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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-09 14:29:08 +0100
committerGitHub <noreply@github.com>2020-11-09 14:29:08 +0100
commiteda8f69c19ffaa219bdb0afe67dfb7df17a46d1c (patch)
tree3920fa0cb5dbdf275f9fa49ed046f53f7325ecae /thirdparty/README.md
parent593e35346ab182c36068c3dcfc741eeb7311a19e (diff)
parent70bdf0ecf2e0f372f1258cd4fe8a72d3c5280611 (diff)
Merge pull request #43409 from bruvzg/sync_open_simplex_noise
Update "open-simplex-noise-in-c" to fix undefined signed overflow
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1 files changed, 1 insertions, 1 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index ac1ce6d5fc..f590acaa0b 100644
--- a/thirdparty/README.md
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@@ -378,7 +378,7 @@ Collection of single-file libraries used in Godot components.
* License: Apache 2.0
- `open-simplex-noise.{c,h}`
* Upstream: https://github.com/smcameron/open-simplex-noise-in-c
- * Version: git (0d555e7f40527d0870906fe9469a3b1bb4020b7f, 2015) + custom changes
+ * Version: git (0fef0dbedd76f767da7e3c894822729d0f07e54d, 2020) + custom changes
* License: Unlicense
- `pcg.{cpp,h}`
* Upstream: http://www.pcg-random.org