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authorRémi Verschelde <rverschelde@gmail.com>2018-01-13 14:01:53 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-13 14:08:45 +0100
commite12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 (patch)
treeaf68e434545e20c538f896e28b73f2db7d626edd /thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp
parent53c65ae7619ac9e80c89a321c70de64f3745e2aa (diff)
bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
Diffstat (limited to 'thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp')
-rw-r--r--thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp75
1 files changed, 0 insertions, 75 deletions
diff --git a/thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp b/thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp
deleted file mode 100644
index c0e1bb708c..0000000000
--- a/thirdparty/bullet/src/Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
-bParse
-Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "b3Chunk.h"
-#include "b3Defines.h"
-#include "b3File.h"
-
-#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
-#include <memory.h>
-#endif
-#include <string.h>
-
-
-using namespace bParse;
-
-
-// ----------------------------------------------------- //
-short ChunkUtils::swapShort(short sht)
-{
- B3_SWITCH_SHORT(sht);
- return sht;
-}
-
-// ----------------------------------------------------- //
-int ChunkUtils::swapInt(int inte)
-{
- B3_SWITCH_INT(inte);
- return inte;
-}
-
-// ----------------------------------------------------- //
-b3Long64 ChunkUtils::swapLong64(b3Long64 lng)
-{
- B3_SWITCH_LONGINT(lng);
- return lng;
-}
-
-// ----------------------------------------------------- //
-int ChunkUtils::getOffset(int flags)
-{
- // if the file is saved in a
- // different format, get the
- // file's chunk size
- int res = CHUNK_HEADER_LEN;
-
- if (VOID_IS_8)
- {
- if (flags &FD_BITS_VARIES)
- res = sizeof(bChunkPtr4);
- }
- else
- {
- if (flags &FD_BITS_VARIES)
- res = sizeof(bChunkPtr8);
- }
- return res;
-}
-
-
-
-
-
-//eof