTOR_BITS;
+
+ static float s_aafModifierTable[MODIFIER_TABLE_ENTRYS][ALPHA_SELECTORS];
+
+ void CalculateA8(float a_fRadius);
+
+ Block4x4EncodingBits_A8 *m_pencodingbitsA8; // A8 portion of Block4x4EncodingBits_RGBA8
+
+ float m_fBase;
+ float m_fMultiplier;
+ unsigned int m_uiModifierTableIndex;
+ unsigned int m_auiAlphaSelectors[PIXELS];
+
+ private:
+
+ inline float DecodePixelAlpha(float a_fBase, float a_fMultiplier,
+ unsigned int a_uiTableIndex, unsigned int a_uiSelector)
+ {
+ float fPixelAlpha = a_fBase +
+ a_fMultiplier*s_aafModifierTable[a_uiTableIndex][a_uiSelector];
+ if (fPixelAlpha < 0.0f)
+ {
+ fPixelAlpha = 0.0f;
+ }
+ else if (fPixelAlpha > 1.0f)
+ {
+ fPixelAlpha = 1.0f;
+ }
+
+ return fPixelAlpha;
+ }
+
+ };
+
+ // ################################################################################
+ // Block4x4Encoding_RGBA8_Opaque
+ // RGBA8 if all pixels have alpha==1
+ // ################################################################################
+
+ class Block4x4Encoding_RGBA8_Opaque : public Block4x4Encoding_RGBA8
+ {
+ public:
+
+ virtual void PerformIteration(float a_fEffort);
+
+ virtual void SetEncodingBits(void);
+
+ };
+
+ // ################################################################################
+ // Block4x4Encoding_RGBA8_Transparent
+ // RGBA8 if all pixels have alpha==0
+ // ################################################################################
+
+ class Block4x4Encoding_RGBA8_Transparent : public Block4x4Encoding_RGBA8
+ {
+ public:
+
+ virtual void PerformIteration(float a_fEffort);
+
+ virtual void SetEncodingBits(void);
+
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcColor.h b/thirdparty/etc2comp/EtcColor.h
new file mode 100644
index 0000000000..7ceae05b65
--- /dev/null
+++ b/thirdparty/etc2comp/EtcColor.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <math.h>
+
+namespace Etc
+{
+
+ inline float LogToLinear(float a_fLog)
+ {
+ static const float ALPHA = 0.055f;
+ static const float ONE_PLUS_ALPHA = 1.0f + ALPHA;
+
+ if (a_fLog <= 0.04045f)
+ {
+ return a_fLog / 12.92f;
+ }
+ else
+ {
+ return powf((a_fLog + ALPHA) / ONE_PLUS_ALPHA, 2.4f);
+ }
+ }
+
+ inline float LinearToLog(float &a_fLinear)
+ {
+ static const float ALPHA = 0.055f;
+ static const float ONE_PLUS_ALPHA = 1.0f + ALPHA;
+
+ if (a_fLinear <= 0.0031308f)
+ {
+ return 12.92f * a_fLinear;
+ }
+ else
+ {
+ return ONE_PLUS_ALPHA * powf(a_fLinear, (1.0f/2.4f)) - ALPHA;
+ }
+ }
+
+ class ColorR8G8B8A8
+ {
+ public:
+
+ unsigned char ucR;
+ unsigned char ucG;
+ unsigned char ucB;
+ unsigned char ucA;
+
+ };
+}
diff --git a/thirdparty/etc2comp/EtcColorFloatRGBA.h b/thirdparty/etc2comp/EtcColorFloatRGBA.h
new file mode 100644
index 0000000000..f2ca2c1f71
--- /dev/null
+++ b/thirdparty/etc2comp/EtcColorFloatRGBA.h
@@ -0,0 +1,321 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcConfig.h"
+#include "EtcColor.h"
+
+#include <math.h>
+
+namespace Etc
+{
+
+ class ColorFloatRGBA
+ {
+ public:
+
+ ColorFloatRGBA(void)
+ {
+ fR = fG = fB = fA = 0.0f;
+ }
+
+ ColorFloatRGBA(float a_fR, float a_fG, float a_fB, float a_fA)
+ {
+ fR = a_fR;
+ fG = a_fG;
+ fB = a_fB;
+ fA = a_fA;
+ }
+
+ inline ColorFloatRGBA operator+(ColorFloatRGBA& a_rfrgba)
+ {
+ ColorFloatRGBA frgba;
+ frgba.fR = fR + a_rfrgba.fR;
+ frgba.fG = fG + a_rfrgba.fG;
+ frgba.fB = fB + a_rfrgba.fB;
+ frgba.fA = fA + a_rfrgba.fA;
+ return frgba;
+ }
+
+ inline ColorFloatRGBA operator+(float a_f)
+ {
+ ColorFloatRGBA frgba;
+ frgba.fR = fR + a_f;
+ frgba.fG = fG + a_f;
+ frgba.fB = fB + a_f;
+ frgba.fA = fA;
+ return frgba;
+ }
+
+ inline ColorFloatRGBA operator-(float a_f)
+ {
+ ColorFloatRGBA frgba;
+ frgba.fR = fR - a_f;
+ frgba.fG = fG - a_f;
+ frgba.fB = fB - a_f;
+ frgba.fA = fA;
+ return frgba;
+ }
+
+ inline ColorFloatRGBA operator-(ColorFloatRGBA& a_rfrgba)
+ {
+ ColorFloatRGBA frgba;
+ frgba.fR = fR - a_rfrgba.fR;
+ frgba.fG = fG - a_rfrgba.fG;
+ frgba.fB = fB - a_rfrgba.fB;
+ frgba.fA = fA - a_rfrgba.fA;
+ return frgba;
+ }
+
+ inline ColorFloatRGBA operator*(float a_f)
+ {
+ ColorFloatRGBA frgba;
+ frgba.fR = fR * a_f;
+ frgba.fG = fG * a_f;
+ frgba.fB = fB * a_f;
+ frgba.fA = fA;
+
+ return frgba;
+ }
+
+ inline ColorFloatRGBA ScaleRGB(float a_f)
+ {
+ ColorFloatRGBA frgba;
+ frgba.fR = a_f * fR;
+ frgba.fG = a_f * fG;
+ frgba.fB = a_f * fB;
+ frgba.fA = fA;
+
+ return frgba;
+ }
+
+ inline ColorFloatRGBA RoundRGB(void)
+ {
+ ColorFloatRGBA frgba;
+ frgba.fR = roundf(fR);
+ frgba.fG = roundf(fG);
+ frgba.fB = roundf(fB);
+
+ return frgba;
+ }
+
+ inline ColorFloatRGBA ToLinear()
+ {
+ ColorFloatRGBA frgbaLinear;
+ frgbaLinear.fR = LogToLinear(fR);
+ frgbaLinear.fG = LogToLinear(fG);
+ frgbaLinear.fB = LogToLinear(fB);
+ frgbaLinear.fA = fA;
+
+ return frgbaLinear;
+ }
+
+ inline ColorFloatRGBA ToLog(void)
+ {
+ ColorFloatRGBA frgbaLog;
+ frgbaLog.fR = LinearToLog(fR);
+ frgbaLog.fG = LinearToLog(fG);
+ frgbaLog.fB = LinearToLog(fB);
+ frgbaLog.fA = fA;
+
+ return frgbaLog;
+ }
+
+ inline static ColorFloatRGBA ConvertFromRGBA8(unsigned char a_ucR,
+ unsigned char a_ucG, unsigned char a_ucB, unsigned char a_ucA)
+ {
+ ColorFloatRGBA frgba;
+
+ frgba.fR = (float)a_ucR / 255.0f;
+ frgba.fG = (float)a_ucG / 255.0f;
+ frgba.fB = (float)a_ucB / 255.0f;
+ frgba.fA = (float)a_ucA / 255.0f;
+
+ return frgba;
+ }
+
+ inline static ColorFloatRGBA ConvertFromRGB4(unsigned char a_ucR4,
+ unsigned char a_ucG4,
+ unsigned char a_ucB4)
+ {
+ ColorFloatRGBA frgba;
+
+ unsigned char ucR8 = (unsigned char)((a_ucR4 << 4) + a_ucR4);
+ unsigned char ucG8 = (unsigned char)((a_ucG4 << 4) + a_ucG4);
+ unsigned char ucB8 = (unsigned char)((a_ucB4 << 4) + a_ucB4);
+
+ frgba.fR = (float)ucR8 / 255.0f;
+ frgba.fG = (float)ucG8 / 255.0f;
+ frgba.fB = (float)ucB8 / 255.0f;
+ frgba.fA = 1.0f;
+
+ return frgba;
+ }
+
+ inline static ColorFloatRGBA ConvertFromRGB5(unsigned char a_ucR5,
+ unsigned char a_ucG5,
+ unsigned char a_ucB5)
+ {
+ ColorFloatRGBA frgba;
+
+ unsigned char ucR8 = (unsigned char)((a_ucR5 << 3) + (a_ucR5 >> 2));
+ unsigned char ucG8 = (unsigned char)((a_ucG5 << 3) + (a_ucG5 >> 2));
+ unsigned char ucB8 = (unsigned char)((a_ucB5 << 3) + (a_ucB5 >> 2));
+
+ frgba.fR = (float)ucR8 / 255.0f;
+ frgba.fG = (float)ucG8 / 255.0f;
+ frgba.fB = (float)ucB8 / 255.0f;
+ frgba.fA = 1.0f;
+
+ return frgba;
+ }
+
+ inline static ColorFloatRGBA ConvertFromR6G7B6(unsigned char a_ucR6,
+ unsigned char a_ucG7,
+ unsigned char a_ucB6)
+ {
+ ColorFloatRGBA frgba;
+
+ unsigned char ucR8 = (unsigned char)((a_ucR6 << 2) + (a_ucR6 >> 4));
+ unsigned char ucG8 = (unsigned char)((a_ucG7 << 1) + (a_ucG7 >> 6));
+ unsigned char ucB8 = (unsigned char)((a_ucB6 << 2) + (a_ucB6 >> 4));
+
+ frgba.fR = (float)ucR8 / 255.0f;
+ frgba.fG = (float)ucG8 / 255.0f;
+ frgba.fB = (float)ucB8 / 255.0f;
+ frgba.fA = 1.0f;
+
+ return frgba;
+ }
+
+ // quantize to 4 bits, expand to 8 bits
+ inline ColorFloatRGBA QuantizeR4G4B4(void) const
+ {
+ ColorFloatRGBA frgba = *this;
+
+ // quantize to 4 bits
+ frgba = frgba.ClampRGB().ScaleRGB(15.0f).RoundRGB();
+ unsigned int uiR4 = (unsigned int)frgba.fR;
+ unsigned int uiG4 = (unsigned int)frgba.fG;
+ unsigned int uiB4 = (unsigned int)frgba.fB;
+
+ // expand to 8 bits
+ frgba.fR = (float) ((uiR4 << 4) + uiR4);
+ frgba.fG = (float) ((uiG4 << 4) + uiG4);
+ frgba.fB = (float) ((uiB4 << 4) + uiB4);
+
+ frgba = frgba.ScaleRGB(1.0f/255.0f);
+
+ return frgba;
+ }
+
+ // quantize to 5 bits, expand to 8 bits
+ inline ColorFloatRGBA QuantizeR5G5B5(void) const
+ {
+ ColorFloatRGBA frgba = *this;
+
+ // quantize to 5 bits
+ frgba = frgba.ClampRGB().ScaleRGB(31.0f).RoundRGB();
+ unsigned int uiR5 = (unsigned int)frgba.fR;
+ unsigned int uiG5 = (unsigned int)frgba.fG;
+ unsigned int uiB5 = (unsigned int)frgba.fB;
+
+ // expand to 8 bits
+ frgba.fR = (float)((uiR5 << 3) + (uiR5 >> 2));
+ frgba.fG = (float)((uiG5 << 3) + (uiG5 >> 2));
+ frgba.fB = (float)((uiB5 << 3) + (uiB5 >> 2));
+
+ frgba = frgba.ScaleRGB(1.0f / 255.0f);
+
+ return frgba;
+ }
+
+ // quantize to 6/7/6 bits, expand to 8 bits
+ inline ColorFloatRGBA QuantizeR6G7B6(void) const
+ {
+ ColorFloatRGBA frgba = *this;
+
+ // quantize to 6/7/6 bits
+ ColorFloatRGBA frgba6 = frgba.ClampRGB().ScaleRGB(63.0f).RoundRGB();
+ ColorFloatRGBA frgba7 = frgba.ClampRGB().ScaleRGB(127.0f).RoundRGB();
+ unsigned int uiR6 = (unsigned int)frgba6.fR;
+ unsigned int uiG7 = (unsigned int)frgba7.fG;
+ unsigned int uiB6 = (unsigned int)frgba6.fB;
+
+ // expand to 8 bits
+ frgba.fR = (float)((uiR6 << 2) + (uiR6 >> 4));
+ frgba.fG = (float)((uiG7 << 1) + (uiG7 >> 6));
+ frgba.fB = (float)((uiB6 << 2) + (uiB6 >> 4));
+
+ frgba = frgba.ScaleRGB(1.0f / 255.0f);
+
+ return frgba;
+ }
+
+ inline ColorFloatRGBA ClampRGB(void)
+ {
+ ColorFloatRGBA frgba = *this;
+ if (frgba.fR < 0.0f) { frgba.fR = 0.0f; }
+ if (frgba.fR > 1.0f) { frgba.fR = 1.0f; }
+ if (frgba.fG < 0.0f) { frgba.fG = 0.0f; }
+ if (frgba.fG > 1.0f) { frgba.fG = 1.0f; }
+ if (frgba.fB < 0.0f) { frgba.fB = 0.0f; }
+ if (frgba.fB > 1.0f) { frgba.fB = 1.0f; }
+
+ return frgba;
+ }
+
+ inline ColorFloatRGBA ClampRGBA(void)
+ {
+ ColorFloatRGBA frgba = *this;
+ if (frgba.fR < 0.0f) { frgba.fR = 0.0f; }
+ if (frgba.fR > 1.0f) { frgba.fR = 1.0f; }
+ if (frgba.fG < 0.0f) { frgba.fG = 0.0f; }
+ if (frgba.fG > 1.0f) { frgba.fG = 1.0f; }
+ if (frgba.fB < 0.0f) { frgba.fB = 0.0f; }
+ if (frgba.fB > 1.0f) { frgba.fB = 1.0f; }
+ if (frgba.fA < 0.0f) { frgba.fA = 0.0f; }
+ if (frgba.fA > 1.0f) { frgba.fA = 1.0f; }
+
+ return frgba;
+ }
+
+ inline int IntRed(float a_fScale)
+ {
+ return (int)roundf(fR * a_fScale);
+ }
+
+ inline int IntGreen(float a_fScale)
+ {
+ return (int)roundf(fG * a_fScale);
+ }
+
+ inline int IntBlue(float a_fScale)
+ {
+ return (int)roundf(fB * a_fScale);
+ }
+
+ inline int IntAlpha(float a_fScale)
+ {
+ return (int)roundf(fA * a_fScale);
+ }
+
+ float fR, fG, fB, fA;
+ };
+
+}
+
diff --git a/thirdparty/etc2comp/EtcConfig.h b/thirdparty/etc2comp/EtcConfig.h
new file mode 100644
index 0000000000..3bfe1d99a8
--- /dev/null
+++ b/thirdparty/etc2comp/EtcConfig.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#ifdef _WIN32
+#define ETC_WINDOWS (1)
+#else
+#define ETC_WINDOWS (0)
+#endif
+
+#if __APPLE__
+#define ETC_OSX (1)
+#else
+#define ETC_OSX (0)
+#endif
+
+#if __unix__
+#define ETC_UNIX (1)
+#else
+#define ETC_UNIX (0)
+#endif
+
+
+// short names for common types
+#include <stdint.h>
+typedef int8_t i8;
+typedef int16_t i16;
+typedef int32_t i32;
+typedef int64_t i64;
+
+typedef uint8_t u8;
+typedef uint16_t u16;
+typedef uint32_t u32;
+typedef uint64_t u64;
+
+typedef float f32;
+typedef double f64;
+
+// Keep asserts enabled in release builds during development
+#undef NDEBUG
+
+// 0=disable. stb_image can be used if you need to compress
+//other image formats like jpg
+#define USE_STB_IMAGE_LOAD 0
+
+#if ETC_WINDOWS
+#include <sdkddkver.h>
+#define _CRT_SECURE_NO_WARNINGS (1)
+#include <tchar.h>
+#endif
+
+#include <stdio.h>
+
diff --git a/thirdparty/etc2comp/EtcDifferentialTrys.cpp b/thirdparty/etc2comp/EtcDifferentialTrys.cpp
new file mode 100644
index 0000000000..ef4cd103d9
--- /dev/null
+++ b/thirdparty/etc2comp/EtcDifferentialTrys.cpp
@@ -0,0 +1,173 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcDifferentialTrys.cpp
+
+Gathers the results of the various encoding trys for both halves of a 4x4 block for Differential mode
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcDifferentialTrys.h"
+
+#include <assert.h>
+
+namespace Etc
+{
+
+ // ----------------------------------------------------------------------------------------------------
+ // construct a list of trys (encoding attempts)
+ //
+ // a_frgbaColor1 is the basecolor for the first half
+ // a_frgbaColor2 is the basecolor for the second half
+ // a_pauiPixelMapping1 is the pixel order for the first half
+ // a_pauiPixelMapping2 is the pixel order for the second half
+ // a_uiRadius is the amount to vary the base colors
+ //
+ DifferentialTrys::DifferentialTrys(ColorFloatRGBA a_frgbaColor1, ColorFloatRGBA a_frgbaColor2,
+ const unsigned int *a_pauiPixelMapping1,
+ const unsigned int *a_pauiPixelMapping2,
+ unsigned int a_uiRadius,
+ int a_iGrayOffset1, int a_iGrayOffset2)
+ {
+ assert(a_uiRadius <= MAX_RADIUS);
+
+ m_boolSeverelyBentColors = false;
+
+ ColorFloatRGBA frgbaQuantizedColor1 = a_frgbaColor1.QuantizeR5G5B5();
+ ColorFloatRGBA frgbaQuantizedColor2 = a_frgbaColor2.QuantizeR5G5B5();
+
+ // quantize base colors
+ // ensure that trys with a_uiRadius don't overflow
+ int iRed1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntRed(31.0f)+a_iGrayOffset1, a_uiRadius);
+ int iGreen1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntGreen(31.0f) + a_iGrayOffset1, a_uiRadius);
+ int iBlue1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntBlue(31.0f) + a_iGrayOffset1, a_uiRadius);
+ int iRed2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntRed(31.0f) + a_iGrayOffset2, a_uiRadius);
+ int iGreen2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntGreen(31.0f) + a_iGrayOffset2, a_uiRadius);
+ int iBlue2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntBlue(31.0f) + a_iGrayOffset2, a_uiRadius);
+
+ int iDeltaRed = iRed2 - iRed1;
+ int iDeltaGreen = iGreen2 - iGreen1;
+ int iDeltaBlue = iBlue2 - iBlue1;
+
+ // make sure components are within range
+ {
+ if (iDeltaRed > 3)
+ {
+ if (iDeltaRed > 7)
+ {
+ m_boolSeverelyBentColors = true;
+ }
+
+ iRed1 += (iDeltaRed - 3) / 2;
+ iRed2 = iRed1 + 3;
+ iDeltaRed = 3;
+ }
+ else if (iDeltaRed < -4)
+ {
+ if (iDeltaRed < -8)
+ {
+ m_boolSeverelyBentColors = true;
+ }
+
+ iRed1 += (iDeltaRed + 4) / 2;
+ iRed2 = iRed1 - 4;
+ iDeltaRed = -4;
+ }
+ assert(iRed1 >= (signed)(0 + a_uiRadius) && iRed1 <= (signed)(31 - a_uiRadius));
