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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-01-13 14:43:30 +0100
committerGitHub <noreply@github.com>2018-01-13 14:43:30 +0100
commita3ee252993e8200c856be3fe664937f9461ee268 (patch)
treeaf68e434545e20c538f896e28b73f2db7d626edd /thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.cpp
parentc01575b3125ce1828f0cacb3f9f00286136f373c (diff)
parente12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 (diff)
Merge pull request #15664 from akien-mga/thirdparty
Bugfix updates to various thirdparty libraries
Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.cpp')
-rw-r--r--thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.cpp1366
1 files changed, 1366 insertions, 0 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.cpp b/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.cpp
new file mode 100644
index 0000000000..c45fbbdcaa
--- /dev/null
+++ b/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.cpp
@@ -0,0 +1,1366 @@
+
+bool searchIncremental3dSapOnGpu = true;
+#include <limits.h>
+#include "b3GpuSapBroadphase.h"
+#include "Bullet3Common/b3Vector3.h"
+#include "Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h"
+#include "Bullet3OpenCL/ParallelPrimitives/b3PrefixScanFloat4CL.h"
+
+
+#include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
+#include "kernels/sapKernels.h"
+
+#include "Bullet3Common/b3MinMax.h"
+
+#define B3_BROADPHASE_SAP_PATH "src/Bullet3OpenCL/BroadphaseCollision/kernels/sap.cl"
+
+/*
+
+
+
+
+
+
+ b3OpenCLArray<int> m_pairCount;
+
+
+ b3OpenCLArray<b3SapAabb> m_allAabbsGPU;
+ b3AlignedObjectArray<b3SapAabb> m_allAabbsCPU;
+
+ virtual b3OpenCLArray<b3SapAabb>& getAllAabbsGPU()
+ {
+ return m_allAabbsGPU;
+ }
+ virtual b3AlignedObjectArray<b3SapAabb>& getAllAabbsCPU()
+ {
+ return m_allAabbsCPU;
+ }
+
+ b3OpenCLArray<b3Vector3> m_sum;
+ b3OpenCLArray<b3Vector3> m_sum2;
+ b3OpenCLArray<b3Vector3> m_dst;
+
+ b3OpenCLArray<int> m_smallAabbsMappingGPU;
+ b3AlignedObjectArray<int> m_smallAabbsMappingCPU;
+
+ b3OpenCLArray<int> m_largeAabbsMappingGPU;
+ b3AlignedObjectArray<int> m_largeAabbsMappingCPU;
+
+
+ b3OpenCLArray<b3Int4> m_overlappingPairs;
+
+ //temporary gpu work memory
+ b3OpenCLArray<b3SortData> m_gpuSmallSortData;
+ b3OpenCLArray<b3SapAabb> m_gpuSmallSortedAabbs;
+
+ class b3PrefixScanFloat4CL* m_prefixScanFloat4;
+ */
+
+b3GpuSapBroadphase::b3GpuSapBroadphase(cl_context ctx,cl_device_id device, cl_command_queue q , b3GpuSapKernelType kernelType)
+:m_context(ctx),
+m_device(device),
+m_queue(q),
+
+m_objectMinMaxIndexGPUaxis0(ctx,q),
+m_objectMinMaxIndexGPUaxis1(ctx,q),
+m_objectMinMaxIndexGPUaxis2(ctx,q),
+m_objectMinMaxIndexGPUaxis0prev(ctx,q),
+m_objectMinMaxIndexGPUaxis1prev(ctx,q),
+m_objectMinMaxIndexGPUaxis2prev(ctx,q),
+m_sortedAxisGPU0(ctx,q),
+m_sortedAxisGPU1(ctx,q),
+m_sortedAxisGPU2(ctx,q),
+m_sortedAxisGPU0prev(ctx,q),
+m_sortedAxisGPU1prev(ctx,q),
+m_sortedAxisGPU2prev(ctx,q),
+m_addedHostPairsGPU(ctx,q),
+m_removedHostPairsGPU(ctx,q),
+m_addedCountGPU(ctx,q),
+m_removedCountGPU(ctx,q),
+m_currentBuffer(-1),
+m_pairCount(ctx,q),
+m_allAabbsGPU(ctx,q),
+m_sum(ctx,q),
+m_sum2(ctx,q),
+m_dst(ctx,q),
+m_smallAabbsMappingGPU(ctx,q),
+m_largeAabbsMappingGPU(ctx,q),
+m_overlappingPairs(ctx,q),
+m_gpuSmallSortData(ctx,q),
+m_gpuSmallSortedAabbs(ctx,q)
+{
+ const char* sapSrc = sapCL;
+
+
+ cl_int errNum=0;
+
+ b3Assert(m_context);
+ b3Assert(m_device);
+ cl_program sapProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,sapSrc,&errNum,"",B3_BROADPHASE_SAP_PATH);
+ b3Assert(errNum==CL_SUCCESS);
+
+
+ b3Assert(errNum==CL_SUCCESS);
+#ifndef __APPLE__
+ m_prefixScanFloat4 = new b3PrefixScanFloat4CL(m_context,m_device,m_queue);
+#else
+ m_prefixScanFloat4 = 0;
+#endif
+ m_sapKernel = 0;
+
+ switch (kernelType)
+ {
+ case B3_GPU_SAP_KERNEL_BRUTE_FORCE_CPU:
+ {
+ m_sapKernel=0;
+ break;
+ }
+ case B3_GPU_SAP_KERNEL_BRUTE_FORCE_GPU:
+ {
+ m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelBruteForce",&errNum,sapProg );
+ break;
+ }
+
+ case B3_GPU_SAP_KERNEL_ORIGINAL:
+ {
+ m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelOriginal",&errNum,sapProg );
+ break;
+ }
+ case B3_GPU_SAP_KERNEL_BARRIER:
+ {
+ m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelBarrier",&errNum,sapProg );
+ break;
+ }
+ case B3_GPU_SAP_KERNEL_LOCAL_SHARED_MEMORY:
+ {
+ m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelLocalSharedMemory",&errNum,sapProg );
+ break;
+ }
+
+ default:
