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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-12-04 12:02:37 +0100
committerGitHub <noreply@github.com>2020-12-04 12:02:37 +0100
commit52b7f260cfc0369847495eecb4ac53e47e2bf9f1 (patch)
tree4d2cef44ce0d7d84c71b1f8b1268e091f123ea92 /thirdparty/README.md
parent328af1db751843c26b7dc77d158cfcd5a4fab9a0 (diff)
parent7e2b88a7ebd5201b70cbadb1e27f2d2577186d47 (diff)
Merge pull request #44079 from Shaidak/master
Updated open-simplex to have const functions wherever possible
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1 files changed, 1 insertions, 1 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index e86d688ec1..b2707e7f7c 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -413,7 +413,7 @@ Collection of single-file libraries used in Godot components.
* License: Apache 2.0
- `open-simplex-noise.{c,h}`
* Upstream: https://github.com/smcameron/open-simplex-noise-in-c
- * Version: git (0fef0dbedd76f767da7e3c894822729d0f07e54d, 2020) + custom changes
+ * Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes
* License: Unlicense
- `pcg.{cpp,h}`
* Upstream: http://www.pcg-random.org