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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-05-21 18:30:02 +0200
committerGitHub <noreply@github.com>2021-05-21 18:30:02 +0200
commit3ee034451a9349e7de26decc662afefd7ab8c460 (patch)
treea8bec3fbb06c2eaca05a075f5ffe2cdd2d94f04a /thirdparty/embree/kernels/common/scene_triangle_mesh.h
parent8fa07eae145e1e37eb8708ce8c117188b58e3ecc (diff)
parent767e374dced69b45db0afb30ca2ccf0bbbeef672 (diff)
Merge pull request #48885 from JFonS/upgrade_embree
Upgrade Embree to the latest official release (3.13.0).
Diffstat (limited to 'thirdparty/embree/kernels/common/scene_triangle_mesh.h')
-rw-r--r--thirdparty/embree/kernels/common/scene_triangle_mesh.h318
1 files changed, 318 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/common/scene_triangle_mesh.h b/thirdparty/embree/kernels/common/scene_triangle_mesh.h
new file mode 100644
index 0000000000..ad3f602fde
--- /dev/null
+++ b/thirdparty/embree/kernels/common/scene_triangle_mesh.h
@@ -0,0 +1,318 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "geometry.h"
+#include "buffer.h"
+
+namespace embree
+{
+ /*! Triangle Mesh */
+ struct TriangleMesh : public Geometry
+ {
+ /*! type of this geometry */
+ static const Geometry::GTypeMask geom_type = Geometry::MTY_TRIANGLE_MESH;
+
+ /*! triangle indices */
+ struct Triangle
+ {
+ uint32_t v[3];
+
+ /*! outputs triangle indices */
+ __forceinline friend embree_ostream operator<<(embree_ostream cout, const Triangle& t) {
+ return cout << "Triangle { " << t.v[0] << ", " << t.v[1] << ", " << t.v[2] << " }";
+ }
+ };
+
+ public:
+
+ /*! triangle mesh construction */
+ TriangleMesh (Device* device);
+
+ /* geometry interface */
+ public:
+ void setMask(unsigned mask);
+ void setNumTimeSteps (unsigned int numTimeSteps);
+ void setVertexAttributeCount (unsigned int N);
+ void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num);
+ void* getBuffer(RTCBufferType type, unsigned int slot);
+ void updateBuffer(RTCBufferType type, unsigned int slot);
+ void commit();
+ bool verify();
+ void interpolate(const RTCInterpolateArguments* const args);
+ void addElementsToCount (GeometryCounts & counts) const;
+
+ template<int N>
+ void interpolate_impl(const RTCInterpolateArguments* const args)
+ {
+ unsigned int primID = args->primID;
+ float u = args->u;
+ float v = args->v;
+ RTCBufferType bufferType = args->bufferType;
+ unsigned int bufferSlot = args->bufferSlot;
+ float* P = args->P;
+ float* dPdu = args->dPdu;
+ float* dPdv = args->dPdv;
+ float* ddPdudu = args->ddPdudu;
+ float* ddPdvdv = args->ddPdvdv;
+ float* ddPdudv = args->ddPdudv;
+ unsigned int valueCount = args->valueCount;
+
+ /* calculate base pointer and stride */
+ assert((bufferType == RTC_BUFFER_TYPE_VERTEX && bufferSlot < numTimeSteps) ||
+ (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size()));
+ const char* src = nullptr;
+ size_t stride = 0;
+ if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) {
+ src = vertexAttribs[bufferSlot].getPtr();
+ stride = vertexAttribs[bufferSlot].getStride();
+ } else {
+ src = vertices[bufferSlot].getPtr();
+ stride = vertices[bufferSlot].getStride();
+ }
+
+ for (unsigned int i=0; i<valueCount; i+=N)
+ {
+ size_t ofs = i*sizeof(float);
+ const float w = 1.0f-u-v;
+ const Triangle& tri = triangle(primID);
+ const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>(int(valueCount));
+ const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[0]*stride+ofs]);
+ const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[1]*stride+ofs]);
+ const vfloat<N> p2 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[2]*stride+ofs]);
+
+ if (P) {
+ mem<vfloat<N>>::storeu(valid,P+i,madd(w,p0,madd(u,p1,v*p2)));