+ assert(iRed2 >= (signed)(0 + a_uiRadius) && iRed2 <= (signed)(31 - a_uiRadius));
+ assert(iDeltaRed >= -4 && iDeltaRed <= 3);
+
+ if (iDeltaGreen > 3)
+ {
+ if (iDeltaGreen > 7)
+ {
+ m_boolSeverelyBentColors = true;
+ }
+
+ iGreen1 += (iDeltaGreen - 3) / 2;
+ iGreen2 = iGreen1 + 3;
+ iDeltaGreen = 3;
+ }
+ else if (iDeltaGreen < -4)
+ {
+ if (iDeltaGreen < -8)
+ {
+ m_boolSeverelyBentColors = true;
+ }
+
+ iGreen1 += (iDeltaGreen + 4) / 2;
+ iGreen2 = iGreen1 - 4;
+ iDeltaGreen = -4;
+ }
+ assert(iGreen1 >= (signed)(0 + a_uiRadius) && iGreen1 <= (signed)(31 - a_uiRadius));
+ assert(iGreen2 >= (signed)(0 + a_uiRadius) && iGreen2 <= (signed)(31 - a_uiRadius));
+ assert(iDeltaGreen >= -4 && iDeltaGreen <= 3);
+
+ if (iDeltaBlue > 3)
+ {
+ if (iDeltaBlue > 7)
+ {
+ m_boolSeverelyBentColors = true;
+ }
+
+ iBlue1 += (iDeltaBlue - 3) / 2;
+ iBlue2 = iBlue1 + 3;
+ iDeltaBlue = 3;
+ }
+ else if (iDeltaBlue < -4)
+ {
+ if (iDeltaBlue < -8)
+ {
+ m_boolSeverelyBentColors = true;
+ }
+
+ iBlue1 += (iDeltaBlue + 4) / 2;
+ iBlue2 = iBlue1 - 4;
+ iDeltaBlue = -4;
+ }
+ assert(iBlue1 >= (signed)(0+a_uiRadius) && iBlue1 <= (signed)(31 - a_uiRadius));
+ assert(iBlue2 >= (signed)(0 + a_uiRadius) && iBlue2 <= (signed)(31 - a_uiRadius));
+ assert(iDeltaBlue >= -4 && iDeltaBlue <= 3);
+ }
+
+ m_half1.Init(iRed1, iGreen1, iBlue1, a_pauiPixelMapping1, a_uiRadius);
+ m_half2.Init(iRed2, iGreen2, iBlue2, a_pauiPixelMapping2, a_uiRadius);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ void DifferentialTrys::Half::Init(int a_iRed, int a_iGreen, int a_iBlue,
+ const unsigned int *a_pauiPixelMapping, unsigned int a_uiRadius)
+ {
+
+ m_iRed = a_iRed;
+ m_iGreen = a_iGreen;
+ m_iBlue = a_iBlue;
+
+ m_pauiPixelMapping = a_pauiPixelMapping;
+ m_uiRadius = a_uiRadius;
+
+ m_uiTrys = 0;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcDifferentialTrys.h b/thirdparty/etc2comp/EtcDifferentialTrys.h
new file mode 100644
index 0000000000..71860908ff
--- /dev/null
+++ b/thirdparty/etc2comp/EtcDifferentialTrys.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcColorFloatRGBA.h"
+
+namespace Etc
+{
+
+ class DifferentialTrys
+ {
+ public:
+
+ static const unsigned int MAX_RADIUS = 2;
+
+ DifferentialTrys(ColorFloatRGBA a_frgbaColor1,
+ ColorFloatRGBA a_frgbaColor2,
+ const unsigned int *a_pauiPixelMapping1,
+ const unsigned int *a_pauiPixelMapping2,
+ unsigned int a_uiRadius,
+ int a_iGrayOffset1, int a_iGrayOffset2);
+
+ inline static int MoveAwayFromEdge(int a_i, int a_iDistance)
+ {
+ if (a_i < (0+ a_iDistance))
+ {
+ return (0 + a_iDistance);
+ }
+ else if (a_i > (31- a_iDistance))
+ {
+ return (31 - a_iDistance);
+ }
+
+ return a_i;
+ }
+
+ class Try
+ {
+ public :
+ static const unsigned int SELECTORS = 8; // per half
+
+ int m_iRed;
+ int m_iGreen;
+ int m_iBlue;
+ unsigned int m_uiCW;
+ unsigned int m_auiSelectors[SELECTORS];
+ float m_fError;
+ };
+
+ class Half
+ {
+ public:
+
+ static const unsigned int MAX_TRYS = 125;
+
+ void Init(int a_iRed, int a_iGreen, int a_iBlue,
+ const unsigned int *a_pauiPixelMapping,
+ unsigned int a_uiRadius);
+
+ // center of trys
+ int m_iRed;
+ int m_iGreen;
+ int m_iBlue;
+
+ const unsigned int *m_pauiPixelMapping;
+ unsigned int m_uiRadius;
+
+ unsigned int m_uiTrys;
+ Try m_atry[MAX_TRYS];
+
+ Try *m_ptryBest;
+ };
+
+ Half m_half1;
+ Half m_half2;
+
+ bool m_boolSeverelyBentColors;
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcErrorMetric.h b/thirdparty/etc2comp/EtcErrorMetric.h
new file mode 100644
index 0000000000..df4dcab4fb
--- /dev/null
+++ b/thirdparty/etc2comp/EtcErrorMetric.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace Etc
+{
+
+ enum ErrorMetric
+ {
+ RGBA,
+ RGBX,
+ REC709,
+ NUMERIC,
+ NORMALXYZ,
+ //
+ ERROR_METRICS,
+ //
+ BT709 = REC709
+ };
+
+ inline const char *ErrorMetricToString(ErrorMetric errorMetric)
+ {
+ switch (errorMetric)
+ {
+ case RGBA:
+ return "RGBA";
+ case RGBX:
+ return "RGBX";
+ case REC709:
+ return "REC709";
+ case NUMERIC:
+ return "NUMERIC";
+ case NORMALXYZ:
+ return "NORMALXYZ";
+ case ERROR_METRICS:
+ default:
+ return "UNKNOWN";
+ }
+ }
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcFile.cpp b/thirdparty/etc2comp/EtcFile.cpp
new file mode 100644
index 0000000000..831a3aac45
--- /dev/null
+++ b/thirdparty/etc2comp/EtcFile.cpp
@@ -0,0 +1,390 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifdef _WIN32
+#define _CRT_SECURE_NO_WARNINGS (1)
+#endif
+
+#include "EtcConfig.h"
+
+
+#include "EtcFile.h"
+
+#include "EtcFileHeader.h"
+#include "EtcColor.h"
+#include "Etc.h"
+#include "EtcBlock4x4EncodingBits.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <stdlib.h>
+
+using namespace Etc;
+
+// ----------------------------------------------------------------------------------------------------
+//
+File::File(const char *a_pstrFilename, Format a_fileformat, Image::Format a_imageformat,
+ unsigned char *a_paucEncodingBits, unsigned int a_uiEncodingBitsBytes,
+ unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight,
+ unsigned int a_uiExtendedWidth, unsigned int a_uiExtendedHeight)
+{
+ if (a_pstrFilename == nullptr)
+ {
+ m_pstrFilename = const_cast<char *>("");
+ }
+ else
+ {
+ m_pstrFilename = new char[strlen(a_pstrFilename) + 1];
+ strcpy(m_pstrFilename, a_pstrFilename);
+ }
+
+ m_fileformat = a_fileformat;
+ if (m_fileformat == Format::INFER_FROM_FILE_EXTENSION)
+ {
+ // ***** TODO: add this later *****
+ m_fileformat = Format::KTX;
+ }
+
+ m_imageformat = a_imageformat;
+
+ m_uiNumMipmaps = 1;
+ m_pMipmapImages = new RawImage[m_uiNumMipmaps];
+ m_pMipmapImages[0].paucEncodingBits = std::shared_ptr<unsigned char>(a_paucEncodingBits, [](unsigned char *p) { delete[] p; } );
+ m_pMipmapImages[0].uiEncodingBitsBytes = a_uiEncodingBitsBytes;
+ m_pMipmapImages[0].uiExtendedWidth = a_uiExtendedWidth;
+ m_pMipmapImages[0].uiExtendedHeight = a_uiExtendedHeight;
+
+ m_uiSourceWidth = a_uiSourceWidth;
+ m_uiSourceHeight = a_uiSourceHeight;
+
+ switch (m_fileformat)
+ {
+ case Format::PKM:
+ m_pheader = new FileHeader_Pkm(this);
+ break;
+
+ case Format::KTX:
+ m_pheader = new FileHeader_Ktx(this);
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+}
+
+// ----------------------------------------------------------------------------------------------------
+//
+File::File(const char *a_pstrFilename, Format a_fileformat, Image::Format a_imageformat,
+ unsigned int a_uiNumMipmaps, RawImage *a_pMipmapImages,
+ unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight)
+{
+ if (a_pstrFilename == nullptr)
+ {
+ m_pstrFilename = const_cast<char *>("");
+ }
+ else
+ {
+ m_pstrFilename = new char[strlen(a_pstrFilename) + 1];
+ strcpy(m_pstrFilename, a_pstrFilename);
+ }
+
+ m_fileformat = a_fileformat;
+ if (m_fileformat == Format::INFER_FROM_FILE_EXTENSION)
+ {
+ // ***** TODO: add this later *****
+ m_fileformat = Format::KTX;
+ }
+
+ m_imageformat = a_imageformat;
+
+ m_uiNumMipmaps = a_uiNumMipmaps;
+ m_pMipmapImages = new RawImage[m_uiNumMipmaps];
+
+ for(unsigned int mip = 0; mip < m_uiNumMipmaps; mip++)
+ {
+ m_pMipmapImages[mip] = a_pMipmapImages[mip];
+ }
+
+ m_uiSourceWidth = a_uiSourceWidth;
+ m_uiSourceHeight = a_uiSourceHeight;
+
+ switch (m_fileformat)
+ {
+ case Format::PKM:
+ m_pheader = new FileHeader_Pkm(this);
+ break;
+
+ case Format::KTX:
+ m_pheader = new FileHeader_Ktx(this);
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+}
+
+// ----------------------------------------------------------------------------------------------------
+//
+File::File(const char *a_pstrFilename, Format a_fileformat)
+{
+ if (a_pstrFilename == nullptr)
+ {
+ return;
+ }
+ else
+ {
+ m_pstrFilename = new char[strlen(a_pstrFilename) + 1];
+ strcpy(m_pstrFilename, a_pstrFilename);
+ }
+
+ m_fileformat = a_fileformat;
+ if (m_fileformat == Format::INFER_FROM_FILE_EXTENSION)
+ {
+ // ***** TODO: add this later *****
+ m_fileformat = Format::KTX;
+ }
+
+ FILE *pfile = fopen(m_pstrFilename, "rb");
+ if (pfile == nullptr)
+ {
+ printf("ERROR: Couldn't open %s", m_pstrFilename);
+ exit(1);
+ }
+ fseek(pfile, 0, SEEK_END);
+ unsigned int fileSize = ftell(pfile);
+ fseek(pfile, 0, SEEK_SET);
+ size_t szResult;
+
+ m_pheader = new FileHeader_Ktx(this);
+ szResult = fread( ((FileHeader_Ktx*)m_pheader)->GetData(), 1, sizeof(FileHeader_Ktx::Data), pfile);
+ assert(szResult > 0);
+
+ m_uiNumMipmaps = 1;
+ m_pMipmapImages = new RawImage[m_uiNumMipmaps];
+
+ if (((FileHeader_Ktx*)m_pheader)->GetData()->m_u32BytesOfKeyValueData > 0)
+ fseek(pfile, ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32BytesOfKeyValueData, SEEK_CUR);
+ szResult = fread(&m_pMipmapImages->uiEncodingBitsBytes, 1, sizeof(unsigned int), pfile);
+ assert(szResult > 0);
+
+ m_pMipmapImages->paucEncodingBits = std::shared_ptr<unsigned char>(new unsigned char[m_pMipmapImages->uiEncodingBitsBytes], [](unsigned char *p) { delete[] p; } );
+ assert(ftell(pfile) + m_pMipmapImages->uiEncodingBitsBytes <= fileSize);
+ szResult = fread(m_pMipmapImages->paucEncodingBits.get(), 1, m_pMipmapImages->uiEncodingBitsBytes, pfile);
+ assert(szResult == m_pMipmapImages->uiEncodingBitsBytes);
+
+ uint32_t uiInternalFormat = ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32GlInternalFormat;
+ uint32_t uiBaseInternalFormat = ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32GlBaseInternalFormat;
+
+ if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC1_RGB8 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC1_RGB8)
+ {
+ m_imageformat = Image::Format::ETC1;
+ }
+ else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_RGB8 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RGB8)
+ {
+ m_imageformat = Image::Format::RGB8;
+ }
+ else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_RGB8A1 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RGB8A1)
+ {
+ m_imageformat = Image::Format::RGB8A1;
+ }
+ else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_RGBA8 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RGBA8)
+ {
+ m_imageformat = Image::Format::RGBA8;
+ }
+ else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_R11 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_R11)
+ {
+ m_imageformat = Image::Format::R11;
+ }
+ else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_SIGNED_R11 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_R11)
+ {
+ m_imageformat = Image::Format::SIGNED_R11;
+ }
+ else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_RG11 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RG11)
+ {
+ m_imageformat = Image::Format::RG11;
+ }
+ else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_SIGNED_RG11 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RG11)
+ {
+ m_imageformat = Image::Format::SIGNED_RG11;
+ }
+ else
+ {
+ m_imageformat = Image::Format::UNKNOWN;
+ }
+
+ m_uiSourceWidth = ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32PixelWidth;
+ m_uiSourceHeight = ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32PixelHeight;
+ m_pMipmapImages->uiExtendedWidth = Image::CalcExtendedDimension((unsigned short)m_uiSourceWidth);
+ m_pMipmapImages->uiExtendedHeight = Image::CalcExtendedDimension((unsigned short)m_uiSourceHeight);
+
+ unsigned int uiBlocks = m_pMipmapImages->uiExtendedWidth * m_pMipmapImages->uiExtendedHeight / 16;
+ Block4x4EncodingBits::Format encodingbitsformat = Image::DetermineEncodingBitsFormat(m_imageformat);
+ unsigned int expectedbytes = uiBlocks * Block4x4EncodingBits::GetBytesPerBlock(encodingbitsformat);
+ assert(expectedbytes == m_pMipmapImages->uiEncodingBitsBytes);
+
+ fclose(pfile);
+}
+
+File::~File()
+{
+ if (m_pMipmapImages != nullptr)
+ {
+ delete [] m_pMipmapImages;
+ }
+
+ if(m_pstrFilename != nullptr)
+ {
+ delete[] m_pstrFilename;
+ m_pstrFilename = nullptr;
+ }
+ if (m_pheader != nullptr)
+ {
+ delete m_pheader;
+ m_pheader = nullptr;
+ }
+}
+
+void File::UseSingleBlock(int a_iPixelX, int a_iPixelY)
+{
+ if (a_iPixelX <= -1 || a_iPixelY <= -1)
+ return;
+ if (a_iPixelX >(int) m_uiSourceWidth)
+ {
+ //if we are using a ktx thats the size of a single block or less
+ //then make sure we use the 4x4 image as the single block
+ if (m_uiSourceWidth <= 4)
+ {
+ a_iPixelX = 0;
+ }
+ else
+ {
+ printf("blockAtHV: H coordinate out of range, capped to image width\n");
+ a_iPixelX = m_uiSourceWidth - 1;
+ }
+ }
+ if (a_iPixelY >(int) m_uiSourceHeight)
+ {
+ //if we are using a ktx thats the size of a single block or less
+ //then make sure we use the 4x4 image as the single block
+ if (m_uiSourceHeight <= 4)
+ {
+ a_iPixelY= 0;
+ }
+ else
+ {
+ printf("blockAtHV: V coordinate out of range, capped to image height\n");
+ a_iPixelY = m_uiSourceHeight - 1;
+ }
+ }
+
+ unsigned int origWidth = m_uiSourceWidth;
+ unsigned int origHeight = m_uiSourceHeight;
+
+ m_uiSourceWidth = 4;
+ m_uiSourceHeight = 4;
+
+ Block4x4EncodingBits::Format encodingbitsformat = Image::DetermineEncodingBitsFormat(m_imageformat);
+ unsigned int uiEncodingBitsBytesPerBlock = Block4x4EncodingBits::GetBytesPerBlock(encodingbitsformat);
+
+ int numMipmaps = 1;
+ RawImage* pMipmapImages = new RawImage[numMipmaps];
+ pMipmapImages[0].uiExtendedWidth = Image::CalcExtendedDimension((unsigned short)m_uiSourceWidth);
+ pMipmapImages[0].uiExtendedHeight = Image::CalcExtendedDimension((unsigned short)m_uiSourceHeight);
+ pMipmapImages[0].uiEncodingBitsBytes = 0;
+ pMipmapImages[0].paucEncodingBits = std::shared_ptr<unsigned char>(new unsigned char[uiEncodingBitsBytesPerBlock], [](unsigned char *p) { delete[] p; });
+
+ //block position in pixels
+ // remove the bottom 2 bits to get the block coordinates
+ unsigned int iBlockPosX = (a_iPixelX & 0xFFFFFFFC);
+ unsigned int iBlockPosY = (a_iPixelY & 0xFFFFFFFC);
