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authorDaniel Rakos <daniel.rakos@rastergrid.com>2019-01-12 15:44:20 +0100
committerDaniel Rakos <daniel.rakos@rastergrid.com>2019-01-13 11:46:40 +0100
commit1dd98baaa65a204704e6fbb4e8d1e5cf97531a70 (patch)
tree59de2c5f2d17d48d2e28b2735ec20e3a499db7e2 /thirdparty/bullet/BulletDynamics
parent1ff170e67f0044b0a9f42fc936f09847c5ec4127 (diff)
Mute errors on surface->index_array_len == 0 in the GLES3 renderer
This error is generated whenever rendering collision debug meshes. There's no reason why this should be treated as an error as index-less meshes are supported and used across the engine.
Diffstat (limited to 'thirdparty/bullet/BulletDynamics')
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