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authorRĂ©mi Verschelde <remi@verschelde.fr>2020-12-18 16:19:12 +0100
committerGitHub <noreply@github.com>2020-12-18 16:19:12 +0100
commit7ad29ed64e850fd43ba7ceb1cfaab4e015ef7b97 (patch)
treef1d46d8194f01e56cd3a4d042b9b33ba728c6f62 /thirdparty/README.md
parent36b4e035dc7c410c29cda4446f8daa2e00a31da0 (diff)
parentd2302f53d6ad80943e7f4245ac572003f1681d00 (diff)
Merge pull request #44468 from reduz/implement-lod
Implement automatic LOD (Level of Detail)
Diffstat (limited to 'thirdparty/README.md')
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1 files changed, 7 insertions, 2 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index e420872475..1db7f5d583 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -355,15 +355,20 @@ File extracted from upstream release tarball:
- Added 2 files `godot_core_mbedtls_platform.{c,h}` providing configuration
for light bundling with core.
+
## meshoptimizer
- Upstream: https://github.com/zeux/meshoptimizer
-- Version: 0.15(2020)
+- Version: 0.15 (2020)
- License: MIT
File extracted from upstream release tarball:
-- Files in src/ go to thirdparty/meshoptimizer
+- All files in `src/`.
+
+Important: Some files have Godot-made changes.
+They can be applied with the patch in the `patches` folder, but are meant to be superseded
+by upstream API changes.
## miniupnpc