+
+ int numXBlocks = (origWidth / 4);
+ int numYBlocks = (origHeight / 4);
+
+
+ // block location
+ //int iBlockX = (a_iPixelX % 4) == 0 ? a_iPixelX / 4.0f : (a_iPixelX / 4) + 1;
+ //int iBlockY = (a_iPixelY % 4) == 0 ? a_iPixelY / 4.0f : (a_iPixelY / 4) + 1;
+ //m_paucEncodingBits += ((iBlockY * numXBlocks) + iBlockX) * uiEncodingBitsBytesPerBlock;
+
+
+ unsigned int num = numXBlocks*numYBlocks;
+ unsigned int uiH = 0, uiV = 0;
+ unsigned char* pEncodingBits = m_pMipmapImages[0].paucEncodingBits.get();
+ for (unsigned int uiBlock = 0; uiBlock < num; uiBlock++)
+ {
+ if (uiH == iBlockPosX && uiV == iBlockPosY)
+ {
+ memcpy(pMipmapImages[0].paucEncodingBits.get(),pEncodingBits, uiEncodingBitsBytesPerBlock);
+ break;
+ }
+ pEncodingBits += uiEncodingBitsBytesPerBlock;
+ uiH += 4;
+
+ if (uiH >= origWidth)
+ {
+ uiH = 0;
+ uiV += 4;
+ }
+ }
+
+ delete [] m_pMipmapImages;
+ m_pMipmapImages = pMipmapImages;
+}
+// ----------------------------------------------------------------------------------------------------
+//
+void File::Write()
+{
+
+ FILE *pfile = fopen(m_pstrFilename, "wb");
+ if (pfile == nullptr)
+ {
+ printf("Error: couldn't open Etc file (%s)\n", m_pstrFilename);
+ exit(1);
+ }
+
+ m_pheader->Write(pfile);
+
+ for(unsigned int mip = 0; mip < m_uiNumMipmaps; mip++)
+ {
+ if(m_fileformat == Format::KTX)
+ {
+ // Write u32 image size
+ uint32_t u32ImageSize = m_pMipmapImages[mip].uiEncodingBitsBytes;
+ uint32_t szBytesWritten = fwrite(&u32ImageSize, 1, sizeof(u32ImageSize), pfile);
+ assert(szBytesWritten == sizeof(u32ImageSize));
+ }
+
+ unsigned int iResult = (int)fwrite(m_pMipmapImages[mip].paucEncodingBits.get(), 1, m_pMipmapImages[mip].uiEncodingBitsBytes, pfile);
+ if (iResult != m_pMipmapImages[mip].uiEncodingBitsBytes)
+ {
+ printf("Error: couldn't write Etc file (%s)\n", m_pstrFilename);
+ exit(1);
+ }
+ }
+
+ fclose(pfile);
+
+}
+
+// ----------------------------------------------------------------------------------------------------
+//
+
diff --git a/thirdparty/etc2comp/EtcFile.h b/thirdparty/etc2comp/EtcFile.h
new file mode 100644
index 0000000000..69bf3b2d3a
--- /dev/null
+++ b/thirdparty/etc2comp/EtcFile.h
@@ -0,0 +1,136 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcColorFloatRGBA.h"
+#include "EtcImage.h"
+#include "Etc.h"
+
+namespace Etc
+{
+ class FileHeader;
+ class SourceImage;
+
+ class File
+ {
+ public:
+
+ enum class Format
+ {
+ INFER_FROM_FILE_EXTENSION,
+ PKM,
+ KTX,
+ };
+
+ File(const char *a_pstrFilename, Format a_fileformat, Image::Format a_imageformat,
+ unsigned char *a_paucEncodingBits, unsigned int a_uiEncodingBitsBytes,
+ unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight,
+ unsigned int a_uiExtendedWidth, unsigned int a_uiExtendedHeight);
+
+ File(const char *a_pstrFilename, Format a_fileformat, Image::Format a_imageformat,
+ unsigned int a_uiNumMipmaps, RawImage *pMipmapImages,
+ unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight );
+
+ File(const char *a_pstrFilename, Format a_fileformat);
+ ~File();
+ const char *GetFilename(void) { return m_pstrFilename; }
+
+ void Read(const char *a_pstrFilename);
+ void Write(void);
+
+ inline unsigned int GetSourceWidth(void)
+ {
+ return m_uiSourceWidth;
+ }
+
+ inline unsigned int GetSourceHeight(void)
+ {
+ return m_uiSourceHeight;
+ }
+
+ inline unsigned int GetExtendedWidth(unsigned int mipmapIndex = 0)
+ {
+ if (mipmapIndex < m_uiNumMipmaps)
+ {
+ return m_pMipmapImages[mipmapIndex].uiExtendedWidth;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+
+ inline unsigned int GetExtendedHeight(unsigned int mipmapIndex = 0)
+ {
+ if (mipmapIndex < m_uiNumMipmaps)
+ {
+ return m_pMipmapImages[mipmapIndex].uiExtendedHeight;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+
+ inline Image::Format GetImageFormat()
+ {
+ return m_imageformat;
+ }
+
+ inline unsigned int GetEncodingBitsBytes(unsigned int mipmapIndex = 0)
+ {
+ if (mipmapIndex < m_uiNumMipmaps)
+ {
+ return m_pMipmapImages[mipmapIndex].uiEncodingBitsBytes;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+
+ inline unsigned char* GetEncodingBits(unsigned int mipmapIndex = 0)
+ {
+ if( mipmapIndex < m_uiNumMipmaps)
+ {
+ return m_pMipmapImages[mipmapIndex].paucEncodingBits.get();
+ }
+ else
+ {
+ return nullptr;
+ }
+ }
+
+ inline unsigned int GetNumMipmaps()
+ {
+ return m_uiNumMipmaps;
+ }
+
+ void UseSingleBlock(int a_iPixelX = -1, int a_iPixelY = -1);
+ private:
+
+ char *m_pstrFilename; // includes directory path and file extension
+ Format m_fileformat;
+ Image::Format m_imageformat;
+ FileHeader *m_pheader;
+ unsigned int m_uiNumMipmaps;
+ RawImage* m_pMipmapImages;
+ unsigned int m_uiSourceWidth;
+ unsigned int m_uiSourceHeight;
+ };
+
+}
diff --git a/thirdparty/etc2comp/EtcFileHeader.cpp b/thirdparty/etc2comp/EtcFileHeader.cpp
new file mode 100644
index 0000000000..f02fcab011
--- /dev/null
+++ b/thirdparty/etc2comp/EtcFileHeader.cpp
@@ -0,0 +1,185 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "EtcFileHeader.h"
+
+#include "EtcBlock4x4EncodingBits.h"
+
+#include <assert.h>
+
+namespace Etc
+{
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ FileHeader_Pkm::FileHeader_Pkm(File *a_pfile)
+ {
+ m_pfile = a_pfile;
+
+ static const char s_acMagicNumberData[4] = { 'P', 'K', 'M', ' ' };
+ static const char s_acVersionData[2] = { '1', '0' };
+
+ for (unsigned int ui = 0; ui < sizeof(s_acMagicNumberData); ui++)
+ {
+ m_data.m_acMagicNumber[ui] = s_acMagicNumberData[ui];
+ }
+
+ for (unsigned int ui = 0; ui < sizeof(s_acVersionData); ui++)
+ {
+ m_data.m_acVersion[ui] = s_acVersionData[ui];
+ }
+
+ m_data.m_ucDataType_msb = 0; // ETC1_RGB_NO_MIPMAPS
+ m_data.m_ucDataType_lsb = 0;
+
+ m_data.m_ucOriginalWidth_msb = (unsigned char)(m_pfile->GetSourceWidth() >> 8);
+ m_data.m_ucOriginalWidth_lsb = m_pfile->GetSourceWidth() & 0xFF;
+ m_data.m_ucOriginalHeight_msb = (unsigned char)(m_pfile->GetSourceHeight() >> 8);
+ m_data.m_ucOriginalHeight_lsb = m_pfile->GetSourceHeight() & 0xFF;
+
+ m_data.m_ucExtendedWidth_msb = (unsigned char)(m_pfile->GetExtendedWidth() >> 8);
+ m_data.m_ucExtendedWidth_lsb = m_pfile->GetExtendedWidth() & 0xFF;
+ m_data.m_ucExtendedHeight_msb = (unsigned char)(m_pfile->GetExtendedHeight() >> 8);
+ m_data.m_ucExtendedHeight_lsb = m_pfile->GetExtendedHeight() & 0xFF;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ void FileHeader_Pkm::Write(FILE *a_pfile)
+ {
+
+ fwrite(&m_data, sizeof(Data), 1, a_pfile);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ FileHeader_Ktx::FileHeader_Ktx(File *a_pfile)
+ {
+ m_pfile = a_pfile;
+
+ static const uint8_t s_au8Itentfier[12] =
+ {
+ 0xAB, 0x4B, 0x54, 0x58, // first four bytes of Byte[12] identifier
+ 0x20, 0x31, 0x31, 0xBB, // next four bytes of Byte[12] identifier
+ 0x0D, 0x0A, 0x1A, 0x0A // final four bytes of Byte[12] identifier
+ };
+
+ for (unsigned int ui = 0; ui < sizeof(s_au8Itentfier); ui++)
+ {
+ m_data.m_au8Identifier[ui] = s_au8Itentfier[ui];
+ }
+
+ m_data.m_u32Endianness = 0x04030201;
+ m_data.m_u32GlType = 0;
+ m_data.m_u32GlTypeSize = 1;
+ m_data.m_u32GlFormat = 0;
+
+ switch (m_pfile->GetImageFormat())
+ {
+ case Image::Format::RGB8:
+ case Image::Format::SRGB8:
+ m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_RGB8;
+ m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RGB8;
+ break;
+
+ case Image::Format::RGBA8:
+ case Image::Format::SRGBA8:
+ m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_RGBA8;
+ m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RGBA8;
+ break;
+
+ case Image::Format::RGB8A1:
+ case Image::Format::SRGB8A1:
+ m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_RGB8A1;
+ m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RGB8A1;
+ break;
+
+ case Image::Format::R11:
+ m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_R11;
+ m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_R11;
+ break;
+
+ case Image::Format::SIGNED_R11:
+ m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_SIGNED_R11;
+ m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_R11;
+ break;
+
+ case Image::Format::RG11:
+ m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_RG11;
+ m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RG11;
+ break;
+
+ case Image::Format::SIGNED_RG11:
+ m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_SIGNED_RG11;
+ m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RG11;
+ break;
+
+ default:
+ m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC1_RGB8;
+ m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC1_RGB8;
+ break;
+ }
+
+ m_data.m_u32PixelWidth = 0;
+ m_data.m_u32PixelHeight = 0;
+ m_data.m_u32PixelDepth = 0;
+ m_data.m_u32NumberOfArrayElements = 0;
+ m_data.m_u32NumberOfFaces = 0;
+ m_data.m_u32BytesOfKeyValueData = 0;
+
+ m_pkeyvaluepair = nullptr;
+
+ m_u32Images = 0;
+ m_u32KeyValuePairs = 0;
+
+ m_data.m_u32PixelWidth = m_pfile->GetSourceWidth();
+ m_data.m_u32PixelHeight = m_pfile->GetSourceHeight();
+ m_data.m_u32PixelDepth = 0;
+ m_data.m_u32NumberOfArrayElements = 0;
+ m_data.m_u32NumberOfFaces = 1;
+ m_data.m_u32NumberOfMipmapLevels = m_pfile->GetNumMipmaps();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ void FileHeader_Ktx::Write(FILE *a_pfile)
+ {
+ size_t szBytesWritten;
+
+ // Write header
+ szBytesWritten = fwrite(&m_data, 1, sizeof(Data), a_pfile);
+ assert(szBytesWritten == sizeof(Data));
+
+ // Write KeyAndValuePairs
+ if (m_u32KeyValuePairs)
+ {
+ fwrite(m_pkeyvaluepair, m_pkeyvaluepair->u32KeyAndValueByteSize, 1, a_pfile);
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ FileHeader_Ktx::Data *FileHeader_Ktx::GetData()
+ {
+ return &m_data;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcFileHeader.h b/thirdparty/etc2comp/EtcFileHeader.h
new file mode 100644
index 0000000000..55a9cb5d9d
--- /dev/null
+++ b/thirdparty/etc2comp/EtcFileHeader.h
@@ -0,0 +1,146 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcFile.h"
+#include <stdio.h>
+#include <inttypes.h>
+
+namespace Etc
+{
+
+ class Image;
+
+ class FileHeader
+ {
+ public:
+
+ virtual void Write(FILE *a_pfile) = 0;
+ File GetFile();
+ virtual ~FileHeader(void) {}
+ protected:
+
+ File *m_pfile;
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ class FileHeader_Pkm : public FileHeader
+ {
+ public:
+
+ FileHeader_Pkm(File *a_pfile);
+
+ virtual void Write(FILE *a_pfile);
+ virtual ~FileHeader_Pkm(void) {}
+ private:
+
+ typedef struct
+ {
+ char m_acMagicNumber[4];
+ char m_acVersion[2];
+ unsigned char m_ucDataType_msb; // e.g. ETC1_RGB_NO_MIPMAPS
+ unsigned char m_ucDataType_lsb;
+ unsigned char m_ucExtendedWidth_msb; // padded to 4x4 blocks
+ unsigned char m_ucExtendedWidth_lsb;
+ unsigned char m_ucExtendedHeight_msb; // padded to 4x4 blocks
+ unsigned char m_ucExtendedHeight_lsb;
+ unsigned char m_ucOriginalWidth_msb;
+ unsigned char m_ucOriginalWidth_lsb;
+ unsigned char m_ucOriginalHeight_msb;
+ unsigned char m_ucOriginalHeight_lsb;
+ } Data;
+
+ Data m_data;
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ class FileHeader_Ktx : public FileHeader
+ {
+ public:
+
+ typedef struct
+ {
+ uint32_t u32KeyAndValueByteSize;
+ } KeyValuePair;
+
+ typedef struct
+ {
+ uint8_t m_au8Identifier[12];
+ uint32_t m_u32Endianness;
+ uint32_t m_u32GlType;
+ uint32_t m_u32GlTypeSize;
+ uint32_t m_u32GlFormat;
+ uint32_t m_u32GlInternalFormat;
+ uint32_t m_u32GlBaseInternalFormat;
+ uint32_t m_u32PixelWidth;
+ uint32_t m_u32PixelHeight;
+ uint32_t m_u32PixelDepth;
+ uint32_t m_u32NumberOfArrayElements;
+ uint32_t m_u32NumberOfFaces;
+ uint32_t m_u32NumberOfMipmapLevels;
+ uint32_t m_u32BytesOfKeyValueData;
+ } Data;
+
+ enum class InternalFormat
+ {
+ ETC1_RGB8 = 0x8D64,
+ ETC1_ALPHA8 = ETC1_RGB8,
+ //
+ ETC2_R11 = 0x9270,
+ ETC2_SIGNED_R11 = 0x9271,
+ ETC2_RG11 = 0x9272,
+ ETC2_SIGNED_RG11 = 0x9273,
+ ETC2_RGB8 = 0x9274,
+ ETC2_SRGB8 = 0x9275,
+ ETC2_RGB8A1 = 0x9276,
+ ETC2_SRGB8_PUNCHTHROUGH_ALPHA1 = 0x9277,
+ ETC2_RGBA8 = 0x9278
+ };
+
+ enum class BaseInternalFormat
+ {
+ ETC2_R11 = 0x1903,
+ ETC2_RG11 = 0x8227,
+ ETC1_RGB8 = 0x1907,
+ ETC1_ALPHA8 = ETC1_RGB8,
+ //
+ ETC2_RGB8 = 0x1907,
+ ETC2_RGB8A1 = 0x1908,
+ ETC2_RGBA8 = 0x1908,
+ };
+
+ FileHeader_Ktx(File *a_pfile);
+
+ virtual void Write(FILE *a_pfile);
+ virtual ~FileHeader_Ktx(void) {}
+
+ void AddKeyAndValue(KeyValuePair *a_pkeyvaluepair);
+
+ Data* GetData();
+
+ private:
+
+ Data m_data;
+ KeyValuePair *m_pkeyvaluepair;
+
+ uint32_t m_u32Images;
+ uint32_t m_u32KeyValuePairs;
+ };
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcFilter.cpp b/thirdparty/etc2comp/EtcFilter.cpp
new file mode 100644
index 0000000000..bc899a533e
--- /dev/null
+++ b/thirdparty/etc2comp/EtcFilter.cpp
@@ -0,0 +1,401 @@
+#include <stdlib.h>
+#include <math.h>
+#include "EtcFilter.h"
+
+
+namespace Etc
+{
+
+static const double PiConst = 3.14159265358979323846;
+
+inline double sinc(double x)
+{
+ if ( x == 0.0 )
+ {
+ return 1.0;
+ }
+
+ return sin(PiConst * x) / (PiConst * x);
+}
+
+//inline float sincf( float x )
+//{
+// x *= F_PI;
+// if (x < 0.01f && x > -0.01f)
+// {
+// return 1.0f + x*x*(-1.0f/6.0f + x*x*1.0f/120.0f);
+// }
+//
+// return sinf(x)/x;
+//}
+//
+//double bessel0(double x)
+//{
+// const double EPSILON_RATIO = 1E-16;
+// double xh, sum, pow, ds;
+// int k;
+//
+// xh = 0.5 * x;
+// sum = 1.0;
+// pow = 1.0;
+// k = 0;
+// ds = 1.0;
+// while (ds > sum * EPSILON_RATIO)
+// {
+// ++k;
+// pow = pow * (xh / k);
+// ds = pow * pow;
+// sum = sum + ds;
+// }
+//
+// return sum;
+//}
+
+//**--------------------------------------------------------------------------
+//** Name: kaiser(double alpha, double half_width, double x)
+//** Returns:
+//** Description: Alpha controls shape of filter. We are using 4.
