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authorjfons <joan.fonssanchez@gmail.com>2021-05-20 12:49:33 +0200
committerjfons <joan.fonssanchez@gmail.com>2021-05-21 17:00:24 +0200
commit767e374dced69b45db0afb30ca2ccf0bbbeef672 (patch)
treea712cecc2c8cc2c6d6ecdc4a50020d423ddb4c0c /thirdparty/embree/kernels/subdiv/patch.h
parent42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff)
Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the official repo instead of using Embree-aarch64. `thirdparty/embree/patches/godot-changes.patch` should now contain an accurate diff of the changes done to the library.
Diffstat (limited to 'thirdparty/embree/kernels/subdiv/patch.h')
-rw-r--r--thirdparty/embree/kernels/subdiv/patch.h371
1 files changed, 371 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/subdiv/patch.h b/thirdparty/embree/kernels/subdiv/patch.h
new file mode 100644
index 0000000000..c4340ea9b6
--- /dev/null
+++ b/thirdparty/embree/kernels/subdiv/patch.h
@@ -0,0 +1,371 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "catmullclark_patch.h"
+#include "bilinear_patch.h"
+#include "bspline_patch.h"
+#include "bezier_patch.h"
+#include "gregory_patch.h"
+#include "tessellation_cache.h"
+
+#if 1
+#define PATCH_DEBUG_SUBDIVISION(ptr,x,y,z)
+#else
+#define PATCH_DEBUG_SUBDIVISION(ptr,x,y,z) \
+ { \
+ size_t hex = (size_t)ptr; \
+ for (size_t i=0; i<4; i++) hex = hex ^ (hex >> 8); \
+ const float c = (float)(((hex >> 0) ^ (hex >> 4) ^ (hex >> 8) ^ (hex >> 12) ^ (hex >> 16))&0xf)/15.0f; \
+ if (P) *P = Vertex(0.5f+0.5f*x,0.5f+0.5f*y,0.5f+0.5f*z,0.0f); \
+ }
+#endif
+
+#define PATCH_MAX_CACHE_DEPTH 2
+//#define PATCH_MIN_RESOLUTION 1 // FIXME: not yet completely implemented
+#define PATCH_MAX_EVAL_DEPTH_IRREGULAR 10 // maximum evaluation depth at irregular vertices (has to be larger or equal than PATCH_MAX_CACHE_DEPTH)
+#define PATCH_MAX_EVAL_DEPTH_CREASE 10 // maximum evaluation depth at crease features (has to be larger or equal than PATCH_MAX_CACHE_DEPTH)
+#define PATCH_USE_GREGORY 1 // 0 = no gregory, 1 = fill, 2 = as early as possible
+
+#if PATCH_USE_GREGORY==2
+#define PATCH_USE_BEZIER_PATCH 1 // enable use of bezier instead of b-spline patches
+#else
+#define PATCH_USE_BEZIER_PATCH 0 // enable use of bezier instead of b-spline patches
+#endif
+
+#if PATCH_USE_BEZIER_PATCH
+# define RegularPatch BezierPatch
+# define RegularPatchT BezierPatchT<Vertex,Vertex_t>
+#else
+# define RegularPatch BSplinePatch
+# define RegularPatchT BSplinePatchT<Vertex,Vertex_t>
+#endif
+
+#if PATCH_USE_GREGORY
+#define IrregularFillPatch GregoryPatch
+#define IrregularFillPatchT GregoryPatchT<Vertex,Vertex_t>
+#else
+#define IrregularFillPatch BilinearPatch
+#define IrregularFillPatchT BilinearPatchT<Vertex,Vertex_t>
+#endif
+
+namespace embree
+{
+ template<typename Vertex, typename Vertex_t = Vertex>
+ struct __aligned(64) PatchT
+ {
+ public:
+
+ typedef GeneralCatmullClarkPatchT<Vertex,Vertex_t> GeneralCatmullClarkPatch;
+ typedef CatmullClarkPatchT<Vertex,Vertex_t> CatmullClarkPatch;
+ typedef CatmullClark1RingT<Vertex,Vertex_t> CatmullClarkRing;
+ typedef BezierCurveT<Vertex> BezierCurve;
+
+ enum Type {
+ INVALID_PATCH = 0,
+ BILINEAR_PATCH = 1,
+ BSPLINE_PATCH = 2,
+ BEZIER_PATCH = 3,
+ GREGORY_PATCH = 4,
+ SUBDIVIDED_GENERAL_PATCH = 7,
+ SUBDIVIDED_QUAD_PATCH = 8,
