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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-01-13 14:43:30 +0100
committerGitHub <noreply@github.com>2018-01-13 14:43:30 +0100
commita3ee252993e8200c856be3fe664937f9461ee268 (patch)
treeaf68e434545e20c538f896e28b73f2db7d626edd /thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
parentc01575b3125ce1828f0cacb3f9f00286136f373c (diff)
parente12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 (diff)
Merge pull request #15664 from akien-mga/thirdparty
Bugfix updates to various thirdparty libraries
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h')
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h190
1 files changed, 190 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
new file mode 100644
index 0000000000..7d64b46abf
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+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
@@ -0,0 +1,190 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BT_CAPSULE_SHAPE_H
+#define BT_CAPSULE_SHAPE_H
+
+#include "btConvexInternalShape.h"
+#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
+
+
+///The btCapsuleShape represents a capsule around the Y axis, there is also the btCapsuleShapeX aligned around the X axis and btCapsuleShapeZ around the Z axis.
+///The total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps.
+///The btCapsuleShape is a convex hull of two spheres. The btMultiSphereShape is a more general collision shape that takes the convex hull of multiple sphere, so it can also represent a capsule when just using two spheres.
+ATTRIBUTE_ALIGNED16(class) btCapsuleShape : public btConvexInternalShape
+{
+protected:
+ int m_upAxis;
+
+protected:
+ ///only used for btCapsuleShapeZ and btCapsuleShapeX subclasses.
+ btCapsuleShape() : btConvexInternalShape() {m_shapeType = CAPSULE_SHAPE_PROXYTYPE;};
+
+public:
+
+ BT_DECLARE_ALIGNED_ALLOCATOR();
+
+ btCapsuleShape(btScalar radius,btScalar height);
+
+ ///CollisionShape Interface
+ virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
+
+ /// btConvexShape Interface
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
+
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
+
+ virtual void setMargin(btScalar collisionMargin)
+ {
+ //don't override the margin for capsules, their entire radius == margin
+ }
+
+ virtual void getAabb (const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
+ {
+ btVector3 halfExtents(getRadius(),getRadius(),getRadius());
+ halfExtents[m_upAxis] = getRadius() + getHalfHeight();
+ btMatrix3x3 abs_b = t.getBasis().absolute();
+ btVector3 center = t.getOrigin();
+ btVector3 extent = halfExtents.dot3(abs_b[0], abs_b[1], abs_b[2]);
+
+ aabbMin = center - extent;
+ aabbMax = center + extent;
+ }
+
+ virtual const char* getName()const
+ {
+ return "CapsuleShape";
+ }
+
+ int getUpAxis() const
+ {
+ return m_upAxis;
+ }
+
+ btScalar getRadius() const
+ {
+ int radiusAxis = (m_upAxis+2)%3;
+ return m_implicitShapeDimensions[radiusAxis];
+ }
+
+ btScalar getHalfHeight() const
+ {
+ return m_implicitShapeDimensions[m_upAxis];
+ }
+
+ virtual void setLocalScaling(const btVector3& scaling)
+ {
+ btVector3 unScaledImplicitShapeDimensions = m_implicitShapeDimensions / m_localScaling;
+ btConvexInternalShape::setLocalScaling(scaling);
+ m_implicitShapeDimensions = (unScaledImplicitShapeDimensions * scaling);
+ //update m_collisionMargin, since entire radius==margin
+ int radiusAxis = (m_upAxis+2)%3;
+ m_collisionMargin = m_implicitShapeDimensions[radiusAxis];
+ }
+
+ virtual btVector3 getAnisotropicRollingFrictionDirection() const
+ {
+ btVector3 aniDir(0,0,0);
+ aniDir[getUpAxis()]=1;
+ return aniDir;
+ }
+
+
+ virtual int calculateSerializeBufferSize() const;
+
+ ///fills the dataBuffer and returns the struct name (and 0 on failure)
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
+
+ SIMD_FORCE_INLINE void deSerializeFloat(struct btCapsuleShapeData* dataBuffer);
+
+};
+
+///btCapsuleShapeX represents a capsule around the Z axis
+///the total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps.
+class btCapsuleShapeX : public btCapsuleShape
+{
+public:
+
+ btCapsuleShapeX(btScalar radius,btScalar height);
+
+ //debugging
+ virtual const char* getName()const
+ {
+ return "CapsuleX";
+ }
+
+
+
+};
+
+///btCapsuleShapeZ represents a capsule around the Z axis
+///the total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps.
+class btCapsuleShapeZ : public btCapsuleShape
+{
+public:
+ btCapsuleShapeZ(btScalar radius,btScalar height);
+
+ //debugging
+ virtual const char* getName()const
+ {
+ return "CapsuleZ";
+ }
+
+
+};
+
+///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
+struct btCapsuleShapeData
+{
+ btConvexInternalShapeData m_convexInternalShapeData;
+
+ int m_upAxis;
+
+ char m_padding[4];
+};
+
+SIMD_FORCE_INLINE int btCapsuleShape::calculateSerializeBufferSize() const
+{
+ return sizeof(btCapsuleShapeData);
+}
+
+ ///fills the dataBuffer and returns the struct name (and 0 on failure)
+SIMD_FORCE_INLINE const char* btCapsuleShape::serialize(void* dataBuffer, btSerializer* serializer) const
+{
+ btCapsuleShapeData* shapeData = (btCapsuleShapeData*) dataBuffer;
+
+ btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData,serializer);
+
+ shapeData->m_upAxis = m_upAxis;
+
+ // Fill padding with zeros to appease msan.
+ shapeData->m_padding[0] = 0;
+ shapeData->m_padding[1] = 0;
+ shapeData->m_padding[2] = 0;
+ shapeData->m_padding[3] = 0;
+
+ return "btCapsuleShapeData";
+}
+
+SIMD_FORCE_INLINE void btCapsuleShape::deSerializeFloat(btCapsuleShapeData* dataBuffer)
+{
+ m_implicitShapeDimensions.deSerializeFloat(dataBuffer->m_convexInternalShapeData.m_implicitShapeDimensions);
+ m_collisionMargin = dataBuffer->m_convexInternalShapeData.m_collisionMargin;
+ m_localScaling.deSerializeFloat(dataBuffer->m_convexInternalShapeData.m_localScaling);
+ //it is best to already pre-allocate the matching btCapsuleShape*(X/Z) version to match m_upAxis
+ m_upAxis = dataBuffer->m_upAxis;
+}
+
+#endif //BT_CAPSULE_SHAPE_H