+//**--------------------------------------------------------------------------
+//inline double kaiser(double alpha, double half_width, double x)
+//{
+// double ratio = (x / half_width);
+// return bessel0(alpha * sqrt(1 - ratio * ratio)) / bessel0(alpha);
+//}
+//
+//float Filter_Lanczos4Sinc(float x)
+//{
+// if (x <= -4.0f || x >= 4.0f) // half-width of 4
+// {
+// return 0.0;
+// }
+//
+// return sinc(0.875f * x) * sinc(0.25f * x);
+//}
+//
+//double Filter_Kaiser4( double t )
+//{
+// return kaiser( 4.0, 3.0, t);
+//}
+//
+//double Filter_KaiserOptimal( double t )
+//{
+// return kaiser( 8.93, 3.0f, t);
+//}
+
+double FilterLanczos3( double t )
+{
+ if ( t <= -3.0 || t >= 3.0 )
+ {
+ return 0.0;
+ }
+
+ return sinc( t ) * sinc( t / 3.0 );
+}
+
+double FilterBox( double t )
+{
+ return ( t > -0.5 && t < 0.5) ? 1.0 : 0.0;
+}
+
+double FilterLinear( double t )
+{
+ if (t < 0.0) t = -t;
+
+ return (t < 1.0) ? (1.0 - t) : 0.0;
+}
+
+
+//**--------------------------------------------------------------------------
+//** Name: CalcContributions( int srcSize,
+//** int destSize,
+//** double filterSize,
+//** bool wrap,
+//** double (*FilterProc)(double),
+//** FilterWeights contrib[] )
+//** Returns: void
+//** Description:
+//**--------------------------------------------------------------------------
+void CalcContributions( int srcSize, int destSize, double filterSize, bool wrap, double (*FilterProc)(double), FilterWeights contrib[] )
+{
+ double scale;
+ double filterScale;
+ double center;
+ double totalWeight;
+ double weight;
+ int iRight;
+ int iLeft;
+ int iDest;
+
+ scale = (double)destSize / srcSize;
+ if ( scale < 1.0 )
+ {
+ filterSize = filterSize / scale;
+ filterScale = scale;
+ }
+ else
+ {
+ filterScale = 1.0;
+ }
+
+ if ( filterSize > (double)MaxFilterSize )
+ {
+ filterSize = (double)MaxFilterSize;
+ }
+
+ for ( iDest = 0; iDest < destSize; ++iDest )
+ {
+ center = (double)iDest / scale;
+
+ iLeft = (int)ceil(center - filterSize);
+ iRight = (int)floor(center + filterSize);
+
+ if ( !wrap )
+ {
+ if ( iLeft < 0 )
+ {
+ iLeft = 0;
+ }
+
+ if ( iRight >= srcSize )
+ {
+ iRight = srcSize - 1;
+ }
+ }
+
+ int numWeights = iRight - iLeft + 1;
+
+ contrib[iDest].first = iLeft;
+ contrib[iDest].numWeights = numWeights;
+
+ totalWeight = 0;
+ double t = ((double)iLeft - center) * filterScale;
+ for (int i = 0; i < numWeights; i++)
+ {
+ weight = (*FilterProc)(t) * filterScale;
+ totalWeight += weight;
+ contrib[iDest].weight[i] = weight;
+ t += filterScale;
+ }
+
+ //**--------------------------------------------------------
+ //** Normalize weights by dividing by the sum of the weights
+ //**--------------------------------------------------------
+ if ( totalWeight > 0.0 )
+ {
+ for ( int i = 0; i < numWeights; i++)
+ {
+ contrib[iDest].weight[i] /= totalWeight;
+ }
+ }
+ }
+}
+
+//**-------------------------------------------------------------------------
+//** Name: Filter_TwoPass( RGBCOLOR *pSrcImage,
+//** int srcWidth, int srcHeight,
+//** RGBCOLOR *pDestImage,
+//** int destWidth, int destHeight,
+//** double (*FilterProc)(double) )
+//** Returns: 0 on failure and 1 on success
+//** Description: Filters a 2d image with a two pass filter by averaging the
+//** weighted contributions of the pixels within the filter region. The
+//** contributions are determined by a weighting function parameter.
+//**-------------------------------------------------------------------------
+int FilterTwoPass( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight,
+ RGBCOLOR *pDestImage, int destWidth, int destHeight, unsigned int wrapFlags, double (*FilterProc)(double) )
+{
+ FilterWeights *contrib;
+ RGBCOLOR *pPixel;
+ RGBCOLOR *pSrcPixel;
+ RGBCOLOR *pTempImage;
+ int iRow;
+ int iCol;
+ int iSrcCol;
+ int iSrcRow;
+ int iWeight;
+ double dRed;
+ double dGreen;
+ double dBlue;
+ double dAlpha;
+ double filterSize = 3.0;
+
+ int maxDim = (srcWidth>srcHeight)?srcWidth:srcHeight;
+ contrib = (FilterWeights*)malloc(maxDim * sizeof(FilterWeights));
+
+ //**------------------------------------------------------------------------
+ //** Need to create a temporary image to stuff the horizontally scaled image
+ //**------------------------------------------------------------------------
+ pTempImage = (RGBCOLOR *)malloc( destWidth * srcHeight * sizeof(RGBCOLOR) );
+ if ( pTempImage == NULL )
+ {
+ return 0;
+ }
+
+ //**-------------------------------------------------------
+ //** Horizontally filter the image into the temporary image
+ //**-------------------------------------------------------
+ bool bWrapHorizontal = !!(wrapFlags&FILTER_WRAP_X);
+ CalcContributions( srcWidth, destWidth, filterSize, bWrapHorizontal, FilterProc, contrib );
+ for ( iRow = 0; iRow < srcHeight; iRow++ )
+ {
+ for ( iCol = 0; iCol < destWidth; iCol++ )
+ {
+ dRed = 0;
+ dGreen = 0;
+ dBlue = 0;
+ dAlpha = 0;
+
+ for ( iWeight = 0; iWeight < contrib[iCol].numWeights; iWeight++ )
+ {
+ iSrcCol = iWeight + contrib[iCol].first;
+ if (bWrapHorizontal)
+ {
+ iSrcCol = (iSrcCol < 0) ? (srcWidth + iSrcCol) : (iSrcCol >= srcWidth) ? (iSrcCol - srcWidth) : iSrcCol;
+ }
+ pSrcPixel = pSrcImage + (iRow * srcWidth) + iSrcCol;
+ dRed += contrib[iCol].weight[iWeight] * pSrcPixel->rgba[0];
+ dGreen += contrib[iCol].weight[iWeight] * pSrcPixel->rgba[1];
+ dBlue += contrib[iCol].weight[iWeight] * pSrcPixel->rgba[2];
+ dAlpha += contrib[iCol].weight[iWeight] * pSrcPixel->rgba[3];
+ }
+
+ pPixel = pTempImage + (iRow * destWidth) + iCol;
+ pPixel->rgba[0] = static_cast<unsigned char>(std::max(0.0, std::min(255.0, dRed)));
+ pPixel->rgba[1] = static_cast<unsigned char>(std::max(0.0, std::min(255.0, dGreen)));
+ pPixel->rgba[2] = static_cast<unsigned char>(std::max(0.0, std::min(255.0, dBlue)));
+ pPixel->rgba[3] = static_cast<unsigned char>(std::max(0.0, std::min(255.0, dAlpha)));
+ }
+ }
+
+ //**-------------------------------------------------------
+ //** Vertically filter the image into the destination image
+ //**-------------------------------------------------------
+ bool bWrapVertical = !!(wrapFlags&FILTER_WRAP_Y);
+ CalcContributions(srcHeight, destHeight, filterSize, bWrapVertical, FilterProc, contrib);
+ for ( iCol = 0; iCol < destWidth; iCol++ )
+ {
+ for ( iRow = 0; iRow < destHeight; iRow++ )
+ {
+ dRed = 0;
+ dGreen = 0;
+ dBlue = 0;
+ dAlpha = 0;
+
+ for ( iWeight = 0; iWeight < contrib[iRow].numWeights; iWeight++ )
+ {
+ iSrcRow = iWeight + contrib[iRow].first;
+ if (bWrapVertical)
+ {
+ iSrcRow = (iSrcRow < 0) ? (srcHeight + iSrcRow) : (iSrcRow >= srcHeight) ? (iSrcRow - srcHeight) : iSrcRow;
+ }
+ pSrcPixel = pTempImage + (iSrcRow * destWidth) + iCol;
+ dRed += contrib[iRow].weight[iWeight] * pSrcPixel->rgba[0];
+ dGreen += contrib[iRow].weight[iWeight] * pSrcPixel->rgba[1];
+ dBlue += contrib[iRow].weight[iWeight] * pSrcPixel->rgba[2];
+ dAlpha += contrib[iRow].weight[iWeight] * pSrcPixel->rgba[3];
+ }
+
+ pPixel = pDestImage + (iRow * destWidth) + iCol;
+ pPixel->rgba[0] = (unsigned char)(std::max( 0.0, std::min( 255.0, dRed)));
+ pPixel->rgba[1] = (unsigned char)(std::max( 0.0, std::min( 255.0, dGreen)));
+ pPixel->rgba[2] = (unsigned char)(std::max( 0.0, std::min( 255.0, dBlue)));
+ pPixel->rgba[3] = (unsigned char)(std::max( 0.0, std::min( 255.0, dAlpha)));
+ }
+ }
+
+ free( pTempImage );
+ free( contrib );
+
+ return 1;
+}
+
+//**-------------------------------------------------------------------------
+//** Name: FilterResample(RGBCOLOR *pSrcImage, int srcWidth, int srcHeight,
+//** RGBCOLOR *pDstImage, int dstWidth, int dstHeight)
+//** Returns: 1
+//** Description: This function runs a 2d box filter over the srouce image
+//** to produce the destination image.
+//**-------------------------------------------------------------------------
+void FilterResample( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight,
+ RGBCOLOR *pDstImage, int dstWidth, int dstHeight )
+{
+ int iRow;
+ int iCol;
+ int iSampleRow;
+ int iSampleCol;
+ int iFirstSampleRow;
+ int iFirstSampleCol;
+ int iLastSampleRow;
+ int iLastSampleCol;
+ int red;
+ int green;
+ int blue;
+ int alpha;
+ int samples;
+ float xScale;
+ float yScale;
+
+ RGBCOLOR *pSrcPixel;
+ RGBCOLOR *pDstPixel;
+
+ xScale = (float)srcWidth / dstWidth;
+ yScale = (float)srcHeight / dstHeight;
+
+ for ( iRow = 0; iRow < dstHeight; iRow++ )
+ {
+ for ( iCol = 0; iCol < dstWidth; iCol++ )
+ {
+ iFirstSampleRow = (int)(iRow * yScale);
+ iLastSampleRow = (int)ceil(iFirstSampleRow + yScale - 1);
+ if ( iLastSampleRow >= srcHeight )
+ {
+ iLastSampleRow = srcHeight - 1;
+ }
+
+ iFirstSampleCol = (int)(iCol * xScale);
+ iLastSampleCol = (int)ceil(iFirstSampleCol + xScale - 1);
+ if ( iLastSampleCol >= srcWidth )
+ {
+ iLastSampleCol = srcWidth - 1;
+ }
+
+ samples = 0;
+ red = 0;
+ green = 0;
+ blue = 0;
+ alpha = 0;
+ for ( iSampleRow = iFirstSampleRow; iSampleRow <= iLastSampleRow; iSampleRow++ )
+ {
+ for ( iSampleCol = iFirstSampleCol; iSampleCol <= iLastSampleCol; iSampleCol++ )
+ {
+ pSrcPixel = pSrcImage + iSampleRow * srcWidth + iSampleCol;
+ red += pSrcPixel->rgba[0];
+ green += pSrcPixel->rgba[1];
+ blue += pSrcPixel->rgba[2];
+ alpha += pSrcPixel->rgba[3];
+
+ samples++;
+ }
+ }
+
+ pDstPixel = pDstImage + iRow * dstWidth + iCol;
+ if ( samples > 0 )
+ {
+ pDstPixel->rgba[0] = static_cast<uint8_t>(red / samples);
+ pDstPixel->rgba[1] = static_cast<uint8_t>(green / samples);
+ pDstPixel->rgba[2] = static_cast<uint8_t>(blue / samples);
+ pDstPixel->rgba[3] = static_cast<uint8_t>(alpha / samples);
+ }
+ else
+ {
+ pDstPixel->rgba[0] = static_cast<uint8_t>(red);
+ pDstPixel->rgba[1] = static_cast<uint8_t>(green);
+ pDstPixel->rgba[2] = static_cast<uint8_t>(blue);
+ pDstPixel->rgba[3] = static_cast<uint8_t>(alpha);
+ }
+ }
+ }
+}
+
+
+} \ No newline at end of file
diff --git a/thirdparty/etc2comp/EtcFilter.h b/thirdparty/etc2comp/EtcFilter.h
new file mode 100644
index 0000000000..fcf125c6df
--- /dev/null
+++ b/thirdparty/etc2comp/EtcFilter.h
@@ -0,0 +1,244 @@
+#pragma once
+#include <stdint.h>
+#include <algorithm>
+
+namespace Etc
+{
+
+enum FilterEnums
+{
+ MaxFilterSize = 32
+};
+
+enum WrapFlags
+{
+ FILTER_WRAP_NONE = 0,
+ FILTER_WRAP_X = 0x1,
+ FILTER_WRAP_Y = 0x2
+};
+
+typedef struct tagFilterWeights
+{
+ int first;
+ int numWeights;
+ double weight[MaxFilterSize * 2 + 1];
+} FilterWeights;
+
+typedef struct tagRGBCOLOR
+{
+ union
+ {
+ uint32_t ulColor;
+ uint8_t rgba[4];
+ };
+} RGBCOLOR;
+
+
+double FilterBox( double t );
+double FilterLinear( double t );
+double FilterLanczos3( double t );
+
+int FilterTwoPass( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight,
+ RGBCOLOR *pDestImage, int destWidth, int destHeight, unsigned int wrapFlags, double (*FilterProc)(double) );
+void FilterResample( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight,
+ RGBCOLOR *pDstImage, int dstWidth, int dstHeight );
+
+
+void CalcContributions(int srcSize, int destSize, double filterSize, bool wrap, double(*FilterProc)(double), FilterWeights contrib[]);
+
+template <typename T>
+void FilterResample(T *pSrcImage, int srcWidth, int srcHeight, T *pDstImage, int dstWidth, int dstHeight)
+{
+ float xScale;
+ float yScale;
+
+ T *pSrcPixel;
+ T *pDstPixel;
+
+ xScale = (float)srcWidth / dstWidth;
+ yScale = (float)srcHeight / dstHeight;
+
+ for (int iRow = 0; iRow < dstHeight; iRow++)
+ {
+ for (int iCol = 0; iCol < dstWidth; iCol++)
+ {
+ int samples;
+ int iFirstSampleRow;
+ int iFirstSampleCol;
+ int iLastSampleRow;
+ int iLastSampleCol;
+ float red;
+ float green;
+ float blue;
+ float alpha;
+
+ iFirstSampleRow = (int)(iRow * yScale);
+ iLastSampleRow = (int)ceil(iFirstSampleRow + yScale - 1);
+ if (iLastSampleRow >= srcHeight)
+ {
+ iLastSampleRow = srcHeight - 1;
+ }
+
+ iFirstSampleCol = (int)(iCol * xScale);
+ iLastSampleCol = (int)ceil(iFirstSampleCol + xScale - 1);
+ if (iLastSampleCol >= srcWidth)
+ {
+ iLastSampleCol = srcWidth - 1;
+ }
+
+ samples = 0;
+ red = 0.f;
+ green = 0.f;
+ blue = 0.f;
+ alpha = 0.f;
+ for (int iSampleRow = iFirstSampleRow; iSampleRow <= iLastSampleRow; iSampleRow++)
+ {
+ for (int iSampleCol = iFirstSampleCol; iSampleCol <= iLastSampleCol; iSampleCol++)
+ {
+ pSrcPixel = pSrcImage + (iSampleRow * srcWidth + iSampleCol) * 4;
+ red += static_cast<float>(pSrcPixel[0]);
+ green += static_cast<float>(pSrcPixel[1]);
+ blue += static_cast<float>(pSrcPixel[2]);
+ alpha += static_cast<float>(pSrcPixel[3]);
+
+ samples++;
+ }
+ }
+
+ pDstPixel = pDstImage + (iRow * dstWidth + iCol) * 4;
+ if (samples > 0)
+ {
+ pDstPixel[0] = static_cast<T>(red / samples);
+ pDstPixel[1] = static_cast<T>(green / samples);
+ pDstPixel[2] = static_cast<T>(blue / samples);
+ pDstPixel[3] = static_cast<T>(alpha / samples);
+ }
+ else
+ {
+ pDstPixel[0] = static_cast<T>(red);
+ pDstPixel[1] = static_cast<T>(green);
+ pDstPixel[2] = static_cast<T>(blue);
+ pDstPixel[3] = static_cast<T>(alpha);
+ }
+ }
+ }
+
+}
+
+//**-------------------------------------------------------------------------
+//** Name: Filter_TwoPass( RGBCOLOR *pSrcImage,
+//** int srcWidth, int srcHeight,
+//** RGBCOLOR *pDestImage,
+//** int destWidth, int destHeight,
+//** double (*FilterProc)(double) )
+//** Returns: 0 on failure and 1 on success
+//** Description: Filters a 2d image with a two pass filter by averaging the
+//** weighted contributions of the pixels within the filter region. The
+//** contributions are determined by a weighting function parameter.