+ {
+ m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelLocalSharedMemory",&errNum,sapProg );
+ b3Error("Unknown 3D GPU SAP provided, fallback to computePairsKernelLocalSharedMemory");
+ }
+ };
+
+
+
+ m_sap2Kernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelTwoArrays",&errNum,sapProg );
+ b3Assert(errNum==CL_SUCCESS);
+
+ m_prepareSumVarianceKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "prepareSumVarianceKernel",&errNum,sapProg );
+ b3Assert(errNum==CL_SUCCESS);
+
+
+ m_flipFloatKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "flipFloatKernel",&errNum,sapProg );
+
+ m_copyAabbsKernel= b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "copyAabbsKernel",&errNum,sapProg );
+
+ m_scatterKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "scatterKernel",&errNum,sapProg );
+
+ m_sorter = new b3RadixSort32CL(m_context,m_device,m_queue);
+}
+
+b3GpuSapBroadphase::~b3GpuSapBroadphase()
+{
+ delete m_sorter;
+ delete m_prefixScanFloat4;
+
+ clReleaseKernel(m_scatterKernel);
+ clReleaseKernel(m_flipFloatKernel);
+ clReleaseKernel(m_copyAabbsKernel);
+ clReleaseKernel(m_sapKernel);
+ clReleaseKernel(m_sap2Kernel);
+ clReleaseKernel(m_prepareSumVarianceKernel);
+
+
+}
+
+/// conservative test for overlap between two aabbs
+static bool TestAabbAgainstAabb2(const b3Vector3 &aabbMin1, const b3Vector3 &aabbMax1,
+ const b3Vector3 &aabbMin2, const b3Vector3 &aabbMax2)
+{
+ bool overlap = true;
+ overlap = (aabbMin1.getX() > aabbMax2.getX() || aabbMax1.getX() < aabbMin2.getX()) ? false : overlap;
+ overlap = (aabbMin1.getZ() > aabbMax2.getZ() || aabbMax1.getZ() < aabbMin2.getZ()) ? false : overlap;
+ overlap = (aabbMin1.getY() > aabbMax2.getY() || aabbMax1.getY() < aabbMin2.getY()) ? false : overlap;
+ return overlap;
+}
+
+
+
+//http://stereopsis.com/radix.html
+static unsigned int FloatFlip(float fl)
+{
+ unsigned int f = *(unsigned int*)&fl;
+ unsigned int mask = -(int)(f >> 31) | 0x80000000;
+ return f ^ mask;
+};
+
+void b3GpuSapBroadphase::init3dSap()
+{
+ if (m_currentBuffer<0)
+ {
+ m_allAabbsGPU.copyToHost(m_allAabbsCPU);
+
+ m_currentBuffer = 0;
+ for (int axis=0;axis<3;axis++)
+ {
+ for (int buf=0;buf<2;buf++)
+ {
+ int totalNumAabbs = m_allAabbsCPU.size();
+ int numEndPoints = 2*totalNumAabbs;
+ m_sortedAxisCPU[axis][buf].resize(numEndPoints);
+
+ if (buf==m_currentBuffer)
+ {
+ for (int i=0;i<totalNumAabbs;i++)
+ {
+ m_sortedAxisCPU[axis][buf][i*2].m_key = FloatFlip(m_allAabbsCPU[i].m_min[axis])-1;
+ m_sortedAxisCPU[axis][buf][i*2].m_value = i*2;
+ m_sortedAxisCPU[axis][buf][i*2+1].m_key = FloatFlip(m_allAabbsCPU[i].m_max[axis])+1;
+ m_sortedAxisCPU[axis][buf][i*2+1].m_value = i*2+1;
+ }
+ }
+ }
+ }
+
+ for (int axis=0;axis<3;axis++)
+ {
+ m_sorter->executeHost(m_sortedAxisCPU[axis][m_currentBuffer]);
+ }
+
+ for (int axis=0;axis<3;axis++)
+ {
+ //int totalNumAabbs = m_allAabbsCPU.size();
+ int numEndPoints = m_sortedAxisCPU[axis][m_currentBuffer].size();
+ m_objectMinMaxIndexCPU[axis][m_currentBuffer].resize(numEndPoints);
+ for (int i=0;i<numEndPoints;i++)
+ {
+ int destIndex = m_sortedAxisCPU[axis][m_currentBuffer][i].m_value;
+ int newDest = destIndex/2;
+ if (destIndex&1)
+ {
+ m_objectMinMaxIndexCPU[axis][m_currentBuffer][newDest].y=i;
+ } else
+ {
+ m_objectMinMaxIndexCPU[axis][m_currentBuffer][newDest].x=i;
+ }
+ }
+ }
+
+ }
+}
+
+
+static bool b3PairCmp(const b3Int4& p, const b3Int4& q)
+{
+ return ((p.x<q.x) || ((p.x==q.x) && (p.y<q.y)));
+}
+
+
+static bool operator==(const b3Int4& a,const b3Int4& b)
+{
+ return a.x == b.x && a.y == b.y;
+};
+
+static bool operator<(const b3Int4& a,const b3Int4& b)
+{
+ return a.x < b.x || (a.x == b.x && a.y < b.y);
+};
+
+static bool operator>(const b3Int4& a,const b3Int4& b)
+{
+ return a.x > b.x || (a.x == b.x && a.y > b.y);
+};
+
+b3AlignedObjectArray<b3Int4> addedHostPairs;
+b3AlignedObjectArray<b3Int4> removedHostPairs;
+
+b3AlignedObjectArray<b3SapAabb> preAabbs;
+
+void b3GpuSapBroadphase::calculateOverlappingPairsHostIncremental3Sap()
+{
+ //static int framepje = 0;
+ //printf("framepje=%d\n",framepje++);
+
+
+ B3_PROFILE("calculateOverlappingPairsHostIncremental3Sap");
+
+ addedHostPairs.resize(0);
+ removedHostPairs.resize(0);
+
+ b3Assert(m_currentBuffer>=0);
+
+ {
+ preAabbs.resize(m_allAabbsCPU.size());
+ for (int i=0;i<preAabbs.size();i++)
+ {
+ preAabbs[i]=m_allAabbsCPU[i];
+ }
+ }
+
+
+ if (m_currentBuffer<0)
+ return;
+ {
+ B3_PROFILE("m_allAabbsGPU.copyToHost");
+ m_allAabbsGPU.copyToHost(m_allAabbsCPU);
