diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-21 18:30:02 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-21 18:30:02 +0200 |
commit | 3ee034451a9349e7de26decc662afefd7ab8c460 (patch) | |
tree | a8bec3fbb06c2eaca05a075f5ffe2cdd2d94f04a /thirdparty/embree/kernels/subdiv/catmullclark_patch.h | |
parent | 8fa07eae145e1e37eb8708ce8c117188b58e3ecc (diff) | |
parent | 767e374dced69b45db0afb30ca2ccf0bbbeef672 (diff) |
Merge pull request #48885 from JFonS/upgrade_embree
Upgrade Embree to the latest official release (3.13.0).
Diffstat (limited to 'thirdparty/embree/kernels/subdiv/catmullclark_patch.h')
-rw-r--r-- | thirdparty/embree/kernels/subdiv/catmullclark_patch.h | 562 |
1 files changed, 562 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/subdiv/catmullclark_patch.h b/thirdparty/embree/kernels/subdiv/catmullclark_patch.h new file mode 100644 index 0000000000..91772d94ed --- /dev/null +++ b/thirdparty/embree/kernels/subdiv/catmullclark_patch.h @@ -0,0 +1,562 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "catmullclark_ring.h" +#include "bezier_curve.h" + +namespace embree +{ + template<typename Vertex, typename Vertex_t = Vertex> + class __aligned(64) CatmullClarkPatchT + { + public: + typedef CatmullClark1RingT<Vertex,Vertex_t> CatmullClark1Ring; + typedef typename CatmullClark1Ring::Type Type; + + array_t<CatmullClark1RingT<Vertex,Vertex_t>,4> ring; + + public: + __forceinline CatmullClarkPatchT () {} + + __forceinline CatmullClarkPatchT (const HalfEdge* first_half_edge, const char* vertices, size_t stride) { + init(first_half_edge,vertices,stride); + } + + __forceinline CatmullClarkPatchT (const HalfEdge* first_half_edge, const BufferView<Vec3fa>& vertices) { + init(first_half_edge,vertices.getPtr(),vertices.getStride()); + } + + __forceinline void init (const HalfEdge* first_half_edge, const char* vertices, size_t stride) + { + for (unsigned i=0; i<4; i++) + ring[i].init(first_half_edge+i,vertices,stride); + + assert(verify()); + } + + __forceinline size_t bytes() const { + return ring[0].bytes()+ring[1].bytes()+ring[2].bytes()+ring[3].bytes(); + } + + __forceinline void serialize(void* ptr, size_t& ofs) const + { + for (size_t i=0; i<4; i++) + ring[i].serialize((char*)ptr,ofs); + } + + __forceinline void deserialize(void* ptr) + { + size_t ofs = 0; + for (size_t i=0; i<4; i++) + ring[i].deserialize((char*)ptr,ofs); + } + + __forceinline BBox3fa bounds() const + { + BBox3fa bounds (ring[0].bounds()); + for (size_t i=1; i<4; i++) + bounds.extend(ring[i].bounds()); + return bounds; + } + + __forceinline Type type() const + { + const int ty0 = ring[0].type() ^ CatmullClark1Ring::TYPE_CREASES; + const int ty1 = ring[1].type() ^ CatmullClark1Ring::TYPE_CREASES; + const int ty2 = ring[2].type() ^ CatmullClark1Ring::TYPE_CREASES; + const int ty3 = ring[3].type() ^ CatmullClark1Ring::TYPE_CREASES; + return (Type) ((ty0 & ty1 & ty2 & ty3) ^ CatmullClark1Ring::TYPE_CREASES); + } + + __forceinline bool isFinalResolution(float res) const { + return