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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-05-16 10:38:31 +0200
committerGitHub <noreply@github.com>2019-05-16 10:38:31 +0200
commit4a2506508993cf5918736d321c3a53ebcdbcd635 (patch)
treeb4d9a0ace5bbd666f0ffd5bee9c8b18d27fd7b71 /thirdparty/bullet/BulletCollision/CollisionDispatch
parenteded8d52e3f11357451214ab4d957ed1f7a31b18 (diff)
parentc38d9180df3763dbb6b13af45fcc07b8bddc5819 (diff)
Merge pull request #28928 from godotengine/revert-28328-revert-25543-optimize_bullet_heightfield_raycast2
Revert "Revert "Implemented terrain raycast acceleration""
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch')
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp19
1 files changed, 16 insertions, 3 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
index 782e9efaf1..b30ce03164 100644
--- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
+++ b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
@@ -19,9 +19,10 @@ subject to the following restrictions:
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "BulletCollision/CollisionShapes/btConvexShape.h"
#include "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h"
-#include "BulletCollision/CollisionShapes/btSphereShape.h" //for raycasting
-#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" //for raycasting
-#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h" //for raycasting
+#include "BulletCollision/CollisionShapes/btSphereShape.h" //for raycasting
+#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" //for raycasting
+#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h" //for raycasting
+#include "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h" //for raycasting
#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"
#include "BulletCollision/CollisionShapes/btCompoundShape.h"
#include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h"
@@ -413,6 +414,18 @@ void btCollisionWorld::rayTestSingleInternal(const btTransform& rayFromTrans, co
rcb.m_hitFraction = resultCallback.m_closestHitFraction;
triangleMesh->performRaycast(&rcb, rayFromLocalScaled, rayToLocalScaled);
}
+ else if (collisionShape->getShapeType()==TERRAIN_SHAPE_PROXYTYPE)
+ {
+ ///optimized version for btHeightfieldTerrainShape
+ btHeightfieldTerrainShape* heightField = (btHeightfieldTerrainShape*)collisionShape;
+ btTransform worldTocollisionObject = colObjWorldTransform.inverse();
+ btVector3 rayFromLocal = worldTocollisionObject * rayFromTrans.getOrigin();
+ btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin();
+
+ BridgeTriangleRaycastCallback rcb(rayFromLocal,rayToLocal,&resultCallback,collisionObjectWrap->getCollisionObject(),heightField,colObjWorldTransform);
+ rcb.m_hitFraction = resultCallback.m_closestHitFraction;
+ heightField->performRaycast(&rcb, rayFromLocal, rayToLocal);
+ }
else
{
//generic (slower) case