+ }
+
+ b3AlignedObjectArray<b3Int4> allPairs;
+ {
+ B3_PROFILE("m_overlappingPairs.copyToHost");
+ m_overlappingPairs.copyToHost(allPairs);
+ }
+ if (0)
+ {
+ {
+ printf("ab[40].min=%f,%f,%f,ab[40].max=%f,%f,%f\n",
+ m_allAabbsCPU[40].m_min[0], m_allAabbsCPU[40].m_min[1],m_allAabbsCPU[40].m_min[2],
+ m_allAabbsCPU[40].m_max[0], m_allAabbsCPU[40].m_max[1],m_allAabbsCPU[40].m_max[2]);
+ }
+
+ {
+ printf("ab[53].min=%f,%f,%f,ab[53].max=%f,%f,%f\n",
+ m_allAabbsCPU[53].m_min[0], m_allAabbsCPU[53].m_min[1],m_allAabbsCPU[53].m_min[2],
+ m_allAabbsCPU[53].m_max[0], m_allAabbsCPU[53].m_max[1],m_allAabbsCPU[53].m_max[2]);
+ }
+
+
+ {
+ b3Int4 newPair;
+ newPair.x = 40;
+ newPair.y = 53;
+ int index = allPairs.findBinarySearch(newPair);
+ printf("hasPair(40,53)=%d out of %d\n",index, allPairs.size());
+
+ {
+ int overlap = TestAabbAgainstAabb2((const b3Vector3&)m_allAabbsCPU[40].m_min, (const b3Vector3&)m_allAabbsCPU[40].m_max,(const b3Vector3&)m_allAabbsCPU[53].m_min,(const b3Vector3&)m_allAabbsCPU[53].m_max);
+ printf("overlap=%d\n",overlap);
+ }
+
+ if (preAabbs.size())
+ {
+ int prevOverlap = TestAabbAgainstAabb2((const b3Vector3&)preAabbs[40].m_min, (const b3Vector3&)preAabbs[40].m_max,(const b3Vector3&)preAabbs[53].m_min,(const b3Vector3&)preAabbs[53].m_max);
+ printf("prevoverlap=%d\n",prevOverlap);
+ } else
+ {
+ printf("unknown prevoverlap\n");
+ }
+
+ }
+ }
+
+
+ if (0)
+ {
+ for (int i=0;i<m_allAabbsCPU.size();i++)
+ {
+ //printf("aabb[%d] min=%f,%f,%f max=%f,%f,%f\n",i,m_allAabbsCPU[i].m_min[0],m_allAabbsCPU[i].m_min[1],m_allAabbsCPU[i].m_min[2], m_allAabbsCPU[i].m_max[0],m_allAabbsCPU[i].m_max[1],m_allAabbsCPU[i].m_max[2]);
+
+
+ }
+
+ for (int axis=0;axis<3;axis++)
+ {
+ for (int buf=0;buf<2;buf++)
+ {
+ b3Assert(m_sortedAxisCPU[axis][buf].size() == m_allAabbsCPU.size()*2);
+ }
+ }
+ }
+
+
+
+ m_currentBuffer = 1-m_currentBuffer;
+
+
+
+ int totalNumAabbs = m_allAabbsCPU.size();
+
+ {
+ B3_PROFILE("assign m_sortedAxisCPU(FloatFlip)");
+ for (int i=0;i<totalNumAabbs;i++)
+ {
+
+
+ unsigned int keyMin[3];
+ unsigned int keyMax[3];
+ for (int axis=0;axis<3;axis++)
+ {
+ float vmin=m_allAabbsCPU[i].m_min[axis];
+ float vmax = m_allAabbsCPU[i].m_max[axis];
+ keyMin[axis] = FloatFlip(vmin);
+ keyMax[axis] = FloatFlip(vmax);
+
+ m_sortedAxisCPU[axis][m_currentBuffer][i*2].m_key = keyMin[axis]-1;
+ m_sortedAxisCPU[axis][m_currentBuffer][i*2].m_value = i*2;
+ m_sortedAxisCPU[axis][m_currentBuffer][i*2+1].m_key = keyMax[axis]+1;
+ m_sortedAxisCPU[axis][m_currentBuffer][i*2+1].m_value = i*2+1;
+ }
+ //printf("aabb[%d] min=%u,%u,%u max %u,%u,%u\n", i,keyMin[0],keyMin[1],keyMin[2],keyMax[0],keyMax[1],keyMax[2]);
+
+ }
+ }
+
+
+
+ {
+ B3_PROFILE("sort m_sortedAxisCPU");
+ for (int axis=0;axis<3;axis++)
+ m_sorter->executeHost(m_sortedAxisCPU[axis][m_currentBuffer]);
+ }
+
+#if 0
+ if (0)
+ {
+ for (int axis=0;axis<3;axis++)
+ {
+ //printf("axis %d\n",axis);
+ for (int i=0;i<m_sortedAxisCPU[axis][m_currentBuffer].size();i++)
+ {
+ //int key = m_sortedAxisCPU[axis][m_currentBuffer][i].m_key;
+ //int value = m_sortedAxisCPU[axis][m_currentBuffer][i].m_value;
+ //printf("[%d]=%d\n",i,value);
+ }
+
+ }
+ }
+#endif
+
+ {
+ B3_PROFILE("assign m_objectMinMaxIndexCPU");
+ for (int axis=0;axis<3;axis++)
+ {
+ int totalNumAabbs = m_allAabbsCPU.size();
+ int numEndPoints = m_sortedAxisCPU[axis][m_currentBuffer].size();
+ m_objectMinMaxIndexCPU[axis][m_currentBuffer].resize(totalNumAabbs);
+ for (int i=0;i<numEndPoints;i++)
+ {
+ int destIndex = m_sortedAxisCPU[axis][m_currentBuffer][i].m_value;
+ int newDest = destIndex/2;
+ if (destIndex&1)
+ {
+ m_objectMinMaxIndexCPU[axis][m_currentBuffer][newDest].y=i;
+ } else
+ {
+ m_objectMinMaxIndexCPU[axis][m_currentBuffer][newDest].x=i;
+ }
+ }
+ }
+ }
+
+#if 0
+ if (0)
+ {
+ printf("==========================\n");
+ for (int axis=0;axis<3;axis++)
+ {
+ unsigned int curMinIndex40 = m_objectMinMaxIndexCPU[axis][m_currentBuffer][40].x;
+ unsigned int curMaxIndex40 = m_objectMinMaxIndexCPU[axis][m_currentBuffer][40].y;
+ unsigned int prevMaxIndex40 = m_objectMinMaxIndexCPU[axis][1-m_currentBuffer][40].y;
+ unsigned int prevMinIndex40 = m_objectMinMaxIndexCPU[axis][1-m_currentBuffer][40].x;
+
+ int dmin40 = curMinIndex40 - prevMinIndex40;
+ int dmax40 = curMinIndex40 - prevMinIndex40;
+ printf("axis %d curMinIndex40=%d prevMinIndex40=%d\n",axis,curMinIndex40, prevMinIndex40);
+ printf("axis %d curMaxIndex40=%d prevMaxIndex40=%d\n",axis,curMaxIndex40, prevMaxIndex40);