+//**-------------------------------------------------------------------------
+template <typename T>
+int FilterTwoPass(T *pSrcImage, int srcWidth, int srcHeight,
+ T *pDestImage, int destWidth, int destHeight, unsigned int wrapFlags, double(*FilterProc)(double))
+{
+ const int numComponents = 4;
+ FilterWeights *contrib;
+ T *pPixel;
+ T *pTempImage;
+ double dRed;
+ double dGreen;
+ double dBlue;
+ double dAlpha;
+ double filterSize = 3.0;
+
+ int maxDim = (srcWidth>srcHeight) ? srcWidth : srcHeight;
+ contrib = new FilterWeights[maxDim];
+
+ //**------------------------------------------------------------------------
+ //** Need to create a temporary image to stuff the horizontally scaled image
+ //**------------------------------------------------------------------------
+ pTempImage = new T[destWidth * srcHeight * numComponents];
+ if (pTempImage == NULL)
+ {
+ return 0;
+ }
+
+ //**-------------------------------------------------------
+ //** Horizontally filter the image into the temporary image
+ //**-------------------------------------------------------
+ bool bWrapHorizontal = !!(wrapFlags&FILTER_WRAP_X);
+ CalcContributions(srcWidth, destWidth, filterSize, bWrapHorizontal, FilterProc, contrib);
+ for (int iRow = 0; iRow < srcHeight; iRow++)
+ {
+ for (int iCol = 0; iCol < destWidth; iCol++)
+ {
+ dRed = 0;
+ dGreen = 0;
+ dBlue = 0;
+ dAlpha = 0;
+
+ for (int iWeight = 0; iWeight < contrib[iCol].numWeights; iWeight++)
+ {
+ int iSrcCol = iWeight + contrib[iCol].first;
+ if(bWrapHorizontal)
+ {
+ iSrcCol = (iSrcCol < 0)?(srcWidth+iSrcCol):(iSrcCol >= srcWidth)?(iSrcCol-srcWidth):iSrcCol;
+ }
+ T* pSrcPixel = pSrcImage + ((iRow * srcWidth) + iSrcCol)*numComponents;
+ dRed += contrib[iCol].weight[iWeight] * pSrcPixel[0];
+ dGreen += contrib[iCol].weight[iWeight] * pSrcPixel[1];
+ dBlue += contrib[iCol].weight[iWeight] * pSrcPixel[2];
+ dAlpha += contrib[iCol].weight[iWeight] * pSrcPixel[3];
+ }
+
+ pPixel = pTempImage + ((iRow * destWidth) + iCol)*numComponents;
+ pPixel[0] = static_cast<T>(std::max(0.0, std::min(255.0, dRed)));
+ pPixel[1] = static_cast<T>(std::max(0.0, std::min(255.0, dGreen)));
+ pPixel[2] = static_cast<T>(std::max(0.0, std::min(255.0, dBlue)));
+ pPixel[3] = static_cast<T>(std::max(0.0, std::min(255.0, dAlpha)));
+ }
+ }
+
+ //**-------------------------------------------------------
+ //** Vertically filter the image into the destination image
+ //**-------------------------------------------------------
+ bool bWrapVertical = !!(wrapFlags&FILTER_WRAP_Y);
+ CalcContributions(srcHeight, destHeight, filterSize, bWrapVertical, FilterProc, contrib);
+ for (int iCol = 0; iCol < destWidth; iCol++)
+ {
+ for (int iRow = 0; iRow < destHeight; iRow++)
+ {
+ dRed = 0;
+ dGreen = 0;
+ dBlue = 0;
+ dAlpha = 0;
+
+ for (int iWeight = 0; iWeight < contrib[iRow].numWeights; iWeight++)
+ {
+ int iSrcRow = iWeight + contrib[iRow].first;
+ if (bWrapVertical)
+ {
+ iSrcRow = (iSrcRow < 0) ? (srcHeight + iSrcRow) : (iSrcRow >= srcHeight) ? (iSrcRow - srcHeight) : iSrcRow;
+ }
+ T* pSrcPixel = pTempImage + ((iSrcRow * destWidth) + iCol)*numComponents;
+ dRed += contrib[iRow].weight[iWeight] * pSrcPixel[0];
+ dGreen += contrib[iRow].weight[iWeight] * pSrcPixel[1];
+ dBlue += contrib[iRow].weight[iWeight] * pSrcPixel[2];
+ dAlpha += contrib[iRow].weight[iWeight] * pSrcPixel[3];
+ }
+
+ pPixel = pDestImage + ((iRow * destWidth) + iCol)*numComponents;
+ pPixel[0] = static_cast<T>(std::max(0.0, std::min(255.0, dRed)));
+ pPixel[1] = static_cast<T>(std::max(0.0, std::min(255.0, dGreen)));
+ pPixel[2] = static_cast<T>(std::max(0.0, std::min(255.0, dBlue)));
+ pPixel[3] = static_cast<T>(std::max(0.0, std::min(255.0, dAlpha)));
+ }
+ }
+
+ delete[] pTempImage;
+ delete[] contrib;
+
+ return 1;
+}
+
+
+} \ No newline at end of file
diff --git a/thirdparty/etc2comp/EtcImage.cpp b/thirdparty/etc2comp/EtcImage.cpp
new file mode 100644
index 0000000000..7a1058844d
--- /dev/null
+++ b/thirdparty/etc2comp/EtcImage.cpp
@@ -0,0 +1,685 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcImage.cpp
+
+Image is an array of 4x4 blocks that represent the encoding of the source image
+
+*/
+
+#include "EtcConfig.h"
+
+#include <stdlib.h>
+
+#include "EtcImage.h"
+
+#include "Etc.h"
+#include "EtcBlock4x4.h"
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcSortedBlockList.h"
+
+#if ETC_WINDOWS
+#include <windows.h>
+#endif
+#include <ctime>
+#include <chrono>
+#include <future>
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+// fix conflict with Block4x4::AlphaMix
+#ifdef OPAQUE
+#undef OPAQUE
+#endif
+#ifdef TRANSPARENT
+#undef TRANSPARENT
+#endif
+
+namespace Etc
+{
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Image::Image(void)
+ {
+ m_encodingStatus = EncodingStatus::SUCCESS;
+ m_warningsToCapture = EncodingStatus::SUCCESS;
+ m_pafrgbaSource = nullptr;
+
+ m_pablock = nullptr;
+
+ m_encodingbitsformat = Block4x4EncodingBits::Format::UNKNOWN;
+ m_uiEncodingBitsBytes = 0;
+ m_paucEncodingBits = nullptr;
+
+ m_format = Format::UNKNOWN;
+ m_iNumOpaquePixels = 0;
+ m_iNumTranslucentPixels = 0;
+ m_iNumTransparentPixels = 0;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // constructor using source image
+ // used to set state before Encode() is called
+ //
+ Image::Image(float *a_pafSourceRGBA, unsigned int a_uiSourceWidth,
+ unsigned int a_uiSourceHeight,
+ ErrorMetric a_errormetric)
+ {
+ m_encodingStatus = EncodingStatus::SUCCESS;
+ m_warningsToCapture = EncodingStatus::SUCCESS;
+ m_pafrgbaSource = (ColorFloatRGBA *) a_pafSourceRGBA;
+ m_uiSourceWidth = a_uiSourceWidth;
+ m_uiSourceHeight = a_uiSourceHeight;
+
+ m_uiExtendedWidth = CalcExtendedDimension((unsigned short)m_uiSourceWidth);
+ m_uiExtendedHeight = CalcExtendedDimension((unsigned short)m_uiSourceHeight);
+
+ m_uiBlockColumns = m_uiExtendedWidth >> 2;
+ m_uiBlockRows = m_uiExtendedHeight >> 2;
+
+ m_pablock = new Block4x4[GetNumberOfBlocks()];
+ assert(m_pablock);
+
+ m_format = Format::UNKNOWN;
+
+ m_encodingbitsformat = Block4x4EncodingBits::Format::UNKNOWN;
+ m_uiEncodingBitsBytes = 0;
+ m_paucEncodingBits = nullptr;
+
+ m_errormetric = a_errormetric;
+ m_fEffort = 0.0f;
+
+ m_iEncodeTime_ms = -1;
+
+ m_iNumOpaquePixels = 0;
+ m_iNumTranslucentPixels = 0;
+ m_iNumTransparentPixels = 0;
+ m_bVerboseOutput = false;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // constructor using encoding bits
+ // recreates encoding state using a previously encoded image
+ //
+ Image::Image(Format a_format,
+ unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight,
+ unsigned char *a_paucEncidingBits, unsigned int a_uiEncodingBitsBytes,
+ Image *a_pimageSource, ErrorMetric a_errormetric)
+ {
+ m_encodingStatus = EncodingStatus::SUCCESS;
+ m_pafrgbaSource = nullptr;
+ m_uiSourceWidth = a_uiSourceWidth;
+ m_uiSourceHeight = a_uiSourceHeight;
+
+ m_uiExtendedWidth = CalcExtendedDimension((unsigned short)m_uiSourceWidth);
+ m_uiExtendedHeight = CalcExtendedDimension((unsigned short)m_uiSourceHeight);
+
+ m_uiBlockColumns = m_uiExtendedWidth >> 2;
+ m_uiBlockRows = m_uiExtendedHeight >> 2;
+
+ unsigned int uiBlocks = GetNumberOfBlocks();
+
+ m_pablock = new Block4x4[uiBlocks];
+ assert(m_pablock);
+
+ m_format = a_format;
+
+ m_iNumOpaquePixels = 0;
+ m_iNumTranslucentPixels = 0;
+ m_iNumTransparentPixels = 0;
+
+ m_encodingbitsformat = DetermineEncodingBitsFormat(m_format);
+ if (m_encodingbitsformat == Block4x4EncodingBits::Format::UNKNOWN)
+ {
+ AddToEncodingStatus(ERROR_UNKNOWN_FORMAT);
+ return;
+ }
+ m_uiEncodingBitsBytes = a_uiEncodingBitsBytes;
+ m_paucEncodingBits = a_paucEncidingBits;
+
+ m_errormetric = a_errormetric;
+ m_fEffort = 0.0f;
+ m_bVerboseOutput = false;
+ m_iEncodeTime_ms = -1;
+
+ unsigned char *paucEncodingBits = m_paucEncodingBits;
+ unsigned int uiEncodingBitsBytesPerBlock = Block4x4EncodingBits::GetBytesPerBlock(m_encodingbitsformat);
+
+ unsigned int uiH = 0;
+ unsigned int uiV = 0;
+ for (unsigned int uiBlock = 0; uiBlock < uiBlocks; uiBlock++)
+ {
+ m_pablock[uiBlock].InitFromEtcEncodingBits(a_format, uiH, uiV, paucEncodingBits,
+ a_pimageSource, a_errormetric);
+ paucEncodingBits += uiEncodingBitsBytesPerBlock;
+ uiH += 4;
+ if (uiH >= m_uiSourceWidth)
+ {
+ uiH = 0;
+ uiV += 4;
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ Image::~Image(void)
+ {
+ if (m_pablock != nullptr)
+ {
+ delete[] m_pablock;
+ m_pablock = nullptr;
+ }
+
+ /*if (m_paucEncodingBits != nullptr)
+ {
+ delete[] m_paucEncodingBits;
+ m_paucEncodingBits = nullptr;
+ }*/
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // encode an image
+ // create a set of encoding bits that conforms to a_format
+ // find best fit using a_errormetric
+ // explore a range of possible encodings based on a_fEffort (range = [0:100])
+ // speed up process using a_uiJobs as the number of process threads (a_uiJobs must not excede a_uiMaxJobs)
+ //
+ Image::EncodingStatus Image::Encode(Format a_format, ErrorMetric a_errormetric, float a_fEffort, unsigned int a_uiJobs, unsigned int a_uiMaxJobs)
+ {
+
+ auto start = std::chrono::steady_clock::now();
+
+ m_encodingStatus = EncodingStatus::SUCCESS;
+
+ m_format = a_format;
+ m_errormetric = a_errormetric;
+ m_fEffort = a_fEffort;
+
+ if (m_errormetric < 0 || m_errormetric > ERROR_METRICS)
+ {
+ AddToEncodingStatus(ERROR_UNKNOWN_ERROR_METRIC);
+ return m_encodingStatus;
+ }
+
+ if (m_fEffort < ETCCOMP_MIN_EFFORT_LEVEL)
+ {
+ AddToEncodingStatus(WARNING_EFFORT_OUT_OF_RANGE);
+ m_fEffort = ETCCOMP_MIN_EFFORT_LEVEL;
+ }
+ else if (m_fEffort > ETCCOMP_MAX_EFFORT_LEVEL)
+ {
+ AddToEncodingStatus(WARNING_EFFORT_OUT_OF_RANGE);
+ m_fEffort = ETCCOMP_MAX_EFFORT_LEVEL;
+ }
+ if (a_uiJobs < 1)
+ {
+ a_uiJobs = 1;
+ AddToEncodingStatus(WARNING_JOBS_OUT_OF_RANGE);
+ }
+ else if (a_uiJobs > a_uiMaxJobs)
+ {
+ a_uiJobs = a_uiMaxJobs;
+ AddToEncodingStatus(WARNING_JOBS_OUT_OF_RANGE);
+ }
+
+ m_encodingbitsformat = DetermineEncodingBitsFormat(m_format);
+
+ if (m_encodingbitsformat == Block4x4EncodingBits::Format::UNKNOWN)
+ {
+ AddToEncodingStatus(ERROR_UNKNOWN_FORMAT);
+ return m_encodingStatus;
+ }
+
+ assert(m_paucEncodingBits == nullptr);
+ m_uiEncodingBitsBytes = GetNumberOfBlocks() * Block4x4EncodingBits::GetBytesPerBlock(m_encodingbitsformat);
+ m_paucEncodingBits = new unsigned char[m_uiEncodingBitsBytes];
+
+ InitBlocksAndBlockSorter();
+
+
+ std::future<void> *handle = new std::future<void>[a_uiMaxJobs];
+
+ unsigned int uiNumThreadsNeeded = 0;
+ unsigned int uiUnfinishedBlocks = GetNumberOfBlocks();
+
+ uiNumThreadsNeeded = (uiUnfinishedBlocks < a_uiJobs) ? uiUnfinishedBlocks : a_uiJobs;
+
+ for (int i = 0; i < (int)uiNumThreadsNeeded - 1; i++)
+ {
+ handle[i] = async(std::launch::async, &Image::RunFirstPass, this, i, uiNumThreadsNeeded);
+ }
+
+ RunFirstPass(uiNumThreadsNeeded - 1, uiNumThreadsNeeded);
+
+ for (int i = 0; i < (int)uiNumThreadsNeeded - 1; i++)
+ {
+ handle[i].get();
+ }
+
+ // perform effort-based encoding
+ if (m_fEffort > ETCCOMP_MIN_EFFORT_LEVEL)
+ {
+ unsigned int uiFinishedBlocks = 0;
+ unsigned int uiTotalEffortBlocks = static_cast<unsigned int>(roundf(0.01f * m_fEffort * GetNumberOfBlocks()));
+
+ if (m_bVerboseOutput)
+ {
+ printf("effortblocks = %d\n", uiTotalEffortBlocks);
+ }
+ unsigned int uiPass = 0;
+ while (1)
+ {
+ if (m_bVerboseOutput)
+ {
+ uiPass++;
+ printf("pass %u\n", uiPass);
+ }
+ m_psortedblocklist->Sort();
+ uiUnfinishedBlocks = m_psortedblocklist->GetNumberOfSortedBlocks();
+ uiFinishedBlocks = GetNumberOfBlocks() - uiUnfinishedBlocks;
+ if (m_bVerboseOutput)
