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author | jfons <joan.fonssanchez@gmail.com> | 2021-04-20 18:38:09 +0200 |
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committer | jfons <joan.fonssanchez@gmail.com> | 2021-04-23 15:57:28 +0200 |
commit | 34b3e8f9e2ae076990ecf3b2827eff759ba2abf9 (patch) | |
tree | 854a526a5ba2d6128e44d995d1bc138cf84ee722 /thirdparty/embree-aarch64/common/math/vec3ba.h | |
parent | eeccab26c5641409092547e02ad11e6253ac1b87 (diff) |
Add Embree-aarch64 thirdparty library
Diffstat (limited to 'thirdparty/embree-aarch64/common/math/vec3ba.h')
-rw-r--r-- | thirdparty/embree-aarch64/common/math/vec3ba.h | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/thirdparty/embree-aarch64/common/math/vec3ba.h b/thirdparty/embree-aarch64/common/math/vec3ba.h new file mode 100644 index 0000000000..90f31739c2 --- /dev/null +++ b/thirdparty/embree-aarch64/common/math/vec3ba.h @@ -0,0 +1,120 @@ +// Copyright 2009-2020 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "../sys/alloc.h" +#include "math.h" +#include "../simd/sse.h" + +namespace embree +{ + //////////////////////////////////////////////////////////////////////////////// + /// SSE Vec3ba Type + //////////////////////////////////////////////////////////////////////////////// + + struct __aligned(16) Vec3ba + { + ALIGNED_STRUCT_(16); + + union { + __m128 m128; + struct { int x,y,z; }; + }; + + typedef int Scalar; + enum { N = 3 }; + + //////////////////////////////////////////////////////////////////////////////// + /// Constructors, Assignment & Cast Operators + //////////////////////////////////////////////////////////////////////////////// + + __forceinline Vec3ba( ) {} + __forceinline Vec3ba( const __m128 input ) : m128(input) {} + __forceinline Vec3ba( const Vec3ba& other ) : m128(other.m128) {} + __forceinline Vec3ba& operator =(const Vec3ba& other) { m128 = other.m128; return *this; } + + __forceinline explicit Vec3ba( bool a ) + : m128(mm_lookupmask_ps[(size_t(a) << 3) | (size_t(a) << 2) | (size_t(a) << 1) | size_t(a)]) {} + __forceinline Vec3ba( bool a, bool b, bool c) + : m128(mm_lookupmask_ps[(size_t(c) << 2) | (size_t(b) << 1) | size_t(a)]) {} + + __forceinline operator const __m128&() const { return m128; } + __forceinline operator __m128&() { return m128; } + + //////////////////////////////////////////////////////////////////////////////// + /// Constants + //////////////////////////////////////////////////////////////////////////////// + + __forceinline Vec3ba( FalseTy ) : m128(_mm_setzero_ps()) {} + __forceinline Vec3ba( TrueTy ) : m128(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_setzero_si128(), _mm_setzero_si128()))) {} + + //////////////////////////////////////////////////////////////////////////////// + /// Array Access + //////////////////////////////////////////////////////////////////////////////// + + __forceinline const int& operator []( const size_t index ) const { assert(index < 3); return (&x)[index]; } + __forceinline int& operator []( const size_t index ) { assert(index < 3); return (&x)[index]; } + }; + + + //////////////////////////////////////////////////////////////////////////////// + /// Unary Operators + //////////////////////////////////////////////////////////////////////////////// + + __forceinline Vec3ba operator !( const Vec3ba& a ) { return _mm_xor_ps(a.m128, Vec3ba(embree::True)); } + + //////////////////////////////////////////////////////////////////////////////// + /// Binary Operators + //////////////////////////////////////////////////////////////////////////////// + + __forceinline Vec3ba operator &( const Vec3ba& a, const Vec3ba& b ) { return _mm_and_ps(a.m128, b.m128); } + __forceinline Vec3ba operator |( const Vec3ba& a, const Vec3ba& b ) { return _mm_or_ps (a.m128, b.m128); } + __forceinline Vec3ba operator ^( const Vec3ba& a, const Vec3ba& b ) { return _mm_xor_ps(a.m128, b.m128); } + + //////////////////////////////////////////////////////////////////////////////// + /// Assignment Operators + //////////////////////////////////////////////////////////////////////////////// + + __forceinline Vec3ba& operator &=( Vec3ba& a, const Vec3ba& b ) { return a = a & b; } + __forceinline Vec3ba& operator |=( Vec3ba& a, const Vec3ba& b ) { return a = a | b; } + __forceinline Vec3ba& operator ^=( Vec3ba& a, const Vec3ba& b ) { return a = a ^ b; } + + //////////////////////////////////////////////////////////////////////////////// + /// Comparison Operators + Select + //////////////////////////////////////////////////////////////////////////////// + + __forceinline bool operator ==( const Vec3ba& a, const Vec3ba& b ) { + return (_mm_movemask_ps(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_castps_si128(a.m128), _mm_castps_si128(b.m128)))) & 7) == 7; + } + __forceinline bool operator !=( const Vec3ba& a, const Vec3ba& b ) { + return (_mm_movemask_ps(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_castps_si128(a.m128), _mm_castps_si128(b.m128)))) & 7) != 7; + } + __forceinline bool operator < ( const Vec3ba& a, const Vec3ba& b ) { + if (a.x != b.x) return a.x < b.x; + if (a.y != b.y) return a.y < b.y; + if (a.z != b.z) return a.z < b.z; + return false; + } + + //////////////////////////////////////////////////////////////////////////////// + /// Reduction Operations + //////////////////////////////////////////////////////////////////////////////// + + __forceinline bool reduce_and( const Vec3ba& a ) { return (_mm_movemask_ps(a) & 0x7) == 0x7; } + __forceinline bool reduce_or ( const Vec3ba& a ) { return (_mm_movemask_ps(a) & 0x7) != 0x0; } + + __forceinline bool all ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) == 0x7; } + __forceinline bool any ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) != 0x0; } + __forceinline bool none ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) == 0x0; } + + __forceinline size_t movemask(const Vec3ba& a) { return _mm_movemask_ps(a) & 0x7; } + + //////////////////////////////////////////////////////////////////////////////// + /// Output Operators + //////////////////////////////////////////////////////////////////////////////// + + __forceinline embree_ostream operator<<(embree_ostream cout, const Vec3ba& a) { + return cout << "(" << (a.x ? "1" : "0") << ", " << (a.y ? "1" : "0") << ", " << (a.z ? "1" : "0") << ")"; + } +} |