+ }
+ printf(".........................\n");
+ for (int axis=0;axis<3;axis++)
+ {
+ unsigned int curMinIndex53 = m_objectMinMaxIndexCPU[axis][m_currentBuffer][53].x;
+ unsigned int curMaxIndex53 = m_objectMinMaxIndexCPU[axis][m_currentBuffer][53].y;
+ unsigned int prevMaxIndex53 = m_objectMinMaxIndexCPU[axis][1-m_currentBuffer][53].y;
+ unsigned int prevMinIndex53 = m_objectMinMaxIndexCPU[axis][1-m_currentBuffer][53].x;
+
+ int dmin40 = curMinIndex53 - prevMinIndex53;
+ int dmax40 = curMinIndex53 - prevMinIndex53;
+ printf("axis %d curMinIndex53=%d prevMinIndex53=%d\n",axis,curMinIndex53, prevMinIndex53);
+ printf("axis %d curMaxIndex53=%d prevMaxIndex53=%d\n",axis,curMaxIndex53, prevMaxIndex53);
+ }
+
+ }
+#endif
+
+
+ int a = m_objectMinMaxIndexCPU[0][m_currentBuffer].size();
+ int b = m_objectMinMaxIndexCPU[1][m_currentBuffer].size();
+ int c = m_objectMinMaxIndexCPU[2][m_currentBuffer].size();
+ b3Assert(a==b);
+ b3Assert(b==c);
+ /*
+ if (searchIncremental3dSapOnGpu)
+ {
+ B3_PROFILE("computePairsIncremental3dSapKernelGPU");
+ int numObjects = m_objectMinMaxIndexCPU[0][m_currentBuffer].size();
+ int maxCapacity = 1024*1024;
+ {
+ B3_PROFILE("copy from host");
+ m_objectMinMaxIndexGPUaxis0.copyFromHost(m_objectMinMaxIndexCPU[0][m_currentBuffer]);
+ m_objectMinMaxIndexGPUaxis1.copyFromHost(m_objectMinMaxIndexCPU[1][m_currentBuffer]);
+ m_objectMinMaxIndexGPUaxis2.copyFromHost(m_objectMinMaxIndexCPU[2][m_currentBuffer]);
+ m_objectMinMaxIndexGPUaxis0prev.copyFromHost(m_objectMinMaxIndexCPU[0][1-m_currentBuffer]);
+ m_objectMinMaxIndexGPUaxis1prev.copyFromHost(m_objectMinMaxIndexCPU[1][1-m_currentBuffer]);
+ m_objectMinMaxIndexGPUaxis2prev.copyFromHost(m_objectMinMaxIndexCPU[2][1-m_currentBuffer]);
+
+ m_sortedAxisGPU0.copyFromHost(m_sortedAxisCPU[0][m_currentBuffer]);
+ m_sortedAxisGPU1.copyFromHost(m_sortedAxisCPU[1][m_currentBuffer]);
+ m_sortedAxisGPU2.copyFromHost(m_sortedAxisCPU[2][m_currentBuffer]);
+ m_sortedAxisGPU0prev.copyFromHost(m_sortedAxisCPU[0][1-m_currentBuffer]);
+ m_sortedAxisGPU1prev.copyFromHost(m_sortedAxisCPU[1][1-m_currentBuffer]);
+ m_sortedAxisGPU2prev.copyFromHost(m_sortedAxisCPU[2][1-m_currentBuffer]);
+
+
+ m_addedHostPairsGPU.resize(maxCapacity);
+ m_removedHostPairsGPU.resize(maxCapacity);
+
+ m_addedCountGPU.resize(0);
+ m_addedCountGPU.push_back(0);
+ m_removedCountGPU.resize(0);
+ m_removedCountGPU.push_back(0);
+ }
+
+ {
+ B3_PROFILE("launch1D");
+ b3LauncherCL launcher(m_queue, m_computePairsIncremental3dSapKernel,"m_computePairsIncremental3dSapKernel");
+ launcher.setBuffer(m_objectMinMaxIndexGPUaxis0.getBufferCL());
+ launcher.setBuffer(m_objectMinMaxIndexGPUaxis1.getBufferCL());
+ launcher.setBuffer(m_objectMinMaxIndexGPUaxis2.getBufferCL());
+ launcher.setBuffer(m_objectMinMaxIndexGPUaxis0prev.getBufferCL());
+ launcher.setBuffer(m_objectMinMaxIndexGPUaxis1prev.getBufferCL());
+ launcher.setBuffer(m_objectMinMaxIndexGPUaxis2prev.getBufferCL());
+
+ launcher.setBuffer(m_sortedAxisGPU0.getBufferCL());
+ launcher.setBuffer(m_sortedAxisGPU1.getBufferCL());
+ launcher.setBuffer(m_sortedAxisGPU2.getBufferCL());
+ launcher.setBuffer(m_sortedAxisGPU0prev.getBufferCL());
+ launcher.setBuffer(m_sortedAxisGPU1prev.getBufferCL());
+ launcher.setBuffer(m_sortedAxisGPU2prev.getBufferCL());
+
+
+ launcher.setBuffer(m_addedHostPairsGPU.getBufferCL());
+ launcher.setBuffer(m_removedHostPairsGPU.getBufferCL());
+ launcher.setBuffer(m_addedCountGPU.getBufferCL());
+ launcher.setBuffer(m_removedCountGPU.getBufferCL());
+ launcher.setConst(maxCapacity);
+ launcher.setConst( numObjects);
+ launcher.launch1D( numObjects);
+ clFinish(m_queue);
+ }
+
+ {
+ B3_PROFILE("copy to host");
+ int addedCountGPU = m_addedCountGPU.at(0);
+ m_addedHostPairsGPU.resize(addedCountGPU);
+ m_addedHostPairsGPU.copyToHost(addedHostPairs);
+
+ //printf("addedCountGPU=%d\n",addedCountGPU);
+ int removedCountGPU = m_removedCountGPU.at(0);
+ m_removedHostPairsGPU.resize(removedCountGPU);
+ m_removedHostPairsGPU.copyToHost(removedHostPairs);
+ //printf("removedCountGPU=%d\n",removedCountGPU);
+
+ }
+
+
+
+ }
+ else
+ */
+ {
+ int numObjects = m_objectMinMaxIndexCPU[0][m_currentBuffer].size();
+
+ B3_PROFILE("actual search");
+ for (int i=0;i<numObjects;i++)
+ {
+ //int numObjects = m_objectMinMaxIndexCPU[axis][m_currentBuffer].size();
+ //int checkObjects[]={40,53};
+ //int numCheckObjects = sizeof(checkObjects)/sizeof(int);
+
+ //for (int a=0;a<numCheckObjects ;a++)
+
+ for (int axis=0;axis<3;axis++)