+ {
+ printf(" %u unfinished blocks\n", uiUnfinishedBlocks);
+ // m_psortedblocklist->Print();
+ }
+
+
+
+ //stop enocding when we did enough to satify the effort percentage
+ if (uiFinishedBlocks >= uiTotalEffortBlocks)
+ {
+ if (m_bVerboseOutput)
+ {
+ printf("Finished %d Blocks out of %d\n", uiFinishedBlocks, uiTotalEffortBlocks);
+ }
+ break;
+ }
+
+ unsigned int uiIteratedBlocks = 0;
+ unsigned int blocksToIterateThisPass = (uiTotalEffortBlocks - uiFinishedBlocks);
+ uiNumThreadsNeeded = (uiUnfinishedBlocks < a_uiJobs) ? uiUnfinishedBlocks : a_uiJobs;
+
+ if (uiNumThreadsNeeded <= 1)
+ {
+ //since we already how many blocks each thread will process
+ //cap the thread limit to do the proper amount of work, and not more
+ uiIteratedBlocks = IterateThroughWorstBlocks(blocksToIterateThisPass, 0, 1);
+ }
+ else
+ {
+ //we have a lot of work to do, so lets multi thread it
+ std::future<unsigned int> *handleToBlockEncoders = new std::future<unsigned int>[uiNumThreadsNeeded-1];
+
+ for (int i = 0; i < (int)uiNumThreadsNeeded - 1; i++)
+ {
+ handleToBlockEncoders[i] = async(std::launch::async, &Image::IterateThroughWorstBlocks, this, blocksToIterateThisPass, i, uiNumThreadsNeeded);
+ }
+ uiIteratedBlocks = IterateThroughWorstBlocks(blocksToIterateThisPass, uiNumThreadsNeeded - 1, uiNumThreadsNeeded);
+
+ for (int i = 0; i < (int)uiNumThreadsNeeded - 1; i++)
+ {
+ uiIteratedBlocks += handleToBlockEncoders[i].get();
+ }
+
+ delete[] handleToBlockEncoders;
+ }
+
+ if (m_bVerboseOutput)
+ {
+ printf(" %u iterated blocks\n", uiIteratedBlocks);
+ }
+ }
+ }
+
+ // generate Etc2-compatible bit-format 4x4 blocks
+ for (int i = 0; i < (int)a_uiJobs - 1; i++)
+ {
+ handle[i] = async(std::launch::async, &Image::SetEncodingBits, this, i, a_uiJobs);
+ }
+ SetEncodingBits(a_uiJobs - 1, a_uiJobs);
+
+ for (int i = 0; i < (int)a_uiJobs - 1; i++)
+ {
+ handle[i].get();
+ }
+
+ auto end = std::chrono::steady_clock::now();
+ std::chrono::milliseconds elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(end - start);
+ m_iEncodeTime_ms = (int)elapsed.count();
+
+ delete[] handle;
+ delete m_psortedblocklist;
+ return m_encodingStatus;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // iterate the encoding thru the blocks with the worst error
+ // stop when a_uiMaxBlocks blocks have been iterated
+ // split the blocks between the process threads using a_uiMultithreadingOffset and a_uiMultithreadingStride
+ //
+ unsigned int Image::IterateThroughWorstBlocks(unsigned int a_uiMaxBlocks,
+ unsigned int a_uiMultithreadingOffset,
+ unsigned int a_uiMultithreadingStride)
+ {
+ assert(a_uiMultithreadingStride > 0);
+ unsigned int uiIteratedBlocks = a_uiMultithreadingOffset;
+
+ SortedBlockList::Link *plink = m_psortedblocklist->GetLinkToFirstBlock();
+ for (plink = plink->Advance(a_uiMultithreadingOffset);
+ plink != nullptr;
+ plink = plink->Advance(a_uiMultithreadingStride) )
+ {
+ if (uiIteratedBlocks >= a_uiMaxBlocks)
+ {
+ break;
+ }
+
+ plink->GetBlock()->PerformEncodingIteration(m_fEffort);
+
+ uiIteratedBlocks += a_uiMultithreadingStride;
+ }
+
+ return uiIteratedBlocks;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // determine which warnings to check for during Encode() based on encoding format
+ //
+ void Image::FindEncodingWarningTypesForCurFormat()
+ {
+ TrackEncodingWarning(WARNING_ALL_TRANSPARENT_PIXELS);
+ TrackEncodingWarning(WARNING_SOME_RGBA_NOT_0_TO_1);
+ switch (m_format)
+ {
+ case Image::Format::ETC1:
+ case Image::Format::RGB8:
+ case Image::Format::SRGB8:
+ TrackEncodingWarning(WARNING_SOME_NON_OPAQUE_PIXELS);
+ TrackEncodingWarning(WARNING_SOME_TRANSLUCENT_PIXELS);
+ break;
+
+ case Image::Format::RGB8A1:
+ case Image::Format::SRGB8A1:
+ TrackEncodingWarning(WARNING_SOME_TRANSLUCENT_PIXELS);
+ TrackEncodingWarning(WARNING_ALL_OPAQUE_PIXELS);
+ break;
+ case Image::Format::RGBA8:
+ case Image::Format::SRGBA8:
+ TrackEncodingWarning(WARNING_ALL_OPAQUE_PIXELS);
+ break;
+
+ case Image::Format::R11:
+ case Image::Format::SIGNED_R11:
+ TrackEncodingWarning(WARNING_SOME_NON_OPAQUE_PIXELS);
+ TrackEncodingWarning(WARNING_SOME_TRANSLUCENT_PIXELS);
+ TrackEncodingWarning(WARNING_SOME_GREEN_VALUES_ARE_NOT_ZERO);
+ TrackEncodingWarning(WARNING_SOME_BLUE_VALUES_ARE_NOT_ZERO);
+ break;
+
+ case Image::Format::RG11:
+ case Image::Format::SIGNED_RG11:
+ TrackEncodingWarning(WARNING_SOME_NON_OPAQUE_PIXELS);
+ TrackEncodingWarning(WARNING_SOME_TRANSLUCENT_PIXELS);
+ TrackEncodingWarning(WARNING_SOME_BLUE_VALUES_ARE_NOT_ZERO);
+ break;
+ case Image::Format::FORMATS:
+ case Image::Format::UNKNOWN:
+ default:
+ assert(0);
+ break;
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // examine source pixels to check for warnings
+ //
+ void Image::FindAndSetEncodingWarnings()
+ {
+ int numPixels = (m_uiBlockRows * 4) * (m_uiBlockColumns * 4);
+ if (m_iNumOpaquePixels == numPixels)
+ {
+ AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_ALL_OPAQUE_PIXELS);
+ }
+ if (m_iNumOpaquePixels < numPixels)
+ {
+ AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_NON_OPAQUE_PIXELS);
+ }
+ if (m_iNumTranslucentPixels > 0)
+ {
+ AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_TRANSLUCENT_PIXELS);
+ }
+ if (m_iNumTransparentPixels == numPixels)
+ {
+ AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_ALL_TRANSPARENT_PIXELS);
+ }
+ if (m_numColorValues.fB > 0.0f)
+ {
+ AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_BLUE_VALUES_ARE_NOT_ZERO);
+ }
+ if (m_numColorValues.fG > 0.0f)
+ {
+ AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_GREEN_VALUES_ARE_NOT_ZERO);
+ }
+
+ if (m_numOutOfRangeValues.fR > 0.0f || m_numOutOfRangeValues.fG > 0.0f)
+ {
+ AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_RGBA_NOT_0_TO_1);
+ }
+ if (m_numOutOfRangeValues.fB > 0.0f || m_numOutOfRangeValues.fA > 0.0f)
+ {
+ AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_RGBA_NOT_0_TO_1);
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // return a string name for a given image format
+ //
+ const char * Image::EncodingFormatToString(Image::Format a_format)
+ {
+ switch (a_format)
+ {
+ case Image::Format::ETC1:
+ return "ETC1";
+ case Image::Format::RGB8:
+ return "RGB8";
+ case Image::Format::SRGB8:
+ return "SRGB8";
+
+ case Image::Format::RGB8A1:
+ return "RGB8A1";
+ case Image::Format::SRGB8A1:
+ return "SRGB8A1";
+ case Image::Format::RGBA8:
+ return "RGBA8";
+ case Image::Format::SRGBA8:
+ return "SRGBA8";
+
+ case Image::Format::R11:
+ return "R11";
+ case Image::Format::SIGNED_R11:
+ return "SIGNED_R11";
+
+ case Image::Format::RG11:
+ return "RG11";
+ case Image::Format::SIGNED_RG11:
+ return "SIGNED_RG11";
+ case Image::Format::FORMATS:
+ case Image::Format::UNKNOWN:
+ default:
+ return "UNKNOWN";
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // return a string name for the image's format
+ //
+ const char * Image::EncodingFormatToString(void)
+ {
+ return EncodingFormatToString(m_format);
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // init image blocks prior to encoding
+ // init block sorter for subsequent sortings
+ // check for encoding warnings
+ //
+ void Image::InitBlocksAndBlockSorter(void)
+ {
+
+ FindEncodingWarningTypesForCurFormat();
+
+ // init each block
+ Block4x4 *pblock = m_pablock;
+ unsigned char *paucEncodingBits = m_paucEncodingBits;
+ for (unsigned int uiBlockRow = 0; uiBlockRow < m_uiBlockRows; uiBlockRow++)
+ {
+ unsigned int uiBlockV = uiBlockRow * 4;
+
+ for (unsigned int uiBlockColumn = 0; uiBlockColumn < m_uiBlockColumns; uiBlockColumn++)
+ {
+ unsigned int uiBlockH = uiBlockColumn * 4;
+
+ pblock->InitFromSource(this, uiBlockH, uiBlockV, paucEncodingBits, m_errormetric);
+
+ paucEncodingBits += Block4x4EncodingBits::GetBytesPerBlock(m_encodingbitsformat);
+
+ pblock++;
+ }
+ }
+
+ FindAndSetEncodingWarnings();
+
+ // init block sorter
+ {
+ m_psortedblocklist = new SortedBlockList(GetNumberOfBlocks(), 100);
+
+ for (unsigned int uiBlock = 0; uiBlock < GetNumberOfBlocks(); uiBlock++)
+ {
+ pblock = &m_pablock[uiBlock];
+ m_psortedblocklist->AddBlock(pblock);
+ }
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // run the first pass of the encoder
+ // the encoder generally finds a reasonable, fast encoding
+ // this is run on all blocks regardless of effort to ensure that all blocks have a valid encoding
+ //
+ void Image::RunFirstPass(unsigned int a_uiMultithreadingOffset, unsigned int a_uiMultithreadingStride)
+ {
+ assert(a_uiMultithreadingStride > 0);
+
+ for (unsigned int uiBlock = a_uiMultithreadingOffset;
+ uiBlock < GetNumberOfBlocks();
+ uiBlock += a_uiMultithreadingStride)
+ {
+ Block4x4 *pblock = &m_pablock[uiBlock];
+ pblock->PerformEncodingIteration(m_fEffort);
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // set the encoding bits (for the output file) based on the best encoding for each block
+ //
+ void Image::SetEncodingBits(unsigned int a_uiMultithreadingOffset,
+ unsigned int a_uiMultithreadingStride)
+ {
+ assert(a_uiMultithreadingStride > 0);
+
+ for (unsigned int uiBlock = a_uiMultithreadingOffset;
+ uiBlock < GetNumberOfBlocks();
+ uiBlock += a_uiMultithreadingStride)
+ {
+ Block4x4 *pblock = &m_pablock[uiBlock];
+ pblock->SetEncodingBitsFromEncoding();
+ }
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // return the image error
+ // image error is the sum of all block errors
+ //
+ float Image::GetError(void)
+ {
+ float fError = 0.0f;
+
+ for (unsigned int uiBlock = 0; uiBlock < GetNumberOfBlocks(); uiBlock++)
+ {
+ Block4x4 *pblock = &m_pablock[uiBlock];
+ fError += pblock->GetError();
+ }
+
+ return fError;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // determine the encoding bits format based on the encoding format
+ // the encoding bits format is a family of bit encodings that are shared across various encoding formats
+ //
+ Block4x4EncodingBits::Format Image::DetermineEncodingBitsFormat(Format a_format)
+ {
+ Block4x4EncodingBits::Format encodingbitsformat;
+
+ // determine encoding bits format from image format
+ switch (a_format)
+ {
+ case Format::ETC1:
+ case Format::RGB8:
+ case Format::SRGB8:
+ encodingbitsformat = Block4x4EncodingBits::Format::RGB8;
+ break;
+
+ case Format::RGBA8:
+ case Format::SRGBA8:
+ encodingbitsformat = Block4x4EncodingBits::Format::RGBA8;
+ break;
+
+ case Format::R11:
+ case Format::SIGNED_R11:
+ encodingbitsformat = Block4x4EncodingBits::Format::R11;
+ break;
+
+ case Format::RG11:
+ case Format::SIGNED_RG11:
+ encodingbitsformat = Block4x4EncodingBits::Format::RG11;
+ break;
+
+ case Format::RGB8A1:
+ case Format::SRGB8A1:
+ encodingbitsformat = Block4x4EncodingBits::Format::RGB8A1;
+ break;
+
+ default:
+ encodingbitsformat = Block4x4EncodingBits::Format::UNKNOWN;
+ break;
+ }
+
+ return encodingbitsformat;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcImage.h b/thirdparty/etc2comp/EtcImage.h
new file mode 100644
index 0000000000..bd807ac32e
--- /dev/null
+++ b/thirdparty/etc2comp/EtcImage.h
@@ -0,0 +1,249 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+//#include "Etc.h"
+#include "EtcColorFloatRGBA.h"
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcErrorMetric.h"
+
+
+namespace Etc
+{
+ class Block4x4;
+ class EncoderSpec;
+ class SortedBlockList;
+
+ class Image
+ {
+ public:
+
+ //the differnt warning and errors that can come up during encoding
+ enum EncodingStatus
+ {
+ SUCCESS = 0,
+ //
+ WARNING_THRESHOLD = 1 << 0,
+ //
+ WARNING_EFFORT_OUT_OF_RANGE = 1 << 1,
+ WARNING_JOBS_OUT_OF_RANGE = 1 << 2,
