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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-13 14:01:53 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-13 14:08:45 +0100 |
commit | e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 (patch) | |
tree | af68e434545e20c538f896e28b73f2db7d626edd /thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3Chunk.h | |
parent | 53c65ae7619ac9e80c89a321c70de64f3745e2aa (diff) |
bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
Diffstat (limited to 'thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3Chunk.h')
-rw-r--r-- | thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3Chunk.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3Chunk.h b/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3Chunk.h new file mode 100644 index 0000000000..03ecb6b4fa --- /dev/null +++ b/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3Chunk.h @@ -0,0 +1,92 @@ +/* +bParse +Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef __BCHUNK_H__ +#define __BCHUNK_H__ + +#if defined (_WIN32) && ! defined (__MINGW32__) + #define b3Long64 __int64 +#elif defined (__MINGW32__) + #include <stdint.h> + #define b3Long64 int64_t +#else + #define b3Long64 long long +#endif + + +namespace bParse { + + + // ----------------------------------------------------- // + class bChunkPtr4 + { + public: + bChunkPtr4(){} + int code; + int len; + union + { + int m_uniqueInt; + }; + int dna_nr; + int nr; + }; + + // ----------------------------------------------------- // + class bChunkPtr8 + { + public: + bChunkPtr8(){} + int code, len; + union + { + b3Long64 oldPrev; + int m_uniqueInts[2]; + }; + int dna_nr, nr; + }; + + // ----------------------------------------------------- // + class bChunkInd + { + public: + bChunkInd(){} + int code, len; + void *oldPtr; + int dna_nr, nr; + }; + + + // ----------------------------------------------------- // + class ChunkUtils + { + public: + + // file chunk offset + static int getOffset(int flags); + + // endian utils + static short swapShort(short sht); + static int swapInt(int inte); + static b3Long64 swapLong64(b3Long64 lng); + + }; + + + const int CHUNK_HEADER_LEN = ((sizeof(bChunkInd))); + const bool VOID_IS_8 = ((sizeof(void*)==8)); +} + +#endif//__BCHUNK_H__ |