+ {
+ //int i = checkObjects[a];
+
+ unsigned int curMinIndex = m_objectMinMaxIndexCPU[axis][m_currentBuffer][i].x;
+ unsigned int curMaxIndex = m_objectMinMaxIndexCPU[axis][m_currentBuffer][i].y;
+ unsigned int prevMinIndex = m_objectMinMaxIndexCPU[axis][1-m_currentBuffer][i].x;
+ int dmin = curMinIndex - prevMinIndex;
+
+ unsigned int prevMaxIndex = m_objectMinMaxIndexCPU[axis][1-m_currentBuffer][i].y;
+
+
+
+ int dmax = curMaxIndex - prevMaxIndex;
+ if (dmin!=0)
+ {
+ //printf("for object %d, dmin=%d\n",i,dmin);
+ }
+ if (dmax!=0)
+ {
+ //printf("for object %d, dmax=%d\n",i,dmax);
+ }
+ for (int otherbuffer = 0;otherbuffer<2;otherbuffer++)
+ {
+ if (dmin!=0)
+ {
+ int stepMin = dmin<0 ? -1 : 1;
+ for (int j=prevMinIndex;j!=curMinIndex;j+=stepMin)
+ {
+ int otherIndex2 = m_sortedAxisCPU[axis][otherbuffer][j].y;
+ int otherIndex = otherIndex2/2;
+ if (otherIndex!=i)
+ {
+ bool otherIsMax = ((otherIndex2&1)!=0);
+
+ if (otherIsMax)
+ {
+ //bool overlap = TestAabbAgainstAabb2((const b3Vector3&)m_allAabbsCPU[i].m_min, (const b3Vector3&)m_allAabbsCPU[i].m_max,(const b3Vector3&)m_allAabbsCPU[otherIndex].m_min,(const b3Vector3&)m_allAabbsCPU[otherIndex].m_max);
+ //bool prevOverlap = TestAabbAgainstAabb2((const b3Vector3&)preAabbs[i].m_min, (const b3Vector3&)preAabbs[i].m_max,(const b3Vector3&)preAabbs[otherIndex].m_min,(const b3Vector3&)preAabbs[otherIndex].m_max);
+
+ bool overlap = true;
+
+ for (int ax=0;ax<3;ax++)
+ {
+ if ((m_objectMinMaxIndexCPU[ax][m_currentBuffer][i].x > m_objectMinMaxIndexCPU[ax][m_currentBuffer][otherIndex].y) ||
+ (m_objectMinMaxIndexCPU[ax][m_currentBuffer][i].y < m_objectMinMaxIndexCPU[ax][m_currentBuffer][otherIndex].x))
+ overlap=false;
+ }
+
+ // b3Assert(overlap2==overlap);
+
+ bool prevOverlap = true;
+
+ for (int ax=0;ax<3;ax++)
+ {
+ if ((m_objectMinMaxIndexCPU[ax][1-m_currentBuffer][i].x > m_objectMinMaxIndexCPU[ax][1-m_currentBuffer][otherIndex].y) ||
+ (m_objectMinMaxIndexCPU[ax][1-m_currentBuffer][i].y < m_objectMinMaxIndexCPU[ax][1-m_currentBuffer][otherIndex].x))
+ prevOverlap=false;
+ }
+
+
+ //b3Assert(overlap==overlap2);
+
+
+
+ if (dmin<0)
+ {
+ if (overlap && !prevOverlap)
+ {
+ //add a pair
+ b3Int4 newPair;
+ if (i<=otherIndex)
+ {
+ newPair.x = i;
+ newPair.y = otherIndex;
+ } else
+ {
+ newPair.x = otherIndex;
+ newPair.y = i;
+ }
+ addedHostPairs.push_back(newPair);
+ }
+ }
+ else
+ {
+ if (!overlap && prevOverlap)
+ {
+
+ //remove a pair
+ b3Int4 removedPair;
+ if (i<=otherIndex)
+ {
+ removedPair.x = i;
+ removedPair.y = otherIndex;
+ } else
+ {
+ removedPair.x = otherIndex;
+ removedPair.y = i;
+ }
+ removedHostPairs.push_back(removedPair);
+ }
+ }//otherisMax
+ }//if (dmin<0)
+ }//if (otherIndex!=i)
+ }//for (int j=
+ }
+
+ if (dmax!=0)
+ {
+ int stepMax = dmax<0 ? -1 : 1;
+ for (int j=prevMaxIndex;j!=curMaxIndex;j+=stepMax)
+ {
+ int otherIndex2 = m_sortedAxisCPU[axis][otherbuffer][j].y;
+ int otherIndex = otherIndex2/2;
+ if (otherIndex!=i)
+ {
+ //bool otherIsMin = ((otherIndex2&1)==0);
+ //if (otherIsMin)
+ {
+ //bool overlap = TestAabbAgainstAabb2((const b3Vector3&)m_allAabbsCPU[i].m_min, (const b3Vector3&)m_allAabbsCPU[i].m_max,(const b3Vector3&)m_allAabbsCPU[otherIndex].m_min,(const b3Vector3&)m_allAabbsCPU[otherIndex].m_max);
+ //bool prevOverlap = TestAabbAgainstAabb2((const b3Vector3&)preAabbs[i].m_min, (const b3Vector3&)preAabbs[i].m_max,(const b3Vector3&)preAabbs[otherIndex].m_min,(const b3Vector3&)preAabbs[otherIndex].m_max);
+
+ bool overlap = true;
+
+ for (int ax=0;ax<3;ax++)
+ {
+ if ((m_objectMinMaxIndexCPU[ax][m_currentBuffer][i].x > m_objectMinMaxIndexCPU[ax][m_currentBuffer][otherIndex].y) ||
+ (m_objectMinMaxIndexCPU[ax][m_currentBuffer][i].y < m_objectMinMaxIndexCPU[ax][m_currentBuffer][otherIndex].x))
+ overlap=false;
+ }
+ //b3Assert(overlap2==overlap);
+
+ bool prevOverlap = true;
+
+ for (int ax=0;ax<3;ax++)
+ {
+ if ((m_objectMinMaxIndexCPU[ax][1-m_currentBuffer][i].x > m_objectMinMaxIndexCPU[ax][1-m_currentBuffer][otherIndex].y) ||
+ (m_objectMinMaxIndexCPU[ax][1-m_currentBuffer][i].y < m_objectMinMaxIndexCPU[ax][1-m_currentBuffer][otherIndex].x))
+ prevOverlap=false;
+ }
+
+
+ if (dmax>0)
+ {
+ if (overlap && !prevOverlap)
+ {
+ //add a pair
+ b3Int4 newPair;
+ if (i<=otherIndex)
+ {
+ newPair.x = i;
+ newPair.y = otherIndex;
+ } else
+ {
+ newPair.x = otherIndex;
+ newPair.y = i;
+ }
+ addedHostPairs.push_back(newPair);
+
+ }
+ }
+ else
+ {
+ if (!overlap && prevOverlap)
+ {
+ //if (otherIndex2&1==0) -> min?