+ EVAL_PATCH = 9,
+ };
+
+ struct Ref
+ {
+ __forceinline Ref(void* p = nullptr)
+ : ptr((size_t)p) {}
+
+ __forceinline operator bool() const { return ptr != 0; }
+ __forceinline operator size_t() const { return ptr; }
+
+ __forceinline Ref (Type ty, void* in)
+ : ptr(((size_t)in)+ty) { assert((((size_t)in) & 0xF) == 0); }
+
+ __forceinline Type type () const { return (Type)(ptr & 0xF); }
+ __forceinline void* object() const { return (void*) (ptr & ~0xF); }
+
+ size_t ptr;
+ };
+
+ struct EvalPatch
+ {
+ /* creates EvalPatch from a CatmullClarkPatch */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch)
+ {
+ size_t ofs = 0, bytes = patch.bytes();
+ void* ptr = alloc(bytes);
+ patch.serialize(ptr,ofs);
+ assert(ofs == bytes);
+ return Ref(EVAL_PATCH, ptr);
+ }
+ };
+
+ struct BilinearPatch
+ {
+ /* creates BilinearPatch from a CatmullClarkPatch */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch,
+ const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) {
+ return Ref(BILINEAR_PATCH, new (alloc(sizeof(BilinearPatch))) BilinearPatch(patch));
+ }
+
+ __forceinline BilinearPatch (const CatmullClarkPatch& patch)
+ : patch(patch) {}
+
+ /* creates BilinearPatch from 4 vertices */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) {
+ return Ref(BILINEAR_PATCH, new (alloc(sizeof(BilinearPatch))) BilinearPatch(edge,vertices,stride));
+ }
+
+ __forceinline BilinearPatch (const HalfEdge* edge, const char* vertices, size_t stride)
+ : patch(edge,vertices,stride) {}
+
+ public:
+ BilinearPatchT<Vertex,Vertex_t> patch;
+ };
+
+ struct BSplinePatch
+ {
+ /* creates BSplinePatch from a half edge */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) {
+ return Ref(BSPLINE_PATCH, new (alloc(sizeof(BSplinePatch))) BSplinePatch(edge,vertices,stride));
+ }
+
+ __forceinline BSplinePatch (const HalfEdge* edge, const char* vertices, size_t stride)
+ : patch(edge,vertices,stride) {}
+
+ /* creates BSplinePatch from a CatmullClarkPatch */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch,
+ const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) {
+ return Ref(BSPLINE_PATCH, new (alloc(sizeof(BSplinePatch))) BSplinePatch(patch,border0,border1,border2,border3));
+ }
+
+ __forceinline BSplinePatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3)
+ : patch(patch,border0,border1,border2,border3) {}
+
+ public:
+ BSplinePatchT<Vertex,Vertex_t> patch;
+ };
+
+ struct BezierPatch
+ {
+ /* creates BezierPatch from a half edge */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) {
+ return Ref(BEZIER_PATCH, new (alloc(sizeof(BezierPatch))) BezierPatch(edge,vertices,stride));
+ }
+
+ __forceinline BezierPatch (const HalfEdge* edge, const char* vertices, size_t stride)
+ : patch(edge,vertices,stride) {}
+
+ /* creates Bezier from a CatmullClarkPatch */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch,
+ const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) {
+ return Ref(BEZIER_PATCH, new (alloc(sizeof(BezierPatch))) BezierPatch(patch,border0,border1,border2,border3));
+ }
+
+ __forceinline BezierPatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3)
+ : patch(patch,border0,border1,border2,border3) {}
+
+ public:
+ BezierPatchT<Vertex,Vertex_t> patch;
+ };
+
+ struct GregoryPatch
+ {
+ /* creates GregoryPatch from half edge */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) {
