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authorRémi Verschelde <rverschelde@gmail.com>2022-01-23 00:09:04 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-01-23 00:09:08 +0100
commit2b61d02f7ef5cd820020747f55107c6339324495 (patch)
tree8a13831488f2a7c9441d95210419b5a1a7c292fe /thirdparty/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h
parenta9df1f51c2f604b1ff42a88d151912fdec77dbb4 (diff)
Bump version to 4.0-alpha
This is _not_ yet a feature freeze, and the API should not be considered stable. The alpha phase will have frequent official testing releases while we focus on fixing known issues and integrating the remaining features and API improvements planned for Godot 4.0.
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