+ //remove a pair
+ b3Int4 removedPair;
+ if (i<=otherIndex)
+ {
+ removedPair.x = i;
+ removedPair.y = otherIndex;
+ } else
+ {
+ removedPair.x = otherIndex;
+ removedPair.y = i;
+ }
+ removedHostPairs.push_back(removedPair);
+
+ }
+ }
+
+ }//if (dmin<0)
+ }//if (otherIndex!=i)
+ }//for (int j=
+ }
+ }//for (int otherbuffer
+ }//for (int axis=0;
+ }//for (int i=0;i<numObjects
+ }
+
+ //remove duplicates and add/remove then to existing m_overlappingPairs
+
+
+
+ {
+ {
+ B3_PROFILE("sort allPairs");
+ allPairs.quickSort(b3PairCmp);
+ }
+ {
+ B3_PROFILE("sort addedHostPairs");
+ addedHostPairs.quickSort(b3PairCmp);
+ }
+ {
+ B3_PROFILE("sort removedHostPairs");
+ removedHostPairs.quickSort(b3PairCmp);
+ }
+ }
+
+ b3Int4 prevPair;
+ prevPair.x = -1;
+ prevPair.y = -1;
+
+ int uniqueRemovedPairs = 0;
+
+ b3AlignedObjectArray<int> removedPositions;
+
+ {
+ B3_PROFILE("actual removing");
+ for (int i=0;i<removedHostPairs.size();i++)
+ {
+ b3Int4 removedPair = removedHostPairs[i];
+ if ((removedPair.x != prevPair.x) || (removedPair.y != prevPair.y))
+ {
+
+ int index1 = allPairs.findBinarySearch(removedPair);
+
+ //#ifdef _DEBUG
+
+
+
+ int index2 = allPairs.findLinearSearch(removedPair);
+ b3Assert(index1==index2);
+
+ //b3Assert(index1!=allPairs.size());
+ if (index1<allPairs.size())
+ //#endif//_DEBUG
+ {
+ uniqueRemovedPairs++;
+ removedPositions.push_back(index1);
+ {
+ //printf("framepje(%d) remove pair(%d):%d,%d\n",framepje,i,removedPair.x,removedPair.y);
+ }
+ }
+ }
+ prevPair = removedPair;
+ }
+
+ if (uniqueRemovedPairs)
+ {
+ for (int i=0;i<removedPositions.size();i++)
+ {
+ allPairs[removedPositions[i]].x = INT_MAX ;
+ allPairs[removedPositions[i]].y = INT_MAX ;
+ }
+ allPairs.quickSort(b3PairCmp);
+ allPairs.resize(allPairs.size()-uniqueRemovedPairs);
+ }
+ }
+ //if (uniqueRemovedPairs)
+ // printf("uniqueRemovedPairs=%d\n",uniqueRemovedPairs);
+ //printf("removedHostPairs.size = %d\n",removedHostPairs.size());
+
+ prevPair.x = -1;
+ prevPair.y = -1;
+
+ int uniqueAddedPairs=0;
+ b3AlignedObjectArray<b3Int4> actualAddedPairs;
+
+ {
+ B3_PROFILE("actual adding");
+ for (int i=0;i<addedHostPairs.size();i++)
+ {
+ b3Int4 newPair = addedHostPairs[i];
+ if ((newPair.x != prevPair.x) || (newPair.y != prevPair.y))
+ {
+//#ifdef _DEBUG
+ int index1 = allPairs.findBinarySearch(newPair);
+
+
+ int index2 = allPairs.findLinearSearch(newPair);
+ b3Assert(index1==index2);
+
+
+ b3Assert(index1==allPairs.size());
+ if (index1!=allPairs.size())
+ {
+ printf("??\n");
+ }
+
+ if (index1==allPairs.size())
+//#endif //_DEBUG
+ {
+ uniqueAddedPairs++;
+ actualAddedPairs.push_back(newPair);
+ }
+ }
+ prevPair = newPair;
+ }
+ for (int i=0;i<actualAddedPairs.size();i++)
+ {
+ //printf("framepje (%d), new pair(%d):%d,%d\n",framepje,i,actualAddedPairs[i].x,actualAddedPairs[i].y);
+ allPairs.push_back(actualAddedPairs[i]);
+ }
+ }
+
+ //if (uniqueAddedPairs)
+ // printf("uniqueAddedPairs=%d\n", uniqueAddedPairs);
+
+
+ {
+ B3_PROFILE("m_overlappingPairs.copyFromHost");
+ m_overlappingPairs.copyFromHost(allPairs);
+ }
+
+
+}
+
+
+
+
+void b3GpuSapBroadphase::calculateOverlappingPairsHost(int maxPairs)
+{
+ //test
+// if (m_currentBuffer>=0)
+ // return calculateOverlappingPairsHostIncremental3Sap();
+
+ b3Assert(m_allAabbsCPU.size() == m_allAabbsGPU.size());
+ m_allAabbsGPU.copyToHost(m_allAabbsCPU);
+
+
+
+ int axis=0;
+ {
+ B3_PROFILE("CPU compute best variance axis");
+ b3Vector3 s=b3MakeVector3(0,0,0),s2=b3MakeVector3(0,0,0);
+ int numRigidBodies = m_smallAabbsMappingCPU.size();
+
+ for(int i=0;i<numRigidBodies;i++)
+ {
+ b3SapAabb aabb = this->m_allAabbsCPU[m_smallAabbsMappingCPU[i]];
+
+ b3Vector3 maxAabb=b3MakeVector3(aabb.m_max[0],aabb.m_max[1],aabb.m_max[2]);
+ b3Vector3 minAabb=b3MakeVector3(aabb.m_min[0],aabb.m_min[1],aabb.m_min[2]);
+ b3Vector3 centerAabb=(maxAabb+minAabb)*0.5f;
+
+ s += centerAabb;
+ s2 += centerAabb*centerAabb;
+ }
+ b3Vector3 v = s2 - (s*s) / (float)numRigidBodies;
+
+ if(v[1] > v[0])
+ axis = 1;
+ if(v[2] > v[axis])
+ axis = 2;
+ }
+
+
+
+
+ b3AlignedObjectArray<b3Int4> hostPairs;
+
+ {
+ int numSmallAabbs = m_smallAabbsMappingCPU.size();
+ for (int i=0;i<numSmallAabbs;i++)
+ {
+ b3SapAabb smallAabbi = m_allAabbsCPU[m_smallAabbsMappingCPU[i]];
+ //float reference = smallAabbi.m_max[axis];
+
+ for (int j=i+1;j<numSmallAabbs;j++)
+ {
+
+ b3SapAabb smallAabbj = m_allAabbsCPU[m_smallAabbsMappingCPU[j]];
+
+ if (TestAabbAgainstAabb2((b3Vector3&)smallAabbi.m_min, (b3Vector3&)smallAabbi.m_max,
+ (b3Vector3&)smallAabbj.m_min,(b3Vector3&)smallAabbj.m_max))
+ {
+ b3Int4 pair;
+ int a = smallAabbi.m_minIndices[3];
+ int b = smallAabbj.m_minIndices[3];
+ if (a<=b)
+ {
+ pair.x = a;//store the original index in the unsorted aabb array
+ pair.y = b;
+ } else
+ {
+ pair.x = b;//store the original index in the unsorted aabb array
+ pair.y = a;
+ }
+ hostPairs.push_back(pair);
+ }
+ }
+ }
+ }
+
+
+ {
+ int numSmallAabbs = m_smallAabbsMappingCPU.size();
+ for (int i=0;i<numSmallAabbs;i++)
+ {
