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| author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-10-01 12:00:34 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-01 12:00:34 +0300 |
| commit | 894b0a010bd3617ae09baa3b571d60154b9877e1 (patch) | |
| tree | 0d3fe4d6073b36916bd1468bb6315bd2dab99632 /thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp | |
| parent | cbcec0d0567b0b5e173f1e9f90f2c03317156275 (diff) | |
| parent | 50a80db50f3f5779aa196c12a579b74b7f6000bc (diff) | |
Merge pull request #42452 from Chaosus/vs_constants
Add an option to select a predifined constant in visual shader editor
Diffstat (limited to 'thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp')
0 files changed, 0 insertions, 0 deletions