+ return Ref(GREGORY_PATCH, new (alloc(sizeof(GregoryPatch))) GregoryPatch(edge,vertices,stride));
+ }
+
+ __forceinline GregoryPatch (const HalfEdge* edge, const char* vertices, size_t stride)
+ : patch(CatmullClarkPatch(edge,vertices,stride)) {}
+
+ /* creates GregoryPatch from CatmullClarkPatch */
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch,
+ const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) {
+ return Ref(GREGORY_PATCH, new (alloc(sizeof(GregoryPatch))) GregoryPatch(patch,border0,border1,border2,border3));
+ }
+
+ __forceinline GregoryPatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3)
+ : patch(patch,border0,border1,border2,border3) {}
+
+ public:
+ GregoryPatchT<Vertex,Vertex_t> patch;
+ };
+
+ struct SubdividedQuadPatch
+ {
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, Ref children[4]) {
+ return Ref(SUBDIVIDED_QUAD_PATCH, new (alloc(sizeof(SubdividedQuadPatch))) SubdividedQuadPatch(children));
+ }
+
+ __forceinline SubdividedQuadPatch(Ref children[4]) {
+ for (size_t i=0; i<4; i++) child[i] = children[i];
+ }
+
+ public:
+ Ref child[4];
+ };
+
+ struct SubdividedGeneralPatch
+ {
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, Ref* children, const unsigned N) {
+ return Ref(SUBDIVIDED_GENERAL_PATCH, new (alloc(sizeof(SubdividedGeneralPatch))) SubdividedGeneralPatch(children,N));
+ }
+
+ __forceinline SubdividedGeneralPatch(Ref* children, const unsigned N) : N(N) {
+ for (unsigned i=0; i<N; i++) child[i] = children[i];
+ }
+
+ unsigned N;
+ Ref child[MAX_PATCH_VALENCE];
+ };
+
+ /*! Default constructor. */
+ __forceinline PatchT () {}
+
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride)
+ {
+ if (PATCH_MAX_CACHE_DEPTH == 0)
+ return nullptr;
+
+ Ref child(0);
+ switch (edge->patch_type) {
+ case HalfEdge::BILINEAR_PATCH: child = BilinearPatch::create(alloc,edge,vertices,stride); break;
+ case HalfEdge::REGULAR_QUAD_PATCH: child = RegularPatch::create(alloc,edge,vertices,stride); break;
+#if PATCH_USE_GREGORY == 2
+ case HalfEdge::IRREGULAR_QUAD_PATCH: child = GregoryPatch::create(alloc,edge,vertices,stride); break;
+#endif
+ default: {
+ GeneralCatmullClarkPatch patch(edge,vertices,stride);
+ child = PatchT::create(alloc,patch,edge,vertices,stride,0);
+ }
+ }
+ return child;
+ }
+
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, GeneralCatmullClarkPatch& patch, const HalfEdge* edge, const char* vertices, size_t stride, size_t depth)
+ {
+ /* convert into standard quad patch if possible */
+ if (likely(patch.isQuadPatch()))
+ {
+ CatmullClarkPatch qpatch; patch.init(qpatch);
+ return PatchT::create(alloc,qpatch,edge,vertices,stride,depth);
+ }
+
+ /* do only cache up to some depth */
+ if (depth >= PATCH_MAX_CACHE_DEPTH)
+ return nullptr;
+
+ /* subdivide patch */
+ unsigned N;
+ array_t<CatmullClarkPatch,GeneralCatmullClarkPatch::SIZE> patches;
+ patch.subdivide(patches,N);
+
+ if (N == 4)
+ {
+ Ref child[4];
+#if PATCH_USE_GREGORY == 2
+ BezierCurve borders[GeneralCatmullClarkPatch::SIZE]; patch.getLimitBorder(borders);
+ BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r);
+ BezierCurve border1l,border1r; borders[1].subdivide(border1l,border1r);
+ BezierCurve border2l,border2r; borders[2].subdivide(border2l,border2r);
+ BezierCurve border3l,border3r; borders[3].subdivide(border3l,border3r);
