diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-13 14:01:53 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-13 14:08:45 +0100 |
commit | e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 (patch) | |
tree | af68e434545e20c538f896e28b73f2db7d626edd /thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp | |
parent | 53c65ae7619ac9e80c89a321c70de64f3745e2aa (diff) |
bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp')
-rw-r--r-- | thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp b/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp deleted file mode 100644 index a665024cb6..0000000000 --- a/thirdparty/bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp +++ /dev/null @@ -1,95 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#include "btTriangleIndexVertexArray.h" - -btTriangleIndexVertexArray::btTriangleIndexVertexArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) -: m_hasAabb(0) -{ - btIndexedMesh mesh; - - mesh.m_numTriangles = numTriangles; - mesh.m_triangleIndexBase = (const unsigned char *)triangleIndexBase; - mesh.m_triangleIndexStride = triangleIndexStride; - mesh.m_numVertices = numVertices; - mesh.m_vertexBase = (const unsigned char *)vertexBase; - mesh.m_vertexStride = vertexStride; - - addIndexedMesh(mesh); - -} - -btTriangleIndexVertexArray::~btTriangleIndexVertexArray() -{ - -} - -void btTriangleIndexVertexArray::getLockedVertexIndexBase(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) -{ - btAssert(subpart< getNumSubParts() ); - - btIndexedMesh& mesh = m_indexedMeshes[subpart]; - - numverts = mesh.m_numVertices; - (*vertexbase) = (unsigned char *) mesh.m_vertexBase; - - type = mesh.m_vertexType; - - vertexStride = mesh.m_vertexStride; - - numfaces = mesh.m_numTriangles; - - (*indexbase) = (unsigned char *)mesh.m_triangleIndexBase; - indexstride = mesh.m_triangleIndexStride; - indicestype = mesh.m_indexType; -} - -void btTriangleIndexVertexArray::getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) const -{ - const btIndexedMesh& mesh = m_indexedMeshes[subpart]; - - numverts = mesh.m_numVertices; - (*vertexbase) = (const unsigned char *)mesh.m_vertexBase; - - type = mesh.m_vertexType; - - vertexStride = mesh.m_vertexStride; - - numfaces = mesh.m_numTriangles; - (*indexbase) = (const unsigned char *)mesh.m_triangleIndexBase; - indexstride = mesh.m_triangleIndexStride; - indicestype = mesh.m_indexType; -} - -bool btTriangleIndexVertexArray::hasPremadeAabb() const -{ - return (m_hasAabb == 1); -} - - -void btTriangleIndexVertexArray::setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax ) const -{ - m_aabbMin = aabbMin; - m_aabbMax = aabbMax; - m_hasAabb = 1; // this is intentionally an int see notes in header -} - -void btTriangleIndexVertexArray::getPremadeAabb(btVector3* aabbMin, btVector3* aabbMax ) const -{ - *aabbMin = m_aabbMin; - *aabbMax = m_aabbMax; -} - - |