diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-08 18:05:43 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-08 18:05:43 +0100 |
commit | 29e07dfa4e42b871ee30e398b1c35d1aea68cd57 (patch) | |
tree | 77cf7199b8f656302f600ac1c98506042924a1e8 /thirdparty/bullet/BulletDynamics/MLCPSolvers | |
parent | 98222130bfe5ec90c1030c2d1e4554e990c5e0f9 (diff) |
bullet: Sync with upstream 2.89
This allows distro unbundling again for distros that ship Bullet 2.89+.
Diffstat (limited to 'thirdparty/bullet/BulletDynamics/MLCPSolvers')
-rw-r--r-- | thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h b/thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h index ac2fc46ab0..f18c4ea41b 100644 --- a/thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h +++ b/thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h @@ -20,7 +20,7 @@ subject to the following restrictions: #include "btMLCPSolverInterface.h" #include "btLemkeAlgorithm.h" -///The btLemkeSolver is based on "Fast Implementation of Lemke's Algorithm for Rigid Body Contact Simulation (John E. Lloyd) " +///The btLemkeSolver is based on "Fast Implementation of Lemke’s Algorithm for Rigid Body Contact Simulation (John E. Lloyd) " ///It is a slower but more accurate solver. Increase the m_maxLoops for better convergence, at the cost of more CPU time. ///The original implementation of the btLemkeAlgorithm was done by Kilian Grundl from the MBSim team class btLemkeSolver : public btMLCPSolverInterface |