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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-04-27 19:07:12 +0200
committerGitHub <noreply@github.com>2021-04-27 19:07:12 +0200
commit95cfce661bbe9700209c09dfe297ab7ef5ebfe09 (patch)
tree9f3c8a98b619e2a0dd171d6cb6d8dc2e791baa14 /thirdparty/embree-aarch64/kernels/common/scene_grid_mesh.h
parentb999fbc4bd349cce153c2133dd0487694add1a05 (diff)
parent4d9d99bb827967e2bb931eeb8c3f0e079b39ae1a (diff)
Merge pull request #48050 from JFonS/occlusion_culling
Diffstat (limited to 'thirdparty/embree-aarch64/kernels/common/scene_grid_mesh.h')
-rw-r--r--thirdparty/embree-aarch64/kernels/common/scene_grid_mesh.h215
1 files changed, 215 insertions, 0 deletions
diff --git a/thirdparty/embree-aarch64/kernels/common/scene_grid_mesh.h b/thirdparty/embree-aarch64/kernels/common/scene_grid_mesh.h
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+++ b/thirdparty/embree-aarch64/kernels/common/scene_grid_mesh.h
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+// Copyright 2009-2020 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "geometry.h"
+#include "buffer.h"
+
+namespace embree
+{
+ /*! Grid Mesh */
+ struct GridMesh : public Geometry
+ {
+ /*! type of this geometry */
+ static const Geometry::GTypeMask geom_type = Geometry::MTY_GRID_MESH;
+
+ /*! grid */
+ struct Grid
+ {
+ unsigned int startVtxID;
+ unsigned int lineVtxOffset;
+ unsigned short resX,resY;
+
+ /* border flags due to 3x3 vertex pattern */
+ __forceinline unsigned int get3x3FlagsX(const unsigned int x) const
+ {
+ return (x + 2 >= (unsigned int)resX) ? (1<<15) : 0;
+ }
+
+ /* border flags due to 3x3 vertex pattern */
+ __forceinline unsigned int get3x3FlagsY(const unsigned int y) const
+ {
+ return (y + 2 >= (unsigned int)resY) ? (1<<15) : 0;
+ }
+
+ /*! outputs grid structure */
+ __forceinline friend embree_ostream operator<<(embree_ostream cout, const Grid& t) {
+ return cout << "Grid { startVtxID " << t.startVtxID << ", lineVtxOffset " << t.lineVtxOffset << ", resX " << t.resX << ", resY " << t.resY << " }";
+ }
+ };
+
+ public:
+
+ /*! grid mesh construction */
+ GridMesh (Device* device);
+
+ /* geometry interface */
+ public:
+ void setMask(unsigned mask);
+ void setNumTimeSteps (unsigned int numTimeSteps);
+ void setVertexAttributeCount (unsigned int N);
+ void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num);
+ void* getBuffer(RTCBufferType type, unsigned int slot);
+ void updateBuffer(RTCBufferType type, unsigned int slot);
+ void commit();
+ bool verify();
+ void interpolate(const RTCInterpolateArguments* const args);
+ void addElementsToCount (GeometryCounts & counts) const;
+
+ __forceinline unsigned int getNumSubGrids(const size_t gridID)
+ {
+ const Grid &g = grid(gridID);
+ return max((unsigned int)1,((unsigned int)g.resX >> 1) * ((unsigned int)g.resY >> 1));
+ }
+
+ /*! get fast access to first vertex buffer */
+ __forceinline float * getCompactVertexArray () const {
+ return (float*) vertices0.getPtr();
+ }
+
+ public:
+
+ /*! returns number of vertices */
+ __forceinline size_t numVertices() const {
+ return vertices[0].size();
+ }
+
+ /*! returns i'th grid*/
+ __forceinline const Grid& grid(size_t i) const {
+ return grids[i];
+ }
+
+ /*! returns i'th vertex of the first time step */
+ __forceinline const Vec3fa vertex(size_t i) const { // FIXME: check if this does a unaligned load
+ return vertices0[i];
+ }
+
+ /*! returns i'th vertex of the first time step */
+ __forceinline const char* vertexPtr(size_t i) const {
+ return vertices0.getPtr(i);
+ }
+
+ /*! returns i'th vertex of itime'th timestep */
+ __forceinline const Vec3fa vertex(size_t i, size_t itime) const {
+ return vertices[itime][i];
+ }
+
+ /*! returns i'th vertex of itime'th timestep */
