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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-09-30 12:12:48 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-30 12:12:48 +0200 |
commit | b8c92828146ba22e2bb205da73aecc0619581829 (patch) | |
tree | 12e85ed2af037e8518498517cdfb906edbb3efe3 /thirdparty/bullet/LinearMath/btIDebugDraw.h | |
parent | 4a9a2315666ecdde98b2e0f61802b005b862203d (diff) | |
parent | b55fd934ee0e4dfc6dede8bbaadb15bf71eff74e (diff) |
Merge pull request #48299 from akien-mga/bullet-3.09
Diffstat (limited to 'thirdparty/bullet/LinearMath/btIDebugDraw.h')
-rw-r--r-- | thirdparty/bullet/LinearMath/btIDebugDraw.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/thirdparty/bullet/LinearMath/btIDebugDraw.h b/thirdparty/bullet/LinearMath/btIDebugDraw.h index 82ec19a69b..df4db2ff5a 100644 --- a/thirdparty/bullet/LinearMath/btIDebugDraw.h +++ b/thirdparty/bullet/LinearMath/btIDebugDraw.h @@ -4,8 +4,8 @@ Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. @@ -21,7 +21,7 @@ subject to the following restrictions: ///The btIDebugDraw interface class allows hooking up a debug renderer to visually debug simulations. ///Typical use case: create a debug drawer object, and assign it to a btCollisionWorld or btDynamicsWorld using setDebugDrawer and call debugDrawWorld. -///A class that implements the btIDebugDraw interface has to implement the drawLine method at a minimum. +///A class that implements the btIDebugDraw interface will need to provide non-empty implementations of the the drawLine and getDebugMode methods at a minimum. ///For color arguments the X,Y,Z components refer to Red, Green and Blue each in the range [0..1] class btIDebugDraw { |