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authorjeffuntildeath <jeffuntildeath@gmail.com>2020-12-10 14:44:09 -0600
committerjeffuntildeath <jeffuntildeath@gmail.com>2020-12-10 20:36:51 -0600
commit4f171afecc283af407e53fb0553028ff99a9d696 (patch)
tree0387834563164ed4f6081b8add6bea108af6fe23 /thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.h
parent32c06dfc8dbf4c3e29232b7dbccc6a34ba257027 (diff)
Snap To Floor improperly offsets node
fix for issue #44282 AABB for collision geometry was being calculated based on parent nodes transform without consideration for collision geometries translation. Also hopefully clarified logic for selecting starting point for ray cast
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