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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2019-03-28 20:01:54 +0100
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2019-03-29 00:53:48 +0100
commitbb6814aef095a084066f2f407dd6d1c8671c7940 (patch)
tree80454261b6879b363e2a463fc32218b509e589c0 /thirdparty/bullet/Bullet3OpenCL/Raycast
parent472c8a7ba1c7090679b6cc2da1abf02f621848e4 (diff)
C#: Add DynamicGodotObject class
Expands to Object.call, Object.set and Object.get for accessing members. This means it can also access members from scripts written in other languages, like GDScript.
Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/Raycast')
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