ring[0].isFinalResolution(res) && ring[1].isFinalResolution(res) && ring[2].isFinalResolution(res) && ring[3].isFinalResolution(res); + } + + static __forceinline void init_regular(const CatmullClark1RingT<Vertex,Vertex_t>& p0, + const CatmullClark1RingT<Vertex,Vertex_t>& p1, + CatmullClark1RingT<Vertex,Vertex_t>& dest0, + CatmullClark1RingT<Vertex,Vertex_t>& dest1) + { + assert(p1.face_valence > 2); + dest1.vertex_level = dest0.vertex_level = p0.edge_level; + dest1.face_valence = dest0.face_valence = 4; + dest1.edge_valence = dest0.edge_valence = 8; + dest1.border_index = dest0.border_index = -1; + dest1.vtx = dest0.vtx = (Vertex_t)p0.ring[0]; + dest1.vertex_crease_weight = dest0.vertex_crease_weight = 0.0f; + + dest1.ring[2] = dest0.ring[0] = (Vertex_t)p0.ring[1]; + dest1.ring[1] = dest0.ring[7] = (Vertex_t)p1.ring[0]; + dest1.ring[0] = dest0.ring[6] = (Vertex_t)p1.vtx; + dest1.ring[7] = dest0.ring[5] = (Vertex_t)p1.ring[4]; + dest1.ring[6] = dest0.ring[4] = (Vertex_t)p0.ring[p0.edge_valence-1]; + dest1.ring[5] = dest0.ring[3] = (Vertex_t)p0.ring[p0.edge_valence-2]; + dest1.ring[4] = dest0.ring[2] = (Vertex_t)p0.vtx; + dest1.ring[3] = dest0.ring[1] = (Vertex_t)p0.ring[2]; + + dest1.crease_weight[1] = dest0.crease_weight[0] = 0.0f; + dest1.crease_weight[0] = dest0.crease_weight[3] = p1.crease_weight[1]; + dest1.crease_weight[3] = dest0.crease_weight[2] = 0.0f; + dest1.crease_weight[2] = dest0.crease_weight[1] = p0.crease_weight[0]; + + if (p0.eval_unique_identifier <= p1.eval_unique_identifier) + { + dest0.eval_start_index = 3; + dest1.eval_start_index = 0; + dest0.eval_unique_identifier = p0.eval_unique_identifier; + dest1.eval_unique_identifier = p0.eval_unique_identifier; + } + else + { + dest0.eval_start_index = 1; + dest1.eval_start_index = 2; + dest0.eval_unique_identifier = p1.eval_unique_identifier; + dest1.eval_unique_identifier = p1.eval_unique_identifier; + } + } + + static __forceinline void init_border(const CatmullClark1RingT<Vertex,Vertex_t> &p0, + const CatmullClark1RingT<Vertex,Vertex_t> &p1, + CatmullClark1RingT<Vertex,Vertex_t> &dest0, + CatmullClark1RingT<Vertex,Vertex_t> &dest1) + { + dest1.vertex_level = dest0.vertex_level = p0.edge_level; + dest1.face_valence = dest0.face_valence = 3; + dest1.edge_valence = dest0.edge_valence = 6; + dest0.border_index = 2; + dest1.border_index = 4; + dest1.vtx = dest0.vtx = (Vertex_t)p0.ring[0]; + dest1.vertex_crease_weight = dest0.vertex_crease_weight = 0.0f; + + dest1.ring[2] = dest0.ring[0] = (Vertex_t)p0.ring[1]; + dest1.ring[1] = dest0.ring[5] = (Vertex_t)p1.ring[0]; + dest1.ring[0] = dest0.ring[4] = (Vertex_t)p1.vtx; + dest1.ring[5] = dest0.ring[3] = (Vertex_t)p0.ring[p0.border_index+1]; // dummy + dest1.ring[4] = dest0.ring[2] = (Vertex_t)p0.vtx; + dest1.ring[3] = dest0.ring[1] = (Vertex_t)p0.ring[2]; + + dest1.crease_weight[1] = dest0.crease_weight[0] = 0.0f; + dest1.crease_weight[0] = dest0.crease_weight[2] = p1.crease_weight[1]; + dest1.crease_weight[2] = dest0.crease_weight[1] = p0.crease_weight[0]; + + if (p0.eval_unique_identifier <= p1.eval_unique_identifier) + { + dest0.eval_start_index = 1; + dest1.eval_start_index = 2; + dest0.eval_unique_identifier = p0.eval_unique_identifier; + dest1.eval_unique_identifier = p0.eval_unique_identifier; + } + else + { + dest0.eval_start_index = 2; + dest1.eval_start_index = 0; + dest0.eval_unique_identifier = p1.eval_unique_identifier; + dest1.eval_unique_identifier = p1.eval_unique_identifier; + } + } + + static __forceinline void init_regular(const Vertex_t ¢er, const Vertex_t center_ring[8], const unsigned int offset, CatmullClark1RingT<Vertex,Vertex_t> &dest) + { + dest.vertex_level = 0.0f; + dest.face_valence = 4; + dest.edge_valence = 8; + dest.border_index = -1; + dest.vtx = (Vertex_t)center; + dest.vertex_crease_weight = 0.0f; + for (size_t i=0; i<8; i++) + dest.ring[i] = (Vertex_t)center_ring[(offset+i)%8]; + for (size_t i=0; i<4; i++) + dest.crease_weight[i] = 0.0f; + + dest.eval_start_index = (8-offset)>>1; + if (dest.eval_start_index >= dest.face_valence) dest.eval_start_index -= dest.face_valence; + assert( dest.eval_start_index < dest.face_valence ); + dest.eval_unique_identifier = 0; + } + + __noinline void subdivide(array_t<CatmullClarkPatchT,4>& patch) const + { + ring[0].subdivide(patch[0].ring[0]); + ring[1].subdivide(patch[1].ring[1]); + ring[2].subdivide(patch[2].ring[2]); + ring[3].subdivide(patch[3].ring[3]); + + patch[0].ring[0].edge_level = 0.5f*ring[0].edge_level; + patch[0].ring[1].edge_level = 0.25f*(ring[1].edge_level+ring[3].edge_level); + patch[0].ring[2].edge_level = 0.25f*(ring[0].edge_level+ring[2].edge_level); + patch[0].ring[3].edge_level = 0.5f*ring[3].edge_level; + + patch[1].ring[0].edge_level = 0.5f*ring[0].edge_level; + patch[1].ring[1].edge_level = 0.5f*ring[1].edge_level; + patch[1].ring[2].edge_level = 0.25f*(ring[0].edge_level+ring[2].edge_level); + patch[1].ring[3].edge_level = 0.25f*(ring[1].edge_level+ring[3].edge_level); + + patch[2].ring[0].edge_level = 0.25f*(ring[0].edge_level+ring[2].edge_level); + patch[2].ring[1].edge_level = 0.5f*ring[1].edge_level; + patch[2].ring[2].edge_level = 0.5f*ring[2].edge_level; + patch[2].ring[3].edge_level = 0.25f*(ring[1].edge_level+ring[3].edge_level); + + patch[3].ring[0].edge_level = 0.25f*(ring[0].edge_level+ring[2].edge_level); + patch[3].ring[1].edge_level = 0.25f*(ring[1].edge_level+ring[3].edge_level); + patch[3].ring[2].edge_level = 0.5f*ring[2].edge_level; + patch[3].ring[3].edge_level = 0.5f*ring[3].edge_level; + + const bool regular0 = ring[0].has_last_face() && ring[1].face_valence > 2; + if (likely(regular0)) + init_regular(patch[0].ring[0],patch[1].ring[1],patch[0].ring[1],patch[1].ring[0]); + else + init_border(patch[0].ring[0],patch[1].ring[1],patch[0].ring[1],patch[1].ring[0]); + + const bool regular1 = ring[1].has_last_face() && ring[2].face_valence > 2; + if (likely(regular1)) + init_regular(patch[1].ring[1],patch[2].ring[2],patch[1].ring[2],patch[2].ring[1]); + else + init_border(patch[1].ring[1],patch[2].ring[2],patch[1].ring[2],patch[2].ring[1]); + + const bool regular2 = ring[2].has_last_face() && ring[3].face_valence > 2; + if (likely(regular2)) + init_regular(patch[2].ring[2],patch[3].ring[3],patch[2].ring[3],patch[3].ring[2]); + else + init_border(patch[2].ring[2],patch[3].ring[3],patch[2].ring[3],patch[3].ring[2]); + + const bool regular3 = ring[3].has_last_face() && ring[0].face_valence > 2; + if (likely(regular3)) + init_regular(patch[3].ring[3],patch[0].ring[0],patch[3].ring[0],patch[0].ring[3]); + else + init_border(patch[3].ring[3],patch[0].ring[0],patch[3].ring[0],patch[0].ring[3]); + + Vertex_t center = (ring[0].vtx + ring[1].vtx + ring[2].vtx + ring[3].vtx) * 0.25f; + + Vertex_t center_ring[8]; + center_ring[0] = (Vertex_t)patch[3].ring[3].ring[0]; + center_ring[7] = (Vertex_t)patch[3].ring[3].vtx; + center_ring[6] = (Vertex_t)patch[2].ring[2].ring[0]; + center_ring[5] = (Vertex_t)patch[2].ring[2].vtx; + center_ring[4] = (Vertex_t)patch[1].ring[1].ring[0]; + center_ring[3] = (Vertex_t)patch[1].ring[1].vtx; + center_ring[2] = (Vertex_t)patch[0].ring[0].ring[0]; + center_ring[1] = (Vertex_t)patch[0].ring[0].vtx; + + init_regular(center,center_ring,0,patch[0].ring[2]); + init_regular(center,center_ring,2,patch[1].ring[3]); + init_regular(center,center_ring,4,patch[2].ring[0]); + init_regular(center,center_ring,6,patch[3].ring[1]); + + assert(patch[0].verify()); + assert(patch[1].verify()); + assert(patch[2].verify()); + assert(patch[3].verify()); + } + + bool verify() const { + return ring[0].hasValidPositions() && ring[1].hasValidPositions() && ring[2].hasValidPositions() && ring[3].hasValidPositions(); + } + + __forceinline void init( FinalQuad& quad ) const + { + quad.vtx[0] = (Vertex_t)ring[0].vtx; + quad.vtx[1] = (Vertex_t)ring[1].vtx; + quad.vtx[2] = (Vertex_t)ring[2].vtx; + quad.vtx[3] = (Vertex_t)ring[3].vtx; + }; + + friend __forceinline embree_ostream operator<<(embree_ostream o, const CatmullClarkPatchT &p) + { + o << "CatmullClarkPatch { " << embree_endl; + for (size_t i=0; i<4; i++) + o << "ring" << i << ": " << p.ring[i] << embree_endl; + o << "}" << embree_endl; + return o; + } + }; + + typedef CatmullClarkPatchT<Vec3fa,Vec3fa_t> CatmullClarkPatch3fa; + + template<typename Vertex, typename Vertex_t = Vertex> + class __aligned(64) GeneralCatmullClarkPatchT + { + public: + typedef CatmullClarkPatchT<Vertex,Vertex_t> CatmullClarkPatch; + typedef CatmullClark1RingT<Vertex,Vertex_t> CatmullClark1Ring; + typedef BezierCurveT<Vertex> BezierCurve; + + static const unsigned SIZE = MAX_PATCH_VALENCE; + DynamicStackArray<GeneralCatmullClark1RingT<Vertex,Vertex_t>,8,SIZE> ring; + unsigned N; + + __forceinline GeneralCatmullClarkPatchT () + : N(0) {} + + GeneralCatmullClarkPatchT (const HalfEdge* h, const char* vertices, size_t stride) { + init(h,vertices,stride); + } + + __forceinline GeneralCatmullClarkPatchT (const HalfEdge* first_half_edge, const BufferView<Vec3fa>& vertices) { + init(first_half_edge,vertices.getPtr(),vertices.getStride()); + } + + __forceinline void init (const HalfEdge* h, const char* vertices, size_t stride) + { + unsigned int i = 0; + const HalfEdge* edge = h; + do { + ring[i].init(edge,vertices,stride); + edge = edge->next(); + i++; + } while ((edge != h) && (i < SIZE)); + N = i; + } + + __forceinline unsigned size() const { + return N; + } + + __forceinline bool isQuadPatch() const { + return (N == 4) && ring[0].only_quads && ring[1].only_quads && ring[2].only_quads && ring[3].only_quads; + } + + static __forceinline void init_regular(const CatmullClark1RingT<Vertex,Vertex_t>& p0, + const CatmullClark1RingT<Vertex,Vertex_t>& p1, + CatmullClark1RingT<Vertex,Vertex_t>& dest0, + CatmullClark1RingT<Vertex,Vertex_t>& dest1) + { + assert(p1.face_valence > 2); + dest1.vertex_level = dest0.vertex_level = p0.edge_level; + dest1.face_valence = dest0.face_valence = 4; + dest1.edge_valence = dest0.edge_valence = 8; + dest1.border_index = dest0.border_index = -1; + dest1.vtx = dest0.vtx = (Vertex_t)p0.ring[0]; + dest1.vertex_crease_weight = dest0.vertex_crease_weight = 0.0f; + + dest1.ring[2] = dest0.ring[0] = (Vertex_t)p0.ring[1]; + dest1.ring[1] = dest0.ring[7] = (Vertex_t)p1.ring[0]; + dest1.ring[0] = dest0.ring[6] = (Vertex_t)p1.vtx; + dest1.ring[7] = dest0.ring[5] = (Vertex_t)p1.ring[4]; + dest1.ring[6] = dest0.ring[4] = (Vertex_t)p0.ring[p0.edge_valence-1]; + dest1.ring[5] = dest0.ring[3] = (Vertex_t)p0.ring[p0.edge_valence-2]; + dest1.ring[4] = dest0.ring[2] = (Vertex_t)p0.vtx; + dest1.ring[3] = dest0.ring[1] = (Vertex_t)p0.ring[2]; + + dest1.crease_weight[1] = dest0.crease_weight[0] = 0.0f; + dest1.crease_weight[0] = dest0.crease_weight[3] = p1.crease_weight[1]; + dest1.crease_weight[3] = dest0.crease_weight[2] = 0.0f; + dest1.crease_weight[2] = dest0.crease_weight[1] = p0.crease_weight[0]; + + if (p0.eval_unique_identifier <= p1.eval_unique_identifier) + { + dest0.eval_start_index = 3; + dest1.eval_start_index = 0; + dest0.eval_unique_identifier = p0.eval_unique_identifier; + dest1.eval_unique_identifier = p0.eval_unique_identifier; + } + else + { + dest0.eval_start_index = 1; + dest1.eval_start_index = 2; + dest0.eval_unique_identifier = p1.eval_unique_identifier; + dest1.eval_unique_identifier = p1.eval_unique_identifier; + } + } + + + static __forceinline void init_border(const CatmullClark1RingT<Vertex,Vertex_t> &p0, + const CatmullClark1RingT<Vertex,Vertex_t> &p1, + CatmullClark1RingT<Vertex,Vertex_t> &dest0, + CatmullClark1RingT<Vertex,Vertex_t> &dest1) + { + dest1.vertex_level = dest0.vertex_level = p0.edge_level; + dest1.face_valence = dest0.face_valence = 3; + dest1.edge_valence = dest0.edge_valence = 6; + dest0.border_index = 2; + dest1.border_index = 4; + dest1.vtx = dest0.vtx = (Vertex_t)p0.ring[0]; + dest1.vertex_crease_weight = dest0.vertex_crease_weight = 0.0f; + + dest1.ring[2] = dest0.ring[0] = (Vertex_t)p0.ring[1]; + dest1.ring[1] = dest0.ring[5] = (Vertex_t)p1.ring[0]; + dest1.ring[0] = dest0.ring[4] = (Vertex_t)p1.vtx; + dest1.ring[5] = dest0.ring[3] = (Vertex_t)p0.ring[p0.border_index+1]; // dummy + dest1.ring[4] = dest0.ring[2] = (Vertex_t)p0.vtx; + dest1.ring[3] = dest0.ring[1] = (Vertex_t)p0.ring[2]; + + dest1.crease_weight[1] = dest0.crease_weight[0] = 0.0f; + dest1.crease_weight[0] = dest0.crease_weight[2] = p1.crease_weight[1]; + dest1.crease_weight[2] = dest0.crease_weight[1] = p0.crease_weight[0]; + + if (p0.eval_unique_identifier <= p1.eval_unique_identifier) + { + dest0.eval_start_index = 1; + dest1.eval_start_index = 2; + dest0.eval_unique_identifier = p0.eval_unique_identifier; + dest1.eval_unique_identifier = p0.eval_unique_identifier; + } + else + { + dest0.eval_start_index = 2; + dest1.eval_start_index = 0; + dest0.eval_unique_identifier = p1.eval_unique_identifier; + dest1.eval_unique_identifier = p1.eval_unique_identifier; + } + } + + static __forceinline void init_regular(const Vertex_t ¢er, const array_t<Vertex_t,2*SIZE>& center_ring, const float vertex_level, const unsigned int N, const unsigned int offset, CatmullClark1RingT<Vertex,Vertex_t> &dest) + { + assert(N<(MAX_RING_FACE_VALENCE)); + assert(2*N<(MAX_RING_EDGE_VALENCE)); + dest.vertex_level = vertex_level; + dest.face_valence = N; + dest.edge_valence = 2*N; + dest.border_index = -1; + dest.vtx = (Vertex_t)center; + dest.vertex_crease_weight = 0.0f; + for (unsigned i=0; i<2*N; i++) { + dest.ring[i] = (Vertex_t)center_ring[(2*N+offset+i-1)%(2*N)]; + assert(isvalid(dest.ring[i])); + } + for (unsigned i=0; i<N; i++) + dest.crease_weight[i] = 0.0f; + + assert(offset <= 2*N); + dest.eval_start_index = (2*N-offset)>>1; + if (dest.eval_start_index >= dest.face_valence) dest.eval_start_index -= dest.face_valence; + + assert( dest.eval_start_index < dest.face_valence ); + dest.eval_unique_identifier = 0; + } + + __noinline void subdivide(array_t<CatmullClarkPatch,SIZE>& patch, unsigned& N_o) const + { + N_o = N; + assert( N ); + for (unsigned i=0; i<N; i++) { + unsigned ip1 = (i+1)%N; // FIXME: % + ring[i].subdivide(patch[i].ring[0]); + patch[i] .ring[0].edge_level = 0.5f*ring[i].edge_level; + patch[ip1].ring[3].edge_level = 0.5f*ring[i].edge_level; + + assert( patch[i].ring[0].hasValidPositions() ); + + } + assert(N < 2*SIZE); + Vertex_t center = Vertex_t(0.0f); + array_t<Vertex_t,2*SIZE> center_ring; + float center_vertex_level = 2.0f; // guarantees that irregular vertices get always isolated also for non-quads + + for (unsigned i=0; i<N; i++) + { + unsigned ip1 = (i+1)%N; // FIXME: % + unsigned im1 = (i+N-1)%N; // FIXME: % + bool regular = ring[i].has_last_face() && ring[ip1].face_valence > 2; + if (likely(regular)) init_regular(patch[i].ring[0],patch[ip1].ring[0],patch[i].ring[1],patch[ip1].ring[3]); + else init_border (patch[i].ring[0],patch[ip1].ring[0],patch[i].ring[1],patch[ip1].ring[3]); + + assert( patch[i].ring[1].hasValidPositions() ); + assert( patch[ip1].ring[3].hasValidPositions() ); + + float level = 0.25f*(ring[im1].edge_level+ring[ip1].edge_level); + patch[i].ring[1].edge_level = patch[ip1].ring[2].edge_level = level; + center_vertex_level = max(center_vertex_level,level); + + center += ring[i].vtx; + center_ring[2*i+0] = (Vertex_t)patch[i].ring[0].vtx; + center_ring[2*i+1] = (Vertex_t)patch[i].ring[0].ring[0]; + } + center /= float(N); + + for (unsigned int i=0; i<N; i++) { + init_regular(center,center_ring,center_vertex_level,N,2*i,patch[i].ring[2]); + + assert( patch[i].ring[2].hasValidPositions() ); + } + } + + void