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| author | Danil Alexeev <danil@alexeev.xyz> | 2020-02-24 18:37:46 +0300 |
|---|---|---|
| committer | Danil Alexeev <danil@alexeev.xyz> | 2020-02-24 18:37:46 +0300 |
| commit | 6e5cd36b12b535f31a2b453c39723a77adc182ed (patch) | |
| tree | 365c576b06ede7761336945f1f97b8cd3f6e99ab /thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp | |
| parent | 5e181ac9f1fb83df6a933865753e54b534ac1048 (diff) | |
Minor fix in Node class documentation
The name of the property responsible for physics fps is fixed:
this is `Engine.iterations_per_second`, not `Engine.target_fps`.
Diffstat (limited to 'thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp')
0 files changed, 0 insertions, 0 deletions