diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-13 14:01:53 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-13 14:08:45 +0100 |
commit | e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 (patch) | |
tree | af68e434545e20c538f896e28b73f2db7d626edd /thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h | |
parent | 53c65ae7619ac9e80c89a321c70de64f3745e2aa (diff) |
bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
Diffstat (limited to 'thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h')
-rw-r--r-- | thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h b/thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h deleted file mode 100644 index 98e2a5b8c4..0000000000 --- a/thirdparty/bullet/src/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h +++ /dev/null @@ -1,43 +0,0 @@ - -#ifndef B3_GPU_BATCHING_PGS_SOLVER_H -#define B3_GPU_BATCHING_PGS_SOLVER_H - -#include "Bullet3OpenCL/Initialize/b3OpenCLInclude.h" -#include "Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h" -#include "Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h" -#include "Bullet3Collision/NarrowPhaseCollision/b3Contact4.h" -#include "b3GpuConstraint4.h" - -class b3GpuPgsContactSolver -{ -protected: - - int m_debugOutput; - - struct b3GpuBatchingPgsSolverInternalData* m_data; - - void batchContacts( b3OpenCLArray<b3Contact4>* contacts, int nContacts, b3OpenCLArray<unsigned int>* n, b3OpenCLArray<unsigned int>* offsets, int staticIdx ); - - inline int sortConstraintByBatch( b3Contact4* cs, int n, int simdWidth , int staticIdx, int numBodies); - inline int sortConstraintByBatch2( b3Contact4* cs, int n, int simdWidth , int staticIdx, int numBodies); - inline int sortConstraintByBatch3( b3Contact4* cs, int n, int simdWidth , int staticIdx, int numBodies, int* batchSizes); - - - - void solveContactConstraintBatchSizes( const b3OpenCLArray<b3RigidBodyData>* bodyBuf, const b3OpenCLArray<b3InertiaData>* shapeBuf, - b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n ,int maxNumBatches, int numIterations, const b3AlignedObjectArray<int>* batchSizes);//const b3OpenCLArray<int>* gpuBatchSizes); - - void solveContactConstraint( const b3OpenCLArray<b3RigidBodyData>* bodyBuf, const b3OpenCLArray<b3InertiaData>* shapeBuf, - b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n ,int maxNumBatches, int numIterations, const b3AlignedObjectArray<int>* batchSizes);//const b3OpenCLArray<int>* gpuBatchSizes); - -public: - - b3GpuPgsContactSolver(cl_context ctx,cl_device_id device, cl_command_queue q,int pairCapacity); - virtual ~b3GpuPgsContactSolver(); - - void solveContacts(int numBodies, cl_mem bodyBuf, cl_mem inertiaBuf, int numContacts, cl_mem contactBuf, const struct b3Config& config, int static0Index); - -}; - -#endif //B3_GPU_BATCHING_PGS_SOLVER_H - |