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author | Juan Linietsky <reduzio@gmail.com> | 2018-01-30 11:03:46 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-01-30 11:04:22 -0300 |
commit | 1322ca6fb254f31d9f6133ad083588b5d21e97be (patch) | |
tree | ec7709afe854715d863fb64e7112161913a78ab7 /thirdparty/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h | |
parent | d1954f464c952363ab4b09ec9ccbd26c740c3438 (diff) |
Ability to import .escn files, which is just a .tscn but with forced import.
This works together with the new Blender to Godot exporter.
Diffstat (limited to 'thirdparty/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h')
0 files changed, 0 insertions, 0 deletions