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authorYuri Roubinsky <chaosus89@gmail.com>2020-10-10 17:47:56 +0300
committerGitHub <noreply@github.com>2020-10-10 17:47:56 +0300
commitbf37ab52b3ee4b14f235cfa1ea9e48c24c616bb3 (patch)
treea3bd01c864f71f80e6e5c1cabec356398aa3a698 /thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision
parentcf0045011ed8f1b79e3c3012dc2aeb3a49d85363 (diff)
parentf4eef287f927e6286516484fbb0be52a2c044131 (diff)
Merge pull request #42692 from Chaosus/vs_add_metallic
Adds Metallic to spatial light input of visual shaders
Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision')
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