diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-21 18:30:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-05-21 18:30:02 +0200 |
commit | 3ee034451a9349e7de26decc662afefd7ab8c460 (patch) | |
tree | a8bec3fbb06c2eaca05a075f5ffe2cdd2d94f04a /thirdparty/embree/kernels/geometry/curve_intersector.h | |
parent | 8fa07eae145e1e37eb8708ce8c117188b58e3ecc (diff) | |
parent | 767e374dced69b45db0afb30ca2ccf0bbbeef672 (diff) |
Merge pull request #48885 from JFonS/upgrade_embree
Upgrade Embree to the latest official release (3.13.0).
Diffstat (limited to 'thirdparty/embree/kernels/geometry/curve_intersector.h')
-rw-r--r-- | thirdparty/embree/kernels/geometry/curve_intersector.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/geometry/curve_intersector.h b/thirdparty/embree/kernels/geometry/curve_intersector.h new file mode 100644 index 0000000000..1e8ac26125 --- /dev/null +++ b/thirdparty/embree/kernels/geometry/curve_intersector.h @@ -0,0 +1,98 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "primitive.h" +#include "../subdiv/bezier_curve.h" +#include "../common/primref.h" +#include "bezier_hair_intersector.h" +#include "bezier_ribbon_intersector.h" +#include "bezier_curve_intersector.h" +#include "oriented_curve_intersector.h" +#include "../bvh/node_intersector1.h" + +// FIXME: this file seems replicate of curve_intersector_virtual.h + +namespace embree +{ + namespace isa + { + struct VirtualCurveIntersector1 + { + typedef unsigned char Primitive; + typedef CurvePrecalculations1 Precalculations; + + template<int N, bool robust> + static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) + { + assert(num == 1); + RTCGeometryType ty = (RTCGeometryType)(*prim); + assert(This->leafIntersector); + VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty]; + leafIntersector.intersect<1>(&pre,&ray,context,prim); + } + + template<int N, bool robust> + static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) + { + assert(num == 1); + RTCGeometryType ty = (RTCGeometryType)(*prim); + assert(This->leafIntersector); + VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty]; + return leafIntersector.occluded<1>(&pre,&ray,context,prim); + } + }; + + template<int K> + struct VirtualCurveIntersectorK + { + typedef unsigned char Primitive; + typedef CurvePrecalculationsK<K> Precalculations; + + static __forceinline void intersect(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node) + { + assert(num == 1); + RTCGeometryType ty = (RTCGeometryType)(*prim); + assert(This->leafIntersector); + VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty]; + size_t mask = movemask(valid_i); + while (mask) leafIntersector.intersect<K>(&pre,&ray,bscf(mask),context,prim); + } + + static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node) + { + assert(num == 1); + RTCGeometryType ty = (RTCGeometryType)(*prim); + assert(This->leafIntersector); + VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty]; + vbool<K> valid_o = false; + size_t mask = movemask(valid_i); + while (mask) { + size_t k = bscf(mask); + if (leafIntersector.occluded<K>(&pre,&ray,k,context,prim)) + set(valid_o, k); + } + return valid_o; + } + + static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node) + { + assert(num == 1); + RTCGeometryType ty = (RTCGeometryType)(*prim); + assert(This->leafIntersector); + VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty]; + leafIntersector.intersect<K>(&pre,&ray,k,context,prim); + } + + static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node) + { + assert(num == 1); + RTCGeometryType ty = (RTCGeometryType)(*prim); + assert(This->leafIntersector); + VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty]; + return leafIntersector.occluded<K>(&pre,&ray,k,context,prim); + } + }; + } +} |