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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-05-21 18:30:02 +0200
committerGitHub <noreply@github.com>2021-05-21 18:30:02 +0200
commit3ee034451a9349e7de26decc662afefd7ab8c460 (patch)
treea8bec3fbb06c2eaca05a075f5ffe2cdd2d94f04a /thirdparty/embree/kernels/geometry/spherei_intersector.h
parent8fa07eae145e1e37eb8708ce8c117188b58e3ecc (diff)
parent767e374dced69b45db0afb30ca2ccf0bbbeef672 (diff)
Merge pull request #48885 from JFonS/upgrade_embree
Upgrade Embree to the latest official release (3.13.0).
Diffstat (limited to 'thirdparty/embree/kernels/geometry/spherei_intersector.h')
-rw-r--r--thirdparty/embree/kernels/geometry/spherei_intersector.h156
1 files changed, 156 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/geometry/spherei_intersector.h b/thirdparty/embree/kernels/geometry/spherei_intersector.h
new file mode 100644
index 0000000000..7a0b428117
--- /dev/null
+++ b/thirdparty/embree/kernels/geometry/spherei_intersector.h
@@ -0,0 +1,156 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "intersector_epilog.h"
+#include "pointi.h"
+#include "sphere_intersector.h"
+
+namespace embree
+{
+ namespace isa
+ {
+ template<int M, bool filter>
+ struct SphereMiIntersector1
+ {
+ typedef PointMi<M> Primitive;
+ typedef CurvePrecalculations1 Precalculations;
+
+ static __forceinline void intersect(const Precalculations& pre,
+ RayHit& ray,
+ IntersectContext* context,
+ const Primitive& sphere)
+ {
+ STAT3(normal.trav_prims, 1, 1, 1);
+ const Points* geom = context->scene->get<Points>(sphere.geomID());
+ Vec4vf<M> v0; sphere.gather(v0, geom);
+ const vbool<M> valid = sphere.valid();
+ SphereIntersector1<M>::intersect(
+ valid, ray, context, geom, pre, v0, Intersect1EpilogM<M, filter>(ray, context, sphere.geomID(), sphere.primID()));
+ }
+
+ static __forceinline bool occluded(const Precalculations& pre,
+ Ray& ray,
+ IntersectContext* context,
+ const Primitive& sphere)
+ {
+ STAT3(shadow.trav_prims, 1, 1, 1);
+ const Points* geom = context->scene->get<Points>(sphere.geomID());
+ Vec4vf<M> v0; sphere.gather(v0, geom);
+ const vbool<M> valid = sphere.valid();
+ return SphereIntersector1<M>::intersect(
+ valid, ray, context, geom, pre, v0, Occluded1EpilogM<M, filter>(ray, context, sphere.geomID(), sphere.primID()));
+ }
+
+ static __forceinline bool pointQuery(PointQuery* query,
+ PointQueryContext* context,
+ const Primitive& sphere)
+ {
+ return PrimitivePointQuery1<Primitive>::pointQuery(query, context, sphere);
+ }
+ };
+
+ template<int M, bool filter>
+ struct SphereMiMBIntersector1
+ {
+ typedef PointMi<M> Primitive;
+ typedef CurvePrecalculations1 Precalculations;
+
+ static __forceinline void intersect(const Precalculations& pre,
+ RayHit& ray,
+ IntersectContext* context,
+ const Primitive& sphere)
+ {
+ STAT3(normal.trav_prims, 1, 1, 1);
+ const Points* geom = context->scene->get<Points>(sphere.geomID());
+ Vec4vf<M> v0; sphere.gather(v0, geom, ray.time());
+ const vbool<M> valid = sphere.valid();
+ SphereIntersector1<M>::intersect(
+ valid, ray, context, geom, pre, v0, Intersect1EpilogM<M, filter>(ray, context, sphere.geomID(), sphere.primID()));
+ }
+
+ static __forceinline bool occluded(const Precalculations& pre,
+ Ray& ray,
+ IntersectContext* context,
+ const Primitive& sphere)
+ {
+ STAT3(shadow.trav_prims, 1, 1, 1);
+ const Points* geom = context->scene->get<Points>(sphere.geomID());
+ Vec4vf<M> v0; sphere.gather(v0, geom, ray.time());
+ const vbool<M> valid = sphere.valid();
+ return SphereIntersector1<M>::intersect(
+ valid, ray, context, geom, pre, v0, Occluded1EpilogM<M, filter>(ray, context, sphere.geomID(), sphere.primID()));
+ }
+
+ static __forceinline bool pointQuery(PointQuery* query,
+ PointQueryContext* context,
+ const Primitive& sphere)
+ {
+ return PrimitivePointQuery1<Primitive>::pointQuery(query, context, sphere);
+ }
+ };
+
+ template<int M, int K, bool filter>
+ struct SphereMiIntersectorK
+ {
+ typedef PointMi<M> Primitive;
+ typedef CurvePrecalculationsK<K> Precalculations;
+
+ static __forceinline void intersect(
+ const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& sphere)
+ {
+ STAT3(normal.trav_prims, 1, 1, 1);
+ const Points* geom = context->scene->get<Points>(sphere.geomID());
+ Vec4vf<M> v0; sphere.gather(v0, geom);
+ const vbool<M> valid = sphere.valid();
+ SphereIntersectorK<M, K>::intersect(
+ valid, ray, k, context, geom, pre, v0,
+ Intersect1KEpilogM<M, K, filter>(ray, k, context, sphere.geomID(), sphere.primID()));
+ }
+
+ static __forceinline bool occluded(
+ const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& sphere)
+ {
+ STAT3(shadow.trav_prims, 1, 1, 1);
+ const Points* geom = context->scene->get<Points>(sphere.geomID());
+ Vec4vf<M> v0; sphere.gather(v0, geom);
+ const vbool<M> valid = sphere.valid();
+ return SphereIntersectorK<M, K>::intersect(
+ valid, ray, k, context, geom, pre, v0,
+ Occluded1KEpilogM<M, K, filter>(ray, k, context, sphere.geomID(), sphere.primID()));
+ }
+ };
+
+ template<int M, int K, bool filter>
+ struct SphereMiMBIntersectorK
+ {
+ typedef PointMi<M> Primitive;
+ typedef CurvePrecalculationsK<K> Precalculations;
+
+ static __forceinline void intersect(
+ const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& sphere)
+ {
+ STAT3(normal.trav_prims, 1, 1, 1);
+ const Points* geom = context->scene->get<Points>(sphere.geomID());
+ Vec4vf<M> v0; sphere.gather(v0, geom, ray.time()[k]);
+ const vbool<M> valid = sphere.valid();
+ SphereIntersectorK<M, K>::intersect(
+ valid, ray, k, context, geom, pre, v0,
+ Intersect1KEpilogM<M, K, filter>(ray, k, context, sphere.geomID(), sphere.primID()));
+ }
+
+ static __forceinline bool occluded(
+ const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& sphere)
+ {
+ STAT3(shadow.trav_prims, 1, 1, 1);
+ const Points* geom = context->scene->get<Points>(sphere.geomID());
+ Vec4vf<M> v0; sphere.gather(v0, geom, ray.time()[k]);
+ const vbool<M> valid = sphere.valid();
+ return SphereIntersectorK<M, K>::intersect(
+ valid, ray, k, context, geom, pre, v0,
+ Occluded1KEpilogM<M, K, filter>(ray, k, context, sphere.geomID(), sphere.primID()));
+ }
+ };
+ } // namespace isa
+} // namespace embree