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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-11-05 09:25:33 +0100 |
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committer | GitHub <noreply@github.com> | 2017-11-05 09:25:33 +0100 |
commit | a89fa34c21103430b1d140ee04c3ae6a433d77ce (patch) | |
tree | 9ecfb36702c2044937c2063f4ef09da62bd7ca1f /thirdparty/bullet/src/LinearMath/btThreads.h | |
parent | f7a41c1e309226bd0deb6381e71a5ce005cbe4ef (diff) | |
parent | fb4871c919571d719d27738cc4d7db496a575b57 (diff) |
Merge pull request #12641 from AndreaCatania/bullet
Bullet physics wrapper
Diffstat (limited to 'thirdparty/bullet/src/LinearMath/btThreads.h')
-rw-r--r-- | thirdparty/bullet/src/LinearMath/btThreads.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/LinearMath/btThreads.h b/thirdparty/bullet/src/LinearMath/btThreads.h new file mode 100644 index 0000000000..05fd15ec82 --- /dev/null +++ b/thirdparty/bullet/src/LinearMath/btThreads.h @@ -0,0 +1,155 @@ +/* +Copyright (c) 2003-2014 Erwin Coumans http://bullet.googlecode.com + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + + + +#ifndef BT_THREADS_H +#define BT_THREADS_H + +#include "btScalar.h" // has definitions like SIMD_FORCE_INLINE + +#if defined (_MSC_VER) && _MSC_VER >= 1600 +// give us a compile error if any signatures of overriden methods is changed +#define BT_OVERRIDE override +#endif + +#ifndef BT_OVERRIDE +#define BT_OVERRIDE +#endif + +const unsigned int BT_MAX_THREAD_COUNT = 64; // only if BT_THREADSAFE is 1 + +// for internal use only +bool btIsMainThread(); +bool btThreadsAreRunning(); +unsigned int btGetCurrentThreadIndex(); +void btResetThreadIndexCounter(); // notify that all worker threads have been destroyed + +/// +/// btSpinMutex -- lightweight spin-mutex implemented with atomic ops, never puts +/// a thread to sleep because it is designed to be used with a task scheduler +/// which has one thread per core and the threads don't sleep until they +/// run out of tasks. Not good for general purpose use. +/// +class btSpinMutex +{ + int mLock; + +public: + btSpinMutex() + { + mLock = 0; + } + void lock(); + void unlock(); + bool tryLock(); +}; + + +// +// NOTE: btMutex* is for internal Bullet use only +// +// If BT_THREADSAFE is undefined or 0, should optimize away to nothing. +// This is good because for the single-threaded build of Bullet, any calls +// to these functions will be optimized out. +// +// However, for users of the multi-threaded build of Bullet this is kind +// of bad because if you call any of these functions from external code +// (where BT_THREADSAFE is undefined) you will get unexpected race conditions. +// +SIMD_FORCE_INLINE void btMutexLock( btSpinMutex* mutex ) +{ +#if BT_THREADSAFE + mutex->lock(); +#endif // #if BT_THREADSAFE +} + +SIMD_FORCE_INLINE void btMutexUnlock( btSpinMutex* mutex ) +{ +#if BT_THREADSAFE + mutex->unlock(); +#endif // #if BT_THREADSAFE +} + +SIMD_FORCE_INLINE bool btMutexTryLock( btSpinMutex* mutex ) +{ +#if BT_THREADSAFE + return mutex->tryLock(); +#else + return true; +#endif // #if BT_THREADSAFE +} + + +// +// btIParallelForBody -- subclass this to express work that can be done in parallel +// +class btIParallelForBody +{ +public: + virtual ~btIParallelForBody() {} + virtual void forLoop( int iBegin, int iEnd ) const = 0; +}; + +// +// btITaskScheduler -- subclass this to implement a task scheduler that can dispatch work to +// worker threads +// +class btITaskScheduler +{ +public: + btITaskScheduler( const char* name ); + virtual ~btITaskScheduler() {} + const char* getName() const { return m_name; } + + virtual int getMaxNumThreads() const = 0; + virtual int getNumThreads() const = 0; + virtual void setNumThreads( int numThreads ) = 0; + virtual void parallelFor( int iBegin, int iEnd, int grainSize, const btIParallelForBody& body ) = 0; + + // internal use only + virtual void activate(); + virtual void deactivate(); + +protected: + const char* m_name; + unsigned int m_savedThreadCounter; + bool m_isActive; +}; + +// set the task scheduler to use for all calls to btParallelFor() +// NOTE: you must set this prior to using any of the multi-threaded "Mt" classes +void btSetTaskScheduler( btITaskScheduler* ts ); + +// get the current task scheduler +btITaskScheduler* btGetTaskScheduler(); + +// get non-threaded task scheduler (always available) +btITaskScheduler* btGetSequentialTaskScheduler(); + +// get OpenMP task scheduler (if available, otherwise returns null) +btITaskScheduler* btGetOpenMPTaskScheduler(); + +// get Intel TBB task scheduler (if available, otherwise returns null) +btITaskScheduler* btGetTBBTaskScheduler(); + +// get PPL task scheduler (if available, otherwise returns null) +btITaskScheduler* btGetPPLTaskScheduler(); + +// btParallelFor -- call this to dispatch work like a for-loop +// (iterations may be done out of order, so no dependencies are allowed) +void btParallelFor( int iBegin, int iEnd, int grainSize, const btIParallelForBody& body ); + + +#endif |