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authorRémi Verschelde <rverschelde@gmail.com>2023-01-31 15:56:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-31 15:56:50 +0100
commitcf2bf08b4160c5c02853086284b7a69bb357a2a2 (patch)
tree8118931fcd79e4a20c8452e7da56963190289adc /tests
parent534369d2671133d1196a14af76f422105f152327 (diff)
parent7de1b1a40dc73d0437a3891ded5348417dd64e66 (diff)
Merge pull request #71972 from Sauermann/fix-test-ds
[unittests] Send Mouse events via DisplayServer instead of push_input
Diffstat (limited to 'tests')
-rw-r--r--tests/display_server_mock.h150
-rw-r--r--tests/scene/test_text_edit.h1
-rw-r--r--tests/test_macros.h16
-rw-r--r--tests/test_main.cpp5
4 files changed, 165 insertions, 7 deletions
diff --git a/tests/display_server_mock.h b/tests/display_server_mock.h
new file mode 100644
index 0000000000..1736f2c452
--- /dev/null
+++ b/tests/display_server_mock.h
@@ -0,0 +1,150 @@
+/**************************************************************************/
+/* display_server_mock.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef DISPLAY_SERVER_MOCK_H
+#define DISPLAY_SERVER_MOCK_H
+
+#include "servers/display_server_headless.h"
+
+#include "servers/rendering/dummy/rasterizer_dummy.h"
+
+// Specialized DisplayServer for unittests based on DisplayServerHeadless, that
+// additionally supports rudimentary InputEvent handling and mouse position.
+class DisplayServerMock : public DisplayServerHeadless {
+private:
+ friend class DisplayServer;
+
+ Point2i mouse_position = Point2i(-1, -1); // Outside of Window.
+ bool window_over = false;
+ Callable event_callback;
+ Callable input_event_callback;
+
+ static Vector<String> get_rendering_drivers_func() {
+ Vector<String> drivers;
+ drivers.push_back("dummy");
+ return drivers;
+ }
+
+ static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) {
+ r_error = OK;
+ RasterizerDummy::make_current();
+ return memnew(DisplayServerMock());
+ }
+
+ static void _dispatch_input_events(const Ref<InputEvent> &p_event) {
+ static_cast<DisplayServerMock *>(get_singleton())->_dispatch_input_event(p_event);
+ }
+
+ void _dispatch_input_event(const Ref<InputEvent> &p_event) {
+ Variant ev = p_event;
+ Variant *evp = &ev;
+ Variant ret;
+ Callable::CallError ce;
+
+ if (input_event_callback.is_valid()) {
+ input_event_callback.callp((const Variant **)&evp, 1, ret, ce);
+ }
+ }
+
+ void _set_mouse_position(const Point2i &p_position) {
+ if (mouse_position == p_position) {
+ return;
+ }
+ mouse_position = p_position;
+ _set_window_over(Rect2i(Point2i(0, 0), window_get_size()).has_point(p_position));
+ }
+
+ void _set_window_over(bool p_over) {
+ if (p_over == window_over) {
+ return;
+ }
+ window_over = p_over;
+ _send_window_event(p_over ? WINDOW_EVENT_MOUSE_ENTER : WINDOW_EVENT_MOUSE_EXIT);
+ }
+
+ void _send_window_event(WindowEvent p_event) {
+ if (!event_callback.is_null()) {
+ Variant event = int(p_event);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ event_callback.callp((const Variant **)&eventp, 1, ret, ce);
+ }
+ }
+
+public:
+ bool has_feature(Feature p_feature) const override {
+ switch (p_feature) {
+ case FEATURE_MOUSE:
+ return true;
+ default: {
+ }
+ }
+ return false;
+ }
+
+ String get_name() const override { return "mock"; }
+
+ // You can simulate DisplayServer-events by calling this function.
+ // The events will be deliverd to Godot's Input-system.
+ // Mouse-events (Button & Motion) will additionally update the DisplayServer's mouse position.
