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authorJummit <jummit@web.de>2022-05-18 12:19:56 +0200
committerJummit <jummit@web.de>2022-05-18 15:21:31 +0200
commit1101f6c660feec732af14257f6f9fa26a17364e1 (patch)
tree5e90c82ee60ad058411a2fb439ffb895b17c30c1 /thirdparty/enet/callbacks.c
parent5631b59e218f4883442382c097eed10ed76b3c8d (diff)
Use % when dropping unique scene nodes into script
This expands uppon #60708, using `get_node("%NodeName")` for nodes that have a unique scene name to avoid having to change the onready statements when the paths of the nodes change.
Diffstat (limited to 'thirdparty/enet/callbacks.c')
0 files changed, 0 insertions, 0 deletions