diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-01-07 15:08:41 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-01-07 15:08:41 +0100 |
commit | dab650fcaa3eb37deee5118d678a3763ac78a58a (patch) | |
tree | 3131df01280f91a61b4721eed132a5b6b21881ba /thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h | |
parent | a3a537c2cf86ff4bf82385bbd17606654f8013c4 (diff) | |
parent | 22b7c9dfa80d0f7abca40f061865c2ab3c136a74 (diff) |
Merge pull request #24740 from OBKF/update-bullet-physics
Update Bullet physics to commit 126b676
Diffstat (limited to 'thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h')
-rw-r--r-- | thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h | 1463 |
1 files changed, 763 insertions, 700 deletions
diff --git a/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h b/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h index c004b9130f..f44e3377fe 100644 --- a/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h +++ b/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h @@ -26,50 +26,49 @@ subject to the following restrictions: // Compile time configuration // - // Implementation profiles -#define B3_DBVT_IMPL_GENERIC 0 // Generic implementation -#define B3_DBVT_IMPL_SSE 1 // SSE +#define B3_DBVT_IMPL_GENERIC 0 // Generic implementation +#define B3_DBVT_IMPL_SSE 1 // SSE // Template implementation of ICollide #ifdef _WIN32 -#if (defined (_MSC_VER) && _MSC_VER >= 1400) -#define B3_DBVT_USE_TEMPLATE 1 +#if (defined(_MSC_VER) && _MSC_VER >= 1400) +#define B3_DBVT_USE_TEMPLATE 1 #else -#define B3_DBVT_USE_TEMPLATE 0 +#define B3_DBVT_USE_TEMPLATE 0 #endif #else -#define B3_DBVT_USE_TEMPLATE 0 +#define B3_DBVT_USE_TEMPLATE 0 #endif // Use only intrinsics instead of inline asm -#define B3_DBVT_USE_INTRINSIC_SSE 1 +#define B3_DBVT_USE_INTRINSIC_SSE 1 // Using memmov for collideOCL -#define B3_DBVT_USE_MEMMOVE 1 +#define B3_DBVT_USE_MEMMOVE 1 // Enable benchmarking code -#define B3_DBVT_ENABLE_BENCHMARK 0 +#define B3_DBVT_ENABLE_BENCHMARK 0 // Inlining -#define B3_DBVT_INLINE B3_FORCE_INLINE +#define B3_DBVT_INLINE B3_FORCE_INLINE // Specific methods implementation //SSE gives errors on a MSVC 7.1 -#if defined (B3_USE_SSE) //&& defined (_WIN32) -#define B3_DBVT_SELECT_IMPL B3_DBVT_IMPL_SSE -#define B3_DBVT_MERGE_IMPL B3_DBVT_IMPL_SSE -#define B3_DBVT_INT0_IMPL B3_DBVT_IMPL_SSE +#if defined(B3_USE_SSE) //&& defined (_WIN32) +#define B3_DBVT_SELECT_IMPL B3_DBVT_IMPL_SSE +#define B3_DBVT_MERGE_IMPL B3_DBVT_IMPL_SSE +#define B3_DBVT_INT0_IMPL B3_DBVT_IMPL_SSE #else -#define B3_DBVT_SELECT_IMPL B3_DBVT_IMPL_GENERIC -#define B3_DBVT_MERGE_IMPL B3_DBVT_IMPL_GENERIC -#define B3_DBVT_INT0_IMPL B3_DBVT_IMPL_GENERIC +#define B3_DBVT_SELECT_IMPL B3_DBVT_IMPL_GENERIC +#define B3_DBVT_MERGE_IMPL B3_DBVT_IMPL_GENERIC +#define B3_DBVT_INT0_IMPL B3_DBVT_IMPL_GENERIC #endif -#if (B3_DBVT_SELECT_IMPL==B3_DBVT_IMPL_SSE)|| \ - (B3_DBVT_MERGE_IMPL==B3_DBVT_IMPL_SSE)|| \ - (B3_DBVT_INT0_IMPL==B3_DBVT_IMPL_SSE) +#if (B3_DBVT_SELECT_IMPL == B3_DBVT_IMPL_SSE) || \ + (B3_DBVT_MERGE_IMPL == B3_DBVT_IMPL_SSE) || \ + (B3_DBVT_INT0_IMPL == B3_DBVT_IMPL_SSE) #include <emmintrin.h> #endif @@ -78,21 +77,24 @@ subject to the following restrictions: // #if B3_DBVT_USE_TEMPLATE -#define B3_DBVT_VIRTUAL +#define B3_DBVT_VIRTUAL #define B3_DBVT_VIRTUAL_DTOR(a) -#define B3_DBVT_PREFIX template <typename T> -#define B3_DBVT_IPOLICY T& policy -#define B3_DBVT_CHECKTYPE static const ICollide& typechecker=*(T*)1;(void)typechecker; +#define B3_DBVT_PREFIX template <typename T> +#define B3_DBVT_IPOLICY T& policy +#define B3_DBVT_CHECKTYPE \ + static const ICollide& typechecker = *(T*)1; \ + (void)typechecker; #else -#define B3_DBVT_VIRTUAL_DTOR(a) virtual ~a() {} -#define B3_DBVT_VIRTUAL virtual +#define B3_DBVT_VIRTUAL_DTOR(a) \ + virtual ~a() {} +#define B3_DBVT_VIRTUAL virtual #define B3_DBVT_PREFIX -#define B3_DBVT_IPOLICY ICollide& policy +#define B3_DBVT_IPOLICY ICollide& policy #define B3_DBVT_CHECKTYPE #endif #if B3_DBVT_USE_MEMMOVE -#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__) +#if !defined(__CELLOS_LV2__) && !defined(__MWERKS__) #include <memory.h> #endif #include <string.h> @@ -126,187 +128,188 @@ subject to the following restrictions: // Defaults volumes // -/* b3DbvtAabbMm */ -struct b3DbvtAabbMm +/* b3DbvtAabbMm */ +struct b3DbvtAabbMm { - B3_DBVT_INLINE b3Vector3 Center() const { return((mi+mx)/2); } - B3_DBVT_INLINE b3Vector3 Lengths() const { return(mx-mi); } - B3_DBVT_INLINE b3Vector3 Extents() const { return((mx-mi)/2); } - B3_DBVT_INLINE const b3Vector3& Mins() const { return(mi); } - B3_DBVT_INLINE const b3Vector3& Maxs() const { return(mx); } - static inline b3DbvtAabbMm FromCE(const b3Vector3& c,const b3Vector3& e); - static inline b3DbvtAabbMm FromCR(const b3Vector3& c,b3Scalar r); - static inline b3DbvtAabbMm FromMM(const b3Vector3& mi,const b3Vector3& mx); - static inline b3DbvtAabbMm FromPoints(const b3Vector3* pts,int n); - static inline b3DbvtAabbMm FromPoints(const b3Vector3** ppts,int n); - B3_DBVT_INLINE void Expand(const b3Vector3& e); - B3_DBVT_INLINE void SignedExpand(const b3Vector3& e); - B3_DBVT_INLINE bool Contain(const b3DbvtAabbMm& a) const; - B3_DBVT_INLINE int Classify(const b3Vector3& n,b3Scalar o,int s) const; - B3_DBVT_INLINE b3Scalar ProjectMinimum(const b3Vector3& v,unsigned signs) const; - B3_DBVT_INLINE friend bool b3Intersect( const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b); - - B3_DBVT_INLINE friend bool b3Intersect( const b3DbvtAabbMm& a, - const b3Vector3& b); - - B3_DBVT_INLINE friend b3Scalar b3Proximity( const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b); - B3_DBVT_INLINE friend int b3Select( const b3DbvtAabbMm& o, - const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b); - B3_DBVT_INLINE friend void b3Merge( const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b, - b3DbvtAabbMm& r); - B3_DBVT_INLINE friend bool b3NotEqual( const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b); - - B3_DBVT_INLINE b3Vector3& tMins() { return(mi); } - B3_DBVT_INLINE b3Vector3& tMaxs() { return(mx); } - + B3_DBVT_INLINE b3Vector3 Center() const { return ((mi + mx) / 2); } + B3_DBVT_INLINE b3Vector3 Lengths() const { return (mx - mi); } + B3_DBVT_INLINE b3Vector3 Extents() const { return ((mx - mi) / 2); } + B3_DBVT_INLINE const b3Vector3& Mins() const { return (mi); } + B3_DBVT_INLINE const b3Vector3& Maxs() const { return (mx); } + static inline b3DbvtAabbMm FromCE(const b3Vector3& c, const b3Vector3& e); + static inline b3DbvtAabbMm FromCR(const b3Vector3& c, b3Scalar r); + static inline b3DbvtAabbMm FromMM(const b3Vector3& mi, const b3Vector3& mx); + static inline b3DbvtAabbMm