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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-01-12 21:40:10 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-12 21:40:10 +0100 |
commit | d2148692bc5433a5d866bf59138b718c0fa6cae5 (patch) | |
tree | 8c37fc498ce35b4625c48a9544b36e1016d3cf10 /thirdparty/README.md | |
parent | 2e7890197a7930ac647d03245e3991740708dcdc (diff) | |
parent | ddd6fb37e866026ce6b25a2e93adc062931a287e (diff) |
Merge pull request #45125 from aaronfranke/poly-lib
Update PolyPartition / Triangulator library
Diffstat (limited to 'thirdparty/README.md')
-rw-r--r-- | thirdparty/README.md | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md index 6df303015b..3803e87fea 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -424,6 +424,11 @@ Collection of single-file libraries used in Godot components. * Upstream: http://www.pcg-random.org * Version: minimal C implementation, http://www.pcg-random.org/download.html * License: Apache 2.0 +- `polypartition.{cpp,h}` + * Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.{cpp,h}`) + * Version: git (7bdffb428b2b19ad1c43aa44c714dcc104177e84, 2021) + * Modifications: Change from STL to Godot types (see provided patch). + * License: MIT - `r128.h` * Upstream: https://github.com/fahickman/r128 * Version: 1.4.4 (cf2e88fc3e7d7dfe99189686f914874cd0bda15e, 2020) @@ -441,10 +446,6 @@ Collection of single-file libraries used in Godot components. * Upstream: https://github.com/nothings/stb * Version: 1.20 (314d0a6f9af5af27e585336eecea333e95c5a2d8, 2020) * License: Public Domain or Unlicense or MIT -- `triangulator.{cpp,h}` - * Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`) - * Version: TBD, class was renamed - * License: MIT - `yuv2rgb.h` * Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check) * Version: ? |