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author | Ivan Vodopiviz <ivanvodo@gmail.com> | 2018-03-21 22:23:15 +0100 |
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committer | Ivan Vodopiviz <ivanvodo@gmail.com> | 2018-03-21 22:23:15 +0100 |
commit | f5147befb68cc2a021034a55ad64a4e1fae4bba2 (patch) | |
tree | a8d2d95e97c846a1e4a5eaa7d51e495e80779845 /thirdparty/bullet/BulletDynamics | |
parent | f2df8c94b2e5ba6c4eee3515d1d30f36194ca803 (diff) |
Prevented external editor from running multiple times
Fixes #16923. I'm not a fan of the special case for scripts in editor_node.cpp, but in any case,
I made it so it wouldn't make the external editor to re-open just because we switched scenes.
Diffstat (limited to 'thirdparty/bullet/BulletDynamics')
0 files changed, 0 insertions, 0 deletions