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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-08-09 08:13:47 +0200
committerGitHub <noreply@github.com>2021-08-09 08:13:47 +0200
commit85399a91706f9f163ccbd3274ea2d511dd8564d0 (patch)
treed381235847cc52064f3588a740047b54c56afc68 /thirdparty/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h
parent57d4d0ac88304ed15ad0690cfd2b2066098afaee (diff)
parent47a6bb2f284ec8527c51bc692d4671a116976284 (diff)
Merge pull request #51155 from Chaosus/shader_fix_specular_mode
Fix a default shader specular render mode to `SCHLICK_GGX`
Diffstat (limited to 'thirdparty/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h')
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