FromPoints(const b3Vector3* pts, int n); + static inline b3DbvtAabbMm FromPoints(const b3Vector3** ppts, int n); + B3_DBVT_INLINE void Expand(const b3Vector3& e); + B3_DBVT_INLINE void SignedExpand(const b3Vector3& e); + B3_DBVT_INLINE bool Contain(const b3DbvtAabbMm& a) const; + B3_DBVT_INLINE int Classify(const b3Vector3& n, b3Scalar o, int s) const; + B3_DBVT_INLINE b3Scalar ProjectMinimum(const b3Vector3& v, unsigned signs) const; + B3_DBVT_INLINE friend bool b3Intersect(const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b); + + B3_DBVT_INLINE friend bool b3Intersect(const b3DbvtAabbMm& a, + const b3Vector3& b); + + B3_DBVT_INLINE friend b3Scalar b3Proximity(const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b); + B3_DBVT_INLINE friend int b3Select(const b3DbvtAabbMm& o, + const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b); + B3_DBVT_INLINE friend void b3Merge(const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b, + b3DbvtAabbMm& r); + B3_DBVT_INLINE friend bool b3NotEqual(const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b); + + B3_DBVT_INLINE b3Vector3& tMins() { return (mi); } + B3_DBVT_INLINE b3Vector3& tMaxs() { return (mx); } + private: - B3_DBVT_INLINE void AddSpan(const b3Vector3& d,b3Scalar& smi,b3Scalar& smx) const; + B3_DBVT_INLINE void AddSpan(const b3Vector3& d, b3Scalar& smi, b3Scalar& smx) const; + private: - b3Vector3 mi,mx; + b3Vector3 mi, mx; }; -// Types -typedef b3DbvtAabbMm b3DbvtVolume; +// Types +typedef b3DbvtAabbMm b3DbvtVolume; -/* b3DbvtNode */ -struct b3DbvtNode +/* b3DbvtNode */ +struct b3DbvtNode { - b3DbvtVolume volume; - b3DbvtNode* parent; - B3_DBVT_INLINE bool isleaf() const { return(childs[1]==0); } - B3_DBVT_INLINE bool isinternal() const { return(!isleaf()); } - union - { - b3DbvtNode* childs[2]; - void* data; - int dataAsInt; + b3DbvtVolume volume; + b3DbvtNode* parent; + B3_DBVT_INLINE bool isleaf() const { return (childs[1] == 0); } + B3_DBVT_INLINE bool isinternal() const { return (!isleaf()); } + union { + b3DbvtNode* childs[2]; + void* data; + int dataAsInt; }; }; ///The b3DynamicBvh class implements a fast dynamic bounding volume tree based on axis aligned bounding boxes (aabb tree). ///This b3DynamicBvh is used for soft body collision detection and for the b3DynamicBvhBroadphase. It has a fast insert, remove and update of nodes. ///Unlike the b3QuantizedBvh, nodes can be dynamically moved around, which allows for change in topology of the underlying data structure. -struct b3DynamicBvh +struct b3DynamicBvh { - /* Stack element */ - struct sStkNN + /* Stack element */ + struct sStkNN { - const b3DbvtNode* a; - const b3DbvtNode* b; + const b3DbvtNode* a; + const b3DbvtNode* b; sStkNN() {} - sStkNN(const b3DbvtNode* na,const b3DbvtNode* nb) : a(na),b(nb) {} + sStkNN(const b3DbvtNode* na, const b3DbvtNode* nb) : a(na), b(nb) {} }; - struct sStkNP + struct sStkNP { - const b3DbvtNode* node; - int mask; - sStkNP(const b3DbvtNode* n,unsigned m) : node(n),mask(m) {} + const b3DbvtNode* node; + int mask; + sStkNP(const b3DbvtNode* n, unsigned m) : node(n), mask(m) {} }; - struct sStkNPS + struct sStkNPS { - const b3DbvtNode* node; - int mask; - b3Scalar value; + const b3DbvtNode* node; + int mask; + b3Scalar value; sStkNPS() {} - sStkNPS(const b3DbvtNode* n,unsigned m,b3Scalar v) : node(n),mask(m),value(v) {} + sStkNPS(const b3DbvtNode* n, unsigned m, b3Scalar v) : node(n), mask(m), value(v) {} }; - struct sStkCLN + struct sStkCLN { - const b3DbvtNode* node; - b3DbvtNode* parent; - sStkCLN(const b3DbvtNode* n,b3DbvtNode* p) : node(n),parent(p) {} + const b3DbvtNode* node; + b3DbvtNode* parent; + sStkCLN(const b3DbvtNode* n, b3DbvtNode* p) : node(n), parent(p) {} }; // Policies/Interfaces - /* ICollide */ - struct ICollide - { + /* ICollide */ + struct ICollide + { B3_DBVT_VIRTUAL_DTOR(ICollide) - B3_DBVT_VIRTUAL void Process(const b3DbvtNode*,const b3DbvtNode*) {} - B3_DBVT_VIRTUAL void Process(const b3DbvtNode*) {} - B3_DBVT_VIRTUAL void Process(const b3DbvtNode* n,b3Scalar) { Process(n); } - B3_DBVT_VIRTUAL bool Descent(const b3DbvtNode*) { return(true); } - B3_DBVT_VIRTUAL bool AllLeaves(const b3DbvtNode*) { return(true); } + B3_DBVT_VIRTUAL void Process(const b3DbvtNode*, const b3DbvtNode*) {} + B3_DBVT_VIRTUAL void Process(const b3DbvtNode*) {} + B3_DBVT_VIRTUAL void Process(const b3DbvtNode* n, b3Scalar) { Process(n); } + B3_DBVT_VIRTUAL bool Descent(const b3DbvtNode*) { return (true); } + B3_DBVT_VIRTUAL bool AllLeaves(const b3DbvtNode*) { return (true); } }; - /* IWriter */ - struct IWriter + /* IWriter */ + struct IWriter { virtual ~IWriter() {} - virtual void Prepare(const b3DbvtNode* root,int numnodes)=0; - virtual void WriteNode(const b3DbvtNode*,int index,int parent,int child0,int child1)=0; - virtual void WriteLeaf(const b3DbvtNode*,int index,int parent)=0; + virtual void Prepare(const b3DbvtNode* root, int numnodes) = 0; + virtual void WriteNode(const b3DbvtNode*, int index, int parent, int child0, int child1) = 0; + virtual void WriteLeaf(const b3DbvtNode*, int index, int parent) = 0; }; - /* IClone */ - struct IClone + /* IClone */ + struct IClone { - virtual ~IClone() {} - virtual void CloneLeaf(b3DbvtNode*) {} + virtual ~IClone() {} + virtual void CloneLeaf(b3DbvtNode*) {} }; // Constants - enum { - B3_SIMPLE_STACKSIZE = 64, - B3_DOUBLE_STACKSIZE = B3_SIMPLE_STACKSIZE*2 + enum + { + B3_SIMPLE_STACKSIZE = 64, + B3_DOUBLE_STACKSIZE = B3_SIMPLE_STACKSIZE * 2 }; // Fields - b3DbvtNode* m_root; - b3DbvtNode* m_free; - int m_lkhd; - int m_leaves; - unsigned m_opath; - - - b3AlignedObjectArray<sStkNN> m_stkStack; - mutable b3AlignedObjectArray<const b3DbvtNode*> m_rayTestStack; + b3DbvtNode* m_root; + b3DbvtNode* m_free; + int m_lkhd; + int m_leaves; + unsigned m_opath; + b3AlignedObjectArray<sStkNN> m_stkStack; + mutable b3AlignedObjectArray<const b3DbvtNode*> m_rayTestStack; // Methods b3DynamicBvh(); ~b3DynamicBvh(); - void clear(); - bool empty() const { return(0==m_root); } - void optimizeBottomUp(); - void optimizeTopDown(int bu_treshold=128); - void optimizeIncremental(int passes); - b3DbvtNode* insert(const b3DbvtVolume& box,void* data); - void update(b3DbvtNode* leaf,int lookahead=-1); - void update(b3DbvtNode* leaf,b3DbvtVolume& volume); - bool update(b3DbvtNode* leaf,b3DbvtVolume& volume,const b3Vector3& velocity,b3Scalar margin); - bool update(b3DbvtNode* leaf,b3DbvtVolume& volume,const b3Vector3& velocity); - bool update(b3DbvtNode* leaf,b3DbvtVolume& volume,b3Scalar margin); - void remove(b3DbvtNode* leaf); - void write(IWriter* iwriter) const; - void clone(b3DynamicBvh& dest,IClone* iclone=0) const; - static int maxdepth(const b3DbvtNode* node); - static