+ GeneralCatmullClarkPatch::fix_quad_ring_order(patches);
+ child[0] = PatchT::create(alloc,patches[0],edge,vertices,stride,depth+1,&border0l,nullptr,nullptr,&border3r);
+ child[1] = PatchT::create(alloc,patches[1],edge,vertices,stride,depth+1,&border0r,&border1l,nullptr,nullptr);
+ child[2] = PatchT::create(alloc,patches[2],edge,vertices,stride,depth+1,nullptr,&border1r,&border2l,nullptr);
+ child[3] = PatchT::create(alloc,patches[3],edge,vertices,stride,depth+1,nullptr,nullptr,&border2r,&border3l);
+#else
+ GeneralCatmullClarkPatch::fix_quad_ring_order(patches);
+ for (size_t i=0; i<4; i++)
+ child[i] = PatchT::create(alloc,patches[i],edge,vertices,stride,depth+1);
+#endif
+ return SubdividedQuadPatch::create(alloc,child);
+ }
+ else
+ {
+ assert(N<MAX_PATCH_VALENCE);
+ Ref child[MAX_PATCH_VALENCE];
+
+#if PATCH_USE_GREGORY == 2
+ BezierCurve borders[GeneralCatmullClarkPatch::SIZE];
+ patch.getLimitBorder(borders);
+
+ for (size_t i0=0; i0<N; i0++) {
+ const size_t i2 = i0==0 ? N-1 : i0-1;
+ BezierCurve border0l,border0r; borders[i0].subdivide(border0l,border0r);
+ BezierCurve border2l,border2r; borders[i2].subdivide(border2l,border2r);
+ child[i0] = PatchT::create(alloc,patches[i0],edge,vertices,stride,depth+1, &border0l, nullptr, nullptr, &border2r);
+ }
+#else
+ for (size_t i=0; i<N; i++)
+ child[i] = PatchT::create(alloc,patches[i],edge,vertices,stride,depth+1);
+#endif
+ return SubdividedGeneralPatch::create(alloc,child,N);
+ }
+
+ return nullptr;
+ }
+
+ static __forceinline bool final(const CatmullClarkPatch& patch, const typename CatmullClarkRing::Type type, size_t depth)
+ {
+ const size_t max_eval_depth = (type & CatmullClarkRing::TYPE_CREASES) ? PATCH_MAX_EVAL_DEPTH_CREASE : PATCH_MAX_EVAL_DEPTH_IRREGULAR;
+//#if PATCH_MIN_RESOLUTION
+// return patch.isFinalResolution(PATCH_MIN_RESOLUTION) || depth>=max_eval_depth;
+//#else
+ return depth>=max_eval_depth;
+//#endif
+ }
+
+ template<typename Allocator>
+ __noinline static Ref create(const Allocator& alloc, CatmullClarkPatch& patch, const HalfEdge* edge, const char* vertices, size_t stride, size_t depth,
+ const BezierCurve* border0 = nullptr, const BezierCurve* border1 = nullptr, const BezierCurve* border2 = nullptr, const BezierCurve* border3 = nullptr)
+ {
+ const typename CatmullClarkPatch::Type ty = patch.type();
+ if (unlikely(final(patch,ty,depth))) {
+ if (ty & CatmullClarkRing::TYPE_REGULAR) return RegularPatch::create(alloc,patch,border0,border1,border2,border3);
+ else return IrregularFillPatch::create(alloc,patch,border0,border1,border2,border3);
+ }
+ else if (ty & CatmullClarkRing::TYPE_REGULAR_CREASES) {
+ assert(depth > 0); return RegularPatch::create(alloc,patch,border0,border1,border2,border3);
+ }
+#if PATCH_USE_GREGORY == 2
+ else if (ty & CatmullClarkRing::TYPE_GREGORY_CREASES) {
+ assert(depth > 0); return GregoryPatch::create(alloc,patch,border0,border1,border2,border3);
+ }
+#endif
+ else if (depth >= PATCH_MAX_CACHE_DEPTH) {
+ return EvalPatch::create(alloc,patch);
+ }
+
+ else
+ {
+ Ref child[4];
+ array_t<CatmullClarkPatch,4> patches;
+ patch.subdivide(patches);
+
+ for (size_t i=0; i<4; i++)
+ child[i] = PatchT::create(alloc,patches[i],edge,vertices,stride,depth+1);
+ return SubdividedQuadPatch::create(alloc,child);
+ }
+ }
+ };
+
+ typedef PatchT<Vec3fa,Vec3fa_t> Patch3fa;
+}