+ void simulate_event(Ref<InputEvent> p_event) {
+ Ref<InputEventMouse> me = p_event;
+ if (me.is_valid()) {
+ _set_mouse_position(me->get_position());
+ }
+ Input::get_singleton()->parse_input_event(p_event);
+ }
+
+ virtual Point2i mouse_get_position() const override { return mouse_position; }
+
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override {
+ return Size2i(1920, 1080);
+ }
+
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {
+ event_callback = p_callable;
+ }
+
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {
+ input_event_callback = p_callable;
+ }
+
+ static void register_mock_driver() {
+ register_create_function("mock", create_func, get_rendering_drivers_func);
+ }
+
+ DisplayServerMock() {
+ Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
+ }
+ ~DisplayServerMock() {}
+};
+
+#endif // DISPLAY_SERVER_MOCK_H
diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h
index 944f9cb9f6..f2663b037d 100644
--- a/tests/scene/test_text_edit.h
+++ b/tests/scene/test_text_edit.h
@@ -3271,6 +3271,7 @@ TEST_CASE("[SceneTree][TextEdit] mouse") {
TEST_CASE("[SceneTree][TextEdit] caret") {
TextEdit *text_edit = memnew(TextEdit);
+ text_edit->set_context_menu_enabled(false); // Prohibit sending InputEvents to the context menu.
SceneTree::get_singleton()->get_root()->add_child(text_edit);
text_edit->set_size(Size2(800, 200));
diff --git a/tests/test_macros.h b/tests/test_macros.h
index 3074c1abf5..80a93c8327 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -31,6 +31,8 @@
#ifndef TEST_MACROS_H
#define TEST_MACROS_H
+#include "display_server_mock.h"
+
#include "core/core_globals.h"
#include "core/input/input_map.h"
#include "core/object/message_queue.h"
@@ -139,13 +141,15 @@ int register_test_command(String p_command, TestFunc p_function);
// SEND_GUI_MOUSE_MOTION_EVENT - takes an object, position, mouse mask and modifiers e.g SEND_GUI_MOUSE_MOTION_EVENT(code_edit, Vector2(50, 50), MouseButtonMask::LEFT, KeyModifierMask::META);
// SEND_GUI_DOUBLE_CLICK - takes an object, position and modifiers. e.g SEND_GUI_DOUBLE_CLICK(code_edit, Vector2(50, 50), KeyModifierMask::META);
+#define _SEND_DISPLAYSERVER_EVENT(m_event) ((DisplayServerMock *)(DisplayServer::get_singleton()))->simulate_event(m_event);
+
#define SEND_GUI_ACTION(m_object, m_action) \
{ \
const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(m_action); \
const List<Ref<InputEvent>>::Element *first_event = events->front(); \
Ref<InputEventKey> event = first_event->get(); \
event->set_pressed(true); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -153,7 +157,7 @@ int register_test_command(String p_command, TestFunc p_function);
{ \
Ref<InputEventKey> event = InputEventKey::create_reference(m_input); \
event->set_pressed(true); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -176,7 +180,7 @@ int register_test_command(String p_command, TestFunc p_function);
#define SEND_GUI_MOUSE_BUTTON_EVENT(m_object, m_local_pos, m_input, m_mask, m_modifers) \
{ \
_CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, m_input, m_mask, m_modifers); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -184,7 +188,7 @@ int register_test_command(String p_command, TestFunc p_function);
{ \
_CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, m_input, m_mask, m_modifers); \
event->set_pressed(false); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -192,7 +196,7 @@ int register_test_command(String p_command, TestFunc p_function);
{ \
_CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, MouseButton::LEFT, 0, m_modifers); \
event->set_double_click(true); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -207,7 +211,7 @@ int register_test_command(String p_command, TestFunc p_function);
event->set_button_mask(m_mask); \
event->set_relative(Vector2(10, 10)); \
_UPDATE_EVENT_MODIFERS(event, m_modifers); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
CoreGlobals::print_error_enabled = errors_enabled; \
}
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index c7f2d4cbfb..ea6058f707 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -107,6 +107,7 @@
#include "modules/modules_tests.gen.h"
+#include "tests/display_server_mock.h"
#include "tests/test_macros.h"
#include "scene/theme/theme_db.h"
@@ -126,6 +127,7 @@ int test_main(int argc, char *argv[]) {
args.push_back(String::utf8(argv[i]));
}
OS::get_singleton()->set_cmdline("", args, List<String>());
+ DisplayServerMock::register_mock_driver();
// Run custom test tools.
if (test_commands) {
@@ -200,11 +202,12 @@ struct GodotTestCaseListener : public doctest::IReporter {
memnew(MessageQueue);
memnew(Input);
+ Input::get_singleton()->set_use_accumulated_input(false);
Error err = OK;
OS::get_singleton()->set_has_server_feature_callback(nullptr);
for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
- if (String("headless") == DisplayServer::get_create_function_name(i)) {
+ if (String("mock") == DisplayServer::get_create_function_name(i)) {
DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, nullptr, Vector2i(0, 0), DisplayServer::SCREEN_PRIMARY, err);
break;
}