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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-21 18:30:02 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-21 18:30:02 +0200 |
commit | 3ee034451a9349e7de26decc662afefd7ab8c460 (patch) | |
tree | a8bec3fbb06c2eaca05a075f5ffe2cdd2d94f04a /thirdparty/embree/kernels/bvh/bvh_node_aabb.h | |
parent | 8fa07eae145e1e37eb8708ce8c117188b58e3ecc (diff) | |
parent | 767e374dced69b45db0afb30ca2ccf0bbbeef672 (diff) |
Merge pull request #48885 from JFonS/upgrade_embree
Upgrade Embree to the latest official release (3.13.0).
Diffstat (limited to 'thirdparty/embree/kernels/bvh/bvh_node_aabb.h')
-rw-r--r-- | thirdparty/embree/kernels/bvh/bvh_node_aabb.h | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/bvh/bvh_node_aabb.h b/thirdparty/embree/kernels/bvh/bvh_node_aabb.h new file mode 100644 index 0000000000..57530692bc --- /dev/null +++ b/thirdparty/embree/kernels/bvh/bvh_node_aabb.h @@ -0,0 +1,213 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "bvh_node_base.h" + +namespace embree +{ + /*! BVHN AABBNode */ + template<typename NodeRef, int N> + struct AABBNode_t : public BaseNode_t<NodeRef, N> + { + using BaseNode_t<NodeRef,N>::children; + + struct Create + { + __forceinline NodeRef operator() (const FastAllocator::CachedAllocator& alloc, size_t numChildren = 0) const + { + AABBNode_t* node = (AABBNode_t*) alloc.malloc0(sizeof(AABBNode_t),NodeRef::byteNodeAlignment); node->clear(); + return NodeRef::encodeNode(node); + } + }; + + struct Set + { + __forceinline void operator() (NodeRef node, size_t i, NodeRef child, const BBox3fa& bounds) const { + node.getAABBNode()->setRef(i,child); + node.getAABBNode()->setBounds(i,bounds); + } + }; + + struct Create2 + { + template<typename BuildRecord> + __forceinline NodeRef operator() (BuildRecord* children, const size_t num, const FastAllocator::CachedAllocator& alloc) const + { + AABBNode_t* node = (AABBNode_t*) alloc.malloc0(sizeof(AABBNode_t), NodeRef::byteNodeAlignment); node->clear(); + for (size_t i=0; i<num; i++) node->setBounds(i,children[i].bounds()); + return NodeRef::encodeNode(node); + } + }; + + struct Set2 + { + template<typename BuildRecord> + __forceinline NodeRef operator() (const BuildRecord& precord, const BuildRecord* crecords, NodeRef ref, NodeRef* children, const size_t num) const + { + AABBNode_t* node = ref.getAABBNode(); + for (size_t i=0; i<num; i++) node->setRef(i,children[i]); + return ref; + } + }; + + struct Set3 + { + Set3 (FastAllocator* allocator, PrimRef* prims) + : allocator(allocator), prims(prims) {} + + template<typename BuildRecord> + __forceinline NodeRef operator() (const BuildRecord& precord, const BuildRecord* crecords, NodeRef ref, NodeRef* children, const size_t num) const + { + AABBNode_t* node = ref.getAABBNode(); + for (size_t i=0; i<num; i++) node->setRef(i,children[i]); + + if (unlikely(precord.alloc_barrier)) + { + PrimRef* begin = &prims[precord.prims.begin()]; + PrimRef* end = &prims[precord.prims.end()]; // FIXME: extended end for spatial split builder!!!!! + size_t bytes = (size_t)end - (size_t)begin; + allocator->addBlock(begin,bytes); + } + + return ref; + } + + FastAllocator* const allocator; + PrimRef* const prims; + }; + + /*! Clears the node. */ + __forceinline void clear() { + lower_x = lower_y = lower_z = pos_inf; + upper_x = upper_y = upper_z = neg_inf; + BaseNode_t<NodeRef,N>::clear(); + } + + /*! Sets bounding box and ID of child. */ + __forceinline void setRef(size_t i, const NodeRef& ref) { + assert(i < N); + children[i] = ref; + } + + /*! Sets bounding box of child. */ + __forceinline void setBounds(size_t i, const BBox3fa& bounds) + { + assert(i < N); + lower_x[i] = bounds.lower.x; lower_y[i] = bounds.lower.y; lower_z[i] = bounds.lower.z; + upper_x[i] = bounds.upper.x; upper_y[i] = bounds.upper.y; upper_z[i] = bounds.upper.z; + } + + /*! Sets bounding box and ID of child. */ + __forceinline