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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-13 14:01:53 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-13 14:08:45 +0100 |
commit | e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 (patch) | |
tree | af68e434545e20c538f896e28b73f2db7d626edd /thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h | |
parent | 53c65ae7619ac9e80c89a321c70de64f3745e2aa (diff) |
bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h')
-rw-r--r-- | thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h b/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h new file mode 100644 index 0000000000..b418f29ec4 --- /dev/null +++ b/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h @@ -0,0 +1,62 @@ + +#ifndef B3_GPU_JACOBI_CONTACT_SOLVER_H +#define B3_GPU_JACOBI_CONTACT_SOLVER_H +#include "Bullet3OpenCL/Initialize/b3OpenCLInclude.h" +//#include "Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h" +#include "Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h" + +#include "Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h" +#include "Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h" + + +//struct b3InertiaData; +//b3InertiaData + +class b3TypedConstraint; + +struct b3JacobiSolverInfo +{ + int m_fixedBodyIndex; + + float m_deltaTime; + float m_positionDrift; + float m_positionConstraintCoeff; + int m_numIterations; + + b3JacobiSolverInfo() + :m_fixedBodyIndex(0), + m_deltaTime(1./60.f), + m_positionDrift( 0.005f ), + m_positionConstraintCoeff( 0.99f ), + m_numIterations(7) + { + } +}; +class b3GpuJacobiContactSolver +{ +protected: + + struct b3GpuJacobiSolverInternalData* m_data; + + cl_context m_context; + cl_device_id m_device; + cl_command_queue m_queue; + +public: + + b3GpuJacobiContactSolver(cl_context ctx, cl_device_id device, cl_command_queue queue, int pairCapacity); + virtual ~b3GpuJacobiContactSolver(); + + + void solveContacts(int numBodies, cl_mem bodyBuf, cl_mem inertiaBuf, int numContacts, cl_mem contactBuf, const struct b3Config& config, int static0Index); + void solveGroupHost(b3RigidBodyData* bodies,b3InertiaData* inertias,int numBodies,struct b3Contact4* manifoldPtr, int numManifolds,const b3JacobiSolverInfo& solverInfo); + //void solveGroupHost(btRigidBodyCL* bodies,b3InertiaData* inertias,int numBodies,btContact4* manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btJacobiSolverInfo& solverInfo); + + //b3Scalar solveGroup(b3OpenCLArray<b3RigidBodyData>* gpuBodies,b3OpenCLArray<b3InertiaData>* gpuInertias, int numBodies,b3OpenCLArray<b3GpuGenericConstraint>* gpuConstraints,int numConstraints,const b3ContactSolverInfo& infoGlobal); + + //void solveGroup(btOpenCLArray<btRigidBodyCL>* bodies,btOpenCLArray<btInertiaCL>* inertias,btOpenCLArray<btContact4>* manifoldPtr,const btJacobiSolverInfo& solverInfo); + //void solveGroupMixed(btOpenCLArray<btRigidBodyCL>* bodies,btOpenCLArray<btInertiaCL>* inertias,btOpenCLArray<btContact4>* manifoldPtr,const btJacobiSolverInfo& solverInfo); + +}; +#endif //B3_GPU_JACOBI_CONTACT_SOLVER_H + |