+ WARNING_SOME_NON_OPAQUE_PIXELS = 1 << 3,//just for opaque formats, etc1, rgb8, r11, rg11
+ WARNING_ALL_OPAQUE_PIXELS = 1 << 4,
+ WARNING_ALL_TRANSPARENT_PIXELS = 1 << 5,
+ WARNING_SOME_TRANSLUCENT_PIXELS = 1 << 6,//just for rgb8A1
+ WARNING_SOME_RGBA_NOT_0_TO_1 = 1 << 7,
+ WARNING_SOME_BLUE_VALUES_ARE_NOT_ZERO = 1 << 8,
+ WARNING_SOME_GREEN_VALUES_ARE_NOT_ZERO = 1 << 9,
+ //
+ ERROR_THRESHOLD = 1 << 16,
+ //
+ ERROR_UNKNOWN_FORMAT = 1 << 17,
+ ERROR_UNKNOWN_ERROR_METRIC = 1 << 18,
+ ERROR_ZERO_WIDTH_OR_HEIGHT = 1 << 19,
+ //
+ };
+
+ enum class Format
+ {
+ UNKNOWN,
+ //
+ ETC1,
+ //
+ // ETC2 formats
+ RGB8,
+ SRGB8,
+ RGBA8,
+ SRGBA8,
+ R11,
+ SIGNED_R11,
+ RG11,
+ SIGNED_RG11,
+ RGB8A1,
+ SRGB8A1,
+ //
+ FORMATS,
+ //
+ DEFAULT = SRGB8
+ };
+
+ // constructor using source image
+ Image(float *a_pafSourceRGBA, unsigned int a_uiSourceWidth,
+ unsigned int a_uiSourceHeight,
+ ErrorMetric a_errormetric);
+
+ // constructor using encoding bits
+ Image(Format a_format,
+ unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight,
+ unsigned char *a_paucEncidingBits, unsigned int a_uiEncodingBitsBytes,
+ Image *a_pimageSource,
+ ErrorMetric a_errormetric);
+
+ ~Image(void);
+
+ EncodingStatus Encode(Format a_format, ErrorMetric a_errormetric, float a_fEffort,
+ unsigned int a_uiJobs, unsigned int a_uiMaxJobs);
+
+ inline void AddToEncodingStatus(EncodingStatus a_encStatus)
+ {
+ m_encodingStatus = (EncodingStatus)((unsigned int)m_encodingStatus | (unsigned int)a_encStatus);
+ }
+
+ inline unsigned int GetSourceWidth(void)
+ {
+ return m_uiSourceWidth;
+ }
+
+ inline unsigned int GetSourceHeight(void)
+ {
+ return m_uiSourceHeight;
+ }
+
+ inline unsigned int GetExtendedWidth(void)
+ {
+ return m_uiExtendedWidth;
+ }
+
+ inline unsigned int GetExtendedHeight(void)
+ {
+ return m_uiExtendedHeight;
+ }
+
+ inline unsigned int GetNumberOfBlocks()
+ {
+ return m_uiBlockColumns * m_uiBlockRows;
+ }
+
+ inline Block4x4 * GetBlocks()
+ {
+ return m_pablock;
+ }
+
+ inline unsigned char * GetEncodingBits(void)
+ {
+ return m_paucEncodingBits;
+ }
+
+ inline unsigned int GetEncodingBitsBytes(void)
+ {
+ return m_uiEncodingBitsBytes;
+ }
+
+ inline int GetEncodingTimeMs(void)
+ {
+ return m_iEncodeTime_ms;
+ }
+
+ float GetError(void);
+
+ inline ColorFloatRGBA * GetSourcePixel(unsigned int a_uiH, unsigned int a_uiV)
+ {
+ if (a_uiH >= m_uiSourceWidth || a_uiV >= m_uiSourceHeight)
+ {
+ return nullptr;
+ }
+
+ return &m_pafrgbaSource[a_uiV*m_uiSourceWidth + a_uiH];
+ }
+
+ inline Format GetFormat(void)
+ {
+ return m_format;
+ }
+
+ static Block4x4EncodingBits::Format DetermineEncodingBitsFormat(Format a_format);
+
+ inline static unsigned short CalcExtendedDimension(unsigned short a_ushOriginalDimension)
+ {
+ return (unsigned short)((a_ushOriginalDimension + 3) & ~3);
+ }
+
+ inline ErrorMetric GetErrorMetric(void)
+ {
+ return m_errormetric;
+ }
+
+ static const char * EncodingFormatToString(Image::Format a_format);
+ const char * EncodingFormatToString(void);
+ //used to get basic information about the image data
+ int m_iNumOpaquePixels;
+ int m_iNumTranslucentPixels;
+ int m_iNumTransparentPixels;
+
+ ColorFloatRGBA m_numColorValues;
+ ColorFloatRGBA m_numOutOfRangeValues;
+
+ bool m_bVerboseOutput;
+ private:
+ //add a warning or error to check for while encoding
+ inline void TrackEncodingWarning(EncodingStatus a_encStatus)
+ {
+ m_warningsToCapture = (EncodingStatus)((unsigned int)m_warningsToCapture | (unsigned int)a_encStatus);
+ }
+
+ //report the warning if it is something we care about for this encoding
+ inline void AddToEncodingStatusIfSignfigant(EncodingStatus a_encStatus)
+ {
+ if ((EncodingStatus)((unsigned int)m_warningsToCapture & (unsigned int)a_encStatus) == a_encStatus)
+ {
+ AddToEncodingStatus(a_encStatus);
+ }
+ }
+
+ Image(void);
+ void FindEncodingWarningTypesForCurFormat();
+ void FindAndSetEncodingWarnings();
+
+ void InitBlocksAndBlockSorter(void);
+
+ void RunFirstPass(unsigned int a_uiMultithreadingOffset,
+ unsigned int a_uiMultithreadingStride);
+
+ void SetEncodingBits(unsigned int a_uiMultithreadingOffset,
+ unsigned int a_uiMultithreadingStride);
+
+ unsigned int IterateThroughWorstBlocks(unsigned int a_uiMaxBlocks,
+ unsigned int a_uiMultithreadingOffset,
+ unsigned int a_uiMultithreadingStride);
+
+ // inputs
+ ColorFloatRGBA *m_pafrgbaSource;
+ unsigned int m_uiSourceWidth;
+ unsigned int m_uiSourceHeight;
+ unsigned int m_uiExtendedWidth;
+ unsigned int m_uiExtendedHeight;
+ unsigned int m_uiBlockColumns;
+ unsigned int m_uiBlockRows;
+ // intermediate data
+ Block4x4 *m_pablock;
+ // encoding
+ Format m_format;
+ Block4x4EncodingBits::Format m_encodingbitsformat;
+ unsigned int m_uiEncodingBitsBytes; // for entire image
+ unsigned char *m_paucEncodingBits;
+ ErrorMetric m_errormetric;
+ float m_fEffort;
+ // stats
+ int m_iEncodeTime_ms;
+
+ SortedBlockList *m_psortedblocklist;
+ //this will hold any warning or errors that happen during encoding
+ EncodingStatus m_encodingStatus;
+ //these will be the warnings we are tracking
+ EncodingStatus m_warningsToCapture;
+ };
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcIndividualTrys.cpp b/thirdparty/etc2comp/EtcIndividualTrys.cpp
new file mode 100644
index 0000000000..56ff4c65ec
--- /dev/null
+++ b/thirdparty/etc2comp/EtcIndividualTrys.cpp
@@ -0,0 +1,85 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcIndividualTrys.cpp
+
+Gathers the results of the various encoding trys for both halves of a 4x4 block for Individual mode
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcIndividualTrys.h"
+
+#include <assert.h>
+
+namespace Etc
+{
+
+ // ----------------------------------------------------------------------------------------------------
+ // construct a list of trys (encoding attempts)
+ //
+ // a_frgbaColor1 is the basecolor for the first half
+ // a_frgbaColor2 is the basecolor for the second half
+ // a_pauiPixelMapping1 is the pixel order for the first half
+ // a_pauiPixelMapping2 is the pixel order for the second half
+ // a_uiRadius is the amount to vary the base colors
+ //
+ IndividualTrys::IndividualTrys(ColorFloatRGBA a_frgbaColor1, ColorFloatRGBA a_frgbaColor2,
+ const unsigned int *a_pauiPixelMapping1,
+ const unsigned int *a_pauiPixelMapping2,
+ unsigned int a_uiRadius)
+ {
+ assert(a_uiRadius <= MAX_RADIUS);
+
+ ColorFloatRGBA frgbaQuantizedColor1 = a_frgbaColor1.QuantizeR4G4B4();
+ ColorFloatRGBA frgbaQuantizedColor2 = a_frgbaColor2.QuantizeR4G4B4();
+
+ // quantize base colors
+ // ensure that trys with a_uiRadius don't overflow
+ int iRed1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntRed(15.0f), a_uiRadius);
+ int iGreen1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntGreen(15.0f), a_uiRadius);
+ int iBlue1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntBlue(15.0f), a_uiRadius);
+ int iRed2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntRed(15.0f), a_uiRadius);
+ int iGreen2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntGreen(15.0f), a_uiRadius);
+ int iBlue2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntBlue(15.0f), a_uiRadius);
+
+ m_half1.Init(iRed1, iGreen1, iBlue1, a_pauiPixelMapping1, a_uiRadius);
+ m_half2.Init(iRed2, iGreen2, iBlue2, a_pauiPixelMapping2, a_uiRadius);
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ void IndividualTrys::Half::Init(int a_iRed, int a_iGreen, int a_iBlue,
+ const unsigned int *a_pauiPixelMapping, unsigned int a_uiRadius)
+ {
+
+ m_iRed = a_iRed;
+ m_iGreen = a_iGreen;
+ m_iBlue = a_iBlue;
+
+ m_pauiPixelMapping = a_pauiPixelMapping;
+ m_uiRadius = a_uiRadius;
+
+ m_uiTrys = 0;
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcIndividualTrys.h b/thirdparty/etc2comp/EtcIndividualTrys.h
new file mode 100644
index 0000000000..5fb12fbcf4
--- /dev/null
+++ b/thirdparty/etc2comp/EtcIndividualTrys.h
@@ -0,0 +1,95 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcColorFloatRGBA.h"
+
+namespace Etc
+{
+
+ class IndividualTrys
+ {
+ public:
+
+ static const unsigned int MAX_RADIUS = 1;
+
+ IndividualTrys(ColorFloatRGBA a_frgbaColor1,
+ ColorFloatRGBA a_frgbaColor2,
+ const unsigned int *a_pauiPixelMapping1,
+ const unsigned int *a_pauiPixelMapping2,
+ unsigned int a_uiRadius);
+
+ inline static int MoveAwayFromEdge(int a_i, int a_iDistance)
+ {
+ if (a_i < (0+ a_iDistance))
+ {
+ return (0 + a_iDistance);
+ }
+ else if (a_i > (15- a_iDistance))
+ {
+ return (15 - a_iDistance);
+ }
+
+ return a_i;
+ }
+
+ class Try
+ {
+ public :
+ static const unsigned int SELECTORS = 8; // per half
+
+ int m_iRed;
+ int m_iGreen;
+ int m_iBlue;
+ unsigned int m_uiCW;
+ unsigned int m_auiSelectors[SELECTORS];
+ float m_fError;
+ };
+
+ class Half
+ {
+ public:
+
+ static const unsigned int MAX_TRYS = 27;
+
+ void Init(int a_iRed, int a_iGreen, int a_iBlue,
+ const unsigned int *a_pauiPixelMapping,
+ unsigned int a_uiRadius);
+
+ // center of trys
+ int m_iRed;
+ int m_iGreen;
+ int m_iBlue;
+
+ const unsigned int *m_pauiPixelMapping;
+ unsigned int m_uiRadius;
+
+ unsigned int m_uiTrys;
+ Try m_atry[MAX_TRYS];
+
+ Try *m_ptryBest;
+ };
+
+ Half m_half1;
+ Half m_half2;
+
+ };
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcMath.cpp b/thirdparty/etc2comp/EtcMath.cpp
new file mode 100644
index 0000000000..096d5f7ab9
--- /dev/null
+++ b/thirdparty/etc2comp/EtcMath.cpp
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "EtcConfig.h"
+#include "EtcMath.h"
+
+namespace Etc
+{
+
+ // ----------------------------------------------------------------------------------------------------
+ // calculate the line that best fits the set of XY points contained in a_afX[] and a_afY[]
+ // use a_fSlope and a_fOffset to define that line
+ //
+ bool Regression(float a_afX[], float a_afY[], unsigned int a_Points,
+ float *a_fSlope, float *a_fOffset)
+ {
+ float fPoints = (float)a_Points;
+
+ float fSumX = 0.0f;
+ float fSumY = 0.0f;
+ float fSumXY = 0.0f;
+ float fSumX2 = 0.0f;
+
+ for (unsigned int uiPoint = 0; uiPoint < a_Points; uiPoint++)
+ {
+ fSumX += a_afX[uiPoint];
+ fSumY += a_afY[uiPoint];
+ fSumXY += a_afX[uiPoint] * a_afY[uiPoint];
+ fSumX2 += a_afX[uiPoint] * a_afX[uiPoint];
+ }
+
+ float fDivisor = fPoints*fSumX2 - fSumX*fSumX;
+
+ // if vertical line
+ if (fDivisor == 0.0f)
+ {
+ *a_fSlope = 0.0f;
+ *a_fOffset = 0.0f;
+ return true;
+ }
+
+ *a_fSlope = (fPoints*fSumXY - fSumX*fSumY) / fDivisor;
+ *a_fOffset = (fSumY - (*a_fSlope)*fSumX) / fPoints;
+
+ return false;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcMath.h b/thirdparty/etc2comp/EtcMath.h
new file mode 100644
index 0000000000..c58c9a91bc
--- /dev/null
+++ b/thirdparty/etc2comp/EtcMath.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <math.h>
+
+namespace Etc
+{
+
+ // ----------------------------------------------------------------------------------------------------
+ // return true if vertical line
+ bool Regression(float a_afX[], float a_afY[], unsigned int a_Points,
+ float *a_fSlope, float *a_fOffset);
+
+ inline float ConvertMSEToPSNR(float a_fMSE)
+ {
+ if (a_fMSE == 0.0f)
+ {
+ return INFINITY;
+ }
+
+ return 10.0f * log10f(1.0f / a_fMSE);
+ }
+
+
+}
diff --git a/thirdparty/etc2comp/EtcSortedBlockList.cpp b/thirdparty/etc2comp/EtcSortedBlockList.cpp
new file mode 100644
index 0000000000..bfa6b7b3fa
--- /dev/null
+++ b/thirdparty/etc2comp/EtcSortedBlockList.cpp
@@ -0,0 +1,228 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+EtcSortedBlockList.cpp
+
+SortedBlockList is a list of 4x4 blocks that can be used by the "effort" system to prioritize
+the encoding of the 4x4 blocks.