void set(size_t i, const NodeRef& ref, const BBox3fa& bounds) { + setBounds(i,bounds); + children[i] = ref; + } + + /*! Returns bounds of node. */ + __forceinline BBox3fa bounds() const { + const Vec3fa lower(reduce_min(lower_x),reduce_min(lower_y),reduce_min(lower_z)); + const Vec3fa upper(reduce_max(upper_x),reduce_max(upper_y),reduce_max(upper_z)); + return BBox3fa(lower,upper); + } + + /*! Returns bounds of specified child. */ + __forceinline BBox3fa bounds(size_t i) const + { + assert(i < N); + const Vec3fa lower(lower_x[i],lower_y[i],lower_z[i]); + const Vec3fa upper(upper_x[i],upper_y[i],upper_z[i]); + return BBox3fa(lower,upper); + } + + /*! Returns extent of bounds of specified child. */ + __forceinline Vec3fa extend(size_t i) const { + return bounds(i).size(); + } + + /*! Returns bounds of all children (implemented later as specializations) */ + __forceinline void bounds(BBox<vfloat4>& bounds0, BBox<vfloat4>& bounds1, BBox<vfloat4>& bounds2, BBox<vfloat4>& bounds3) const; + + /*! swap two children of the node */ + __forceinline void swap(size_t i, size_t j) + { + assert(i<N && j<N); + std::swap(children[i],children[j]); + std::swap(lower_x[i],lower_x[j]); + std::swap(lower_y[i],lower_y[j]); + std::swap(lower_z[i],lower_z[j]); + std::swap(upper_x[i],upper_x[j]); + std::swap(upper_y[i],upper_y[j]); + std::swap(upper_z[i],upper_z[j]); + } + + /*! swap the children of two nodes */ + __forceinline static void swap(AABBNode_t* a, size_t i, AABBNode_t* b, size_t j) + { + assert(i<N && j<N); + std::swap(a->children[i],b->children[j]); + std::swap(a->lower_x[i],b->lower_x[j]); + std::swap(a->lower_y[i],b->lower_y[j]); + std::swap(a->lower_z[i],b->lower_z[j]); + std::swap(a->upper_x[i],b->upper_x[j]); + std::swap(a->upper_y[i],b->upper_y[j]); + std::swap(a->upper_z[i],b->upper_z[j]); + } + + /*! compacts a node (moves empty children to the end) */ + __forceinline static void compact(AABBNode_t* a) + { + /* find right most filled node */ + ssize_t j=N; + for (j=j-1; j>=0; j--) + if (a->child(j) != NodeRef::emptyNode) + break; + + /* replace empty nodes with filled nodes */ + for (ssize_t i=0; i<j; i++) { + if (a->child(i) == NodeRef::emptyNode) { + a->swap(i,j); + for (j=j-1; j>i; j--) + if (a->child(j) != NodeRef::emptyNode) + break; + } + } + } + + /*! Returns reference to specified child */ + __forceinline NodeRef& child(size_t i) { assert(i<N); return children[i]; } + __forceinline const NodeRef& child(size_t i) const { assert(i<N); return children[i]; } + + /*! output operator */ + friend embree_ostream operator<<(embree_ostream o, const AABBNode_t& n) + { + o << "AABBNode { " << embree_endl; + o << " lower_x " << n.lower_x << embree_endl; + o << " upper_x " << n.upper_x << embree_endl; + o << " lower_y " << n.lower_y << embree_endl; + o << " upper_y " << n.upper_y << embree_endl; + o << " lower_z " << n.lower_z << embree_endl; + o << " upper_z " << n.upper_z << embree_endl; + o << " children = "; + for (size_t i=0; i<N; i++) o << n.children[i] << " "; + o << embree_endl; + o << "}" << embree_endl; + return o; + } + + public: + vfloat<N> lower_x; //!< X dimension of lower bounds of all N children. + vfloat<N> upper_x; //!< X dimension of upper bounds of all N children. + vfloat<N> lower_y; //!< Y dimension of lower bounds of all N children. + vfloat<N> upper_y; //!< Y dimension of upper bounds of all N children. + vfloat<N> lower_z; //!< Z dimension of lower bounds of all N children. + vfloat<N> upper_z; //!< Z dimension of upper bounds of all N children. + }; + + template<> + __forceinline void AABBNode_t<NodeRefPtr<4>,4>::bounds(BBox<vfloat4>& bounds0, BBox<vfloat4>& bounds1, BBox<vfloat4>& bounds2, BBox<vfloat4>& bounds3) const { + transpose(lower_x,lower_y,lower_z,vfloat4(zero),bounds0.lower,bounds1.lower,bounds2.lower,bounds3.lower); + transpose(upper_x,upper_y,upper_z,vfloat4(zero),bounds0.upper,bounds1.upper,bounds2.upper,bounds3.upper); + } +} |