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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-11-16 18:08:47 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-11-16 18:09:33 -0700
commit6d0c93dccf14eaf21018ada0ab8575a98858e536 (patch)
tree7c4c0396579da104b7be47aa26297011400d463e /thirdparty/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
parent11e03ae7f085b53505c242cf92615f7170c779ce (diff)
Fix segment intersection in Geometry2D
Doing a multiplication to reduce the amount of tests was causing precision which lead to 2D raycast detecting false positive contacts in some cases with convex polygons.
Diffstat (limited to 'thirdparty/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h')
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