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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-05-21 18:30:02 +0200
committerGitHub <noreply@github.com>2021-05-21 18:30:02 +0200
commit3ee034451a9349e7de26decc662afefd7ab8c460 (patch)
treea8bec3fbb06c2eaca05a075f5ffe2cdd2d94f04a /thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h
parent8fa07eae145e1e37eb8708ce8c117188b58e3ecc (diff)
parent767e374dced69b45db0afb30ca2ccf0bbbeef672 (diff)
Merge pull request #48885 from JFonS/upgrade_embree
Upgrade Embree to the latest official release (3.13.0).
Diffstat (limited to 'thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h')
-rw-r--r--thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h237
1 files changed, 0 insertions, 237 deletions
diff --git a/thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h b/thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h
deleted file mode 100644
index 74ec1de258..0000000000
--- a/thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h
+++ /dev/null
@@ -1,237 +0,0 @@
-// Copyright 2009-2020 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#pragma once
-
-#include "subdivpatch1.h"
-#include "grid_soa.h"
-#include "grid_soa_intersector1.h"
-#include "grid_soa_intersector_packet.h"
-#include "../common/ray.h"
-
-namespace embree
-{
- namespace isa
- {
- template<typename T>
- class SubdivPatch1Precalculations : public T
- {
- public:
- __forceinline SubdivPatch1Precalculations (const Ray& ray, const void* ptr)
- : T(ray,ptr) {}
- };
-
- template<int K, typename T>
- class SubdivPatch1PrecalculationsK : public T
- {
- public:
- __forceinline SubdivPatch1PrecalculationsK (const vbool<K>& valid, RayK<K>& ray)
- : T(valid,ray) {}
- };
-
- class SubdivPatch1Intersector1
- {
- public:
- typedef GridSOA Primitive;
- typedef SubdivPatch1Precalculations<GridSOAIntersector1::Precalculations> Precalculations;
-
- static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
- {
- lazy_node = prim->root(0);
- pre.grid = (Primitive*)prim;
- return false;
- }
-
- /*! Intersect a ray with the primitive. */
- template<int N, int Nx, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) GridSOAIntersector1::intersect(pre,ray,context,prim,lazy_node);
- else processLazyNode(pre,context,prim,lazy_node);
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) {
- intersect(This,pre,ray,context,prim,ty,tray,lazy_node);
- }
-
- /*! Test if the ray is occluded by the primitive */
- template<int N, int Nx, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) return GridSOAIntersector1::occluded(pre,ray,context,prim,lazy_node);
- else return processLazyNode(pre,context,prim,lazy_node);
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) {
- return occluded(This,pre,ray,context,prim,ty,tray,lazy_node);
- }
-
- template<int N>
- static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node)
- {
- // TODO: PointQuery implement
- assert(false && "not implemented");
- return false;
- }
-
- template<int N>
- static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node) {
- return pointQuery(This,query,context,prim,ty,tquery,lazy_node);
- }
- };
-
- class SubdivPatch1MBIntersector1
- {
- public:
- typedef SubdivPatch1 Primitive;
- typedef GridSOAMBIntersector1::Precalculations Precalculations;
-
- static __forceinline bool processLazyNode(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim_i, size_t& lazy_node)
- {
- Primitive* prim = (Primitive*) prim_i;
- GridSOA* grid = nullptr;
- grid = (GridSOA*) prim->root_ref.get();
- pre.itime = getTimeSegment(ray.time(), float(grid->time_steps-1), pre.ftime);
- lazy_node = grid->root(pre.itime);
- pre.grid = grid;
- return false;
- }
-
- /*! Intersect a ray with the primitive. */
- template<int N, int Nx, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) GridSOAMBIntersector1::intersect(pre,ray,context,prim,lazy_node);
- else processLazyNode(pre,ray,context,prim,lazy_node);
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) {
- intersect(This,pre,ray,context,prim,ty,tray,lazy_node);
- }
-
- /*! Test if the ray is occluded by the primitive */
- template<int N, int Nx, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) return GridSOAMBIntersector1::occluded(pre,ray,context,prim,lazy_node);
- else return processLazyNode(pre,ray,context,prim,lazy_node);
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) {
- return occluded(This,pre,ray,context,prim,ty,tray,lazy_node);
- }
-
- template<int N>
- static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node)
- {
- // TODO: PointQuery implement
- assert(false && "not implemented");
- return false;
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node) {
- return pointQuery(This,query,context,prim,ty,tquery,lazy_node);
- }
- };
-
- template <int K>
- struct SubdivPatch1IntersectorK
- {
- typedef GridSOA Primitive;
- typedef SubdivPatch1PrecalculationsK<K,typename GridSOAIntersectorK<K>::Precalculations> Precalculations;
-
- static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
- {
- lazy_node = prim->root(0);
- pre.grid = (Primitive*)prim;
- return false;
- }
-
- template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) GridSOAIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node);
- else processLazyNode(pre,context,prim,lazy_node);
- }
-
- template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) return GridSOAIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node);
- else return processLazyNode(pre,context,prim,lazy_node);
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) GridSOAIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node);
- else processLazyNode(pre,context,prim,lazy_node);
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) return GridSOAIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node);
- else return processLazyNode(pre,context,prim,lazy_node);
- }
- };
-
- typedef SubdivPatch1IntersectorK<4> SubdivPatch1Intersector4;
- typedef SubdivPatch1IntersectorK<8> SubdivPatch1Intersector8;
- typedef SubdivPatch1IntersectorK<16> SubdivPatch1Intersector16;
-
- template <int K>
- struct SubdivPatch1MBIntersectorK
- {
- typedef SubdivPatch1 Primitive;
- //typedef GridSOAMBIntersectorK<K>::Precalculations Precalculations;
- typedef SubdivPatch1PrecalculationsK<K,typename GridSOAMBIntersectorK<K>::Precalculations> Precalculations;
-
- static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim_i, size_t& lazy_node)
- {
- Primitive* prim = (Primitive*) prim_i;
- GridSOA* grid = (GridSOA*) prim->root_ref.get();
- lazy_node = grid->troot;
- pre.grid = grid;
- return false;
- }
-
- template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) GridSOAMBIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node);
- else processLazyNode(pre,context,prim,lazy_node);
- }
-
- template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) return GridSOAMBIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node);
- else return processLazyNode(pre,context,prim,lazy_node);
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) GridSOAMBIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node);
- else processLazyNode(pre,context,prim,lazy_node);
- }
-
- template<int N, int Nx, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
- {
- if (likely(ty == 0)) return GridSOAMBIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node);
- else return processLazyNode(pre,context,prim,lazy_node);
- }
- };
-
- typedef SubdivPatch1MBIntersectorK<4> SubdivPatch1MBIntersector4;
- typedef SubdivPatch1MBIntersectorK<8> SubdivPatch1MBIntersector8;
- typedef SubdivPatch1MBIntersectorK<16> SubdivPatch1MBIntersector16;
- }
-}