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author | AndreaCatania <info@andreacatania.com> | 2017-08-01 14:30:58 +0200 |
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committer | AndreaCatania <info@andreacatania.com> | 2017-11-04 20:08:26 +0100 |
commit | ed047261f06f814eeb88a1f6ee2dd8abd7a14034 (patch) | |
tree | 3addbdbfa8ca5068226a644a0dbbbee0ed691303 /thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp | |
parent | 3cbcf5c2ddadf1cd630137d6bd438634b8517b00 (diff) |
Vendor thirdparty Bullet source for upcoming physics server backend
Diffstat (limited to 'thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp')
-rw-r--r-- | thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp b/thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp new file mode 100644 index 0000000000..130c19c6d6 --- /dev/null +++ b/thirdparty/bullet/src/BulletInverseDynamics/IDConfigBuiltin.hpp @@ -0,0 +1,37 @@ +///@file Configuration for Inverse Dynamics Library without external dependencies +#ifndef INVDYNCONFIG_BUILTIN_HPP_ +#define INVDYNCONFIG_BUILTIN_HPP_ +#define btInverseDynamics btInverseDynamicsBuiltin +#ifdef BT_USE_DOUBLE_PRECISION +// choose double/single precision version +typedef double idScalar; +#else +typedef float idScalar; +#endif +// use std::vector for arrays +#include <vector> +// this is to make it work with C++2003, otherwise we could do this +// template <typename T> +// using idArray = std::vector<T>; +template <typename T> +struct idArray { + typedef std::vector<T> type; +}; +typedef std::vector<int>::size_type idArrayIdx; +// default to standard malloc/free +#include <cstdlib> +#define idMalloc ::malloc +#define idFree ::free +// currently not aligned at all... +#define ID_DECLARE_ALIGNED_ALLOCATOR() \ + inline void* operator new(std::size_t sizeInBytes) { return idMalloc(sizeInBytes); } \ + inline void operator delete(void* ptr) { idFree(ptr); } \ + inline void* operator new(std::size_t, void* ptr) { return ptr; } \ + inline void operator delete(void*, void*) {} \ + inline void* operator new[](std::size_t sizeInBytes) { return idMalloc(sizeInBytes); } \ + inline void operator delete[](void* ptr) { idFree(ptr); } \ + inline void* operator new[](std::size_t, void* ptr) { return ptr; } \ + inline void operator delete[](void*, void*) {} + +#include "details/IDMatVec.hpp" +#endif |