diff options
author | AndreaCatania <info@andreacatania.com> | 2017-08-01 14:30:58 +0200 |
---|---|---|
committer | AndreaCatania <info@andreacatania.com> | 2017-11-04 20:08:26 +0100 |
commit | ed047261f06f814eeb88a1f6ee2dd8abd7a14034 (patch) | |
tree | 3addbdbfa8ca5068226a644a0dbbbee0ed691303 /thirdparty/bullet/src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp | |
parent | 3cbcf5c2ddadf1cd630137d6bd438634b8517b00 (diff) |
Vendor thirdparty Bullet source for upcoming physics server backend
Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp')
-rw-r--r-- | thirdparty/bullet/src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp | 570 |
1 files changed, 570 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp b/thirdparty/bullet/src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp new file mode 100644 index 0000000000..ea380bc5f1 --- /dev/null +++ b/thirdparty/bullet/src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp @@ -0,0 +1,570 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2011 Advanced Micro Devices, Inc. http://bulletphysics.org + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + + +///This file was written by Erwin Coumans +///Separating axis rest based on work from Pierre Terdiman, see +///And contact clipping based on work from Simon Hobbs + + +#include "btPolyhedralContactClipping.h" +#include "BulletCollision/CollisionShapes/btConvexPolyhedron.h" + +#include <float.h> //for FLT_MAX + +int gExpectedNbTests=0; +int gActualNbTests = 0; +bool gUseInternalObject = true; + +// Clips a face to the back of a plane +void btPolyhedralContactClipping::clipFace(const btVertexArray& pVtxIn, btVertexArray& ppVtxOut, const btVector3& planeNormalWS,btScalar planeEqWS) +{ + + int ve; + btScalar ds, de; + int numVerts = pVtxIn.size(); + if (numVerts < 2) + return; + + btVector3 firstVertex=pVtxIn[pVtxIn.size()-1]; + btVector3 endVertex = pVtxIn[0]; + + ds = planeNormalWS.dot(firstVertex)+planeEqWS; + + for (ve = 0; ve < numVerts; ve++) + { + endVertex=pVtxIn[ve]; + + de = planeNormalWS.dot(endVertex)+planeEqWS; + + if (ds<0) + { + if (de<0) + { + // Start < 0, end < 0, so output endVertex + ppVtxOut.push_back(endVertex); + } + else + { + // Start < 0, end >= 0, so output intersection + ppVtxOut.push_back( firstVertex.lerp(endVertex,btScalar(ds * 1.f/(ds - de)))); + } + } + else + { + if (de<0) + { + // Start >= 0, end < 0 so output intersection and end + ppVtxOut.push_back(firstVertex.lerp(endVertex,btScalar(ds * 1.f/(ds - de)))); + ppVtxOut.push_back(endVertex); + } + } + firstVertex = endVertex; + ds = de; + } +} + + +static bool TestSepAxis(const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, const btVector3& sep_axis, btScalar& depth, btVector3& witnessPointA, btVector3& witnessPointB) +{ + btScalar Min0,Max0; + btScalar Min1,Max1; + btVector3 witnesPtMinA,witnesPtMaxA; + btVector3 witnesPtMinB,witnesPtMaxB; + + hullA.project(transA,sep_axis, Min0, Max0,witnesPtMinA,witnesPtMaxA); + hullB.project(transB, sep_axis, Min1, Max1,witnesPtMinB,witnesPtMaxB); + + if(Max0<Min1 || Max1<Min0) + return false; + + btScalar d0 = Max0 - Min1; + btAssert(d0>=0.0f); + btScalar d1 = Max1 - Min0; + btAssert(d1>=0.0f); + if (d0<d1) + { + depth = d0; + witnessPointA = witnesPtMaxA; + witnessPointB = witnesPtMinB; + + } else + { + depth = d1; + witnessPointA = witnesPtMinA; + witnessPointB = witnesPtMaxB; + } + + return true; +} + + + +static int gActualSATPairTests=0; + +inline bool IsAlmostZero(const btVector3& v) +{ + if(btFabs(v.x())>1e-6 || btFabs(v.y())>1e-6 || btFabs(v.z())>1e-6) return false; + return true; +} + +#ifdef TEST_INTERNAL_OBJECTS + +inline void BoxSupport(const btScalar extents[3], const btScalar sv[3], btScalar p[3]) +{ + // This version is ~11.000 cycles (4%) faster overall in one of the tests. +// IR(p[0]) = IR(extents[0])|(IR(sv[0])&SIGN_BITMASK); +// IR(p[1]) = IR(extents[1])|(IR(sv[1])&SIGN_BITMASK); +// IR(p[2]) = IR(extents[2])|(IR(sv[2])&SIGN_BITMASK); + p[0] = sv[0] < 0.0f ? -extents[0] : extents[0]; + p[1] = sv[1] < 0.0f ? -extents[1] : extents[1]; + p[2] = sv[2] < 0.0f ? -extents[2] : extents[2]; +} + +void InverseTransformPoint3x3(btVector3& out, const btVector3& in, const btTransform& tr) +{ + const btMatrix3x3& rot = tr.getBasis(); + const btVector3& r0 = rot[0]; + const btVector3& r1 = rot[1]; + const btVector3& r2 = rot[2]; + + const btScalar x = r0.x()*in.x() + r1.x()*in.y() + r2.x()*in.z(); + const btScalar y = r0.y()*in.x() + r1.y()*in.y() + r2.y()*in.z(); + const btScalar z = r0.z()*in.x() + r1.z()*in.y() + r2.z()*in.z(); + + out.setValue(x, y, z); +} + + bool TestInternalObjects( const btTransform& trans0, const btTransform& trans1, const btVector3& delta_c, const btVector3& axis, const btConvexPolyhedron& convex0, const btConvexPolyhedron& convex1, btScalar dmin) +{ + const btScalar dp = delta_c.dot(axis); + + btVector3 localAxis0; + InverseTransformPoint3x3(localAxis0, axis,trans0); + btVector3 localAxis1; + InverseTransformPoint3x3(localAxis1, axis,trans1); + + btScalar p0[3]; + BoxSupport(convex0.m_extents, localAxis0, p0); + btScalar p1[3]; + BoxSupport(convex1.m_extents, localAxis1, p1); + + const btScalar Radius0 = p0[0]*localAxis0.x() + p0[1]*localAxis0.y() + p0[2]*localAxis0.z(); + const btScalar Radius1 = p1[0]*localAxis1.x() + p1[1]*localAxis1.y() + p1[2]*localAxis1.z(); + + const btScalar MinRadius = Radius0>convex0.m_radius ? Radius0 : convex0.m_radius; + const btScalar MaxRadius = Radius1>convex1.m_radius ? Radius1 : convex1.m_radius; + + const btScalar MinMaxRadius = MaxRadius + MinRadius; + const btScalar d0 = MinMaxRadius + dp; + const btScalar d1 = MinMaxRadius - dp; + + const btScalar depth = d0<d1 ? d0:d1; + if(depth>dmin) + return false; + return true; +} +#endif //TEST_INTERNAL_OBJECTS + + + + SIMD_FORCE_INLINE void btSegmentsClosestPoints( + btVector3& ptsVector, + btVector3& offsetA, + btVector3& offsetB, + btScalar& tA, btScalar& tB, + const btVector3& translation, + const btVector3& dirA, btScalar hlenA, + const btVector3& dirB, btScalar hlenB ) +{ + // compute the parameters of the closest points on each line segment + + btScalar dirA_dot_dirB = btDot(dirA,dirB); + btScalar dirA_dot_trans = btDot(dirA,translation); + btScalar dirB_dot_trans = btDot(dirB,translation); + + btScalar denom = 1.0f - dirA_dot_dirB * dirA_dot_dirB; + + if ( denom == 0.0f ) { + tA = 0.0f; + } else { + tA = ( dirA_dot_trans - dirB_dot_trans * dirA_dot_dirB ) / denom; + if ( tA < -hlenA ) + tA = -hlenA; + else if ( tA > hlenA ) + tA = hlenA; + } + + tB = tA * dirA_dot_dirB - dirB_dot_trans; + + if ( tB < -hlenB ) { + tB = -hlenB; + tA = tB * dirA_dot_dirB + dirA_dot_trans; + + if ( tA < -hlenA ) + tA = -hlenA; + else if ( tA > hlenA ) + tA = hlenA; + } else if ( tB > hlenB ) { + tB = hlenB; + tA = tB * dirA_dot_dirB + dirA_dot_trans; + + if ( tA < -hlenA ) + tA = -hlenA; + else if ( tA > hlenA ) + tA = hlenA; + } + + // compute the closest points relative to segment centers. + + offsetA = dirA * tA; + offsetB = dirB * tB; + + ptsVector = translation - offsetA + offsetB; +} + + + +bool btPolyhedralContactClipping::findSeparatingAxis( const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, btVector3& sep, btDiscreteCollisionDetectorInterface::Result& resultOut) +{ + gActualSATPairTests++; + +//#ifdef TEST_INTERNAL_OBJECTS + const btVector3 c0 = transA * hullA.m_localCenter; + const btVector3 c1 = transB * hullB.m_localCenter; + const btVector3 DeltaC2 = c0 - c1; +//#endif + + btScalar dmin = FLT_MAX; + int curPlaneTests=0; + + int numFacesA = hullA.m_faces.size(); + // Test normals from hullA + for(int i=0;i<numFacesA;i++) + { + const btVector3 Normal(hullA.m_faces[i].m_plane[0], hullA.m_faces[i].m_plane[1], hullA.m_faces[i].m_plane[2]); + btVector3 faceANormalWS = transA.getBasis() * Normal; + if (DeltaC2.dot(faceANormalWS)<0) + faceANormalWS*=-1.f; + + curPlaneTests++; +#ifdef TEST_INTERNAL_OBJECTS + gExpectedNbTests++; + if(gUseInternalObject && !TestInternalObjects(transA,transB, DeltaC2, faceANormalWS, hullA, hullB, dmin)) + continue; + gActualNbTests++; +#endif + + btScalar d; + btVector3 wA,wB; + if(!TestSepAxis( hullA, hullB, transA,transB, faceANormalWS, d,wA,wB)) + return false; + + if(d<dmin) + { + dmin = d; + sep = faceANormalWS; + } + } + + int numFacesB = hullB.m_faces.size(); + // Test normals from hullB + for(int i=0;i<numFacesB;i++) + { + const btVector3 Normal(hullB.m_faces[i].m_plane[0], hullB.m_faces[i].m_plane[1], hullB.m_faces[i].m_plane[2]); + btVector3 WorldNormal = transB.getBasis() * Normal; + if (DeltaC2.dot(WorldNormal)<0) + WorldNormal *=-1.f; + + curPlaneTests++; +#ifdef TEST_INTERNAL_OBJECTS + gExpectedNbTests++; + if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, WorldNormal, hullA, hullB, dmin)) + continue; + gActualNbTests++; +#endif + + btScalar d; + btVector3 wA,wB; + if(!TestSepAxis(hullA, hullB,transA,transB, WorldNormal,d,wA,wB)) + return false; + + if(d<dmin) + { + dmin = d; + sep = WorldNormal; + } + } + + btVector3 edgeAstart,edgeAend,edgeBstart,edgeBend; + int edgeA=-1; + int edgeB=-1; + btVector3 worldEdgeA; + btVector3 worldEdgeB; + btVector3 witnessPointA(0,0,0),witnessPointB(0,0,0); + + + int curEdgeEdge = 0; + // Test edges + for(int e0=0;e0<hullA.m_uniqueEdges.size();e0++) + { + const btVector3 edge0 = hullA.m_uniqueEdges[e0]; + const btVector3 WorldEdge0 = transA.getBasis() * edge0; + for(int e1=0;e1<hullB.m_uniqueEdges.size();e1++) + { + const btVector3 edge1 = hullB.m_uniqueEdges[e1]; + const btVector3 WorldEdge1 = transB.getBasis() * edge1; + + btVector3 Cross = WorldEdge0.cross(WorldEdge1); + curEdgeEdge++; + if(!IsAlmostZero(Cross)) + { + Cross = Cross.normalize(); + if (DeltaC2.dot(Cross)<0) + Cross *= -1.f; + + +#ifdef TEST_INTERNAL_OBJECTS + gExpectedNbTests++; + if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, Cross, hullA, hullB, dmin)) + continue; + gActualNbTests++; +#endif + + btScalar dist; + btVector3 wA,wB; + if(!TestSepAxis( hullA, hullB, transA,transB, Cross, dist,wA,wB)) + return false; + + if(dist<dmin) + { + dmin = dist; + sep = Cross; + edgeA=e0; + edgeB=e1; + worldEdgeA = WorldEdge0; + worldEdgeB = WorldEdge1; + witnessPointA=wA; + witnessPointB=wB; + } + } + } + + } + + if (edgeA>=0&&edgeB>=0) + { +// printf("edge-edge\n"); + //add an edge-edge contact + + btVector3 ptsVector; + btVector3 offsetA; + btVector3 offsetB; + btScalar tA; + btScalar tB; + + btVector3 translation = witnessPointB-witnessPointA; + + btVector3 dirA = worldEdgeA; + btVector3 dirB = worldEdgeB; + + btScalar hlenB = 1e30f; + btScalar hlenA = 1e30f; + + btSegmentsClosestPoints(ptsVector,offsetA,offsetB,tA,tB, + translation, + dirA, hlenA, + dirB,hlenB); + + btScalar nlSqrt = ptsVector.length2(); + if (nlSqrt>SIMD_EPSILON) + { + btScalar nl = btSqrt(nlSqrt); + ptsVector *= 1.f/nl; + if (ptsVector.dot(DeltaC2)<0.f) + { + ptsVector*=-1.f; + } + btVector3 ptOnB = witnessPointB + offsetB; + btScalar distance = nl; + resultOut.addContactPoint(ptsVector, ptOnB,-distance); + } + + } + + + if((DeltaC2.dot(sep))<0.0f) + sep = -sep; + + return true; +} + +void btPolyhedralContactClipping::clipFaceAgainstHull(const btVector3& separatingNormal, const btConvexPolyhedron& hullA, const btTransform& transA, btVertexArray& worldVertsB1,btVertexArray& worldVertsB2, const btScalar minDist, btScalar maxDist,btDiscreteCollisionDetectorInterface::Result& resultOut) +{ + worldVertsB2.resize(0); + btVertexArray* pVtxIn = &worldVertsB1; + btVertexArray* pVtxOut = &worldVertsB2; + pVtxOut->reserve(pVtxIn->size()); + + int closestFaceA=-1; + { + btScalar dmin = FLT_MAX; + for(int face=0;face<hullA.m_faces.size();face++) + { + const btVector3 Normal(hullA.m_faces[face].m_plane[0], hullA.m_faces[face].m_plane[1], hullA.m_faces[face].m_plane[2]); + const btVector3 faceANormalWS = transA.getBasis() * Normal; + + btScalar d = faceANormalWS.dot(separatingNormal); + if (d < dmin) + { + dmin = d; + closestFaceA = face; + } + } + } + if (closestFaceA<0) + return; + + const btFace& polyA = hullA.m_faces[closestFaceA]; + + // clip polygon to back of planes of all faces of hull A that are adjacent to witness face + int numVerticesA = polyA.m_indices.size(); + for(int e0=0;e0<numVerticesA;e0++) + { + const btVector3& a = hullA.m_vertices[polyA.m_indices[e0]]; + const btVector3& b = hullA.m_vertices[polyA.m_indices[(e0+1)%numVerticesA]]; + const btVector3 edge0 = a - b; + const btVector3 WorldEdge0 = transA.getBasis() * edge0; + btVector3 worldPlaneAnormal1 = transA.getBasis()* btVector3(polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); + + btVector3 planeNormalWS1 = -WorldEdge0.cross(worldPlaneAnormal1);//.cross(WorldEdge0); + btVector3 worldA1 = transA*a; + btScalar planeEqWS1 = -worldA1.dot(planeNormalWS1); + +//int otherFace=0; +#ifdef BLA1 + int otherFace = polyA.m_connectedFaces[e0]; + btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1],hullA.m_faces[otherFace].m_plane[2]); + btScalar localPlaneEq = hullA.m_faces[otherFace].m_plane[3]; + + btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; + btScalar planeEqWS=localPlaneEq-planeNormalWS.dot(transA.getOrigin()); +#else + btVector3 planeNormalWS = planeNormalWS1; + btScalar planeEqWS=planeEqWS1; + +#endif + //clip face + + clipFace(*pVtxIn, *pVtxOut,planeNormalWS,planeEqWS); + btSwap(pVtxIn,pVtxOut); + pVtxOut->resize(0); + } + + + +//#define ONLY_REPORT_DEEPEST_POINT + + btVector3 point; + + + // only keep points that are behind the witness face + { + btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); + btScalar localPlaneEq = polyA.m_plane[3]; + btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; + btScalar planeEqWS=localPlaneEq-planeNormalWS.dot(transA.getOrigin()); + for (int i=0;i<pVtxIn->size();i++) + { + btVector3 vtx = pVtxIn->at(i); + btScalar depth = planeNormalWS.dot(vtx)+planeEqWS; + if (depth <=minDist) + { +// printf("clamped: depth=%f to minDist=%f\n",depth,minDist); + depth = minDist; + } + + if (depth <=maxDist) + { + btVector3 point = pVtxIn->at(i); +#ifdef ONLY_REPORT_DEEPEST_POINT + curMaxDist = depth; +#else +#if 0 + if (depth<-3) + { + printf("error in btPolyhedralContactClipping depth = %f\n", depth); + printf("likely wrong separatingNormal passed in\n"); + } +#endif + resultOut.addContactPoint(separatingNormal,point,depth); +#endif + } + } + } +#ifdef ONLY_REPORT_DEEPEST_POINT + if (curMaxDist<maxDist) + { + resultOut.addContactPoint(separatingNormal,point,curMaxDist); + } +#endif //ONLY_REPORT_DEEPEST_POINT + +} + + + + + +void btPolyhedralContactClipping::clipHullAgainstHull(const btVector3& separatingNormal1, const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, const btScalar minDist, btScalar maxDist,btVertexArray& worldVertsB1,btVertexArray& worldVertsB2,btDiscreteCollisionDetectorInterface::Result& resultOut) +{ + + btVector3 separatingNormal = separatingNormal1.normalized(); +// const btVector3 c0 = transA * hullA.m_localCenter; +// const btVector3 c1 = transB * hullB.m_localCenter; + //const btVector3 DeltaC2 = c0 - c1; + + + + int closestFaceB=-1; + btScalar dmax = -FLT_MAX; + { + for(int face=0;face<hullB.m_faces.size();face++) + { + const btVector3 Normal(hullB.m_faces[face].m_plane[0], hullB.m_faces[face].m_plane[1], hullB.m_faces[face].m_plane[2]); + const btVector3 WorldNormal = transB.getBasis() * Normal; + btScalar d = WorldNormal.dot(separatingNormal); + if (d > dmax) + { + dmax = d; + closestFaceB = face; + } + } + } + worldVertsB1.resize(0); + { + const btFace& polyB = hullB.m_faces[closestFaceB]; + const int numVertices = polyB.m_indices.size(); + for(int e0=0;e0<numVertices;e0++) + { + const btVector3& b = hullB.m_vertices[polyB.m_indices[e0]]; + worldVertsB1.push_back(transB*b); + } + } + + + if (closestFaceB>=0) + clipFaceAgainstHull(separatingNormal, hullA, transA,worldVertsB1, worldVertsB2,minDist, maxDist,resultOut); + +} |