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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-11-08 02:10:35 +0100
committerGitHub <noreply@github.com>2022-11-08 02:10:35 +0100
commit2f0d3d5424c393c756f4cd5cac26287c95aaf4fe (patch)
treead7a7fa1d33b3e46c7f79c9b4016f51d53c67a76 /tests
parentb61fda9d2a6166e41538405ad8ae24f1aed40570 (diff)
parentd9f066d5fadfce5fc19310f8ba5ce51d3552bf9e (diff)
Merge pull request #61549 from KoBeWi/project_settings_mess
Remove duplicate project settings definitions
Diffstat (limited to 'tests')
-rw-r--r--tests/test_main.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index cee110414e..d58c19ac32 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -192,11 +192,8 @@ struct GodotTestCaseListener : public doctest::IReporter {
String name = String(p_in.m_name);
if (name.find("[SceneTree]") != -1) {
- GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
memnew(MessageQueue);
- GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
-
memnew(Input);
Error err = OK;