diff options
| author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-01-14 15:52:01 -0700 |
|---|---|---|
| committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-01-14 15:52:01 -0700 |
| commit | 9e660475a7f54978aab195f8ef55d9fa1ad47299 (patch) | |
| tree | 1fca71ec3475fdad030d5033f28dc0be3da6d6f8 /thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.cpp | |
| parent | 8d4698db3656457eccfc54ea84716af146fb49a9 (diff) | |
Improve Raycast3D render debug
Fix Raycast3D node render debug not showing in editor camera preview.
Use dynamic mesh update to change the ray on-the-fly without too much
extra cost when collision debug is enabled.
Fixes #43571
Diffstat (limited to 'thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.cpp')
0 files changed, 0 insertions, 0 deletions