+ b3SapAabb smallAabbi = m_allAabbsCPU[m_smallAabbsMappingCPU[i]];
+
+ //float reference = smallAabbi.m_max[axis];
+ int numLargeAabbs = m_largeAabbsMappingCPU.size();
+
+ for (int j=0;j<numLargeAabbs;j++)
+ {
+ b3SapAabb largeAabbj = m_allAabbsCPU[m_largeAabbsMappingCPU[j]];
+ if (TestAabbAgainstAabb2((b3Vector3&)smallAabbi.m_min, (b3Vector3&)smallAabbi.m_max,
+ (b3Vector3&)largeAabbj.m_min,(b3Vector3&)largeAabbj.m_max))
+ {
+ b3Int4 pair;
+ int a = largeAabbj.m_minIndices[3];
+ int b = smallAabbi.m_minIndices[3];
+ if (a<=b)
+ {
+ pair.x = a;
+ pair.y = b;//store the original index in the unsorted aabb array
+ } else
+ {
+ pair.x = b;
+ pair.y = a;//store the original index in the unsorted aabb array
+ }
+
+ hostPairs.push_back(pair);
+ }
+ }
+ }
+ }
+
+ if (hostPairs.size() > maxPairs)
+ {
+ hostPairs.resize(maxPairs);
+ }
+
+ if (hostPairs.size())
+ {
+ m_overlappingPairs.copyFromHost(hostPairs);
+ } else
+ {
+ m_overlappingPairs.resize(0);
+ }
+
+ //init3dSap();
+
+}
+
+void b3GpuSapBroadphase::reset()
+{
+ m_allAabbsGPU.resize(0);
+ m_allAabbsCPU.resize(0);
+
+
+ m_smallAabbsMappingGPU.resize(0);
+ m_smallAabbsMappingCPU.resize(0);
+
+ m_pairCount.resize(0);
+
+ m_largeAabbsMappingGPU.resize(0);
+ m_largeAabbsMappingCPU.resize(0);
+
+}
+
+
+void b3GpuSapBroadphase::calculateOverlappingPairs(int maxPairs)
+{
+ if (m_sapKernel==0)
+ {
+ calculateOverlappingPairsHost(maxPairs);
+ return;
+ }
+
+ //if (m_currentBuffer>=0)
+ // return calculateOverlappingPairsHostIncremental3Sap();
+
+ //calculateOverlappingPairsHost(maxPairs);
+
+ B3_PROFILE("GPU 1-axis SAP calculateOverlappingPairs");
+
+ int axis = 0;
+
+ {
+
+ //bool syncOnHost = false;
+
+ int numSmallAabbs = m_smallAabbsMappingCPU.size();
+ if (m_prefixScanFloat4 && numSmallAabbs)
+ {
+ B3_PROFILE("GPU compute best variance axis");
+
+ if (m_dst.size()!=(numSmallAabbs+1))
+ {
+ m_dst.resize(numSmallAabbs+128);
+ m_sum.resize(numSmallAabbs+128);
+ m_sum2.resize(numSmallAabbs+128);
+ m_sum.at(numSmallAabbs)=b3MakeVector3(0,0,0); //slow?
+ m_sum2.at(numSmallAabbs)=b3MakeVector3(0,0,0); //slow?
+ }
+
+ b3LauncherCL launcher(m_queue, m_prepareSumVarianceKernel ,"m_prepareSumVarianceKernel");
+ launcher.setBuffer(m_allAabbsGPU.getBufferCL());
+
+ launcher.setBuffer(m_smallAabbsMappingGPU.getBufferCL());
+ launcher.setBuffer(m_sum.getBufferCL());
+ launcher.setBuffer(m_sum2.getBufferCL());
+ launcher.setConst( numSmallAabbs );
+ int num = numSmallAabbs;
+ launcher.launch1D( num);
+
+
+ b3Vector3 s;
+ b3Vector3 s2;
+ m_prefixScanFloat4->execute(m_sum,m_dst,numSmallAabbs+1,&s);
+ m_prefixScanFloat4->execute(m_sum2,m_dst,numSmallAabbs+1,&s2);
+
+ b3Vector3 v = s2 - (s*s) / (float)numSmallAabbs;
+
+ if(v[1] > v[0])
+ axis = 1;
+ if(v[2] > v[axis])
+ axis = 2;
+ }
+
+
+
+ m_gpuSmallSortData.resize(numSmallAabbs);
+
+
+#if 1
+ if (m_smallAabbsMappingGPU.size())
+ {
+
+ B3_PROFILE("flipFloatKernel");
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL( m_allAabbsGPU.getBufferCL(), true ),
+ b3BufferInfoCL( m_smallAabbsMappingGPU.getBufferCL(), true),
+ b3BufferInfoCL( m_gpuSmallSortData.getBufferCL())};
+ b3LauncherCL launcher(m_queue, m_flipFloatKernel ,"m_flipFloatKernel");
+ launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
+ launcher.setConst( numSmallAabbs );
+ launcher.setConst( axis );
+
+ int num = numSmallAabbs;
+ launcher.launch1D( num);
+ clFinish(m_queue);
+ }
+
+ if (m_gpuSmallSortData.size())
+ {
+ B3_PROFILE("gpu radix sort");
+ m_sorter->execute(m_gpuSmallSortData);
+ clFinish(m_queue);
+ }
+
+ m_gpuSmallSortedAabbs.resize(numSmallAabbs);
+ if (numSmallAabbs)
+ {
+ B3_PROFILE("scatterKernel");
+
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL( m_allAabbsGPU.getBufferCL(), true ),
+ b3BufferInfoCL( m_smallAabbsMappingGPU.getBufferCL(), true),
+ b3BufferInfoCL( m_gpuSmallSortData.getBufferCL(),true),
+ b3BufferInfoCL(m_gpuSmallSortedAabbs.getBufferCL())};
+ b3LauncherCL launcher(m_queue, m_scatterKernel ,"m_scatterKernel ");
+ launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
+ launcher.setConst( numSmallAabbs);
+ int num = numSmallAabbs;
+ launcher.launch1D( num);
+ clFinish(m_queue);
+
+ }
+
+
+ m_overlappingPairs.resize(maxPairs);
+
+ m_pairCount.resize(0);
+ m_pairCount.push_back(0);
+ int numPairs=0;
+
+ {
+ int numLargeAabbs = m_largeAabbsMappingGPU.size();
+ if (numLargeAabbs && numSmallAabbs)
+ {
+ //@todo
+ B3_PROFILE("sap2Kernel");
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL( m_allAabbsGPU.getBufferCL() ),
+ b3BufferInfoCL( m_largeAabbsMappingGPU.getBufferCL() ),
+ b3BufferInfoCL( m_smallAabbsMappingGPU.getBufferCL() ),
+ b3BufferInfoCL( m_overlappingPairs.getBufferCL() ),
+ b3BufferInfoCL(m_pairCount.getBufferCL())};
+ b3LauncherCL launcher(m_queue, m_sap2Kernel,"m_sap2Kernel");
+ launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
+ launcher.setConst( numLargeAabbs );
+ launcher.setConst( numSmallAabbs);
+ launcher.setConst( axis );
+ launcher.setConst( maxPairs );
+//@todo: use actual maximum work item sizes of the device instead of hardcoded values