+ }
+ if (dPdu) {
+ assert(dPdu); mem<vfloat<N>>::storeu(valid,dPdu+i,p1-p0);
+ assert(dPdv); mem<vfloat<N>>::storeu(valid,dPdv+i,p2-p0);
+ }
+ if (ddPdudu) {
+ assert(ddPdudu); mem<vfloat<N>>::storeu(valid,ddPdudu+i,vfloat<N>(zero));
+ assert(ddPdvdv); mem<vfloat<N>>::storeu(valid,ddPdvdv+i,vfloat<N>(zero));
+ assert(ddPdudv); mem<vfloat<N>>::storeu(valid,ddPdudv+i,vfloat<N>(zero));
+ }
+ }
+ }
+
+ public:
+
+ /*! returns number of vertices */
+ __forceinline size_t numVertices() const {
+ return vertices[0].size();
+ }
+
+ /*! returns i'th triangle*/
+ __forceinline const Triangle& triangle(size_t i) const {
+ return triangles[i];
+ }
+
+ /*! returns i'th vertex of the first time step */
+ __forceinline const Vec3fa vertex(size_t i) const {
+ return vertices0[i];
+ }
+
+ /*! returns i'th vertex of the first time step */
+ __forceinline const char* vertexPtr(size_t i) const {
+ return vertices0.getPtr(i);
+ }
+
+ /*! returns i'th vertex of itime'th timestep */
+ __forceinline const Vec3fa vertex(size_t i, size_t itime) const {
+ return vertices[itime][i];
+ }
+
+ /*! returns i'th vertex of itime'th timestep */
+ __forceinline const char* vertexPtr(size_t i, size_t itime) const {
+ return vertices[itime].getPtr(i);
+ }
+
+ /*! calculates the bounds of the i'th triangle */
+ __forceinline BBox3fa bounds(size_t i) const
+ {
+ const Triangle& tri = triangle(i);
+ const Vec3fa v0 = vertex(tri.v[0]);
+ const Vec3fa v1 = vertex(tri.v[1]);
+ const Vec3fa v2 = vertex(tri.v[2]);
+ return BBox3fa(min(v0,v1,v2),max(v0,v1,v2));
+ }
+
+ /*! calculates the bounds of the i'th triangle at the itime'th timestep */
+ __forceinline BBox3fa bounds(size_t i, size_t itime) const
+ {
+ const Triangle& tri = triangle(i);
+ const Vec3fa v0 = vertex(tri.v[0],itime);
+ const Vec3fa v1 = vertex(tri.v[1],itime);
+ const Vec3fa v2 = vertex(tri.v[2],itime);
+ return BBox3fa(min(v0,v1,v2),max(v0,v1,v2));
+ }
+
+ /*! check if the i'th primitive is valid at the itime'th timestep */
+ __forceinline bool valid(size_t i, size_t itime) const {
+ return valid(i, make_range(itime, itime));
+ }
+
+ /*! check if the i'th primitive is valid between the specified time range */
+ __forceinline bool valid(size_t i, const range<size_t>& itime_range) const
+ {
+ const Triangle& tri = triangle(i);
+ if (unlikely(tri.v[0] >= numVertices())) return false;
+ if (unlikely(tri.v[1] >= numVertices())) return false;
+ if (unlikely(tri.v[2] >= numVertices())) return false;
+
+ for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
+ {
+ if (!isvalid(vertex(tri.v[0],itime))) return false;
+ if (!isvalid(vertex(tri.v[1],itime))) return false;
+ if (!isvalid(vertex(tri.v[2],itime))) return false;
+ }
+
+ return true;
+ }
+
+ /*! calculates the linear bounds of the i'th primitive at the itimeGlobal'th time segment */
+ __forceinline LBBox3fa linearBounds(size_t i, size_t itime) const {
+ return LBBox3fa(bounds(i,itime+0),bounds(i,itime+1));
+ }
+
+ /*! calculates the build bounds of the i'th primitive, if it's valid */
+ __forceinline bool buildBounds(size_t i, BBox3fa* bbox = nullptr) const
+ {
+ const Triangle& tri = triangle(i);
+ if (unlikely(tri.v[0] >= numVertices())) return false;
+ if (unlikely(tri.v[1] >= numVertices())) return false;
+ if (unlikely(tri.v[2] >= numVertices())) return false;
+
+ for (size_t t=0; t<numTimeSteps; t++)
+ {
+ const Vec3fa v0 = vertex(tri.v[0],t);
+ const Vec3fa v1 = vertex(tri.v[1],t);
+ const Vec3fa v2 = vertex(tri.v[2],t);
+ if (unlikely(!isvalid(v0) || !isvalid(v1) || !isvalid(v2)))
+ return false;
+ }
+
+ if (likely(bbox))
+ *bbox = bounds(i);
+
+ return true;
+ }
+
+ /*! calculates the build bounds of the i'th primitive at the itime'th time segment, if it's valid */
