diff options
author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-03 19:40:47 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-07 11:14:30 +0200 |
commit | bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f (patch) | |
tree | 4012cb4aa0f6d9bb548cf15c165dd11d77e09a16 /tests | |
parent | b0b30aaf41191ccbfdc8786cb79a76efb16d1459 (diff) |
[Net] Move multiplayer to core subdir, split RPCManager.
Move multiplayer classes to "core/multiplayer" subdir.
Move the RPCConfig and enums (TransferMode, RPCMode) to a separate
file (multiplayer.h), and bind them to the global namespace.
Move the RPC handling code to its own class (RPCManager).
Renames "get_rpc_sender_id" to "get_remote_sender_id".
Diffstat (limited to 'tests')
-rw-r--r-- | tests/test_object.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/test_object.h b/tests/test_object.h index a18adf31b6..8cb7116a20 100644 --- a/tests/test_object.h +++ b/tests/test_object.h @@ -93,8 +93,8 @@ public: Ref<Script> get_script() const override { return Ref<Script>(); } - const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override { - return Vector<MultiplayerAPI::RPCConfig>(); + const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override { + return Vector<Multiplayer::RPCConfig>(); } ScriptLanguage *get_language() override { return nullptr; |