+ launcher.launch2D( numLargeAabbs, numSmallAabbs,4,64);
+
+ numPairs = m_pairCount.at(0);
+ if (numPairs >maxPairs)
+ {
+ b3Error("Error running out of pairs: numPairs = %d, maxPairs = %d.\n", numPairs, maxPairs);
+ numPairs =maxPairs;
+ }
+ }
+ }
+ if (m_gpuSmallSortedAabbs.size())
+ {
+ B3_PROFILE("sapKernel");
+ b3BufferInfoCL bInfo[] = { b3BufferInfoCL( m_gpuSmallSortedAabbs.getBufferCL() ), b3BufferInfoCL( m_overlappingPairs.getBufferCL() ), b3BufferInfoCL(m_pairCount.getBufferCL())};
+ b3LauncherCL launcher(m_queue, m_sapKernel,"m_sapKernel");
+ launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
+ launcher.setConst( numSmallAabbs );
+ launcher.setConst( axis );
+ launcher.setConst( maxPairs );
+
+
+ int num = numSmallAabbs;
+#if 0
+ int buffSize = launcher.getSerializationBufferSize();
+ unsigned char* buf = new unsigned char[buffSize+sizeof(int)];
+ for (int i=0;i<buffSize+1;i++)
+ {
+ unsigned char* ptr = (unsigned char*)&buf[i];
+ *ptr = 0xff;
+ }
+ int actualWrite = launcher.serializeArguments(buf,buffSize);
+
+ unsigned char* cptr = (unsigned char*)&buf[buffSize];
+ // printf("buf[buffSize] = %d\n",*cptr);
+
+ assert(buf[buffSize]==0xff);//check for buffer overrun
+ int* ptr = (int*)&buf[buffSize];
+
+ *ptr = num;
+
+ FILE* f = fopen("m_sapKernelArgs.bin","wb");
+ fwrite(buf,buffSize+sizeof(int),1,f);
+ fclose(f);
+#endif//
+
+ launcher.launch1D( num);
+ clFinish(m_queue);
+
+ numPairs = m_pairCount.at(0);
+ if (numPairs>maxPairs)
+ {
+ b3Error("Error running out of pairs: numPairs = %d, maxPairs = %d.\n", numPairs, maxPairs);
+ numPairs = maxPairs;
+ m_pairCount.resize(0);
+ m_pairCount.push_back(maxPairs);
+ }
+ }
+
+#else
+ int numPairs = 0;
+
+
+ b3LauncherCL launcher(m_queue, m_sapKernel);
+
+ const char* fileName = "m_sapKernelArgs.bin";
+ FILE* f = fopen(fileName,"rb");
+ if (f)
+ {
+ int sizeInBytes=0;
+ if (fseek(f, 0, SEEK_END) || (sizeInBytes = ftell(f)) == EOF || fseek(f, 0, SEEK_SET))
+ {
+ printf("error, cannot get file size\n");
+ exit(0);
+ }
+
+ unsigned char* buf = (unsigned char*) malloc(sizeInBytes);
+ fread(buf,sizeInBytes,1,f);
+ int serializedBytes = launcher.deserializeArgs(buf, sizeInBytes,m_context);
+ int num = *(int*)&buf[serializedBytes];
+ launcher.launch1D( num);
+
+ b3OpenCLArray<int> pairCount(m_context, m_queue);
+ int numElements = launcher.m_arrays[2]->size()/sizeof(int);
+ pairCount.setFromOpenCLBuffer(launcher.m_arrays[2]->getBufferCL(),numElements);
+ numPairs = pairCount.at(0);
+ //printf("overlapping pairs = %d\n",numPairs);
+ b3AlignedObjectArray<b3Int4> hostOoverlappingPairs;
+ b3OpenCLArray<b3Int4> tmpGpuPairs(m_context,m_queue);
+ tmpGpuPairs.setFromOpenCLBuffer(launcher.m_arrays[1]->getBufferCL(),numPairs );
+
+ tmpGpuPairs.copyToHost(hostOoverlappingPairs);
+ m_overlappingPairs.copyFromHost(hostOoverlappingPairs);
+ //printf("hello %d\n", m_overlappingPairs.size());
+ free(buf);
+ fclose(f);
+
+ } else {
+ printf("error: cannot find file %s\n",fileName);
+ }
+
+ clFinish(m_queue);
+
+
+#endif
+
+
+ m_overlappingPairs.resize(numPairs);
+
+ }//B3_PROFILE("GPU_RADIX SORT");
+ //init3dSap();
+}
+
+void b3GpuSapBroadphase::writeAabbsToGpu()
+{
+ m_smallAabbsMappingGPU.copyFromHost(m_smallAabbsMappingCPU);
+ m_largeAabbsMappingGPU.copyFromHost(m_largeAabbsMappingCPU);
+
+ m_allAabbsGPU.copyFromHost(m_allAabbsCPU);//might not be necessary, the 'setupGpuAabbsFull' already takes care of this
+
+
+
+}
+
+void b3GpuSapBroadphase::createLargeProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int userPtr , int collisionFilterGroup, int collisionFilterMask)
+{
+ int index = userPtr;
+ b3SapAabb aabb;
+ for (int i=0;i<4;i++)
+ {
+ aabb.m_min[i] = aabbMin[i];
+ aabb.m_max[i] = aabbMax[i];
+ }
+ aabb.m_minIndices[3] = index;
+ aabb.m_signedMaxIndices[3] = m_allAabbsCPU.size();
+ m_largeAabbsMappingCPU.push_back(m_allAabbsCPU.size());
+
+ m_allAabbsCPU.push_back(aabb);
+}
+
+void b3GpuSapBroadphase::createProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int userPtr , int collisionFilterGroup, int collisionFilterMask)
+{
+ int index = userPtr;
+ b3SapAabb aabb;
+ for (int i=0;i<4;i++)
+ {
+ aabb.m_min[i] = aabbMin[i];
+ aabb.m_max[i] = aabbMax[i];
+ }
+ aabb.m_minIndices[3] = index;
+ aabb.m_signedMaxIndices[3] = m_allAabbsCPU.size();
+ m_smallAabbsMappingCPU.push_back(m_allAabbsCPU.size());
+
+
+ m_allAabbsCPU.push_back(aabb);
+}
+
+cl_mem b3GpuSapBroadphase::getAabbBufferWS()
+{
+ return m_allAabbsGPU.getBufferCL();
+}
+
+int b3GpuSapBroadphase::getNumOverlap()
+{
+ return m_overlappingPairs.size();
+}
+cl_mem b3GpuSapBroadphase::getOverlappingPairBuffer()
+{
+ return m_overlappingPairs.getBufferCL();
+}
+
+b3OpenCLArray<b3Int4>& b3GpuSapBroadphase::getOverlappingPairsGPU()
+{
+ return m_overlappingPairs;
+}
+b3OpenCLArray<int>& b3GpuSapBroadphase::getSmallAabbIndicesGPU()
+{
+ return m_smallAabbsMappingGPU;
+}
+b3OpenCLArray<int>& b3GpuSapBroadphase::getLargeAabbIndicesGPU()
+{
+ return m_largeAabbsMappingGPU;
+}