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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-12-10 15:52:02 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-10 15:52:02 +0100 |
commit | f675b6b6237696788df1ad9c1f2d9f3d2b025352 (patch) | |
tree | c1ff204bb81270d834e72c43b486f97e61f0f519 /thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp | |
parent | 7658868616909822b880c6b4c0dba4ae68e823ad (diff) | |
parent | 0c352407d8e7d3c8eb3108a734b5a9746ea14ad7 (diff) |
Merge pull request #55723 from rydergaming/get-colliding-body-vehiclewheel
VehicleWheel can now return the surface it's colliding with.
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp')
0 files changed, 0 insertions, 0 deletions