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author | AndreaCatania <info@andreacatania.com> | 2017-08-01 14:30:58 +0200 |
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committer | AndreaCatania <info@andreacatania.com> | 2017-11-04 20:08:26 +0100 |
commit | ed047261f06f814eeb88a1f6ee2dd8abd7a14034 (patch) | |
tree | 3addbdbfa8ca5068226a644a0dbbbee0ed691303 /thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp | |
parent | 3cbcf5c2ddadf1cd630137d6bd438634b8517b00 (diff) |
Vendor thirdparty Bullet source for upcoming physics server backend
Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp')
-rw-r--r-- | thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp new file mode 100644 index 0000000000..dc562941ad --- /dev/null +++ b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp @@ -0,0 +1,86 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +///This file was created by Alex Silverman + +#include "btTriangleIndexVertexMaterialArray.h" + +btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride, + int numVertices,btScalar* vertexBase,int vertexStride, + int numMaterials, unsigned char* materialBase, int materialStride, + int* triangleMaterialsBase, int materialIndexStride) : +btTriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride) +{ + btMaterialProperties mat; + + mat.m_numMaterials = numMaterials; + mat.m_materialBase = materialBase; + mat.m_materialStride = materialStride; +#ifdef BT_USE_DOUBLE_PRECISION + mat.m_materialType = PHY_DOUBLE; +#else + mat.m_materialType = PHY_FLOAT; +#endif + + mat.m_numTriangles = numTriangles; + mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase; + mat.m_triangleMaterialStride = materialIndexStride; + mat.m_triangleType = PHY_INTEGER; + + addMaterialProperties(mat); +} + + +void btTriangleIndexVertexMaterialArray::getLockedMaterialBase(unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, + unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) +{ + btAssert(subpart< getNumSubParts() ); + + btMaterialProperties& mats = m_materials[subpart]; + + numMaterials = mats.m_numMaterials; + (*materialBase) = (unsigned char *) mats.m_materialBase; +#ifdef BT_USE_DOUBLE_PRECISION + materialType = PHY_DOUBLE; +#else + materialType = PHY_FLOAT; +#endif + materialStride = mats.m_materialStride; + + numTriangles = mats.m_numTriangles; + (*triangleMaterialBase) = (unsigned char *)mats.m_triangleMaterialsBase; + triangleMaterialStride = mats.m_triangleMaterialStride; + triangleType = mats.m_triangleType; +} + +void btTriangleIndexVertexMaterialArray::getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, + const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) +{ + btMaterialProperties& mats = m_materials[subpart]; + + numMaterials = mats.m_numMaterials; + (*materialBase) = (const unsigned char *) mats.m_materialBase; +#ifdef BT_USE_DOUBLE_PRECISION + materialType = PHY_DOUBLE; +#else + materialType = PHY_FLOAT; +#endif + materialStride = mats.m_materialStride; + + numTriangles = mats.m_numTriangles; + (*triangleMaterialBase) = (const unsigned char *)mats.m_triangleMaterialsBase; + triangleMaterialStride = mats.m_triangleMaterialStride; + triangleType = mats.m_triangleType; +} |