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author | jfons <joan.fonssanchez@gmail.com> | 2021-05-20 12:49:33 +0200 |
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committer | jfons <joan.fonssanchez@gmail.com> | 2021-05-21 17:00:24 +0200 |
commit | 767e374dced69b45db0afb30ca2ccf0bbbeef672 (patch) | |
tree | a712cecc2c8cc2c6d6ecdc4a50020d423ddb4c0c /thirdparty/embree-aarch64/kernels/common/accelset.h | |
parent | 42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff) |
Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.
`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
Diffstat (limited to 'thirdparty/embree-aarch64/kernels/common/accelset.h')
-rw-r--r-- | thirdparty/embree-aarch64/kernels/common/accelset.h | 248 |
1 files changed, 0 insertions, 248 deletions
diff --git a/thirdparty/embree-aarch64/kernels/common/accelset.h b/thirdparty/embree-aarch64/kernels/common/accelset.h deleted file mode 100644 index 3774b2accb..0000000000 --- a/thirdparty/embree-aarch64/kernels/common/accelset.h +++ /dev/null @@ -1,248 +0,0 @@ -// Copyright 2009-2020 Intel Corporation -// SPDX-License-Identifier: Apache-2.0 - -#pragma once - -#include "default.h" -#include "builder.h" -#include "geometry.h" -#include "ray.h" -#include "hit.h" - -namespace embree -{ - struct IntersectFunctionNArguments; - struct OccludedFunctionNArguments; - - typedef void (*ReportIntersectionFunc) (IntersectFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args); - typedef void (*ReportOcclusionFunc) (OccludedFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args); - - struct IntersectFunctionNArguments : public RTCIntersectFunctionNArguments - { - IntersectContext* internal_context; - Geometry* geometry; - ReportIntersectionFunc report; - }; - - struct OccludedFunctionNArguments : public RTCOccludedFunctionNArguments - { - IntersectContext* internal_context; - Geometry* geometry; - ReportOcclusionFunc report; - }; - - /*! Base class for set of acceleration structures. */ - class AccelSet : public Geometry - { - public: - typedef RTCIntersectFunctionN IntersectFuncN; - typedef RTCOccludedFunctionN OccludedFuncN; - typedef void (*ErrorFunc) (); - - struct IntersectorN - { - IntersectorN (ErrorFunc error = nullptr) ; - IntersectorN (IntersectFuncN intersect, OccludedFuncN occluded, const char* name); - - operator bool() const { return name; } - - public: - static const char* type; - IntersectFuncN intersect; - OccludedFuncN occluded; - const char* name; - }; - - public: - - /*! construction */ - AccelSet (Device* device, Geometry::GType gtype, size_t items, size_t numTimeSteps); - - /*! makes the acceleration structure immutable */ - virtual void immutable () {} - - /*! build accel */ - virtual void build () = 0; - - /*! check if the i'th primitive is valid between the specified time range */ - __forceinline bool valid(size_t i, const range<size_t>& itime_range) const - { - for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++) - if (!isvalid_non_empty(bounds(i,itime))) return false; - - return true; - } - - /*! Calculates the bounds of an item */ - __forceinline BBox3fa bounds(size_t i, size_t itime = 0) const - { - BBox3fa box; - assert(i < size()); - RTCBoundsFunctionArguments args; - args.geometryUserPtr = userPtr; - args.primID = (unsigned int)i; - args.timeStep = (unsigned int)itime; - args.bounds_o = (RTCBounds*)&box; - boundsFunc(&args); - return box; - } - - /*! calculates the linear bounds of the i'th item at the itime'th time segment */ - __forceinline LBBox3fa linearBounds(size_t i, size_t itime) const - { - BBox3fa box[2]; - assert(i < size()); - RTCBoundsFunctionArguments args; - args.geometryUserPtr = userPtr; - args.primID = (unsigned int)i; - args.timeStep = (unsigned int)(itime+0); - args.bounds_o = (RTCBounds*)&box[0]; - boundsFunc(&args); - args.timeStep = (unsigned int)(itime+1); - args.bounds_o = (RTCBounds*)&box[1]; - boundsFunc(&args); - return LBBox3fa(box[0],box[1]); - } - - /*! calculates the build bounds of the i'th item, if it's valid */ - __forceinline bool buildBounds(size_t i, BBox3fa* bbox = nullptr) const - { - const BBox3fa b = bounds(i); - if (bbox) *bbox = b; - return isvalid_non_empty(b); - } - - /*! calculates the build bounds of the i'th item at the itime'th time segment, if it's valid */ - __forceinline bool buildBounds(size_t i, size_t itime, BBox3fa& bbox) const - { - const LBBox3fa bounds = linearBounds(i,itime); - bbox = bounds.bounds0; // use bounding box of first timestep to build BVH - return isvalid_non_empty(bounds); - } - - /*! calculates the linear bounds of the i'th primitive for the specified time range */ - __forceinline LBBox3fa linearBounds(size_t primID, const BBox1f& dt) const { - return LBBox3fa([&] (size_t itime) { return bounds(primID, itime); }, dt, time_range, fnumTimeSegments); - } - - /*! calculates the linear bounds of the i'th primitive for the specified time range */ - __forceinline bool linearBounds(size_t i, const BBox1f& time_range, LBBox3fa& bbox) const { - if (!valid(i, timeSegmentRange(time_range))) return false; - bbox = linearBounds(i, time_range); - return true; - } - - /* gets version info of topology */ - unsigned int getTopologyVersion() const { - return numPrimitives; - } - - /* returns true if topology changed */ - bool topologyChanged(unsigned int otherVersion) const { - return numPrimitives != otherVersion; - } - - public: - - /*! Intersects a single ray with the scene. */ - __forceinline void intersect (RayHit& ray, unsigned int geomID, unsigned int primID, IntersectContext* context, ReportIntersectionFunc report) - { - assert(primID < size()); - assert(intersectorN.intersect); - - int mask = -1; - IntersectFunctionNArguments args; - args.valid = &mask; - args.geometryUserPtr = userPtr; - args.context = context->user; - args.rayhit = (RTCRayHitN*)&ray; - args.N = 1; - args.geomID = geomID; - args.primID = primID; - args.internal_context = context; - args.geometry = this; - args.report = report; - - intersectorN.intersect(&args); - } - - /*! Tests if single ray is occluded by the scene. */ - __forceinline void occluded (Ray& ray, unsigned int geomID, unsigned int primID, IntersectContext* context, ReportOcclusionFunc report) - { - assert(primID < size()); - assert(intersectorN.occluded); - - int mask = -1; - OccludedFunctionNArguments args; - args.valid = &mask; - args.geometryUserPtr = userPtr; - args.context = context->user; - args.ray = (RTCRayN*)&ray; - args.N = 1; - args.geomID = geomID; - args.primID = primID; - args.internal_context = context; - args.geometry = this; - args.report = report; - - intersectorN.occluded(&args); - } - - /*! Intersects a packet of K rays with the scene. */ - template<int K> - __forceinline void intersect (const vbool<K>& valid, RayHitK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context, ReportIntersectionFunc report) - { - assert(primID < size()); - assert(intersectorN.intersect); - - vint<K> mask = valid.mask32(); - IntersectFunctionNArguments args; - args.valid = (int*)&mask; - args.geometryUserPtr = userPtr; - args.context = context->user; - args.rayhit = (RTCRayHitN*)&ray; - args.N = K; - args.geomID = geomID; - args.primID = primID; - args.internal_context = context; - args.geometry = this; - args.report = report; - - intersectorN.intersect(&args); - } - - /*! Tests if a packet of K rays is occluded by the scene. */ - template<int K> - __forceinline void occluded (const vbool<K>& valid, RayK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context, ReportOcclusionFunc report) - { - assert(primID < size()); - assert(intersectorN.occluded); - - vint<K> mask = valid.mask32(); - OccludedFunctionNArguments args; - args.valid = (int*)&mask; - args.geometryUserPtr = userPtr; - args.context = context->user; - args.ray = (RTCRayN*)&ray; - args.N = K; - args.geomID = geomID; - args.primID = primID; - args.internal_context = context; - args.geometry = this; - args.report = report; - - intersectorN.occluded(&args); - } - - public: - RTCBoundsFunction boundsFunc; - IntersectorN intersectorN; - }; - -#define DEFINE_SET_INTERSECTORN(symbol,intersector) \ - AccelSet::IntersectorN symbol() { \ - return AccelSet::IntersectorN(intersector::intersect, \ - intersector::occluded, \ - TOSTRING(isa) "::" TOSTRING(symbol)); \ - } -} |