init(CatmullClarkPatch& patch) const + { + assert(size() == 4); + ring[0].convert(patch.ring[0]); + ring[1].convert(patch.ring[1]); + ring[2].convert(patch.ring[2]); + ring[3].convert(patch.ring[3]); + } + + static void fix_quad_ring_order (array_t<CatmullClarkPatch,GeneralCatmullClarkPatchT::SIZE>& patches) + { + CatmullClark1Ring patches1ring1 = patches[1].ring[1]; + patches[1].ring[1] = patches[1].ring[0]; // FIXME: optimize these assignments + patches[1].ring[0] = patches[1].ring[3]; + patches[1].ring[3] = patches[1].ring[2]; + patches[1].ring[2] = patches1ring1; + + CatmullClark1Ring patches2ring2 = patches[2].ring[2]; + patches[2].ring[2] = patches[2].ring[0]; + patches[2].ring[0] = patches2ring2; + CatmullClark1Ring patches2ring3 = patches[2].ring[3]; + patches[2].ring[3] = patches[2].ring[1]; + patches[2].ring[1] = patches2ring3; + + CatmullClark1Ring patches3ring3 = patches[3].ring[3]; + patches[3].ring[3] = patches[3].ring[0]; + patches[3].ring[0] = patches[3].ring[1]; + patches[3].ring[1] = patches[3].ring[2]; + patches[3].ring[2] = patches3ring3; + } + + __forceinline void getLimitBorder(BezierCurve curves[GeneralCatmullClarkPatchT::SIZE]) const + { + Vertex P0 = ring[0].getLimitVertex(); + for (unsigned i=0; i<N; i++) + { + const unsigned i0 = i, i1 = i+1==N ? 0 : i+1; + const Vertex P1 = madd(1.0f/3.0f,ring[i0].getLimitTangent(),P0); + const Vertex P3 = ring[i1].getLimitVertex(); + const Vertex P2 = madd(1.0f/3.0f,ring[i1].getSecondLimitTangent(),P3); + new (&curves[i]) BezierCurve(P0,P1,P2,P3); + P0 = P3; + } + } + + __forceinline void getLimitBorder(BezierCurve curves[2], const unsigned subPatch) const + { + const unsigned i0 = subPatch; + const Vertex t0_p = ring[i0].getLimitTangent(); + const Vertex t0_m = ring[i0].getSecondLimitTangent(); + + const unsigned i1 = subPatch+1 == N ? 0 : subPatch+1; + const Vertex t1_p = ring[i1].getLimitTangent(); + const Vertex t1_m = ring[i1].getSecondLimitTangent(); + + const unsigned i2 = subPatch == 0 ? N-1 : subPatch-1; + const Vertex t2_p = ring[i2].getLimitTangent(); + const Vertex t2_m = ring[i2].getSecondLimitTangent(); + + const Vertex b00 = ring[i0].getLimitVertex(); + const Vertex b03 = ring[i1].getLimitVertex(); + const Vertex b33 = ring[i2].getLimitVertex(); + + const Vertex b01 = madd(1.0/3.0f,t0_p,b00); + const Vertex b11 = madd(1.0/3.0f,t0_m,b00); + + //const Vertex b13 = madd(1.0/3.0f,t1_p,b03); + const Vertex b02 = madd(1.0/3.0f,t1_m,b03); + + const Vertex b22 = madd(1.0/3.0f,t2_p,b33); + const Vertex b23 = madd(1.0/3.0f,t2_m,b33); + + new (&curves[0]) BezierCurve(b00,b01,b02,b03); + new (&curves[1]) BezierCurve(b33,b22,b11,b00); + } + + friend __forceinline embree_ostream operator<<(embree_ostream o, const GeneralCatmullClarkPatchT &p) + { + o << "GeneralCatmullClarkPatch { " << embree_endl; + for (unsigned i=0; i<p.N; i++) + o << "ring" << i << ": " << p.ring[i] << embree_endl; + o << "}" << embree_endl; + return o; + } + }; + + typedef GeneralCatmullClarkPatchT<Vec3fa,Vec3fa_t> GeneralCatmullClarkPatch3fa; +} |