+ __forceinline bool buildBounds(size_t i, size_t itime, BBox3fa& bbox) const
+ {
+ const Triangle& tri = triangle(i);
+ if (unlikely(tri.v[0] >= numVertices())) return false;
+ if (unlikely(tri.v[1] >= numVertices())) return false;
+ if (unlikely(tri.v[2] >= numVertices())) return false;
+
+ assert(itime+1 < numTimeSteps);
+ const Vec3fa a0 = vertex(tri.v[0],itime+0); if (unlikely(!isvalid(a0))) return false;
+ const Vec3fa a1 = vertex(tri.v[1],itime+0); if (unlikely(!isvalid(a1))) return false;
+ const Vec3fa a2 = vertex(tri.v[2],itime+0); if (unlikely(!isvalid(a2))) return false;
+ const Vec3fa b0 = vertex(tri.v[0],itime+1); if (unlikely(!isvalid(b0))) return false;
+ const Vec3fa b1 = vertex(tri.v[1],itime+1); if (unlikely(!isvalid(b1))) return false;
+ const Vec3fa b2 = vertex(tri.v[2],itime+1); if (unlikely(!isvalid(b2))) return false;
+
+ /* use bounds of first time step in builder */
+ bbox = BBox3fa(min(a0,a1,a2),max(a0,a1,a2));
+ return true;
+ }
+
+ /*! calculates the linear bounds of the i'th primitive for the specified time range */
+ __forceinline LBBox3fa linearBounds(size_t primID, const BBox1f& dt) const {
+ return LBBox3fa([&] (size_t itime) { return bounds(primID, itime); }, dt, time_range, fnumTimeSegments);
+ }
+
+ /*! calculates the linear bounds of the i'th primitive for the specified time range */
+ __forceinline bool linearBounds(size_t i, const BBox1f& dt, LBBox3fa& bbox) const {
+ if (!valid(i, timeSegmentRange(dt))) return false;
+ bbox = linearBounds(i, dt);
+ return true;
+ }
+
+ /*! get fast access to first vertex buffer */
+ __forceinline float * getCompactVertexArray () const {
+ return (float*) vertices0.getPtr();
+ }
+
+ /* gets version info of topology */
+ unsigned int getTopologyVersion() const {
+ return triangles.modCounter;
+ }
+
+ /* returns true if topology changed */
+ bool topologyChanged(unsigned int otherVersion) const {
+ return triangles.isModified(otherVersion); // || numPrimitivesChanged;
+ }
+
+ /* returns the projected area */
+ __forceinline float projectedPrimitiveArea(const size_t i) const {
+ const Triangle& tri = triangle(i);
+ const Vec3fa v0 = vertex(tri.v[0]);
+ const Vec3fa v1 = vertex(tri.v[1]);
+ const Vec3fa v2 = vertex(tri.v[2]);
+ return areaProjectedTriangle(v0,v1,v2);
+ }
+
+ public:
+ BufferView<Triangle> triangles; //!< array of triangles
+ BufferView<Vec3fa> vertices0; //!< fast access to first vertex buffer
+ vector<BufferView<Vec3fa>> vertices; //!< vertex array for each timestep
+ vector<RawBufferView> vertexAttribs; //!< vertex attributes
+ };
+
+ namespace isa
+ {
+ struct TriangleMeshISA : public TriangleMesh
+ {
+ TriangleMeshISA (Device* device)
+ : TriangleMesh(device) {}
+
+ PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ BBox3fa bounds = empty;
+ if (!buildBounds(j,&bounds)) continue;
+ const PrimRef prim(bounds,geomID,unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
+ PrimInfo createPrimRefArrayMB(mvector<PrimRef>& prims, size_t itime, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ BBox3fa bounds = empty;
+ if (!buildBounds(j,itime,bounds)) continue;
+ const PrimRef prim(bounds,geomID,unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
+ PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfoMB pinfo(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ if (!valid(j, timeSegmentRange(t0t1))) continue;
+ const PrimRefMB prim(linearBounds(j,t0t1),this->numTimeSegments(),this->time_range,this->numTimeSegments(),geomID,unsigned(j));
+ pinfo.add_primref(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+ };
+ }
+
+ DECLARE_ISA_FUNCTION(TriangleMesh*, createTriangleMesh, Device*);
+}