int countLeaves(const b3DbvtNode* node); - static void extractLeaves(const b3DbvtNode* node,b3AlignedObjectArray<const b3DbvtNode*>& leaves); + void clear(); + bool empty() const { return (0 == m_root); } + void optimizeBottomUp(); + void optimizeTopDown(int bu_treshold = 128); + void optimizeIncremental(int passes); + b3DbvtNode* insert(const b3DbvtVolume& box, void* data); + void update(b3DbvtNode* leaf, int lookahead = -1); + void update(b3DbvtNode* leaf, b3DbvtVolume& volume); + bool update(b3DbvtNode* leaf, b3DbvtVolume& volume, const b3Vector3& velocity, b3Scalar margin); + bool update(b3DbvtNode* leaf, b3DbvtVolume& volume, const b3Vector3& velocity); + bool update(b3DbvtNode* leaf, b3DbvtVolume& volume, b3Scalar margin); + void remove(b3DbvtNode* leaf); + void write(IWriter* iwriter) const; + void clone(b3DynamicBvh& dest, IClone* iclone = 0) const; + static int maxdepth(const b3DbvtNode* node); + static int countLeaves(const b3DbvtNode* node); + static void extractLeaves(const b3DbvtNode* node, b3AlignedObjectArray<const b3DbvtNode*>& leaves); #if B3_DBVT_ENABLE_BENCHMARK - static void benchmark(); + static void benchmark(); #else - static void benchmark(){} + static void benchmark() + { + } #endif // B3_DBVT_IPOLICY must support ICollide policy/interface B3_DBVT_PREFIX - static void enumNodes( const b3DbvtNode* root, - B3_DBVT_IPOLICY); + static void enumNodes(const b3DbvtNode* root, + B3_DBVT_IPOLICY); B3_DBVT_PREFIX - static void enumLeaves( const b3DbvtNode* root, - B3_DBVT_IPOLICY); + static void enumLeaves(const b3DbvtNode* root, + B3_DBVT_IPOLICY); B3_DBVT_PREFIX - void collideTT( const b3DbvtNode* root0, - const b3DbvtNode* root1, - B3_DBVT_IPOLICY); + void collideTT(const b3DbvtNode* root0, + const b3DbvtNode* root1, + B3_DBVT_IPOLICY); B3_DBVT_PREFIX - void collideTTpersistentStack( const b3DbvtNode* root0, - const b3DbvtNode* root1, - B3_DBVT_IPOLICY); + void collideTTpersistentStack(const b3DbvtNode* root0, + const b3DbvtNode* root1, + B3_DBVT_IPOLICY); #if 0 B3_DBVT_PREFIX void collideTT( const b3DbvtNode* root0, @@ -322,71 +325,81 @@ struct b3DynamicBvh #endif B3_DBVT_PREFIX - void collideTV( const b3DbvtNode* root, - const b3DbvtVolume& volume, - B3_DBVT_IPOLICY) const; + void collideTV(const b3DbvtNode* root, + const b3DbvtVolume& volume, + B3_DBVT_IPOLICY) const; ///rayTest is a re-entrant ray test, and can be called in parallel as long as the b3AlignedAlloc is thread-safe (uses locking etc) ///rayTest is slower than rayTestInternal, because it builds a local stack, using memory allocations, and it recomputes signs/rayDirectionInverses each time B3_DBVT_PREFIX - static void rayTest( const b3DbvtNode* root, - const b3Vector3& rayFrom, - const b3Vector3& rayTo, - B3_DBVT_IPOLICY); + static void rayTest(const b3DbvtNode* root, + const b3Vector3& rayFrom, + const b3Vector3& rayTo, + B3_DBVT_IPOLICY); ///rayTestInternal is faster than rayTest, because it uses a persistent stack (to reduce dynamic memory allocations to a minimum) and it uses precomputed signs/rayInverseDirections ///rayTestInternal is used by b3DynamicBvhBroadphase to accelerate world ray casts B3_DBVT_PREFIX - void rayTestInternal( const b3DbvtNode* root, - const b3Vector3& rayFrom, - const b3Vector3& rayTo, - const b3Vector3& rayDirectionInverse, - unsigned int signs[3], - b3Scalar lambda_max, - const b3Vector3& aabbMin, - const b3Vector3& aabbMax, - B3_DBVT_IPOLICY) const; + void rayTestInternal(const b3DbvtNode* root, + const b3Vector3& rayFrom, + const b3Vector3& rayTo, + const b3Vector3& rayDirectionInverse, + unsigned int signs[3], + b3Scalar lambda_max, + const b3Vector3& aabbMin, + const b3Vector3& aabbMax, + B3_DBVT_IPOLICY) const; B3_DBVT_PREFIX - static void collideKDOP(const b3DbvtNode* root, - const b3Vector3* normals, - const b3Scalar* offsets, - int count, - B3_DBVT_IPOLICY); + static void collideKDOP(const b3DbvtNode* root, + const b3Vector3* normals, + const b3Scalar* offsets, + int count, + B3_DBVT_IPOLICY); B3_DBVT_PREFIX - static void collideOCL( const b3DbvtNode* root, - const b3Vector3* normals, - const b3Scalar* offsets, - const b3Vector3& sortaxis, - int count, - B3_DBVT_IPOLICY, - bool fullsort=true); + static void collideOCL(const b3DbvtNode* root, + const b3Vector3* normals, + const b3Scalar* offsets, + const b3Vector3& sortaxis, + int count, + B3_DBVT_IPOLICY, + bool fullsort = true); B3_DBVT_PREFIX - static void collideTU( const b3DbvtNode* root, - B3_DBVT_IPOLICY); - // Helpers - static B3_DBVT_INLINE int nearest(const int* i,const b3DynamicBvh::sStkNPS* a,b3Scalar v,int l,int h) + static void collideTU(const b3DbvtNode* root, + B3_DBVT_IPOLICY); + // Helpers + static B3_DBVT_INLINE int nearest(const int* i, const b3DynamicBvh::sStkNPS* a, b3Scalar v, int l, int h) { - int m=0; - while(l<h) + int m = 0; + while (l < h) { - m=(l+h)>>1; - if(a[i[m]].value>=v) l=m+1; else h=m; + m = (l + h) >> 1; + if (a[i[m]].value >= v) + l = m + 1; + else + h = m; } - return(h); + return (h); } - static B3_DBVT_INLINE int allocate( b3AlignedObjectArray<int>& ifree, - b3AlignedObjectArray<sStkNPS>& stock, - const sStkNPS& value) + static B3_DBVT_INLINE int allocate(b3AlignedObjectArray<int>& ifree, + b3AlignedObjectArray<sStkNPS>& stock, + const sStkNPS& value) { - int i; - if(ifree.size()>0) - { i=ifree[ifree.size()-1];ifree.pop_back();stock[i]=value; } + int i; + if (ifree.size() > 0) + { + i = ifree[ifree.size() - 1]; + ifree.pop_back(); + stock[i] = value; + } else - { i=stock.size();stock.push_back(value); } - return(i); + { + i = stock.size(); + stock.push_back(value); + } + return (i); } // private: - b3DynamicBvh(const b3DynamicBvh&) {} + b3DynamicBvh(const b3DynamicBvh&) {} }; // @@ -394,227 +407,252 @@ private: // // -inline b3DbvtAabbMm b3DbvtAabbMm::FromCE(const b3Vector3& c,const b3Vector3& e) +inline b3DbvtAabbMm b3DbvtAabbMm::FromCE(const b3Vector3& c, const b3Vector3& e) { b3DbvtAabbMm box; - box.mi=c-e;box.mx=c+e; - return(box); + box.mi = c - e; + box.mx = c + e; + return (box); } // -inline b3DbvtAabbMm b3DbvtAabbMm::FromCR(const b3Vector3& c,b3Scalar r) +inline b3DbvtAabbMm b3DbvtAabbMm::FromCR(const b3Vector3& c, b3Scalar r) { - return(FromCE(c,b3MakeVector3(r,r,r))); + return (FromCE(c, b3MakeVector3(r, r, r))); } // -inline b3DbvtAabbMm b3DbvtAabbMm::FromMM(const b3Vector3& mi,const b3Vector3& mx) +inline b3DbvtAabbMm b3DbvtAabbMm::FromMM(const b3Vector3& mi, const b3Vector3& mx) { b3DbvtAabbMm box; - box.mi=mi;box.mx=mx; - return(box); + box.mi = mi; + box.mx = mx; + return (box); } // -inline b3DbvtAabbMm b3DbvtAabbMm::FromPoints(const b3Vector3* pts,int n) +inline b3DbvtAabbMm b3DbvtAabbMm::FromPoints(const b3Vector3* pts, int