+
+The sorting is done with buckets, where each bucket is an indication of how much error each 4x4 block has
+
+*/
+
+#include "EtcConfig.h"
+#include "EtcSortedBlockList.h"
+
+#include "EtcBlock4x4.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+namespace Etc
+{
+
+ // ----------------------------------------------------------------------------------------------------
+ // construct an empty list
+ //
+ // allocate enough memory to add all of the image's 4x4 blocks later
+ // allocate enough buckets to sort the blocks
+ //
+ SortedBlockList::SortedBlockList(unsigned int a_uiImageBlocks, unsigned int a_uiBuckets)
+ {
+ m_uiImageBlocks = a_uiImageBlocks;
+ m_iBuckets = (int)a_uiBuckets;
+
+ m_uiAddedBlocks = 0;
+ m_uiSortedBlocks = 0;
+ m_palinkPool = new Link[m_uiImageBlocks];
+ m_pabucket = new Bucket[m_iBuckets];
+ m_fMaxError = 0.0f;
+
+ InitBuckets();
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+ SortedBlockList::~SortedBlockList(void)
+ {
+ delete[] m_palinkPool;
+ delete[] m_pabucket;
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // add a 4x4 block to the list
+ // the 4x4 block will be sorted later
+ //
+ void SortedBlockList::AddBlock(Block4x4 *a_pblock)
+ {
+ assert(m_uiAddedBlocks < m_uiImageBlocks);
+ Link *plink = &m_palinkPool[m_uiAddedBlocks++];
+ plink->Init(a_pblock);
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // sort all of the 4x4 blocks that have been added to the list
+ //
+ // first, determine the maximum error, then assign an error range to each bucket
+ // next, determine which bucket each 4x4 block belongs to based on the 4x4 block's error
+ // add the 4x4 block to the appropriate bucket
+ // lastly, walk thru the buckets and add each bucket to a sorted linked list
+ //
+ // the resultant sorting is an approximate sorting from most to least error
+ //
+ void SortedBlockList::Sort(void)
+ {
+ assert(m_uiAddedBlocks == m_uiImageBlocks);
+ InitBuckets();
+
+ // find max block error
+ m_fMaxError = -1.0f;
+
+ for (unsigned int uiLink = 0; uiLink < m_uiAddedBlocks; uiLink++)
+ {
+ Link *plinkBlock = &m_palinkPool[uiLink];
+
+ float fBlockError = plinkBlock->GetBlock()->GetError();
+ if (fBlockError > m_fMaxError)
+ {
+ m_fMaxError = fBlockError;
+ }
+ }
+ // prevent divide by zero or divide by negative
+ if (m_fMaxError <= 0.0f)
+ {
+ m_fMaxError = 1.0f;
+ }
+ //used for debugging
+ //int numDone = 0;
+ // put all of the blocks with unfinished encodings into the appropriate bucket
+ m_uiSortedBlocks = 0;
+ for (unsigned int uiLink = 0; uiLink < m_uiAddedBlocks; uiLink++)
+ {
+ Link *plinkBlock = &m_palinkPool[uiLink];
+
+ // if the encoding is done, don't add it to the list
+ if (plinkBlock->GetBlock()->GetEncoding()->IsDone())
+ {
+ //numDone++;
+ continue;
+ }
+
+ // calculate the appropriate sort bucket
+ float fBlockError = plinkBlock->GetBlock()->GetError();
+ int iBucket = (int) floorf(m_iBuckets * fBlockError / m_fMaxError);
+ // clamp to bucket index
+ iBucket = iBucket < 0 ? 0 : iBucket >= m_iBuckets ? m_iBuckets - 1 : iBucket;
+
+ // add block to bucket
+ {
+ Bucket *pbucket = &m_pabucket[iBucket];
+ if (pbucket->plinkLast)
+ {
+ pbucket->plinkLast->SetNext(plinkBlock);
+ pbucket->plinkLast = plinkBlock;
+ }
+ else
+ {
+ pbucket->plinkFirst = pbucket->plinkLast = plinkBlock;
+ }
+ plinkBlock->SetNext(nullptr);
+ }
+
+ m_uiSortedBlocks++;
+
+ if (0)
+ {
+ printf("%u: e=%.3f\n", uiLink, fBlockError);
+ Print();
+ printf("\n\n\n");
+ }
+ }
+ //printf("num blocks already done: %d\n",numDone);
+ //link the blocks together across buckets
+ m_plinkFirst = nullptr;
+ m_plinkLast = nullptr;
+ for (int iBucket = m_iBuckets - 1; iBucket >= 0; iBucket--)
+ {
+ Bucket *pbucket = &m_pabucket[iBucket];
+
+ if (pbucket->plinkFirst)
+ {
+ if (m_plinkFirst == nullptr)
+ {
+ m_plinkFirst = pbucket->plinkFirst;
+ }
+ else
+ {
+ assert(pbucket->plinkLast->GetNext() == nullptr);
+ m_plinkLast->SetNext(pbucket->plinkFirst);
+ }
+
+ m_plinkLast = pbucket->plinkLast;
+ }
+ }
+
+
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // clear all of the buckets. normally done in preparation for a sort
+ //
+ void SortedBlockList::InitBuckets(void)
+ {
+ for (int iBucket = 0; iBucket < m_iBuckets; iBucket++)
+ {
+ Bucket *pbucket = &m_pabucket[iBucket];
+
+ pbucket->plinkFirst = 0;
+ pbucket->plinkLast = 0;
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ // print out the list of sorted 4x4 blocks
+ // normally used for debugging
+ //
+ void SortedBlockList::Print(void)
+ {
+ for (int iBucket = m_iBuckets-1; iBucket >= 0; iBucket--)
+ {
+ Bucket *pbucket = &m_pabucket[iBucket];
+
+ unsigned int uiBlocks = 0;
+ for (Link *plink = pbucket->plinkFirst; plink != nullptr; plink = plink->GetNext() )
+ {
+ uiBlocks++;
+
+ if (plink == pbucket->plinkLast)
+ {
+ break;
+ }
+ }
+
+ float fBucketError = m_fMaxError * iBucket / m_iBuckets;
+ float fBucketRMS = sqrtf(fBucketError / (4.0f*16.0f) );
+ printf("%3d: e=%.3f rms=%.6f %u\n", iBucket, fBucketError, fBucketRMS, uiBlocks);
+ }
+ }
+
+ // ----------------------------------------------------------------------------------------------------
+ //
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/EtcSortedBlockList.h b/thirdparty/etc2comp/EtcSortedBlockList.h
new file mode 100644
index 0000000000..960e8adc34
--- /dev/null
+++ b/thirdparty/etc2comp/EtcSortedBlockList.h
@@ -0,0 +1,124 @@
+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace Etc
+{
+ class Block4x4;
+
+ class SortedBlockList
+ {
+ public:
+
+ class Link
+ {
+ public:
+
+ inline void Init(Block4x4 *a_pblock)
+ {
+ m_pblock = a_pblock;
+ m_plinkNext = nullptr;
+ }
+
+ inline Block4x4 * GetBlock(void)
+ {
+ return m_pblock;
+ }
+
+ inline void SetNext(Link *a_plinkNext)
+ {
+ m_plinkNext = a_plinkNext;
+ }
+
+ inline Link * GetNext(void)
+ {
+ return m_plinkNext;
+ }
+
+ inline Link * Advance(unsigned int a_uiSteps = 1)
+ {
+ Link *plink = this;
+
+ for (unsigned int uiStep = 0; uiStep < a_uiSteps; uiStep++)
+ {
+ if (plink == nullptr)
+ {
+ break;
+ }
+
+ plink = plink->m_plinkNext;
+ }
+
+ return plink;
+ }
+
+ private:
+
+ Block4x4 *m_pblock;
+ Link *m_plinkNext;
+ };
+
+ SortedBlockList(unsigned int a_uiImageBlocks, unsigned int a_uiBuckets);
+ ~SortedBlockList(void);
+
+ void AddBlock(Block4x4 *a_pblock);
+
+ void Sort(void);
+
+ inline Link * GetLinkToFirstBlock(void)
+ {
+ return m_plinkFirst;
+ }
+
+ inline unsigned int GetNumberOfAddedBlocks(void)
+ {
+ return m_uiAddedBlocks;
+ }
+
+ inline unsigned int GetNumberOfSortedBlocks(void)
+ {
+ return m_uiSortedBlocks;
+ }
+
+ void Print(void);
+
+ private:
+
+ void InitBuckets(void);
+
+ class Bucket
+ {
+ public:
+ Link *plinkFirst;
+ Link *plinkLast;
+ };
+
+ unsigned int m_uiImageBlocks;
+ int m_iBuckets;
+
+ unsigned int m_uiAddedBlocks;
+ unsigned int m_uiSortedBlocks;
+ Link *m_palinkPool;
+ Bucket *m_pabucket;
+ float m_fMaxError;
+
+ Link *m_plinkFirst;
+ Link *m_plinkLast;
+
+ };
+
+} // namespace Etc
diff --git a/thirdparty/etc2comp/LICENSE b/thirdparty/etc2comp/LICENSE
new file mode 100644
index 0000000000..75b52484ea
--- /dev/null
+++ b/thirdparty/etc2comp/LICENSE
@@ -0,0 +1,202 @@
+
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
+ control with that entity. For the purposes of this definition,
+ "control" means (i) the power, direct or indirect, to cause the
+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
+
+ "Source" form shall mean the preferred form for making modifications,
+ including but not limited to software source code, documentation
+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
+ transformation or translation of a Source form, including but
+ not limited to compiled object code, generated documentation,
+ and conversions to other media types.
+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
+ submitted to Licensor for inclusion in the Work by the copyright owner
+ or by an individual or Legal Entity authorized to submit on behalf of
+ the copyright owner. For the purposes of this definition, "submitted"
+ means any form of electronic, verbal, or written communication sent
+ to the Licensor or its representatives, including but not limited to
+ communication on electronic mailing lists, source code control systems,
+ and issue tracking systems that are managed by, or on behalf of, the
+ Licensor for the purpose of discussing and improving the Work, but
+ excluding communication that is conspicuously marked or otherwise
+ designated in writing by the copyright owner as "Not a Contribution."
+
+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
+ subsequently incorporated within the Work.
+
+ 2. Grant of Copyright License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ copyright license to reproduce, prepare Derivative Works of,
+ publicly display, publicly perform, sublicense, and distribute the
+ Work and such Derivative Works in Source or Object form.
+
+ 3. Grant of Patent License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ (except as stated in this section) patent license to make, have made,
+ use, offer to sell, sell, import, and otherwise transfer the Work,
+ where such license applies only to those patent claims licensable
+ by such Contributor that are necessarily infringed by their
+ Contribution(s) alone or by combination of their Contribution(s)
+ with the Work to which such Contribution(s) was submitted. If You
+ institute patent litigation against any entity (including a
+ cross-claim or counterclaim in a lawsuit) alleging that the Work
+ or a Contribution incorporated within the Work constitutes direct
+ or contributory patent infringement, then any patent licenses
+ granted to You under this License for that Work shall terminate
+ as of the date such litigation is filed.
+
+ 4. Redistribution. You may reproduce and distribute copies of the
+ Work or Derivative Works thereof in any medium, with or without
+ modifications, and in Source or Object form, provided that You
+ meet the following conditions:
+
+ (a) You must give any other recipients of the Work or
+ Derivative Works a copy of this License; and
+
+ (b) You must cause any modified files to carry prominent notices
+ stating that You changed the files; and
+
+ (c) You must retain, in the Source form of any Derivative Works
+ that You distribute, all copyright, patent, trademark, and
+ attribution notices from the Source form of the Work,
+ excluding those notices that do not pertain to any part of
+ the Derivative Works; and
+
+ (d) If the Work includes a "NOTICE" text file as part of its
+ distribution, then any Derivative Works that You distribute must
+ include a readable copy of the attribution notices contained
+ within such NOTICE file, excluding those notices that do not
+ pertain to any part of the Derivative Works, in at least one
+ of the following places: within a NOTICE text file distributed
+ as part of the Derivative Works; within the Source form or
+ documentation, if provided along with the Derivative Works; or,
+ within a display generated by the Derivative Works, if and
+ wherever such third-party notices normally appear. The contents
+ of the NOTICE file are for informational purposes only and
+ do not modify the License. You may add Your own attribution
+ notices within Derivative Works that You distribute, alongside
+ or as an addendum to the NOTICE text from the Work, provided
+ that such additional attribution notices cannot be construed
+ as modifying the License.
+
+ You may add Your own copyright statement to Your modifications and
+ may provide additional or different license terms and conditions
+ for use, reproduction, or distribution of Your modifications, or
+ for any such Derivative Works as a whole, provided Your use,
+ reproduction, and distribution of the Work otherwise complies with
+ the conditions stated in this License.
+
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+ 6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
+ except as required for reasonable and customary use in describing the
+ origin of the Work and reproducing the content of the NOTICE file.
+
+ 7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied, including, without limitation, any warranties or conditions
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+ PARTICULAR PURPOSE. You are solely responsible for determining the
+ appropriateness of using or redistributing the Work and assume any
+ risks associated with Your exercise of permissions under this License.
+
+ 8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
+ incidental, or consequential damages of any character arising as a
+ result of this License or out of the use or inability to use the
+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
+ other commercial damages or losses), even if such Contributor
+ has been advised of the possibility of such damages.
+
+ 9. Accepting Warranty or Additional Liability. While redistributing
+ the Work or Derivative Works thereof, You may choose to offer,
+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+ END OF TERMS AND CONDITIONS
+
+ APPENDIX: How to apply the Apache License to your work.
+
+ To apply the Apache License to your work, attach the following
+ boilerplate notice, with the fields enclosed by brackets "[]"
+ replaced with your own identifying information. (Don't include
+ the brackets!) The text should be enclosed in the appropriate
+ comment syntax for the file format. We also recommend that a
+ file or class name and description of purpose be included on the
+ same "printed page" as the copyright notice for easier
+ identification within third-party archives.
+
+ Copyright [yyyy] [name of copyright owner]
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
diff --git a/thirdparty/etc2comp/README.md b/thirdparty/etc2comp/README.md
new file mode 100644
index 0000000000..1c70ae9f4e
--- /dev/null
+++ b/thirdparty/etc2comp/README.md
@@ -0,0 +1,197 @@
+# Etc2Comp - Texture to ETC2 compressor
+
+Etc2Comp is a command line tool that converts textures (e.g. bitmaps)
+into the [ETC2](https://en.wikipedia.org/wiki/Ericsson_Texture_Compression)
+format. The tool is built with a focus on encoding performance
+to reduce the amount of time required to compile asset heavy applications as
+well as reduce overall application size.
+
+This repo provides source code that can be compiled into a binary. The
+binary can then be used to convert textures to the ETC2 format.
+
+Important: This is not an official Google product. It is an experimental
+library published as-is. Please see the CONTRIBUTORS.md file for information
+about questions or issues.
+
+## Setup
+This project uses [CMake](https://cmake.org/) to generate platform-specific
+build files:
+ - Linux: make files
+ - OS X: Xcode workspace files
+ - Microsoft Windows: Visual Studio solution files
+ - Note: CMake supports other formats, but this doc only provides steps for
+ one of each platform for brevity.
+
+Refer to each platform's setup section to setup your environment and build
+an Etc2Comp binary. Then skip to the usage section of this page for examples
+of how to use the library.
+
+### Setup for OS X
+ build tested on this config:
+ OS X 10.9.5 i7 16GB RAM
+ Xcode 5.1.1
+ cmake 3.2.3
+
+Start by downloading and installing the following components if they are not
+already installed on your development machine.
+ - *Xcode* version 5.1.1, or greater
+ - [CMake](https://cmake.org/download/) version 3.2.3, or greater
+
+To build the Etc2Comp binary:
+ 1. Open a *Terminal* window and navigate to the project directory.
+ 1. Run `mkdir build_xcode`
+ 1. Run `cd build_xcode`
+ 1. Run `cmake -G Xcode ../`
+ 1. Open *Xcode* and import the `build_xcode/EtcTest.xcodeproj` file.
+ 1. Open the Product menu and choose Build For -> Running.
+ 1. Once the build succeeds the binary located at `build_xcode/EtcTool/Debug/EtcTool`
+can be executed.
+
+Optional
+Xcode EtcTool ‘Run’ preferences
+note: if the build_xcode/EtcTest.xcodeproj is manually deleted then some Xcode preferences
+will need to be set by hand after cmake is run (these prefs are retained across
+cmake updates if the .xcodeproj is not deleted/removed)
+
+1. Set the active scheme to ‘EtcTool’
+1. Edit the scheme
+1. Select option ‘Run EtcTool’, then tab ‘Arguments’.
+Add this launch argument: ‘-argfile ../../EtcTool/args.txt’
+1. Select tab ‘Options’ and set a custom working directory to: ‘$(SRCROOT)/Build_Xcode/EtcTool’
+
+### SetUp for Windows
+
+1. Open a *Terminal* window and navigate to the project directory.
+1. Run `mkdir build_vs`
+1. Run `cd build_vs`
+1. Run CMAKE, noting what build version you need, and pointing to the parent directory as the source root;
+ For VS 2013 : `cmake -G "Visual Studio 12 2013 Win64" ../`
+ For VS 2015 : `cmake -G "Visual Studio 14 2015 Win64" ../`
+ NOTE: To see what supported Visual Studio outputs there are, run `cmake -G`
+1. open the 'EtcTest' solution
+1. make the 'EtcTool' project the start up project
+1. (optional) in the project properties, under 'Debugging ->command arguments'
+add the argfile textfile thats included in the EtcTool directory.
+example: -argfile C:\etc2\EtcTool\Args.txt
+
+### Setup For Linux
+The Linux build was tested on this config:
+ Ubuntu desktop 14.04
+ gcc/g++ 4.8
+ cmake 2.8.12.2
+
+1. Verify linux has cmake and C++-11 capable g++ installed
+1. Open shell
+1. Run `mkdir build_linux`
+1. Run `cd build_linux`
+1. Run `cmake ../`
+1. Run `make`
+1. navigate to the newly created EtcTool directory `cd EtcTool`
+1. run the executable: `./EtcTool -argfile ../../EtcTool/args.txt`
+
+Skip to the <a href="#usage">Usage</a> section for more information about using the
+tool.
+
+## Usage
+
+### Command Line Usage
+EtcTool can be run from the command line with the following usage:
+ etctool.exe source_image [options ...] -output encoded_image
+
+The encoder will use an array of RGBA floats read from the source_image to create
+an ETC1 or ETC2 encoded image in encoded_image. The RGBA floats should be in the
+range [0:1].
+
+Options:
+
+ -analyze <analysis_folder>
+ -argfile <arg_file> additional command line arguments read from a file
+ -blockAtHV <H V> encodes a single block that contains the
+ pixel specified by the H V coordinates
+ -compare <comparison_image> compares source_image to comparison_image
+ -effort <amount> number between 0 and 100 to specify the encoding quality
+ (100 is the highest quality)
+ -errormetric <error_metric> specify the error metric, the options are
+ rgba, rgbx, rec709, numeric and normalxyz
+ -format <etc_format> ETC1, RGB8, SRGB8, RGBA8, SRGB8, RGB8A1,
+ SRGB8A1 or R11
+ -help prints this message
+ -jobs or -j <thread_count> specifies the number of threads (default=1)
+ -normalizexyz normalize RGB to have a length of 1
+ -verbose or -v shows status information during the encoding
+ process
+ -mipmaps or -m <mip_count> sets the maximum number of mipaps to generate (default=1)
+ -mipwrap or -w <x|y|xy> sets the mipmap filter wrap mode (default=clamp)
+
+* -analyze will run an analysis of the encoding and place it in folder
+"analysis_folder" (e.g. ../analysis/kodim05). within the analysis_folder, a folder
+will be created with a name of the current date/time (e.g. 20151204_153306). this
+date/time folder is used to compare encodings of the same texture over time.
+within the date/time folder is a text file with several encoding stats and a 2x png
+image showing the encoding mode for each 4x4 block.
+
+* -argfile allows additional command line arguments to be placed in a text file
+
+* -blockAtHV selects the 4x4 pixel subset of the source image at position (H,V).
+This is mainly used for debugging
+
+* -compare compares the source image to the created encoded image. The encoding
+will dictate what error analysis is used in the comparison.
+
+* -effort uses an "amount" between 0 and 100 to determine how much additional effort
+to apply during the encoding.
+
+* -errormetric selects the fitting algorithm used by the encoder. "rgba" calculates
+RMS error using RGB components that are weighted by A. "rgbx" calculates RMS error
+using RGBA components, where A is treated as an additional data channel, instead of
+as alpha. "rec709" is similar to "rgba", except the RGB components are also weighted
+according to Rec709. "numeric" calculates RMS error using unweighted RGBA components.
+"normalize" calculates error based on dot product and vector length for RGB and RMS
+error for A.
+
+* -help prints out the usage message
+
+* -jobs enables multi-threading to speed up image encoding
+
+* -normalizexyz normalizes the source RGB to have a length of 1.
+
+* -verbose shows information on the current encoding process. It will then display the
+PSNR and time time it took to encode the image.
+
+* -mipmaps takes an argument that specifies how many mipmaps to generate from the
+source image. The mipmaps are generated with a lanczos3 filter using edge clamping.
+If the mipmaps option is not specified no mipmaps are created.
+
+* -mipwrap takes an argument that specifies the mipmap filter wrap mode. The options
+are "x", "y" and "xy" which specify wrapping in x only, y only or x and y respectively.
+The default options are clamping in both x and y.
+
+Note: Path names can use slashes or backslashes. The tool will convert the
+slashes to the appropriate polarity for the current platform.
+
+
+## API
+
+The library supports two different APIs - a C-like API that is not heavily
+class-based and a class-based API.
+
+main() in EtcTool.cpp contains an example of both APIs.
+
+The Encode() method now returns an EncodingStatus that contains bit flags for
+reporting various warnings and flags encountered when encoding.
+
+
+## Copyright
+Copyright 2015 Etc2Comp Authors.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.