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| author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-10-01 08:42:47 -0700 |
|---|---|---|
| committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-10-01 08:42:47 -0700 |
| commit | b8eeb34b4e18304ce24bda6001c6f120b99ddeec (patch) | |
| tree | db3af96a27ceb15562692de0777007fdc87da5a5 /thirdparty/bullet/LinearMath/btSpatialAlgebra.h | |
| parent | 77721b35ba21f2e7e8bb42cf415fccb018517843 (diff) | |
Remove scene code in physics servers
Replaced Mesh with mesh RID in Godot Physics 3D and Bullet.
Diffstat (limited to 'thirdparty/bullet/LinearMath/btSpatialAlgebra.h')
0 files changed, 0 insertions, 0 deletions