n) { b3DbvtAabbMm box; - box.mi=box.mx=pts[0]; - for(int i=1;i<n;++i) + box.mi = box.mx = pts[0]; + for (int i = 1; i < n; ++i) { box.mi.setMin(pts[i]); box.mx.setMax(pts[i]); } - return(box); + return (box); } // -inline b3DbvtAabbMm b3DbvtAabbMm::FromPoints(const b3Vector3** ppts,int n) +inline b3DbvtAabbMm b3DbvtAabbMm::FromPoints(const b3Vector3** ppts, int n) { b3DbvtAabbMm box; - box.mi=box.mx=*ppts[0]; - for(int i=1;i<n;++i) + box.mi = box.mx = *ppts[0]; + for (int i = 1; i < n; ++i) { box.mi.setMin(*ppts[i]); box.mx.setMax(*ppts[i]); } - return(box); + return (box); } // -B3_DBVT_INLINE void b3DbvtAabbMm::Expand(const b3Vector3& e) +B3_DBVT_INLINE void b3DbvtAabbMm::Expand(const b3Vector3& e) { - mi-=e;mx+=e; + mi -= e; + mx += e; } // -B3_DBVT_INLINE void b3DbvtAabbMm::SignedExpand(const b3Vector3& e) +B3_DBVT_INLINE void b3DbvtAabbMm::SignedExpand(const b3Vector3& e) { - if(e.x>0) mx.setX(mx.x+e[0]); else mi.setX(mi.x+e[0]); - if(e.y>0) mx.setY(mx.y+e[1]); else mi.setY(mi.y+e[1]); - if(e.z>0) mx.setZ(mx.z+e[2]); else mi.setZ(mi.z+e[2]); + if (e.x > 0) + mx.setX(mx.x + e[0]); + else + mi.setX(mi.x + e[0]); + if (e.y > 0) + mx.setY(mx.y + e[1]); + else + mi.setY(mi.y + e[1]); + if (e.z > 0) + mx.setZ(mx.z + e[2]); + else + mi.setZ(mi.z + e[2]); } // -B3_DBVT_INLINE bool b3DbvtAabbMm::Contain(const b3DbvtAabbMm& a) const +B3_DBVT_INLINE bool b3DbvtAabbMm::Contain(const b3DbvtAabbMm& a) const { - return( (mi.x<=a.mi.x)&& - (mi.y<=a.mi.y)&& - (mi.z<=a.mi.z)&& - (mx.x>=a.mx.x)&& - (mx.y>=a.mx.y)&& - (mx.z>=a.mx.z)); + return ((mi.x <= a.mi.x) && + (mi.y <= a.mi.y) && + (mi.z <= a.mi.z) && + (mx.x >= a.mx.x) && + (mx.y >= a.mx.y) && + (mx.z >= a.mx.z)); } // -B3_DBVT_INLINE int b3DbvtAabbMm::Classify(const b3Vector3& n,b3Scalar o,int s) const +B3_DBVT_INLINE int b3DbvtAabbMm::Classify(const b3Vector3& n, b3Scalar o, int s) const { - b3Vector3 pi,px; - switch(s) + b3Vector3 pi, px; + switch (s) { - case (0+0+0): px=b3MakeVector3(mi.x,mi.y,mi.z); - pi=b3MakeVector3(mx.x,mx.y,mx.z);break; - case (1+0+0): px=b3MakeVector3(mx.x,mi.y,mi.z); - pi=b3MakeVector3(mi.x,mx.y,mx.z);break; - case (0+2+0): px=b3MakeVector3(mi.x,mx.y,mi.z); - pi=b3MakeVector3(mx.x,mi.y,mx.z);break; - case (1+2+0): px=b3MakeVector3(mx.x,mx.y,mi.z); - pi=b3MakeVector3(mi.x,mi.y,mx.z);break; - case (0+0+4): px=b3MakeVector3(mi.x,mi.y,mx.z); - pi=b3MakeVector3(mx.x,mx.y,mi.z);break; - case (1+0+4): px=b3MakeVector3(mx.x,mi.y,mx.z); - pi=b3MakeVector3(mi.x,mx.y,mi.z);break; - case (0+2+4): px=b3MakeVector3(mi.x,mx.y,mx.z); - pi=b3MakeVector3(mx.x,mi.y,mi.z);break; - case (1+2+4): px=b3MakeVector3(mx.x,mx.y,mx.z); - pi=b3MakeVector3(mi.x,mi.y,mi.z);break; + case (0 + 0 + 0): + px = b3MakeVector3(mi.x, mi.y, mi.z); + pi = b3MakeVector3(mx.x, mx.y, mx.z); + break; + case (1 + 0 + 0): + px = b3MakeVector3(mx.x, mi.y, mi.z); + pi = b3MakeVector3(mi.x, mx.y, mx.z); + break; + case (0 + 2 + 0): + px = b3MakeVector3(mi.x, mx.y, mi.z); + pi = b3MakeVector3(mx.x, mi.y, mx.z); + break; + case (1 + 2 + 0): + px = b3MakeVector3(mx.x, mx.y, mi.z); + pi = b3MakeVector3(mi.x, mi.y, mx.z); + break; + case (0 + 0 + 4): + px = b3MakeVector3(mi.x, mi.y, mx.z); + pi = b3MakeVector3(mx.x, mx.y, mi.z); + break; + case (1 + 0 + 4): + px = b3MakeVector3(mx.x, mi.y, mx.z); + pi = b3MakeVector3(mi.x, mx.y, mi.z); + break; + case (0 + 2 + 4): + px = b3MakeVector3(mi.x, mx.y, mx.z); + pi = b3MakeVector3(mx.x, mi.y, mi.z); + break; + case (1 + 2 + 4): + px = b3MakeVector3(mx.x, mx.y, mx.z); + pi = b3MakeVector3(mi.x, mi.y, mi.z); + break; } - if((b3Dot(n,px)+o)<0) return(-1); - if((b3Dot(n,pi)+o)>=0) return(+1); - return(0); + if ((b3Dot(n, px) + o) < 0) return (-1); + if ((b3Dot(n, pi) + o) >= 0) return (+1); + return (0); } // -B3_DBVT_INLINE b3Scalar b3DbvtAabbMm::ProjectMinimum(const b3Vector3& v,unsigned signs) const +B3_DBVT_INLINE b3Scalar b3DbvtAabbMm::ProjectMinimum(const b3Vector3& v, unsigned signs) const { - const b3Vector3* b[]={&mx,&mi}; - const b3Vector3 p = b3MakeVector3( b[(signs>>0)&1]->x, - b[(signs>>1)&1]->y, - b[(signs>>2)&1]->z); - return(b3Dot(p,v)); + const b3Vector3* b[] = {&mx, &mi}; + const b3Vector3 p = b3MakeVector3(b[(signs >> 0) & 1]->x, + b[(signs >> 1) & 1]->y, + b[(signs >> 2) & 1]->z); + return (b3Dot(p, v)); } // -B3_DBVT_INLINE void b3DbvtAabbMm::AddSpan(const b3Vector3& d,b3Scalar& smi,b3Scalar& smx) const +B3_DBVT_INLINE void b3DbvtAabbMm::AddSpan(const b3Vector3& d, b3Scalar& smi, b3Scalar& smx) const { - for(int i=0;i<3;++i) + for (int i = 0; i < 3; ++i) { - if(d[i]<0) - { smi+=mx[i]*d[i];smx+=mi[i]*d[i]; } + if (d[i] < 0) + { + smi += mx[i] * d[i]; + smx += mi[i] * d[i]; + } else - { smi+=mi[i]*d[i];smx+=mx[i]*d[i]; } + { + smi += mi[i] * d[i]; + smx += mx[i] * d[i]; + } } } // -B3_DBVT_INLINE bool b3Intersect( const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b) +B3_DBVT_INLINE bool b3Intersect(const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b) { -#if B3_DBVT_INT0_IMPL == B3_DBVT_IMPL_SSE - const __m128 rt(_mm_or_ps( _mm_cmplt_ps(_mm_load_ps(b.mx),_mm_load_ps(a.mi)), - _mm_cmplt_ps(_mm_load_ps(a.mx),_mm_load_ps(b.mi)))); -#if defined (_WIN32) - const __int32* pu((const __int32*)&rt); +#if B3_DBVT_INT0_IMPL == B3_DBVT_IMPL_SSE + const __m128 rt(_mm_or_ps(_mm_cmplt_ps(_mm_load_ps(b.mx), _mm_load_ps(a.mi)), + _mm_cmplt_ps(_mm_load_ps(a.mx), _mm_load_ps(b.mi)))); +#if defined(_WIN32) + const __int32* pu((const __int32*)&rt); #else - const int* pu((const int*)&rt); + const int* pu((const int*)&rt); #endif - return((pu[0]|pu[1]|pu[2])==0); + return ((pu[0] | pu[1] | pu[2]) == 0); #else - return( (a.mi.x<=b.mx.x)&& - (a.mx.x>=b.mi.x)&& - (a.mi.y<=b.mx.y)&& - (a.mx.y>=b.mi.y)&& - (a.mi.z<=b.mx.z)&& - (a.mx.z>=b.mi.z)); + return ((a.mi.x <= b.mx.x) && + (a.mx.x >= b.mi.x) && + (a.mi.y <= b.mx.y) && + (a.mx.y >= b.mi.y) && + (a.mi.z <= b.mx.z) && + (a.mx.z >= b.mi.z)); #endif } - - // -B3_DBVT_INLINE bool b3Intersect( const b3DbvtAabbMm& a, - const b3Vector3& b) +B3_DBVT_INLINE bool b3Intersect(const b3DbvtAabbMm& a, + const b3Vector3& b) { - return( (b.x>=a.mi.x)&& - (b.y>=a.mi.y)&& - (b.z>=a.mi.z)&& - (b.x<=a.mx.x)&& - (b.y<=a.mx.y)&& - (b.z<=a.mx.z)); + return ((b.x >= a.mi.x) && + (b.y >= a.mi.y) && + (b.z >= a.mi.z) && + (b.x <= a.mx.x) && + (b.y <= a.mx.y) && + (b.z <= a.mx.z)); } - - - - ////////////////////////////////////// - // -B3_DBVT_INLINE b3Scalar b3Proximity( const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b) +B3_DBVT_INLINE b3Scalar b3Proximity(const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b) { - const b3Vector3 d=(a.mi+a.mx)-(b.mi+b.mx); - return(b3Fabs(d.x)+b3Fabs(d.y)+b3Fabs(d.z)); + const b3Vector3 d = (a.mi + a.mx) - (b.mi + b.mx); + return (b3Fabs(d.x) + b3Fabs(d.y) + b3Fabs(d.z)); } - - // -B3_DBVT_INLINE int b3Select( const b3DbvtAabbMm& o, - const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b) +B3_DBVT_INLINE int b3Select(const b3DbvtAabbMm& o, + const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b) { -#if B3_DBVT_SELECT_IMPL == B3_DBVT_IMPL_SSE - -#if defined (_WIN32) - static B3_ATTRIBUTE_ALIGNED16(const unsigned __int32) mask[]={0x7fffffff,0x7fffffff,0x7fffffff,0x7fffffff}; +#if B3_DBVT_SELECT_IMPL == B3_DBVT_IMPL_SSE + +#if defined(_WIN32) + static B3_ATTRIBUTE_ALIGNED16(const unsigned __int32) mask[] = {0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff}; #else - static B3_ATTRIBUTE_ALIGNED16(const unsigned int) mask[]={0x7fffffff,0x7fffffff,0x7fffffff,0x00000000 /*0x7fffffff*/}; + static B3_ATTRIBUTE_ALIGNED16(const unsigned int) mask[] = {0x7fffffff, 0x7fffffff, 0x7fffffff, 0x00000000 /*0x7fffffff*/}; #endif ///@todo: the intrinsic version is 11% slower #if B3_DBVT_USE_INTRINSIC_SSE - union b3SSEUnion ///NOTE: if we use more intrinsics, move b3SSEUnion into the LinearMath directory + union b3SSEUnion ///NOTE: if we use more intrinsics, move b3SSEUnion into the LinearMath directory { - __m128 ssereg; - float floats[4]; - int ints[4]; + __m128 ssereg; + float floats[4]; + int ints[4]; }; - __m128 omi(_mm_load_ps(o.mi)); - omi=_mm_add_ps(omi,_mm_load_ps(o.mx)); - __m128 ami(_mm_load_ps(a.mi)); - ami=_mm_add_ps(ami,_mm_load_ps(a.mx)); - ami=_mm_sub_ps(ami,omi); - ami=_mm_and_ps(ami,_mm_load_ps((const float*)mask)); - __m128 bmi(_mm_load_ps(b.mi)); - bmi=_mm_add_ps(bmi,_mm_load_ps(b.mx)); - bmi=_mm_sub_ps(bmi,omi); - bmi=_mm_and_ps(bmi,_mm_load_ps((const float*)mask)); - __m128 t0(_mm_movehl_ps(ami,ami)); - ami=_mm_add_ps(ami,t0); - ami=_mm_add_ss(ami,_mm_shuffle_ps(ami,ami,1)); - __m128 t1(_mm_movehl_ps(bmi,bmi)); - bmi=_mm_add_ps(bmi,t1); - bmi=_mm_add_ss(bmi,_mm_shuffle_ps(bmi,bmi,1)); - + __m128 omi(_mm_load_ps(o.mi)); + omi = _mm_add_ps(omi, _mm_load_ps(o.mx)); + __m128 ami(_mm_load_ps(a.mi)); + ami = _mm_add_ps(ami, _mm_load_ps(a.mx)); + ami = _mm_sub_ps(ami, omi); + ami = _mm_and_ps(ami, _mm_load_ps((const float*)mask)); + __m128 bmi(_mm_load_ps(b.mi)); + bmi = _mm_add_ps(bmi, _mm_load_ps(b.mx)); + bmi = _mm_sub_ps(bmi, omi); + bmi = _mm_and_ps(bmi, _mm_load_ps((const float*)mask)); + __m128 t0(_mm_movehl_ps(ami, ami)); + ami = _mm_add_ps(ami, t0); + ami = _mm_add_ss(ami, _mm_shuffle_ps(ami, ami, 1)); + __m128 t1(_mm_movehl_ps(bmi, bmi)); + bmi = _mm_add_ps(bmi, t1); + bmi = _mm_add_ss(bmi, _mm_shuffle_ps(bmi, bmi, 1)); + b3SSEUnion tmp; - tmp.ssereg = _mm_cmple_ss(bmi,ami); - return tmp.ints[0]&1; + tmp.ssereg = _mm_cmple_ss(bmi, ami); + return tmp.ints[0] & 1; #else - B3_ATTRIBUTE_ALIGNED16(__int32 r[1]); + B3_ATTRIBUTE_ALIGNED16(__int32 r[1]); __asm { mov eax,o @@ -642,46 +680,52 @@ B3_DBVT_INLINE int b3Select( const b3DbvtAabbMm& o, cmpless xmm2,xmm1 movss r,xmm2 } - return(r[0]&1); + return (r[0] & 1); #endif #else - return(b3Proximity(o,a)<b3Proximity(o,b)?0:1); + return (b3Proximity(o, a) < b3Proximity(o, b) ? 0 : 1); #endif } // -B3_DBVT_INLINE void b3Merge( const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b, - b3DbvtAabbMm& r) +B3_DBVT_INLINE void b3Merge(const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b, + b3DbvtAabbMm& r) { -#if B3_DBVT_MERGE_IMPL==B3_DBVT_IMPL_SSE - __m128 ami(_mm_load_ps(a.mi)); - __m128 amx(_mm_load_ps(a.mx)); - __m128 bmi(_mm_load_ps(b.mi)); - __m128 bmx(_mm_load_ps(b.mx)); - ami=_mm_min_ps(ami,bmi); - amx=_mm_max_ps(amx,bmx); - _mm_store_ps(r.mi,ami); - _mm_store_ps(r.mx,amx); +#if B3_DBVT_MERGE_IMPL == B3_DBVT_IMPL_SSE + __m128 ami(_mm_load_ps(a.mi)); + __m128 amx(_mm_load_ps(a.mx)); + __m128 bmi(_mm_load_ps(b.mi)); + __m128 bmx(_mm_load_ps(b.mx)); + ami = _mm_min_ps(ami, bmi); + amx = _mm_max_ps(amx, bmx); + _mm_store_ps(r.mi, ami); + _mm_store_ps(r.mx, amx); #else - for(int i=0;i<3;++i) + for (int i = 0; i < 3; ++i) { - if(a.mi[i]<b.mi[i]) r.mi[i]=a.mi[i]; else r.mi[i]=b.mi[i]; - if(a.mx[i]>b.mx[i]) r.mx[i]=a.mx[i]; else r.mx[i]=b.mx[i]; + if (a.mi[i] < b.mi[i]) + r.mi[i] = a.mi[i]; + else + r.mi[i] = b.mi[i]; + if (a.mx[i] > b.mx[i]) + r.mx[i] = a.mx[i]; + else + r.mx[i] = b.mx[i]; } #endif } // -B3_DBVT_INLINE bool b3NotEqual( const b3DbvtAabbMm& a, - const b3DbvtAabbMm& b) +B3_DBVT_INLINE bool b3NotEqual(const b3DbvtAabbMm& a, + const b3DbvtAabbMm& b) { - return( (a.mi.x!=b.mi.x)|| - (a.mi.y!=b.mi.y)|| - (a.mi.z!=b.mi.z)|| - (a.mx.x!=b.mx.x)|| - (a.mx.y!=b.mx.y)|| - (a.mx.z!=b.mx.z)); + return ((a.mi.x != b.mi.x) || + (a.mi.y != b.mi.y) || + (a.mi.z != b.mi.z) || + (a.mx.x != b.mx.x) || + (a.mx.y != b.mx.y) || + (a.mx.z != b.mx.z)); } // @@ -690,162 +734,162 @@ B3_DBVT_INLINE bool b3NotEqual( const b3DbvtAabbMm& a, // B3_DBVT_PREFIX -inline void b3DynamicBvh::enumNodes( const b3DbvtNode* root, - B3_DBVT_IPOLICY) +inline void b3DynamicBvh::enumNodes(const b3DbvtNode* root, + B3_DBVT_IPOLICY) { B3_DBVT_CHECKTYPE - policy.Process(root); - if(root->isinternal()) + policy.Process(root); + if (root->isinternal()) { - enumNodes(root->childs[0],policy); - enumNodes(root->childs[1],policy); + enumNodes(root->childs[0], policy); + enumNodes(root->childs[1], policy); } } // B3_DBVT_PREFIX -inline void b3DynamicBvh::enumLeaves( const b3DbvtNode* root, - B3_DBVT_IPOLICY) +inline void b3DynamicBvh::enumLeaves(const b3DbvtNode* root, + B3_DBVT_IPOLICY) { B3_DBVT_CHECKTYPE - if(root->isinternal()) - { - enumLeaves(root->childs[0],policy); - enumLeaves(root->childs[1],policy); - } - else - { - policy.Process(root); - } + if (root->isinternal()) + { + enumLeaves(root->childs[0], policy); + enumLeaves(root->childs[1], policy); + } + else + { + policy.Process(root); + } } // B3_DBVT_PREFIX -inline void b3DynamicBvh::collideTT( const b3DbvtNode* root0, - const b3DbvtNode* root1, - B3_DBVT_IPOLICY) +inline void b3DynamicBvh::collideTT(const b3DbvtNode* root0, + const b3DbvtNode* root1, + B3_DBVT_IPOLICY) { B3_DBVT_CHECKTYPE - if(root0&&root1) + if (root0 && root1) + { + int depth = 1; + int treshold = B3_DOUBLE_STACKSIZE - 4; + b3AlignedObjectArray<sStkNN> stkStack; + stkStack.resize(B3_DOUBLE_STACKSIZE); + stkStack[0] = sStkNN(root0, root1); + do { - int depth=1; - int treshold=B3_DOUBLE_STACKSIZE-4; - b3AlignedObjectArray<sStkNN> stkStack; - stkStack.resize(B3_DOUBLE_STACKSIZE); - stkStack[0]=sStkNN(root0,root1); - do { - sStkNN p=stkStack[--depth]; - if(depth>treshold) + sStkNN p = stkStack[--depth]; + if (depth > treshold) + { + stkStack.resize(stkStack.size() * 2); + treshold = stkStack.size() - 4; + } + if (p.a == p.b) + { + if (p.a->isinternal()) { - stkStack.resize(stkStack.size()*2); - treshold=stkStack.size()-4; + stkStack[depth++] = sStkNN(p.a->childs[0], p.a->childs[0]); + stkStack[depth++] = sStkNN(p.a->childs[1], p.a->childs[1]); + stkStack[depth++] = sStkNN(p.a->childs[0], p.a->childs[1]); } - if(p.a==p.b) + } + else if (b3Intersect(p.a->volume, p.b->volume)) + { + if (p.a->isinternal()) { - if(p.a->isinternal()) + if (p.b->isinternal()) { - stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[0]); - stkStack[depth++]=sStkNN(p.a->childs[1],p.a->childs[1]); - stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[1]); + stkStack[depth++] = sStkNN(p.a->childs[0], p.b->childs[0]); + stkStack[depth++] = sStkNN(p.a->childs[1], p.b->childs[0]); + stkStack[depth++] = sStkNN(p.a->childs[0], p.b->childs[1]); + stkStack[depth++] = sStkNN(p.a->childs[1], p.b->childs[1]); + } + else + { + stkStack[depth++] = sStkNN(p.a->childs[0], p.b); + stkStack[depth++] = sStkNN(p.a->childs[1], p.b); } } - else if(b3Intersect(p.a->volume,p.b->volume)) + else { - if(p.a->isinternal()) + if (p.b->isinternal()) { - if(p.b->isinternal()) - { - stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[0]); - stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[0]); - stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[1]); - stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[1]); - } - else - { - stkStack[depth++]=sStkNN(p.a->childs[0],p.b); - stkStack[depth++]=sStkNN(p.a->childs[1],p.b); - } + stkStack[depth++] = sStkNN(p.a, p.b->childs[0]); + stkStack[depth++] = sStkNN(p.a, p.b->childs[1]); } else { - if(p.b->isinternal()) - { - stkStack[depth++]=sStkNN(p.a,p.b->childs[0]); - stkStack[depth++]=sStkNN(p.a,p.b->childs[1]); - } - else - { - policy.Process(p.a,p.b); - } + policy.Process(p.a, p.b); } } - } while(depth); - } + } + } while (depth); + } } - - B3_DBVT_PREFIX -inline void b3DynamicBvh::collideTTpersistentStack( const b3DbvtNode* root0, - const b3DbvtNode* root1, - B3_DBVT_IPOLICY) +inline void b3DynamicBvh::collideTTpersistentStack(const b3DbvtNode* root0, + const b3DbvtNode* root1, + B3_DBVT_IPOLICY) { B3_DBVT_CHECKTYPE - if(root0&&root1) + if (root0 && root1) + { + int depth = 1; + int treshold = B3_DOUBLE_STACKSIZE - 4; + + m_stkStack.resize(B3_DOUBLE_STACKSIZE); + m_stkStack[0] = sStkNN(root0, root1); + do { - int depth=1; - int treshold=B3_DOUBLE_STACKSIZE-4; - - m_stkStack.resize(B3_DOUBLE_STACKSIZE); - m_stkStack[0]=sStkNN(root0,root1); - do { - sStkNN p=m_stkStack[--depth]; - if(depth>treshold) + sStkNN p = m_stkStack[--depth]; + if (depth > treshold) + { + m_stkStack.resize(m_stkStack.size() * 2); + treshold = m_stkStack.size() - 4; + } + if (p.a == p.b) + { + if (p.a->isinternal()) { - m_stkStack.resize(m_stkStack.size()*2); - treshold=m_stkStack.size()-4; + m_stkStack[depth++] = sStkNN(p.a->childs[0], p.a->childs[0]); + m_stkStack[depth++] = sStkNN(p.a->childs[1], p.a->childs[1]); + m_stkStack[depth++] = sStkNN(p.a->childs[0], p.a->childs[1]); } - if(p.a==p.b) + } + else if (b3Intersect(p.a->volume, p.b->volume)) + { + if (p.a->isinternal()) { - if(p.a->isinternal()) + if (p.b->isinternal()) + { + m_stkStack[depth++] = sStkNN(p.a->childs[0], p.b->childs[0]); + m_stkStack[depth++] = sStkNN(p.a->childs[1], p.b->childs[0]); + m_stkStack[depth++] = sStkNN(p.a->childs[0], p.b->childs[1]); + m_stkStack[depth++] = sStkNN(p.a->childs[1], p.b->childs[1]); + } + else { - m_stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[0]); - m_stkStack[depth++]=sStkNN(p.a->childs[1],p.a->childs[1]); - m_stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[1]); + m_stkStack[depth++] = sStkNN(p.a->childs[0], p.b); + m_stkStack[depth++] = sStkNN(p.a->childs[1], p.b); } } - else if(b3Intersect(p.a->volume,p.b->volume)) + else { - if(p.a->isinternal()) + if (p.b->isinternal()) { - if(p.b->isinternal()) - { - m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[0]); - m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[0]); - m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[1]); - m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[1]); - } - else - { - m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b); - m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b); - } + m_stkStack[depth++] = sStkNN(p.a, p.b->childs[0]); + m_stkStack[depth++] = sStkNN(p.a, p.b->childs[1]); } else { - if(p.b->isinternal()) - { - m_stkStack[depth++]=sStkNN(p.a,p.b->childs[0]); - m_stkStack[depth++]=sStkNN(p.a,p.b->childs[1]); - } - else - { - policy.Process(p.a,p.b); - } + policy.Process(p.a, p.b); } } - } while(depth); - } + } + } while (depth); + } } #if 0 @@ -915,337 +959,356 @@ inline void b3DynamicBvh::collideTT( const b3DbvtNode* root0, const b3Transform xform=xform0.inverse()*xform1; collideTT(root0,root1,xform,policy); } -#endif +#endif // B3_DBVT_PREFIX -inline void b3DynamicBvh::collideTV( const b3DbvtNode* root, - const b3DbvtVolume& vol, - B3_DBVT_IPOLICY) const +inline void b3DynamicBvh::collideTV(const b3DbvtNode* root, + const b3DbvtVolume& vol, + B3_DBVT_IPOLICY) const { B3_DBVT_CHECKTYPE - if(root) + if (root) + { + B3_ATTRIBUTE_ALIGNED16(b3DbvtVolume) + volume(vol); + b3AlignedObjectArray<const b3DbvtNode*> stack; + stack.resize(0); + stack.reserve(B3_SIMPLE_STACKSIZE); + stack.push_back(root); + do { - B3_ATTRIBUTE_ALIGNED16(b3DbvtVolume) volume(vol); - b3AlignedObjectArray<const b3DbvtNode*> stack; - stack.resize(0); - stack.reserve(B3_SIMPLE_STACKSIZE); - stack.push_back(root); - do { - const b3DbvtNode* n=stack[stack.size()-1]; - stack.pop_back(); - if(b3Intersect(n->volume,volume)) + const b3DbvtNode* n = stack[stack.size() - 1]; + stack.pop_back(); + if (b3Intersect(n->volume, volume)) + { + if (n->isinternal()) { - if(n->isinternal()) - { - stack.push_back(n->childs[0]); - stack.push_back(n->childs[1]); - } - else - { - policy.Process(n); - } + stack.push_back(n->childs[0]); + stack.push_back(n->childs[1]); } - } while(stack.size()>0); - } + else + { + policy.Process(n); + } + } + } while (stack.size() > 0); + } } B3_DBVT_PREFIX -inline void b3DynamicBvh::rayTestInternal( const b3DbvtNode* root, - const b3Vector3& rayFrom, - const b3Vector3& rayTo, - const b3Vector3& rayDirectionInverse, - unsigned int signs[3], - b3Scalar lambda_max, - const b3Vector3& aabbMin, - const b3Vector3& aabbMax, - B3_DBVT_IPOLICY) const +inline void b3DynamicBvh::rayTestInternal(const b3DbvtNode* root, + const b3Vector3& rayFrom, + const b3Vector3& rayTo, + const b3Vector3& rayDirectionInverse, + unsigned int signs[3], + b3Scalar lambda_max, + const b3Vector3& aabbMin, + const b3Vector3& aabbMax, + B3_DBVT_IPOLICY) const { - (void) rayTo; + (void)rayTo; B3_DBVT_CHECKTYPE - if(root) + if (root) { - int depth=1; - int treshold=B3_DOUBLE_STACKSIZE-2; - b3AlignedObjectArray<const