+ __forceinline const char* vertexPtr(size_t i, size_t itime) const {
+ return vertices[itime].getPtr(i);
+ }
+
+ /*! returns i'th vertex of the first timestep */
+ __forceinline size_t grid_vertex_index(const Grid& g, size_t x, size_t y) const {
+ assert(x < (size_t)g.resX);
+ assert(y < (size_t)g.resY);
+ return g.startVtxID + x + y * g.lineVtxOffset;
+ }
+
+ /*! returns i'th vertex of the first timestep */
+ __forceinline const Vec3fa grid_vertex(const Grid& g, size_t x, size_t y) const {
+ const size_t index = grid_vertex_index(g,x,y);
+ return vertex(index);
+ }
+
+ /*! returns i'th vertex of the itime'th timestep */
+ __forceinline const Vec3fa grid_vertex(const Grid& g, size_t x, size_t y, size_t itime) const {
+ const size_t index = grid_vertex_index(g,x,y);
+ return vertex(index,itime);
+ }
+
+ /*! calculates the build bounds of the i'th primitive, if it's valid */
+ __forceinline bool buildBounds(const Grid& g, size_t sx, size_t sy, BBox3fa& bbox) const
+ {
+ BBox3fa b(empty);
+ for (size_t t=0; t<numTimeSteps; t++)
+ {
+ for (size_t y=sy;y<min(sy+3,(size_t)g.resY);y++)
+ for (size_t x=sx;x<min(sx+3,(size_t)g.resX);x++)
+ {
+ const Vec3fa v = grid_vertex(g,x,y,t);
+ if (unlikely(!isvalid(v))) return false;
+ b.extend(v);
+ }
+ }
+
+ bbox = b;
+ return true;
+ }
+
+ /*! calculates the build bounds of the i'th primitive at the itime'th time segment, if it's valid */
+ __forceinline bool buildBounds(const Grid& g, size_t sx, size_t sy, size_t itime, BBox3fa& bbox) const
+ {
+ assert(itime < numTimeSteps);
+ BBox3fa b0(empty);
+ for (size_t y=sy;y<min(sy+3,(size_t)g.resY);y++)
+ for (size_t x=sx;x<min(sx+3,(size_t)g.resX);x++)
+ {
+ const Vec3fa v = grid_vertex(g,x,y,itime);
+ if (unlikely(!isvalid(v))) return false;
+ b0.extend(v);
+ }
+
+ /* use bounds of first time step in builder */
+ bbox = b0;
+ return true;
+ }
+
+ __forceinline bool valid(size_t gridID, size_t itime=0) const {
+ return valid(gridID, make_range(itime, itime));
+ }
+
+ /*! check if the i'th primitive is valid between the specified time range */
+ __forceinline bool valid(size_t gridID, const range<size_t>& itime_range) const
+ {
+ if (unlikely(gridID >= grids.size())) return false;
+ const Grid &g = grid(gridID);
+ if (unlikely(g.startVtxID + 0 >= vertices0.size())) return false;
+ if (unlikely(g.startVtxID + (g.resY-1)*g.lineVtxOffset + g.resX-1 >= vertices0.size())) return false;
+
+ for (size_t y=0;y<g.resY;y++)
+ for (size_t x=0;x<g.resX;x++)
+ for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
+ if (!isvalid(grid_vertex(g,x,y,itime))) return false;
+ return true;
+ }
+
+
+ __forceinline BBox3fa bounds(const Grid& g, size_t sx, size_t sy, size_t itime) const
+ {
+ BBox3fa box(empty);
+ buildBounds(g,sx,sy,itime,box);
+ return box;
+ }
+
+ __forceinline LBBox3fa linearBounds(const Grid& g, size_t sx, size_t sy, size_t itime) const {
+ BBox3fa bounds0, bounds1;
+ buildBounds(g,sx,sy,itime+0,bounds0);
+ buildBounds(g,sx,sy,itime+1,bounds1);
+ return LBBox3fa(bounds0,bounds1);
+ }
+
+ /*! calculates the linear bounds of the i'th primitive for the specified time range */
+ __forceinline LBBox3fa linearBounds(const Grid& g, size_t sx, size_t sy, const BBox1f& dt) const {
+ return LBBox3fa([&] (size_t itime) { return bounds(g,sx,sy,itime); }, dt, time_range, fnumTimeSegments);
+ }
+
+ public:
+ BufferView<Grid> grids; //!< array of triangles
+ BufferView<Vec3fa> vertices0; //!< fast access to first vertex buffer
+ vector<BufferView<Vec3fa>> vertices; //!< vertex array for each timestep
+ vector<RawBufferView> vertexAttribs; //!< vertex attributes
+ };
+
+ namespace isa
+ {
+ struct GridMeshISA : public GridMesh
+ {
+ GridMeshISA (Device* device)
+ : GridMesh(device) {}
+ };
+ }
+
+ DECLARE_ISA_FUNCTION(GridMesh*, createGridMesh, Device*);
+}