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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-21 18:30:02 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-21 18:30:02 +0200 |
commit | 3ee034451a9349e7de26decc662afefd7ab8c460 (patch) | |
tree | a8bec3fbb06c2eaca05a075f5ffe2cdd2d94f04a /thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h | |
parent | 8fa07eae145e1e37eb8708ce8c117188b58e3ecc (diff) | |
parent | 767e374dced69b45db0afb30ca2ccf0bbbeef672 (diff) |
Merge pull request #48885 from JFonS/upgrade_embree
Upgrade Embree to the latest official release (3.13.0).
Diffstat (limited to 'thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h')
-rw-r--r-- | thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h | 237 |
1 files changed, 0 insertions, 237 deletions
diff --git a/thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h b/thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h deleted file mode 100644 index 74ec1de258..0000000000 --- a/thirdparty/embree-aarch64/kernels/geometry/subdivpatch1_intersector.h +++ /dev/null @@ -1,237 +0,0 @@ -// Copyright 2009-2020 Intel Corporation -// SPDX-License-Identifier: Apache-2.0 - -#pragma once - -#include "subdivpatch1.h" -#include "grid_soa.h" -#include "grid_soa_intersector1.h" -#include "grid_soa_intersector_packet.h" -#include "../common/ray.h" - -namespace embree -{ - namespace isa - { - template<typename T> - class SubdivPatch1Precalculations : public T - { - public: - __forceinline SubdivPatch1Precalculations (const Ray& ray, const void* ptr) - : T(ray,ptr) {} - }; - - template<int K, typename T> - class SubdivPatch1PrecalculationsK : public T - { - public: - __forceinline SubdivPatch1PrecalculationsK (const vbool<K>& valid, RayK<K>& ray) - : T(valid,ray) {} - }; - - class SubdivPatch1Intersector1 - { - public: - typedef GridSOA Primitive; - typedef SubdivPatch1Precalculations<GridSOAIntersector1::Precalculations> Precalculations; - - static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim, size_t& lazy_node) - { - lazy_node = prim->root(0); - pre.grid = (Primitive*)prim; - return false; - } - - /*! Intersect a ray with the primitive. */ - template<int N, int Nx, bool robust> - static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) GridSOAIntersector1::intersect(pre,ray,context,prim,lazy_node); - else processLazyNode(pre,context,prim,lazy_node); - } - - template<int N, int Nx, bool robust> - static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) { - intersect(This,pre,ray,context,prim,ty,tray,lazy_node); - } - - /*! Test if the ray is occluded by the primitive */ - template<int N, int Nx, bool robust> - static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) return GridSOAIntersector1::occluded(pre,ray,context,prim,lazy_node); - else return processLazyNode(pre,context,prim,lazy_node); - } - - template<int N, int Nx, bool robust> - static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) { - return occluded(This,pre,ray,context,prim,ty,tray,lazy_node); - } - - template<int N> - static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node) - { - // TODO: PointQuery implement - assert(false && "not implemented"); - return false; - } - - template<int N> - static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node) { - return pointQuery(This,query,context,prim,ty,tquery,lazy_node); - } - }; - - class SubdivPatch1MBIntersector1 - { - public: - typedef SubdivPatch1 Primitive; - typedef GridSOAMBIntersector1::Precalculations Precalculations; - - static __forceinline bool processLazyNode(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim_i, size_t& lazy_node) - { - Primitive* prim = (Primitive*) prim_i; - GridSOA* grid = nullptr; - grid = (GridSOA*) prim->root_ref.get(); - pre.itime = getTimeSegment(ray.time(), float(grid->time_steps-1), pre.ftime); - lazy_node = grid->root(pre.itime); - pre.grid = grid; - return false; - } - - /*! Intersect a ray with the primitive. */ - template<int N, int Nx, bool robust> - static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) GridSOAMBIntersector1::intersect(pre,ray,context,prim,lazy_node); - else processLazyNode(pre,ray,context,prim,lazy_node); - } - - template<int N, int Nx, bool robust> - static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) { - intersect(This,pre,ray,context,prim,ty,tray,lazy_node); - } - - /*! Test if the ray is occluded by the primitive */ - template<int N, int Nx, bool robust> - static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) return GridSOAMBIntersector1::occluded(pre,ray,context,prim,lazy_node); - else return processLazyNode(pre,ray,context,prim,lazy_node); - } - - template<int N, int Nx, bool robust> - static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) { - return occluded(This,pre,ray,context,prim,ty,tray,lazy_node); - } - - template<int N> - static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node) - { - // TODO: PointQuery implement - assert(false && "not implemented"); - return false; - } - - template<int N, int Nx, bool robust> - static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node) { - return pointQuery(This,query,context,prim,ty,tquery,lazy_node); - } - }; - - template <int K> - struct SubdivPatch1IntersectorK - { - typedef GridSOA Primitive; - typedef SubdivPatch1PrecalculationsK<K,typename GridSOAIntersectorK<K>::Precalculations> Precalculations; - - static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim, size_t& lazy_node) - { - lazy_node = prim->root(0); - pre.grid = (Primitive*)prim; - return false; - } - - template<bool robust> - static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) GridSOAIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node); - else processLazyNode(pre,context,prim,lazy_node); - } - - template<bool robust> - static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) return GridSOAIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node); - else return processLazyNode(pre,context,prim,lazy_node); - } - - template<int N, int Nx, bool robust> - static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) GridSOAIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node); - else processLazyNode(pre,context,prim,lazy_node); - } - - template<int N, int Nx, bool robust> - static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) return GridSOAIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node); - else return processLazyNode(pre,context,prim,lazy_node); - } - }; - - typedef SubdivPatch1IntersectorK<4> SubdivPatch1Intersector4; - typedef SubdivPatch1IntersectorK<8> SubdivPatch1Intersector8; - typedef SubdivPatch1IntersectorK<16> SubdivPatch1Intersector16; - - template <int K> - struct SubdivPatch1MBIntersectorK - { - typedef SubdivPatch1 Primitive; - //typedef GridSOAMBIntersectorK<K>::Precalculations Precalculations; - typedef SubdivPatch1PrecalculationsK<K,typename GridSOAMBIntersectorK<K>::Precalculations> Precalculations; - - static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim_i, size_t& lazy_node) - { - Primitive* prim = (Primitive*) prim_i; - GridSOA* grid = (GridSOA*) prim->root_ref.get(); - lazy_node = grid->troot; - pre.grid = grid; - return false; - } - - template<bool robust> - static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) GridSOAMBIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node); - else processLazyNode(pre,context,prim,lazy_node); - } - - template<bool robust> - static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) return GridSOAMBIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node); - else return processLazyNode(pre,context,prim,lazy_node); - } - - template<int N, int Nx, bool robust> - static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) GridSOAMBIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node); - else processLazyNode(pre,context,prim,lazy_node); - } - - template<int N, int Nx, bool robust> - static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,Nx,robust> &tray, size_t& lazy_node) - { - if (likely(ty == 0)) return GridSOAMBIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node); - else return processLazyNode(pre,context,prim,lazy_node); - } - }; - - typedef SubdivPatch1MBIntersectorK<4> SubdivPatch1MBIntersector4; - typedef SubdivPatch1MBIntersectorK<8> SubdivPatch1MBIntersector8; - typedef SubdivPatch1MBIntersectorK<16> SubdivPatch1MBIntersector16; - } -} |