b3DbvtNode*>& stack = m_rayTestStack; + int depth = 1; + int treshold = B3_DOUBLE_STACKSIZE - 2; + b3AlignedObjectArray<const b3DbvtNode*>& stack = m_rayTestStack; stack.resize(B3_DOUBLE_STACKSIZE); - stack[0]=root; + stack[0] = root; b3Vector3 bounds[2]; - do + do { - const b3DbvtNode* node=stack[--depth]; - bounds[0] = node->volume.Mins()-aabbMax; - bounds[1] = node->volume.Maxs()-aabbMin; - b3Scalar tmin=1.f,lambda_min=0.f; - unsigned int result1=false; - result1 = b3RayAabb2(rayFrom,rayDirectionInverse,signs,bounds,tmin,lambda_min,lambda_max); - if(result1) + const b3DbvtNode* node = stack[--depth]; + bounds[0] = node->volume.Mins() - aabbMax; + bounds[1] = node->volume.Maxs() - aabbMin; + b3Scalar tmin = 1.f, lambda_min = 0.f; + unsigned int result1 = false; + result1 = b3RayAabb2(rayFrom, rayDirectionInverse, signs, bounds, tmin, lambda_min, lambda_max); + if (result1) { - if(node->isinternal()) + if (node->isinternal()) { - if(depth>treshold) + if (depth > treshold) { - stack.resize(stack.size()*2); - treshold=stack.size()-2; + stack.resize(stack.size() * 2); + treshold = stack.size() - 2; } - stack[depth++]=node->childs[0]; - stack[depth++]=node->childs[1]; + stack[depth++] = node->childs[0]; + stack[depth++] = node->childs[1]; } else { policy.Process(node); } } - } while(depth); + } while (depth); } } // B3_DBVT_PREFIX -inline void b3DynamicBvh::rayTest( const b3DbvtNode* root, - const b3Vector3& rayFrom, - const b3Vector3& rayTo, - B3_DBVT_IPOLICY) +inline void b3DynamicBvh::rayTest(const b3DbvtNode* root, + const b3Vector3& rayFrom, + const b3Vector3& rayTo, + B3_DBVT_IPOLICY) { B3_DBVT_CHECKTYPE - if(root) - { - b3Vector3 rayDir = (rayTo-rayFrom); - rayDir.normalize (); + if (root) + { + b3Vector3 rayDir = (rayTo - rayFrom); + rayDir.normalize(); - ///what about division by zero? --> just set rayDirection[i] to INF/B3_LARGE_FLOAT - b3Vector3 rayDirectionInverse; - rayDirectionInverse[0] = rayDir[0] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[0]; - rayDirectionInverse[1] = rayDir[1] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[1]; - rayDirectionInverse[2] = rayDir[2] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[2]; - unsigned int signs[3] = { rayDirectionInverse[0] < 0.0, rayDirectionInverse[1] < 0.0, rayDirectionInverse[2] < 0.0}; + ///what about division by zero? --> just set rayDirection[i] to INF/B3_LARGE_FLOAT + b3Vector3 rayDirectionInverse; + rayDirectionInverse[0] = rayDir[0] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[0]; + rayDirectionInverse[1] = rayDir[1] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[1]; + rayDirectionInverse[2] = rayDir[2] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[2]; + unsigned int signs[3] = {rayDirectionInverse[0] < 0.0, rayDirectionInverse[1] < 0.0, rayDirectionInverse[2] < 0.0}; - b3Scalar lambda_max = rayDir.dot(rayTo-rayFrom); + b3Scalar lambda_max = rayDir.dot(rayTo - rayFrom); #ifdef COMPARE_BTRAY_AABB2 - b3Vector3 resultNormal; -#endif//COMPARE_BTRAY_AABB2 - - b3AlignedObjectArray<const b3DbvtNode*> stack; + b3Vector3 resultNormal; +#endif //COMPARE_BTRAY_AABB2 - int depth=1; - int treshold=B3_DOUBLE_STACKSIZE-2; + b3AlignedObjectArray<const b3DbvtNode*> stack; - stack.resize(B3_DOUBLE_STACKSIZE); - stack[0]=root; - b3Vector3 bounds[2]; - do { - const b3DbvtNode* node=stack[--depth]; + int depth = 1; + int treshold = B3_DOUBLE_STACKSIZE - 2; - bounds[0] = node->volume.Mins(); - bounds[1] = node->volume.Maxs(); - - b3Scalar tmin=1.f,lambda_min=0.f; - unsigned int result1 = b3RayAabb2(rayFrom,rayDirectionInverse,signs,bounds,tmin,lambda_min,lambda_max); + stack.resize(B3_DOUBLE_STACKSIZE); + stack[0] = root; + b3Vector3 bounds[2]; + do + { + const b3DbvtNode* node = stack[--depth]; + + bounds[0] = node->volume.Mins(); + bounds[1] = node->volume.Maxs(); + + b3Scalar tmin = 1.f, lambda_min = 0.f; + unsigned int result1 = b3RayAabb2(rayFrom, rayDirectionInverse, signs, bounds, tmin, lambda_min, lambda_max); #ifdef COMPARE_BTRAY_AABB2 - b3Scalar param=1.f; - bool result2 = b3RayAabb(rayFrom,rayTo,node->volume.Mins(),node->volume.Maxs(),param,resultNormal); - b3Assert(result1 == result2); -#endif //TEST_BTRAY_AABB2 + b3Scalar param = 1.f; + bool result2 = b3RayAabb(rayFrom, rayTo, node->volume.Mins(), node->volume.Maxs(), param, resultNormal); + b3Assert(result1 == result2); +#endif //TEST_BTRAY_AABB2 - if(result1) + if (result1) + { + if (node->isinternal()) { - if(node->isinternal()) - { - if(depth>treshold) - { - stack.resize(stack.size()*2); - treshold=stack.size()-2; - } - stack[depth++]=node->childs[0]; - stack[depth++]=node->childs[1]; - } - else + if (depth > treshold) { - policy.Process(node); + stack.resize(stack.size() * 2); + treshold = stack.size() - 2; } + stack[depth++] = node->childs[0]; + stack[depth++] = node->childs[1]; } - } while(depth); - - } + else + { + policy.Process(node); + } + } + } while (depth); + } } // B3_DBVT_PREFIX -inline void b3DynamicBvh::collideKDOP(const b3DbvtNode* root, - const b3Vector3* normals, - const b3Scalar* offsets, - int count, - B3_DBVT_IPOLICY) +inline void b3DynamicBvh::collideKDOP(const b3DbvtNode* root, + const b3Vector3* normals, + const b3Scalar* offsets, + int count, + B3_DBVT_IPOLICY) { B3_DBVT_CHECKTYPE - if(root) + if (root) + { + const int inside = (1 << count) - 1; + b3AlignedObjectArray<sStkNP> stack; + int signs[sizeof(unsigned) * 8]; + b3Assert(count < int(sizeof(signs) / sizeof(signs[0]))); + for (int i = 0; i < count; ++i) { - const int inside=(1<<count)-1; - b3AlignedObjectArray<sStkNP> stack; - int signs[sizeof(unsigned)*8]; - b3Assert(count<int (sizeof(signs)/sizeof(signs[0]))); - for(int i=0;i<count;++i) + signs[i] = ((normals[i].x >= 0) ? 1 : 0) + + ((normals[i].y >= 0) ? 2 : 0) + + ((normals[i].z >= 0) ? 4 : 0); + } + stack.reserve(B3_SIMPLE_STACKSIZE); + stack.push_back(sStkNP(root, 0)); + do + { + sStkNP se = stack[stack.size() - 1]; + bool out = false; + stack.pop_back(); + for (int i = 0, j = 1; (!out) && (i < count); ++i, j <<= 1) { - signs[i]= ((normals[i].x>=0)?1:0)+ - ((normals[i].y>=0)?2:0)+ - ((normals[i].z>=0)?4:0); - } - stack.reserve(B3_SIMPLE_STACKSIZE); - stack.push_back(sStkNP(root,0)); - do { - sStkNP se=stack[stack.size()-1]; - bool out=false; - stack.pop_back(); - for(int i=0,j=1;(!out)&&(i<count);++i,j<<=1) + if (0 == (se.mask & j)) { - if(0==(se.mask&j)) + const int side = se.node->volume.Classify(normals[i], offsets[i], signs[i]); + switch (side) { - const int side=se.node->volume.Classify(normals[i],offsets[i],signs[i]); - switch(side) - { - case -1: out=true;break; - case +1: se.mask|=j;break; - } + case -1: + out = true; + break; + case +1: + se.mask |= j; + break; } } - if(!out) + } + if (!out) + { + if ((se.mask != inside) && (se.node->isinternal())) { - if((se.mask!