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authorRémi Verschelde <rverschelde@gmail.com>2018-01-13 14:01:53 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-13 14:08:45 +0100
commite12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 (patch)
treeaf68e434545e20c538f896e28b73f2db7d626edd /thirdparty/bullet/src/Bullet3Common/b3Random.h
parent53c65ae7619ac9e80c89a321c70de64f3745e2aa (diff)
bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
Diffstat (limited to 'thirdparty/bullet/src/Bullet3Common/b3Random.h')
-rw-r--r--thirdparty/bullet/src/Bullet3Common/b3Random.h50
1 files changed, 0 insertions, 50 deletions
diff --git a/thirdparty/bullet/src/Bullet3Common/b3Random.h b/thirdparty/bullet/src/Bullet3Common/b3Random.h
deleted file mode 100644
index dc040f1562..0000000000
--- a/thirdparty/bullet/src/Bullet3Common/b3Random.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
-Copyright (c) 2003-2013 Gino van den Bergen / Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-
-
-#ifndef B3_GEN_RANDOM_H
-#define B3_GEN_RANDOM_H
-
-#include "b3Scalar.h"
-
-#ifdef MT19937
-
-#include <limits.h>
-#include <mt19937.h>
-
-#define B3_RAND_MAX UINT_MAX
-
-B3_FORCE_INLINE void b3Srand(unsigned int seed) { init_genrand(seed); }
-B3_FORCE_INLINE unsigned int b3rand() { return genrand_int32(); }
-
-#else
-
-#include <stdlib.h>
-
-#define B3_RAND_MAX RAND_MAX
-
-B3_FORCE_INLINE void b3Srand(unsigned int seed) { srand(seed); }
-B3_FORCE_INLINE unsigned int b3rand() { return rand(); }
-
-#endif
-
-inline b3Scalar b3RandRange(b3Scalar minRange, b3Scalar maxRange)
-{
- return (b3rand() / (b3Scalar(B3_RAND_MAX) + b3Scalar(1.0))) * (maxRange - minRange) + minRange;
-}
-
-
-#endif //B3_GEN_RANDOM_H
-