summaryrefslogtreecommitdiff
path: root/thirdparty/embree/kernels/geometry/curve_intersector_precalculations.h
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <remi@verschelde.fr>2021-05-21 18:30:02 +0200
committerGitHub <noreply@github.com>2021-05-21 18:30:02 +0200
commit3ee034451a9349e7de26decc662afefd7ab8c460 (patch)
treea8bec3fbb06c2eaca05a075f5ffe2cdd2d94f04a /thirdparty/embree/kernels/geometry/curve_intersector_precalculations.h
parent8fa07eae145e1e37eb8708ce8c117188b58e3ecc (diff)
parent767e374dced69b45db0afb30ca2ccf0bbbeef672 (diff)
Merge pull request #48885 from JFonS/upgrade_embree
Upgrade Embree to the latest official release (3.13.0).
Diffstat (limited to 'thirdparty/embree/kernels/geometry/curve_intersector_precalculations.h')
-rw-r--r--thirdparty/embree/kernels/geometry/curve_intersector_precalculations.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/geometry/curve_intersector_precalculations.h b/thirdparty/embree/kernels/geometry/curve_intersector_precalculations.h
new file mode 100644
index 0000000000..de6b70be1b
--- /dev/null
+++ b/thirdparty/embree/kernels/geometry/curve_intersector_precalculations.h
@@ -0,0 +1,49 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "../common/ray.h"
+#include "../common/geometry.h"
+
+namespace embree
+{
+ namespace isa
+ {
+ struct CurvePrecalculations1
+ {
+ float depth_scale;
+ LinearSpace3fa ray_space;
+
+ __forceinline CurvePrecalculations1() {}
+
+ __forceinline CurvePrecalculations1(const Ray& ray, const void* ptr)
+ {
+ depth_scale = rsqrt(dot(ray.dir,ray.dir));
+ LinearSpace3fa space = frame(depth_scale*ray.dir);
+ space.vz *= depth_scale;
+ ray_space = space.transposed();
+ }
+ };
+
+ template<int K>
+ struct CurvePrecalculationsK
+ {
+ vfloat<K> depth_scale;
+ LinearSpace3fa ray_space[K];
+
+ __forceinline CurvePrecalculationsK(const vbool<K>& valid, const RayK<K>& ray)
+ {
+ size_t mask = movemask(valid);
+ depth_scale = rsqrt(dot(ray.dir,ray.dir));
+ while (mask) {
+ size_t k = bscf(mask);
+ Vec3fa ray_dir_k = Vec3fa(ray.dir.x[k],ray.dir.y[k],ray.dir.z[k]);
+ LinearSpace3fa ray_space_k = frame(depth_scale[k]*ray_dir_k);
+ ray_space_k.vz *= depth_scale[k];
+ ray_space[k] = ray_space_k.transposed();
+ }
+ }
+ };
+ }
+}