=inside)&&(se.node->isinternal())) - { - stack.push_back(sStkNP(se.node->childs[0],se.mask)); - stack.push_back(sStkNP(se.node->childs[1],se.mask)); - } - else - { - if(policy.AllLeaves(se.node)) enumLeaves(se.node,policy); - } + stack.push_back(sStkNP(se.node->childs[0], se.mask)); + stack.push_back(sStkNP(se.node->childs[1], se.mask)); } - } while(stack.size()); - } + else + { + if (policy.AllLeaves(se.node)) enumLeaves(se.node, policy); + } + } + } while (stack.size()); + } } // B3_DBVT_PREFIX -inline void b3DynamicBvh::collideOCL( const b3DbvtNode* root, - const b3Vector3* normals, - const b3Scalar* offsets, - const b3Vector3& sortaxis, - int count, - B3_DBVT_IPOLICY, - bool fsort) +inline void b3DynamicBvh::collideOCL(const b3DbvtNode* root, + const b3Vector3* normals, + const b3Scalar* offsets, + const b3Vector3& sortaxis, + int count, + B3_DBVT_IPOLICY, + bool fsort) { B3_DBVT_CHECKTYPE - if(root) + if (root) + { + const unsigned srtsgns = (sortaxis[0] >= 0 ? 1 : 0) + + (sortaxis[1] >= 0 ? 2 : 0) + + (sortaxis[2] >= 0 ? 4 : 0); + const int inside = (1 << count) - 1; + b3AlignedObjectArray<sStkNPS> stock; + b3AlignedObjectArray<int> ifree; + b3AlignedObjectArray<int> stack; + int signs[sizeof(unsigned) * 8]; + b3Assert(count < int(sizeof(signs) / sizeof(signs[0]))); + for (int i = 0; i < count; ++i) { - const unsigned srtsgns=(sortaxis[0]>=0?1:0)+ - (sortaxis[1]>=0?2:0)+ - (sortaxis[2]>=0?4:0); - const int inside=(1<<count)-1; - b3AlignedObjectArray<sStkNPS> stock; - b3AlignedObjectArray<int> ifree; - b3AlignedObjectArray<int> stack; - int signs[sizeof(unsigned)*8]; - b3Assert(count<int (sizeof(signs)/sizeof(signs[0]))); - for(int i=0;i<count;++i) + signs[i] = ((normals[i].x >= 0) ? 1 : 0) + + ((normals[i].y >= 0) ? 2 : 0) + + ((normals[i].z >= 0) ? 4 : 0); + } + stock.reserve(B3_SIMPLE_STACKSIZE); + stack.reserve(B3_SIMPLE_STACKSIZE); + ifree.reserve(B3_SIMPLE_STACKSIZE); + stack.push_back(allocate(ifree, stock, sStkNPS(root, 0, root->volume.ProjectMinimum(sortaxis, srtsgns)))); + do + { + const int id = stack[stack.size() - 1]; + sStkNPS se = stock[id]; + stack.pop_back(); + ifree.push_back(id); + if (se.mask != inside) { - signs[i]= ((normals[i].x>=0)?1:0)+ - ((normals[i].y>=0)?2:0)+ - ((normals[i].z>=0)?4:0); - } - stock.reserve(B3_SIMPLE_STACKSIZE); - stack.reserve(B3_SIMPLE_STACKSIZE); - ifree.reserve(B3_SIMPLE_STACKSIZE); - stack.push_back(allocate(ifree,stock,sStkNPS(root,0,root->volume.ProjectMinimum(sortaxis,srtsgns)))); - do { - const int id=stack[stack.size()-1]; - sStkNPS se=stock[id]; - stack.pop_back();ifree.push_back(id); - if(se.mask!=inside) + bool out = false; + for (int i = 0, j = 1; (!out) && (i < count); ++i, j <<= 1) { - bool out=false; - for(int i=0,j=1;(!out)&&(i<count);++i,j<<=1) + if (0 == (se.mask & j)) { - if(0==(se.mask&j)) + const int side = se.node->volume.Classify(normals[i], offsets[i], signs[i]); + switch (side) { - const int side=se.node->volume.Classify(normals[i],offsets[i],signs[i]); - switch(side) - { - case -1: out=true;break; - case +1: se.mask|=j;break; - } + case -1: + out = true; + break; + case +1: + se.mask |= j; + break; } } - if(out) continue; } - if(policy.Descent(se.node)) + if (out) continue; + } + if (policy.Descent(se.node)) + { + if (se.node->isinternal()) { - if(se.node->isinternal()) + const b3DbvtNode* pns[] = {se.node->childs[0], se.node->childs[1]}; + sStkNPS nes[] = {sStkNPS(pns[0], se.mask, pns[0]->volume.ProjectMinimum(sortaxis, srtsgns)), + sStkNPS(pns[1], se.mask, pns[1]->volume.ProjectMinimum(sortaxis, srtsgns))}; + const int q = nes[0].value < nes[1].value ? 1 : 0; + int j = stack.size(); + if (fsort && (j > 0)) { - const b3DbvtNode* pns[]={ se.node->childs[0],se.node->childs[1]}; - sStkNPS nes[]={ sStkNPS(pns[0],se.mask,pns[0]->volume.ProjectMinimum(sortaxis,srtsgns)), - sStkNPS(pns[1],se.mask,pns[1]->volume.ProjectMinimum(sortaxis,srtsgns))}; - const int q=nes[0].value<nes[1].value?1:0; - int j=stack.size(); - if(fsort&&(j>0)) - { - /* Insert 0 */ - j=nearest(&stack[0],&stock[0],nes[q].value,0,stack.size()); - stack.push_back(0); + /* Insert 0 */ + j = nearest(&stack[0], &stock[0], nes[q].value, 0, stack.size()); + stack.push_back(0); #if B3_DBVT_USE_MEMMOVE - memmove(&stack[j+1],&stack[j],sizeof(int)*(stack.size()-j-1)); + memmove(&stack[j + 1], &stack[j], sizeof(int) * (stack.size() - j - 1)); #else - for(int k=stack.size()-1;k>j;--k) stack[k]=stack[k-1]; + for (int k = stack.size() - 1; k > j; --k) stack[k] = stack[k - 1]; #endif - stack[j]=allocate(ifree,stock,nes[q]); - /* Insert 1 */ - j=nearest(&stack[0],&stock[0],nes[1-q].value,j,stack.size()); - stack.push_back(0); + stack[j] = allocate(ifree, stock, nes[q]); + /* Insert 1 */ + j = nearest(&stack[0], &stock[0], nes[1 - q].value, j, stack.size()); + stack.push_back(0); #if B3_DBVT_USE_MEMMOVE - memmove(&stack[j+1],&stack[j],sizeof(int)*(stack.size()-j-1)); + memmove(&stack[j + 1], &stack[j], sizeof(int) * (stack.size() - j - 1)); #else - for(int k=stack.size()-1;k>j;--k) stack[k]=stack[k-1]; + for (int k = stack.size() - 1; k > j; --k) stack[k] = stack[k - 1]; #endif - stack[j]=allocate(ifree,stock,nes[1-q]); - } - else - { - stack.push_back(allocate(ifree,stock,nes[q])); - stack.push_back(allocate(ifree,stock,nes[1-q])); - } + stack[j] = allocate(ifree, stock, nes[1 - q]); } else { - policy.Process(se.node,se.value); + stack.push_back(allocate(ifree, stock, nes[q])); + stack.push_back(allocate(ifree, stock, nes[1 - q])); } } - } while(stack.size()); - } + else + { + policy.Process(se.node, se.value); + } + } + } while (stack.size()); + } } // B3_DBVT_PREFIX -inline void b3DynamicBvh::collideTU( const b3DbvtNode* root, - B3_DBVT_IPOLICY) +inline void b3DynamicBvh::collideTU(const b3DbvtNode* root, + B3_DBVT_IPOLICY) { B3_DBVT_CHECKTYPE - if(root) + if (root) + { + b3AlignedObjectArray<const b3DbvtNode*> stack; + stack.reserve(B3_SIMPLE_STACKSIZE); + stack.push_back(root); + do { - b3AlignedObjectArray<const b3DbvtNode*> stack; - stack.reserve(B3_SIMPLE_STACKSIZE); - stack.push_back(root); - do { - const b3DbvtNode* n=stack[stack.size()-1]; - stack.pop_back(); - if(policy.Descent(n)) + const b3DbvtNode* n = stack[stack.size() - 1]; + stack.pop_back(); + if (policy.Descent(n)) + { + if (n->isinternal()) { - if(n->isinternal()) - { stack.push_back(n->childs[0]);stack.push_back(n->childs[1]); } - else - { policy.Process(n); } + stack.push_back(n->childs[0]); + stack.push_back(n->childs[1]); } - } while(stack.size()>0); - } + else + { + policy.Process(n); + } + } + } while (stack.size() > 0); + } } // |